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From Melvor Idle
  • all monsters in the dungeon local monsters = GameData.getEntityByName('dungeons', referenceName).monsterIDs for _, monster in ipairs(monsters) do
    37 KB (4,895 words) - 16:32, 24 November 2022
  • end) for i, data in ipairs(dropRows) do table.insert(resultPart, buildRow(data.source, data.type, data.minqty, data.qty, data.weight, data.totalWeight
    42 KB (5,511 words) - 14:45, 22 November 2022
  • end) for i, data in ipairs(dropRows) do table.insert(resultPart, buildRow(data.source, data.type, data.minqty, data.qty, data.weight, data.totalWeight
    47 KB (6,075 words) - 00:20, 13 May 2023
  • already in relevant categories) Some issues with item box categories Monster data module links to Chick disambig, fixable? Seeds/Ores pages any use or
    1 KB (227 words) - 03:25, 20 June 2021
  • ipairs(idList) do local monster = Monsters.getMonsterByID(monID) local cmbLevel = Monsters._getMonsterCombatLevel(monster) if cmbLevel < lowLevel
    9 KB (1,099 words) - 21:53, 6 October 2023
  • all monsters in the dungeon local monsters = GameData.getEntityByName('dungeons', referenceName).monsterIDs for _, monster in ipairs(monsters) do
    36 KB (4,635 words) - 15:52, 8 April 2024
  • all monsters in the dungeon local monsters = GameData.getEntityByName('dungeons', referenceName).monsterIDs for _, monster in ipairs(monsters) do
    36 KB (4,635 words) - 15:51, 8 April 2024
  • end) for i, data in ipairs(dropRows) do table.insert(resultPart, buildRow(data.source, data.type, data.minqty, data.qty, data.weight, data.totalWeight
    50 KB (6,572 words) - 08:55, 24 February 2024
  • i, data in ipairs(dropRows) do table.insert(resultPart, buildRow(data.source, data.level, data.levelNum, data.minqty, data.qty, data.weight, data.totalWeight
    51 KB (6,647 words) - 17:37, 26 March 2024
  • i, data in ipairs(dropRows) do table.insert(resultPart, buildRow(data.source, data.level, data.levelNum, data.minqty, data.qty, data.weight, data.totalWeight
    51 KB (6,636 words) - 22:23, 8 March 2024
  • return GameData.getEntityByName('monsters', name) end end function p.getMonsterByID(ID) return GameData.getEntityByID('monsters', ID) end function
    73 KB (9,410 words) - 02:09, 7 May 2024
  • return GameData.getEntityByName('monsters', name) end end function p.getMonsterByID(ID) return GameData.getEntityByID('monsters', ID) end function
    73 KB (9,379 words) - 06:25, 9 February 2024
  • tableCount(dung.monsters) local boss = Monsters.getMonsterByID(dung.monsters[Shared.tableCount(dung.monsters)]) result = result..'||'..Monsters._getMonsterCombatLevel(boss)
    7 KB (883 words) - 13:33, 15 April 2022
  • successful, the game data should appear within the console Copy the game data & update Module:GameData/data and Module:GameData/data2 accordingly
    50 KB (179 words) - 23:09, 3 October 2023
  • contains(GameData.rawData.spiderLairMonsters, monsterID) return p.getAreas( function(area) return Shared.contains(area.monsterIDs, monsterID) or
    5 KB (623 words) - 21:58, 6 October 2023
  • les to prevent loop from referencing Monsters local p = {} local AreaData = mw.loadData('Module:CombatAreas/data') local Constants = require('Module
    7 KB (898 words) - 01:03, 4 March 2022
  • Compile a list of monsters, items, spells, etc. for each included attack -- Monsters if includeCat['Monster'] then for i, monster in ipairs(GameData
    13 KB (1,552 words) - 21:42, 23 March 2023
  • Effect' for i, thisPet in ipairs(GameData.rawData.pets) do result = result..'\r\n|-\r\n|class="table-img" data-sort-value="' .. thisPet.name .. '"| '
    8 KB (1,092 words) - 20:41, 15 January 2023
  • fullTxt += "\r\n\r\nreturn SkillData" console.log(fullTxt) --]] SkillData.Herblore = {} SkillData.Herblore.ItemData = mw.text.jsonDecode('[{"id":0,"name":"Melee
    77 KB (9,900 words) - 22:58, 29 September 2021
  • == 'MonsterKilled' then local monsterName = GameData.getEntityByID('monsters', req.monsterID).name local monsterInfo = Icons.Icon({monsterName
    53 KB (6,022 words) - 22:13, 5 May 2023
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