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(→Starter magic: Add Slayer gear to the starting magic build) |
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{{V|1.0.2}} | |||
===TL;DR=== | |||
Farm the {{ItemIcon|Ancient Claw Fragment|Ancient Claw Fragments}} with the {{Icon|Slicing Winds|type=spell|Slicing Winds}} build right after you finish {{ZoneIcon|Volcanic Cave|qty=100|Volcanic Caves}}. | |||
===Introduction=== | ===Introduction=== | ||
{{ItemIcon|Ancient Claw}} is largely the best melee weapon that does not require late-game content to obtain. | {{ItemIcon|Ancient Claw}} is largely the best melee weapon that does not require late-game content to obtain. | ||
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To answer these questions, we will consider the following builds: | To answer these questions, we will consider the following builds: | ||
* {{Icon|Fire Surge|type=spell|Surge}} magic, | * {{Icon|Fire Surge|type=spell|Surge}} magic, | ||
* {{ItemIcon|Sunset Rapier}} melee, | * {{ItemIcon|Sunset Rapier|Rapier}} melee, | ||
* | * {{Icon|Slicing Winds|type=spell}} magic, | ||
* | * {{ItemIcon|Glacia God Helmet|Glacia}} magic. | ||
These builds were chosen to show the changes that the various drops bring into farming the Pegasus. The ranged builds were not considered because the {{Icon|Pegasus|type=monster}} is {{Icon|Melee}} and has the highest evasion against {{Skill|Ranged}} in addition to the [[Combat Triangle]]. | These builds were chosen to show the changes that the various drops bring into farming the Pegasus. The ranged builds were not considered because the {{Icon|Pegasus|type=monster}} is {{Icon|Melee}} and has the highest evasion against {{Skill|Ranged}} in addition to the [[Combat Triangle]]. | ||
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===Builds=== | ===Builds=== | ||
====Surge magic==== | |||
The simulations were done for {{Icon|Hardcore}} with all skills on level 75. | |||
All intermediate steps can be found in this spreadsheet ([https://docs.google.com/spreadsheets/d/1GTuVLA0lWguB-72hiLNLmwAxNLNY0gSqkPGHpGmydHk/edit?usp=sharing link]). | |||
===={{Icon|Fire Surge|type=spell|Surge}} magic==== | |||
{| class="wikitable" | {| class="wikitable" | ||
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|} | |} | ||
The grind time with this build is 122 hour.<br> | |||
However, pay attention that it would be more than 283 hours without the Slayer gear. | |||
===={{ItemIcon|Sunset Rapier|Rapier}} melee==== | |||
====Sunset Rapier melee==== | |||
{| class="wikitable" | {| class="wikitable" | ||
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|- | |- | ||
| {{ItemIcon|Slayer Helmet (Strong)}} | | {{ItemIcon|Slayer Helmet (Strong)}} | ||
| | | 0% | ||
|- | |- | ||
| {{ItemIcon|Slayer Platebody (Strong)}} | | {{ItemIcon|Slayer Platebody (Strong)}} | ||
| | | 0% | ||
|- | |- | ||
| {{ItemIcon|(G) Dragon Platelegs}} | | {{ItemIcon|(G) Dragon Platelegs}} | ||
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|- | |- | ||
| Total | | Total | ||
| | | 22% | ||
|} | |} | ||
The | The grind time with this build is 67 hours.<br> | ||
If you don't use the Slayer gear, the grind time with this build will be 142 hours. | |||
===={{Icon|Slicing Winds|type=spell}} magic==== | |||
| | |||
{| class="wikitable" | {| class="wikitable" | ||
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| 2% | | 2% | ||
|- | |- | ||
| {{ItemIcon| | | {{ItemIcon|Skull Cape}} | ||
| | | 3% | ||
|- | |- | ||
| {{ItemIcon|Elite Amulet of Magic}} | | {{ItemIcon|Elite Amulet of Magic}} | ||
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| 24% | | 24% | ||
|} | |} | ||
Your first goal with this build is to reach 20k accuracy for {{Icon|Slicing Winds|type=spell}}, which means the spell won't miss at all. Therefore, while the build only requires {{SkillReq|Magic|72}} at minimum, you will need at most level {{SkillReq|Magic|93}} or multiple Accuracy bonuses from various other skills to achieve 20k Accuracy Rating, including: | |||
* {{ItemIcon|Magic Assistance Potion|Magic Assistance Potions}} | |||
* {{Skill|Astrology}} | |||
* {{Skill|Prayer}} | |||
* {{Skill|Agility}} | |||
{{Icon|Surge I|type=aurora}} or {{Icon|Surge II|type=aurora}} can be used if you can afford them. | |||
Worth noting that using a {{ItemIcon|Mystic Air Staff}} will ''drastically'' reduce the amount of runes spent - especially while using Surge Auroras. The staff will be slower, and will require more | |||
Warning: Swapping {{ItemIcon|Miolite Shield}} to {{ItemIcon|Book of Eli}} will not positively affect your kill times that much, while also forcing you to spend more runes/time Runecrafting. | |||
The | The grind time with this build is 48 hours. The slayer gear doesn't add to the clear speed in this case. | ||
==== | ===={{ItemIcon|Glacia God Helmet|Glacia}} magic==== | ||
{| class="wikitable" | {| class="wikitable" | ||
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| 48% | | 48% | ||
|} | |} | ||
{{ | The grind time with this build is 44 hours. | ||
However, this build implies that you go through the {{ZoneIcon|Air God Dungeon}} with {{ItemIcon|Sunset Rapier}}, which is a sizeable loss of DPS that will cost you more than 4 hours of the difference between this build and the Slicing Winds build. | |||
==Analysis== | |||
Essentially, we want to know which of two sequences is faster: | |||
* Rapier > Claw > Volcano, | |||
* Rapier > Volcano > Claw. | |||
====Full-Sunset Volcano vs Full-Claw Volcano==== | |||
Let's consider the builds Rapier and Slicing Winds. | |||
The | The difference between their timings of completing the {{ItemIcon|Ancient Claw|claw}} is 19 hours. | ||
The Volcano grind of the full {{ItemIcon|(G) Ancient Helmet|ancient}} set is longer with the with {{ItemIcon|Sunset Rapier}} than it is with the Claw. | |||
The question is then if the difference between the {{ItemIcon|Sunset Rapier|rapier}} and the {{ItemIcon|Ancient Claw|claw}} in the Volcanic grind is bigger than 19 hours. | |||
We know the length of "Rapier > Claw" and "Volcano > Claw", but we need the data on "Rapier > Volcano" and "Claw > Volcano". | |||
We take this data from [[Volcanic Cave/Guide#Weapon choice]]. | |||
{| class="wikitable" | |||
|- | |||
! Item | |||
! Adjusted clears per hour | |||
|- | |||
| {{ItemIcon|Sunset Rapier}} | |||
| 5.204 | |||
|- | |||
| {{ItemIcon|Ancient Claw}} | |||
| 5.412 | |||
|} | |||
The | The goal of clearing the {{ZoneIcon|Volcanic Cave}} is to get the {{ItemIcon|(G) Ancient Helmet|ancient}} set. | ||
The | As specified on in the [[Volcanic Cave/Guide]], you need 1350 clears to almost certainly get a full set of Ancient armor or 832 clears to have a 75% chance. The median (50% or results) is 564 clears. | ||
The | {| class="wikitable" | ||
|- | |||
! Item | |||
! Adjusted clears per hour | |||
! 564 clears (h) | |||
! 832 clears (h) | |||
! 1350 clears (h) | |||
|- | |||
| {{ItemIcon|Sunset Rapier}} | |||
| 5.204 | |||
| 108.4 | |||
| 160 | |||
| 259.4 | |||
|- | |||
| {{ItemIcon|Ancient Claw}} | |||
| 5.412 | |||
| 104.2 | |||
| 153.7 | |||
| 249.5 | |||
|- | |||
| Difference (h) | |||
| | |||
| 4.2 | |||
| 6.3 | |||
| 10.1 | |||
|} | |||
The biggest difference is 10 hours. It means that Rapier>Volcano>Claw is faster than Rapier>Claw>Volcano by at least 9 hours. | |||
However, what if we were to use the [[Ancient Magicks]] as soon as we unlock it? | |||
====Sunset/Ancient Volcano vs Claw/Ancient Volcano==== | |||
It is possible to clear the Volcano using the Ancient Magicks with the build from [[Volcanic Cave/Guide#100-Volcanoes Magic]]. Pay attention that you need 37% DR with {{Skill|Hitpoints|qty=920|HP}} to idle it. That amount of DR is reached either through the {{Icon|Stone Skin|type=prayer}} prayer or through the {{ItemIcon|Damage Reduction Potion II|DR potion II}}. Without prayer or potions, you need {{Skill|Hitpoints|qty=940|HP}}. | |||
If we consider that we clear only 100 Volcanoes as a melee build and the rest as the [[Volcanic Cave/Guide#100-Volcanoes Magic|100-Volcanoes]] Magic build, then we compare the two sequences: | |||
* Claw farm with Rapier + 100 Claw Volcanoes, | |||
* 100 Rapier Volcanoes + Claw farm with Ancient Magicks. | |||
{| class="wikitable" | |||
|- | |||
! Item | |||
! Adjusted clears per hour | |||
! 100 clears (h) | |||
|- | |||
| {{ItemIcon|Sunset Rapier}} | |||
| 5.204 | |||
| 52.04 | |||
|- | |||
| {{ItemIcon|Ancient Claw}} | |||
| 5.412 | |||
| 54.12 | |||
|- | |||
| scope="row" colspan="2" | Difference (h) | |||
| 2.08 | |||
|} | |||
In other words, the advantage of farming 100 {{ZoneIcon|Volcanic Cave|Volcanic Caves}} with the {{ItemIcon|Ancient Claw}} when compared to the {{ItemIcon|Sunset Rapier}} is 2 hours. | |||
Now we consider the rearranged sum of what we compare: | |||
* Claw farm with Rapier + 100 Claw Volcanoes, | |||
* Claw farm with Slicing Winds + 100 Rapier Volcanoes. | |||
We subtract the second row from the first one and get | |||
<math>19 - 2.08 = 16.92</math> | |||
In other words the sequence where we farm the Claw after the Volcano is faster than the sequence of farming the claw with Rapier by 17 hours. | |||
==Conclusion== | ==Conclusion== | ||
Farm the | Farm the {{ItemIcon|Ancient Claw}} with the {{Icon|Slicing Winds|type=spell}} build right after you finish {{ZoneIcon|Volcanic Cave|qty=100|Volcanic Caves}}. Don't forget to enable the Surge aurora. | ||
If you cannot use this build for some reason, then use the Rapier melee build with Slayer gear. | |||
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