12,883
edits
Falterfire (talk | contribs) (Added the missing count for the Into the Mist override) |
m (getChestDrops: Added punctuation) |
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(19 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
local p = {} | local p = {} | ||
local MonsterData = mw.loadData('Module:Monsters/data') | local MonsterData = mw.loadData('Module:Monsters/data') | ||
local Constants = require('Module:Constants') | |||
local Areas = require('Module:CombatAreas') | local Areas = require('Module:CombatAreas') | ||
local Magic = require('Module:Magic') | local Magic = require('Module:Magic') | ||
Line 23: | Line 23: | ||
--Make sure every monster has an ID, and account for the 1-based indexing of Lua | --Make sure every monster has an ID, and account for the 1-based indexing of Lua | ||
result.id = i - 1 | result.id = i - 1 | ||
break | |||
end | end | ||
end | end | ||
Line 42: | Line 43: | ||
--Make sure every attack has an ID, and account for the 1-based indexing of Lua | --Make sure every attack has an ID, and account for the 1-based indexing of Lua | ||
result.id = i - 1 | result.id = i - 1 | ||
break | |||
end | end | ||
end | end | ||
Line 59: | Line 61: | ||
--Make sure every passive has an ID, and account for the 1-based indexing of Lua | --Make sure every passive has an ID, and account for the 1-based indexing of Lua | ||
result.id = i - 1 | result.id = i - 1 | ||
break | |||
end | end | ||
end | end | ||
Line 73: | Line 76: | ||
local monster = p.getMonster(MonsterName) | local monster = p.getMonster(MonsterName) | ||
if monster == nil then | if monster == nil then | ||
return "ERROR: No monster with that name found" | return "ERROR: No monster with that name found[[Category:Pages with script errors]]" | ||
end | end | ||
if StatName == 'HP' then | if StatName == 'HP' then | ||
return p. | return p._getMonsterHP(monster) | ||
elseif StatName == 'maxHit' then | elseif StatName == 'maxHit' then | ||
return p. | return p._getMonsterMaxHit(monster) | ||
elseif StatName == 'accuracyRating' then | elseif StatName == 'accuracyRating' then | ||
return p. | return p._getMonsterAR(monster) | ||
elseif StatName == 'meleeEvasionRating' then | elseif StatName == 'meleeEvasionRating' then | ||
return p. | return p._getMonsterER({monster, 'Melee'}) | ||
elseif StatName == 'rangedEvasionRating' then | elseif StatName == 'rangedEvasionRating' then | ||
return p. | return p._getMonsterER({monster, 'Ranged'}) | ||
elseif StatName == 'magicEvasionRating' then | elseif StatName == 'magicEvasionRating' then | ||
return p. | return p._getMonsterER({monster, 'Magic'}) | ||
end | end | ||
Line 93: | Line 96: | ||
end | end | ||
function p. | function p._getMonsterStyleIcon(frame) | ||
local args = frame.args ~= nil and frame.args or frame | local args = frame.args ~= nil and frame.args or frame | ||
local | local monster = args[1] | ||
local notext = args.notext | local notext = args.notext | ||
local nolink = args.nolink | local nolink = args.nolink | ||
local iconText = '' | local iconText = '' | ||
if monster.attackType == | if Constants.getCombatStyleName(monster.attackType) == 'Melee' then | ||
iconText = Icons.Icon({'Melee', notext=notext, nolink=nolink}) | iconText = Icons.Icon({'Melee', notext=notext, nolink=nolink}) | ||
elseif monster.attackType == | elseif Constants.getCombatStyleName(monster.attackType) == 'Ranged' then | ||
iconText = Icons.Icon({'Ranged', type='skill', notext=notext, nolink=nolink}) | iconText = Icons.Icon({'Ranged', type='skill', notext=notext, nolink=nolink}) | ||
elseif Constants.getCombatStyleName(monster.attackType) == 'Magic' then | |||
iconText = Icons.Icon({'Magic', type='skill', notext=notext, nolink=nolink}) | iconText = Icons.Icon({'Magic', type='skill', notext=notext, nolink=nolink}) | ||
end | end | ||
return iconText | return iconText | ||
end | |||
function p.getMonsterStyleIcon(frame) | |||
local args = frame.args ~= nil and frame.args or frame | |||
local MonsterName = args[1] | |||
local monster = p.getMonster(MonsterName) | |||
if monster == nil then | |||
return "ERROR: No monster with that name found[[Category:Pages with script errors]]" | |||
end | |||
args[1] = monster | |||
return p._getMonsterStyleIcon(args) | |||
end | |||
function p._getMonsterHP(monster) | |||
return monster.hitpoints * 10 | |||
end | end | ||
Line 120: | Line 135: | ||
local monster = p.getMonster(MonsterName) | local monster = p.getMonster(MonsterName) | ||
if monster ~= nil then | if monster ~= nil then | ||
return monster | return p._getMonsterHP(monster) | ||
else | else | ||
return "ERROR: No monster with that name found" | return "ERROR: No monster with that name found[[Category:Pages with script errors]]" | ||
end | end | ||
end | |||
function p._getMonsterAttackSpeed(monster) | |||
return monster.attackSpeed / 1000 | |||
end | end | ||
Line 130: | Line 149: | ||
local monster = p.getMonster(MonsterName) | local monster = p.getMonster(MonsterName) | ||
if monster ~= nil then | if monster ~= nil then | ||
return monster | return p._getMonsterAttackSpeed(monster) | ||
else | else | ||
return "ERROR: No monster with that name found" | return "ERROR: No monster with that name found[[Category:Pages with script errors]]" | ||
end | end | ||
end | end | ||
function p. | function p._getMonsterCombatLevel(monster) | ||
local base = 0.25 * (monster.defenceLevel + monster.hitpoints) | local base = 0.25 * (monster.defenceLevel + monster.hitpoints) | ||
local melee = 0.325 * (monster.attackLevel + monster.strengthLevel) | local melee = 0.325 * (monster.attackLevel + monster.strengthLevel) | ||
Line 157: | Line 169: | ||
end | end | ||
function p. | function p.getMonsterCombatLevel(frame) | ||
local MonsterName = frame.args ~= nil and frame.args[1] or frame | local MonsterName = frame.args ~= nil and frame.args[1] or frame | ||
local monster = p.getMonster(MonsterName) | local monster = p.getMonster(MonsterName) | ||
if monster == nil then | if monster == nil then | ||
return "ERROR: No monster with that name found" | return "ERROR: No monster with that name found[[Category:Pages with script errors]]" | ||
end | end | ||
return p._getMonsterCombatLevel(monster) | |||
end | |||
function p._getMonsterAR(monster) | |||
local effAttLvl = 0 | local effAttLvl = 0 | ||
local attBonus = 0 | local attBonus = 0 | ||
if monster.attackType == | if Constants.getCombatStyleName(monster.attackType) == 'Melee' then | ||
effAttLvl = monster.attackLevel + 9 | effAttLvl = monster.attackLevel + 9 | ||
attBonus = monster.attackBonus + 64 | attBonus = monster.attackBonus + 64 | ||
elseif monster.attackType == | elseif Constants.getCombatStyleName(monster.attackType) == 'Ranged' then | ||
effAttLvl = monster.rangedLevel + 9 | effAttLvl = monster.rangedLevel + 9 | ||
attBonus = monster.attackBonusRanged + 64 | attBonus = monster.attackBonusRanged + 64 | ||
elseif monster.attackType == | elseif Constants.getCombatStyleName(monster.attackType) == 'Magic' then | ||
effAttLvl = monster.magicLevel + 9 | effAttLvl = monster.magicLevel + 9 | ||
attBonus = monster.attackBonusMagic + 64 | attBonus = monster.attackBonusMagic + 64 | ||
else | else | ||
return "ERROR: This monster has an invalid attack type somehow" | return "ERROR: This monster has an invalid attack type somehow[[Category:Pages with script errors]]" | ||
end | end | ||
Line 183: | Line 199: | ||
end | end | ||
function p. | function p.getMonsterAR(frame) | ||
local | local MonsterName = frame.args ~= nil and frame.args[1] or frame | ||
local monster = p.getMonster(MonsterName) | local monster = p.getMonster(MonsterName) | ||
if monster == nil then | if monster == nil then | ||
return "ERROR: No monster with that name found" | return "ERROR: No monster with that name found[[Category:Pages with script errors]]" | ||
end | end | ||
return p._getMonsterAR(monster) | |||
end | |||
function p._getMonsterER(frame) | |||
local args = frame.args ~= nil and frame.args or frame | |||
local monster = args[1] | |||
local style = args[2] | |||
local effDefLvl = 0 | local effDefLvl = 0 | ||
local defBonus = 0 | local defBonus = 0 | ||
Line 205: | Line 227: | ||
defBonus = monster.defenceBonusMagic + 64 | defBonus = monster.defenceBonusMagic + 64 | ||
else | else | ||
return "ERROR: Must choose Melee, Ranged, or Magic" | return "ERROR: Must choose Melee, Ranged, or Magic[[Category:Pages with script errors]]" | ||
end | end | ||
return effDefLvl * defBonus | return effDefLvl * defBonus | ||
end | |||
function p.getMonsterER(frame) | |||
local args = frame.args ~= nil and frame.args or frame | |||
local MonsterName = args[1] | |||
local style = args[2] | |||
local monster = p.getMonster(MonsterName) | |||
if monster == nil then | |||
return "ERROR: No monster with that name found[[Category:Pages with script errors]]" | |||
end | |||
return p._getMonsterER({monster, style}) | |||
end | end | ||
Line 214: | Line 249: | ||
local dunCount = 0 | local dunCount = 0 | ||
local nonDunCount = 0 | local nonDunCount = 0 | ||
for i, area in Shared.skpairs(areaList) do | for i, area in Shared.skpairs(areaList) do | ||
if area.type == 'dungeon' then | if area.type == 'dungeon' then | ||
Line 229: | Line 265: | ||
if monster == nil then | if monster == nil then | ||
return "ERROR: No monster with name "..monsterName.." found" | return "ERROR: No monster with name "..monsterName.." found[[Category:Pages with script errors]]" | ||
end | end | ||
Line 235: | Line 271: | ||
end | end | ||
function p._getMonsterAreas(monster) | function p._getMonsterAreas(monster, excludeDungeons) | ||
local result = '' | local result = '' | ||
local hideDungeons = excludeDungeons ~= nil and excludeDungeons or false | |||
local areaList = Areas.getMonsterAreas(monster.id) | local areaList = Areas.getMonsterAreas(monster.id) | ||
for i, area in pairs(areaList) do | for i, area in pairs(areaList) do | ||
if i > 1 then result = result..'<br/>' end | if area.type ~= 'dungeon' or not hideDungeons then | ||
if i > 1 then result = result..'<br/>' end | |||
result = result..Icons.Icon({area.name, type = area.type}) | |||
end | |||
end | end | ||
return result | return result | ||
Line 247: | Line 286: | ||
function p.getMonsterAreas(frame) | function p.getMonsterAreas(frame) | ||
local MonsterName = frame.args ~= nil and frame.args[1] or frame | local MonsterName = frame.args ~= nil and frame.args[1] or frame | ||
local hideDungeons = frame.args ~= nil and frame.args[2] or nil | |||
local monster = p.getMonster(MonsterName) | local monster = p.getMonster(MonsterName) | ||
if monster == nil then | if monster == nil then | ||
return "ERROR: No monster with name "..monsterName.." found" | return "ERROR: No monster with name "..monsterName.." found[[Category:Pages with script errors]]" | ||
end | end | ||
return p._getMonsterAreas(monster) | return p._getMonsterAreas(monster, hideDungeons) | ||
end | end | ||
function p. | function p._getMonsterMaxHit(monster) | ||
local normalChance = 100 | local normalChance = 100 | ||
local specialMaxHit = 0 | local specialMaxHit = 0 | ||
local normalMaxHit = p. | local normalMaxHit = p._getMonsterBaseMaxHit(monster) | ||
local hasActiveBuffSpec = false | |||
if monster.hasSpecialAttack then | if monster.hasSpecialAttack then | ||
for i, specID in pairs(monster.specialAttackID) do | for i, specID in pairs(monster.specialAttackID) do | ||
Line 288: | Line 322: | ||
end | end | ||
if thisMax > specialMaxHit then specialMaxHit = thisMax end | if thisMax > specialMaxHit then specialMaxHit = thisMax end | ||
if specAttack.activeBuffs then hasActiveBuffSpec = true end | |||
end | end | ||
end | end | ||
--Ensure that if the monster never does a normal attack, the normal max hit is irrelevant | --Ensure that if the monster never does a normal attack, the normal max hit is irrelevant | ||
if normalChance == 0 then normalMaxHit = 0 end | if normalChance == 0 and not hasActiveBuffSpec then normalMaxHit = 0 end | ||
return math.max(specialMaxHit, normalMaxHit) | return math.max(specialMaxHit, normalMaxHit) | ||
end | end | ||
function p. | function p.getMonsterMaxHit(frame) | ||
local MonsterName = frame.args ~= nil and frame.args[1] or frame | local MonsterName = frame.args ~= nil and frame.args[1] or frame | ||
local monster = p.getMonster(MonsterName) | local monster = p.getMonster(MonsterName) | ||
if monster == nil then | if monster == nil then | ||
return "ERROR: No monster with that name found" | return "ERROR: No monster with that name found[[Category:Pages with script errors]]" | ||
end | end | ||
return p._getMonsterMaxHit(monster) | |||
end | |||
function p._getMonsterBaseMaxHit(monster) | |||
local effStrLvl = 0 | local effStrLvl = 0 | ||
local strBonus = 0 | local strBonus = 0 | ||
if monster.attackType == | if Constants.getCombatStyleName(monster.attackType) == 'Melee' then | ||
effStrLvl = monster.strengthLevel + 9 | effStrLvl = monster.strengthLevel + 9 | ||
strBonus = monster.strengthBonus | strBonus = monster.strengthBonus | ||
elseif monster.attackType == | elseif Constants.getCombatStyleName(monster.attackType) == 'Ranged' then | ||
effStrLvl = monster.rangedLevel + 9 | effStrLvl = monster.rangedLevel + 9 | ||
strBonus = monster.strengthBonusRanged | strBonus = monster.strengthBonusRanged | ||
elseif monster.attackType == | elseif Constants.getCombatStyleName(monster.attackType) == 'Magic' then | ||
local mSpell = nil | local mSpell = nil | ||
if monster.selectedSpell ~= nil then mSpell = Magic.getSpellByID('Spells', monster.selectedSpell) end | if monster.selectedSpell ~= nil then mSpell = Magic.getSpellByID('Spells', monster.selectedSpell) end | ||
Line 320: | Line 359: | ||
end | end | ||
else | else | ||
return "ERROR: This monster has an invalid attack type somehow" | error('blah') | ||
return "ERROR: This monster has an invalid attack type somehow[[Category:Pages with script errors]]" | |||
end | end | ||
--Should only get here for Melee/Ranged, which use functionally the same damage formula | --Should only get here for Melee/Ranged, which use functionally the same damage formula | ||
return math.floor(10 * (1.3 + (effStrLvl/10) + (strBonus / 80) + ((effStrLvl * strBonus) / 640))) | return math.floor(10 * (1.3 + (effStrLvl/10) + (strBonus / 80) + ((effStrLvl * strBonus) / 640))) | ||
end | |||
function p.getMonsterBaseMaxHit(frame) | |||
local MonsterName = frame.args ~= nil and frame.args[1] or frame | |||
local monster = p.getMonster(MonsterName) | |||
if monster == nil then | |||
return "ERROR: No monster with that name found[[Category:Pages with script errors]]" | |||
end | |||
return p._getMonsterBaseMaxHit(monster) | |||
end | end | ||
Line 332: | Line 383: | ||
if monster == nil then | if monster == nil then | ||
return "ERROR: No monster with that name found" | return "ERROR: No monster with that name found[[Category:Pages with script errors]]" | ||
end | end | ||
Line 339: | Line 390: | ||
local iconText = '' | local iconText = '' | ||
local typeText = '' | local typeText = '' | ||
if monster.attackType == | if Constants.getCombatStyleName(monster.attackType) == 'Melee' then | ||
iconText = Icons.Icon({'Melee', notext=true}) | iconText = Icons.Icon({'Melee', notext=true}) | ||
typeText = 'Melee' | typeText = 'Melee' | ||
elseif monster.attackType == | elseif Constants.getCombatStyleName(monster.attackType) == 'Ranged' then | ||
iconText = Icons.Icon({'Ranged', type='skill', notext=true}) | iconText = Icons.Icon({'Ranged', type='skill', notext=true}) | ||
typeText = 'Ranged' | typeText = 'Ranged' | ||
elseif Constants.getCombatStyleName(monster.attackType) == 'Magic' then | |||
iconText = Icons.Icon({'Magic', type='skill', notext=true}) | iconText = Icons.Icon({'Magic', type='skill', notext=true}) | ||
typeText = 'Magic' | typeText = 'Magic' | ||
Line 378: | Line 429: | ||
if monster == nil then | if monster == nil then | ||
return "ERROR: No monster with that name found" | return "ERROR: No monster with that name found[[Category:Pages with script errors]]" | ||
end | end | ||
Line 403: | Line 454: | ||
if monster == nil then | if monster == nil then | ||
return "ERROR: No monster with that name found" | return "ERROR: No monster with that name found[[Category:Pages with script errors]]" | ||
end | end | ||
local result = '[[Category:Monsters]]' | local result = '[[Category:Monsters]]' | ||
if monster.attackType == | if Constants.getCombatStyleName(monster.attackType) == 'Melee' then | ||
result = result..'[[Category:Melee Monsters]]' | result = result..'[[Category:Melee Monsters]]' | ||
elseif monster.attackType == | elseif Constants.getCombatStyleName(monster.attackType) == 'Ranged' then | ||
result = result..'[[Category:Ranged Monsters]]' | result = result..'[[Category:Ranged Monsters]]' | ||
elseif monster.attackType == | elseif Constants.getCombatStyleName(monster.attackType) == 'Magic' then | ||
result = result..'[[Category:Magic Monsters]]' | result = result..'[[Category:Magic Monsters]]' | ||
end | end | ||
Line 419: | Line 470: | ||
result = result..'[[Category:Monsters with Special Attacks]]' | result = result..'[[Category:Monsters with Special Attacks]]' | ||
end | end | ||
if monster.isBoss then | if monster.isBoss then | ||
result = result..'[[Category:Bosses]]' | result = result..'[[Category:Bosses]]' | ||
end | end | ||
return result | |||
end | |||
function p.getOtherMonsterBoxText(frame) | |||
local MonsterName = frame.args ~= nil and frame.args[1] or frame | |||
local monster = p.getMonster(MonsterName) | |||
if monster == nil then | |||
return "ERROR: No monster with that name found[[Category:Pages with script errors]]" | |||
end | |||
local result = '' | |||
--Going through and finding out which damage bonuses will apply to this monster | |||
local monsterTypes = {} | |||
if monster.isBoss then table.insert(monsterTypes, 'Boss') end | |||
local areaList = Areas.getMonsterAreas(monster.id) | |||
local counts = {combat = 0, slayer = 0, dungeon = 0} | |||
for i, area in Shared.skpairs(areaList) do | |||
counts[area.type] = counts[area.type] + 1 | |||
end | |||
if counts.combat > 0 then table.insert(monsterTypes, 'Combat Area') end | |||
if counts.slayer > 0 then table.insert(monsterTypes, 'Slayer Area') end | |||
if counts.dungeon > 0 then table.insert(monsterTypes, 'Dungeon') end | |||
result = result.."\r\n|-\r\n|'''Monster Types:''' "..table.concat(monsterTypes, ", ") | |||
local SlayerTier = 'N/A' | |||
if not p._isDungeonOnlyMonster(monster) then | |||
SlayerTier = Constants.getSlayerTierNameByLevel(p._getMonsterCombatLevel(monster)) | |||
end | |||
result = result.."\r\n|-\r\n|'''"..Icons.Icon({'Slayer', type='skill'}).." [[Slayer#Slayer Tier Monsters|Tier]]:''' "..SlayerTier | |||
return result | return result | ||
Line 432: | Line 519: | ||
if monster == nil then | if monster == nil then | ||
return "ERROR: No monster with that name found" | return "ERROR: No monster with that name found[[Category:Pages with script errors]]" | ||
end | end | ||
Line 460: | Line 547: | ||
avgGp = (monster.dropCoins[1] + monster.dropCoins[2] - 1) / 2 | avgGp = (monster.dropCoins[1] + monster.dropCoins[2] - 1) / 2 | ||
local gpTxt = Icons.GP(monster.dropCoins[1], monster.dropCoins[2] - 1) | local gpTxt = Icons.GP(monster.dropCoins[1], monster.dropCoins[2] - 1) | ||
result = result.."\r\nIn addition to loot, the monster will also drop "..gpTxt | result = result.."\r\nIn addition to loot, the monster will also drop "..gpTxt..'.' | ||
end | end | ||
Line 480: | Line 567: | ||
result = result..'||style="text-align:right" data-sort-value="'..maxQty..'"|' | result = result..'||style="text-align:right" data-sort-value="'..maxQty..'"|' | ||
if maxQty > 1 then | if maxQty > 1 then | ||
result = result.. '1 - ' | result = result.. '1 - ' | ||
end | end | ||
result = result..Shared.formatnum(row[3]) | result = result..Shared.formatnum(row[3]) | ||
Line 518: | Line 605: | ||
end | end | ||
result = result..'\r\n|}' | result = result..'\r\n|}' | ||
result = result..'\r\nThe loot dropped by the average kill is worth '..Icons.GP(Shared.round(lootValue, 2, 0)).." if sold" | result = result..'\r\nThe loot dropped by the average kill is worth '..Icons.GP(Shared.round(lootValue, 2, 0)).." if sold." | ||
result = result..'<br/>Including GP, the average kill is worth '..Icons.GP(Shared.round(avgGp + lootValue, 2, 0)) | if avgGp > 0 then | ||
result = result..'<br/>Including GP, the average kill is worth '..Icons.GP(Shared.round(avgGp + lootValue, 2, 0))..'.' | |||
end | |||
end | end | ||
Line 532: | Line 621: | ||
if chest == nil then | if chest == nil then | ||
return "ERROR: No item named "..ChestName..' found' | return "ERROR: No item named "..ChestName..' found[[Category:Pages with script errors]]' | ||
end | end | ||
Line 538: | Line 627: | ||
if chest.dropTable == nil then | if chest.dropTable == nil then | ||
return "ERROR: "..ChestName.." does not have a drop table" | return "ERROR: "..ChestName.." does not have a drop table[[Category:Pages with script errors]]" | ||
else | else | ||
local lootChance = 100 | local lootChance = 100 | ||
Line 567: | Line 656: | ||
result = result..'||style="text-align:right" data-sort-value="'..qty..'"|' | result = result..'||style="text-align:right" data-sort-value="'..qty..'"|' | ||
if qty > 1 then | if qty > 1 then | ||
result = result.. '1 - ' | result = result.. '1 - ' | ||
end | end | ||
result = result..Shared.formatnum(qty) | result = result..Shared.formatnum(qty) | ||
Line 587: | Line 676: | ||
end | end | ||
result = result..'\r\n|}' | result = result..'\r\n|}' | ||
result = result..'\r\nThe average value of the contents of one chest is '..Icons.GP(Shared.round(lootValue, 2, 0)) | result = result..'\r\nThe average value of the contents of one chest is '..Icons.GP(Shared.round(lootValue, 2, 0))..'.' | ||
end | end | ||
Line 597: | Line 686: | ||
local area = Areas.getArea(areaName) | local area = Areas.getArea(areaName) | ||
if area == nil then | if area == nil then | ||
return "ERROR: Could not find an area named "..areaName | return "ERROR: Could not find an area named "..areaName..'[[Category:Pages with script errors]]' | ||
end | end | ||
Line 609: | Line 698: | ||
local monster = p.getMonsterByID(monsterID) | local monster = p.getMonsterByID(monsterID) | ||
tableTxt = tableTxt..'\r\n|-\r\n|'..Icons.Icon({monster.name, type='monster'}) | tableTxt = tableTxt..'\r\n|-\r\n|'..Icons.Icon({monster.name, type='monster'}) | ||
tableTxt = tableTxt..'||'..p. | tableTxt = tableTxt..'||'..p._getMonsterCombatLevel(monster) | ||
tableTxt = tableTxt..'||'..Shared.formatnum(p.getMonsterHP(monster.name)) | tableTxt = tableTxt..'||'..Shared.formatnum(p.getMonsterHP(monster.name)) | ||
tableTxt = tableTxt..'||'..Shared.formatnum(p.getMonsterMaxHit(monster.name)) | tableTxt = tableTxt..'||'..Shared.formatnum(p.getMonsterMaxHit(monster.name)) | ||
Line 622: | Line 711: | ||
local area = Areas.getArea(areaName) | local area = Areas.getArea(areaName) | ||
if area == nil then | if area == nil then | ||
return "ERROR: Could not find a dungeon named "..areaName | return "ERROR: Could not find a dungeon named "..areaName..'[[Category:Pages with script errors]]' | ||
end | end | ||
Line 628: | Line 717: | ||
local monsterCounts = {} | local monsterCounts = {} | ||
for i, monsterID in pairs(area.monsters) do | for i, monsterID in pairs(area.monsters) do | ||
if monsterCounts[monsterID] == nil then | if monsterCounts[monsterID] == nil then | ||
monsterCounts[monsterID] = 1 | monsterCounts[monsterID] = 1 | ||
else | else | ||
Line 646: | Line 735: | ||
if monsterID ~= 1 then | if monsterID ~= 1 then | ||
tableTxt = tableTxt..'\r\n|-\r\n|'..Icons.Icon({name, type='monster'}) | tableTxt = tableTxt..'\r\n|-\r\n|'..Icons.Icon({name, type='monster'}) | ||
tableTxt = tableTxt..'||'..p. | tableTxt = tableTxt..'||'..p._getMonsterCombatLevel(monster) | ||
tableTxt = tableTxt..'||'..Shared.formatnum(p.getMonsterHP(name)) | tableTxt = tableTxt..'||'..Shared.formatnum(p.getMonsterHP(name)) | ||
tableTxt = tableTxt..'||'..Shared.formatnum(p.getMonsterMaxHit(name)) | tableTxt = tableTxt..'||'..Shared.formatnum(p.getMonsterMaxHit(name)) | ||
Line 687: | Line 776: | ||
if lastID == 1 then | if lastID == 1 then | ||
--Special handling for Afflicted Monsters | --Special handling for Afflicted Monsters | ||
table.insert(monsterList, Icons.Icon({'Affliction', 'Afflicted Monster', img='Question', qty= | table.insert(monsterList, Icons.Icon({'Affliction', 'Afflicted Monster', img='Question', qty=count})) | ||
else | else | ||
local name = lastMonster.name | local name = lastMonster.name | ||
Line 713: | Line 802: | ||
local area = Areas.getArea(areaName) | local area = Areas.getArea(areaName) | ||
if area == nil then | if area == nil then | ||
return "ERROR: Could not find an area named "..areaName | return "ERROR: Could not find an area named "..areaName..'[[Category:Pages with script errors]]' | ||
end | end | ||
Line 726: | Line 815: | ||
local bossMonster = p.getMonsterByID(area.monsters[Shared.tableCount(area.monsters)]) | local bossMonster = p.getMonsterByID(area.monsters[Shared.tableCount(area.monsters)]) | ||
local gpMin = bossMonster.dropCoins[1] | local gpMin = bossMonster.dropCoins[1] | ||
local gpMax = bossMonster.dropCoins[2] | local gpMax = bossMonster.dropCoins[2] - 1 | ||
local chestID = bossMonster.lootTable[1][1] | local chestID = bossMonster.lootTable[1][1] | ||
local chestQty = bossMonster.lootTable[1][3] | local chestQty = bossMonster.lootTable[1][3] | ||
local theChest = Items.getItemByID(chestID) | local theChest = Items.getItemByID(chestID) | ||
local result = '* '..Icons.GP(gpMin, gpMax) | local result = '' | ||
result = result..' | if gpMin > 0 and gpMax > 0 then | ||
result = result..'* '..Icons.GP(gpMin, gpMax)..'\r\n' | |||
end | |||
result = result..'* '..Icons.Icon({theChest.name, type='item', qty=chestQty}) | |||
if area.name == 'Volcanic Cave' then | if area.name == 'Volcanic Cave' then | ||
result = result..'\r\n* '..Icons.Icon({'Fire Cape', type='item', qty=1}) | result = result..'\r\n* '..Icons.Icon({'Fire Cape', type='item', qty=1}) | ||
Line 744: | Line 836: | ||
local area = Areas.getArea(areaName) | local area = Areas.getArea(areaName) | ||
if area == nil then | if area == nil then | ||
return "ERROR: Could not find an area named "..areaName | return "ERROR: Could not find an area named "..areaName..'[[Category:Pages with script errors]]' | ||
end | end | ||
Line 750: | Line 842: | ||
return p._getDungeonRewards(area) | return p._getDungeonRewards(area) | ||
else | else | ||
return "ERROR: "..areaName.." is not a dungeon" | return "ERROR: "..areaName.." is not a dungeon[[Category:Pages with script errors]]" | ||
end | end | ||
end | end | ||
Line 765: | Line 857: | ||
end | end | ||
return result | return result | ||
end | |||
function p._getMonsterAverageGP(monster) | |||
local result = '' | |||
local totalGP = 0 | |||
if monster.bones ~= nil then | |||
local bones = Items.getItemByID(monster.bones) | |||
--Show the bones only if either the monster shows up outside of dungeons _or_ the monster drops shards | |||
if not p._isDungeonOnlyMonster(monster) or Shared.contains(bones.name, 'Shard') then | |||
totalGP = totalGP + bones.sellsFor | |||
end | |||
end | |||
--Likewise, seeing the loot table is tied to the monster appearing outside of dungeons | |||
if not p._isDungeonOnlyMonster(monster) then | |||
local lootChance = monster.lootChance ~= nil and monster.lootChance or 100 | |||
local lootValue = 0 | |||
local avgGp = 0 | |||
if monster.dropCoins ~= nil and monster.dropCoins[2] > 1 then | |||
avgGp = (monster.dropCoins[1] + monster.dropCoins[2] - 1) / 2 | |||
end | |||
totalGP = totalGP + avgGp | |||
local multiDrop = Shared.tableCount(monster.lootTable) > 1 | |||
local totalWt = 0 | |||
for i, row in pairs(monster.lootTable) do | |||
totalWt = totalWt + row[2] | |||
end | |||
for i, row in Shared.skpairs(monster.lootTable) do | |||
local thisItem = Items.getItemByID(row[1]) | |||
local maxQty = row[3] | |||
local itemPrice = thisItem.sellsFor ~= nil and thisItem.sellsFor or 0 | |||
--Getting the drop chance | |||
local dropChance = (row[2] / totalWt * lootChance) | |||
--Adding to the average loot value based on price & dropchance | |||
lootValue = lootValue + (dropChance * 0.01 * itemPrice * ((1 + maxQty) / 2)) | |||
end | |||
totalGP = totalGP + lootValue | |||
end | |||
return Shared.round(totalGP, 2, 2) | |||
end | |||
function p.getMonsterAverageGP(frame) | |||
local MonsterName = frame.args ~= nil and frame.args[1] or frame | |||
local monster = p.getMonster(MonsterName) | |||
if monster == nil then | |||
return "ERROR: No monster with that name found[[Category:Pages with script errors]]" | |||
end | |||
return p._getMonsterAverageGP(monster) | |||
end | |||
function p.getMonsterEVTable(frame) | |||
local result = '{| class="wikitable sortable"' | |||
result = result..'\r\n!Monster!!Combat Level!!Average GP' | |||
for i, monsterTemp in Shared.skpairs(MonsterData.Monsters) do | |||
local monster = Shared.clone(monsterTemp) | |||
monster.id = i - 1 | |||
if not p._isDungeonOnlyMonster(monster) then | |||
local monsterGP = p._getMonsterAverageGP(monster) | |||
local combatLevel = p._getMonsterCombatLevel(monster, 'Combat Level') | |||
result = result..'\r\n|-\r\n|[['..monster.name..']]||'..combatLevel..'||'..monsterGP | |||
end | |||
end | |||
result = result..'\r\n|}' | |||
return result | |||
end | |||
function p.getSlayerTierMonsterTable(frame) | |||
-- Input validation | |||
local tier = frame.args ~= nil and frame.args[1] or frame | |||
local slayerTier = nil | |||
if tier == nil then | |||
return "ERROR: No tier specified[[Category:Pages with script errors]]" | |||
end | |||
if tonumber(tier) ~= nil then | |||
slayerTier = Constants.getSlayerTierByID(tonumber(tier)) | |||
else | |||
slayerTier = Constants.getSlayerTier(tier) | |||
end | |||
if slayerTier == nil then | |||
return "ERROR: Invalid slayer tier[[Category:Pages with script errors]]" | |||
end | |||
-- Obtain required tier details | |||
local minLevel, maxLevel = slayerTier.minLevel, slayerTier.maxLevel | |||
if maxLevel < 0 then | |||
maxLevel = nil | |||
end | |||
-- Build list of monster IDs | |||
-- Right now hiddenMonsterIDs is empty | |||
local hiddenMonsterIDs = {} | |||
local monsterIDs = {} | |||
for i, monster in Shared.skpairs(MonsterData.Monsters) do | |||
if monster.canSlayer and not Shared.contains(hiddenMonsterIDs, i - 1) then | |||
local cmbLevel = p._getMonsterCombatLevel(monster) | |||
if cmbLevel >= minLevel and (maxLevel == nil or cmbLevel <= maxLevel) then | |||
table.insert(monsterIDs, i - 1) | |||
end | |||
end | |||
end | |||
if Shared.tableCount(monsterIDs) == 0 then | |||
-- Somehow no monsters are in the tier, return nothing | |||
return '' | |||
else | |||
return p._getMonsterTable(monsterIDs, true) | |||
end | |||
end | |||
function p.getFullMonsterTable(frame) | |||
local monsterIDs = {} | |||
for i = 0, Shared.tableCount(MonsterData.Monsters) - 1, 1 do | |||
table.insert(monsterIDs, i) | |||
end | |||
return p._getMonsterTable(monsterIDs, false) | |||
end | |||
function p._getMonsterTable(monsterIDs, excludeDungeons) | |||
--Making a single function for getting a table of monsters given a list of IDs. | |||
local hideDungeons = excludeDungeons ~= nil and excludeDungeons or false | |||
local tableParts = {} | |||
table.insert(tableParts, '{| class="wikitable sortable stickyHeader"') | |||
-- First header row | |||
table.insert(tableParts, '\r\n|- class="headerRow-0"\r\n! colspan="5" | !! colspan="4" |Offensive Stats !! colspan="3" |Evasion Rating !! colspan="4" |') | |||
-- Second header row | |||
table.insert(tableParts, '\r\n|- class="headerRow-1"\r\n!Monster !!Name !!ID !!Combat Level ') | |||
table.insert(tableParts, '!!style="padding:0 1em 0 0"|' .. Icons.Icon({'Hitpoints', type='skill'})) | |||
table.insert(tableParts, '!!Attack Type !!Attack Speed (s) !!Max Hit !!Accuracy ') | |||
table.insert(tableParts, '!!style="padding:0 1em 0 0"|' .. Icons.Icon({'Defence', type='skill', notext=true})) | |||
table.insert(tableParts, '!!style="padding:0 1em 0 0"|' .. Icons.Icon({'Ranged', type='skill', notext=true})) | |||
table.insert(tableParts, '!!style="padding:0 1em 0 0"|' .. Icons.Icon({'Magic', type='skill', notext=true})) | |||
table.insert(tableParts, '!!Drop Chance !!Coins !!Bones !!Locations') | |||
-- Generate row per monster | |||
for i, monsterID in Shared.skpairs(monsterIDs) do | |||
local monster = p.getMonsterByID(monsterID) | |||
local cmbLevel = p._getMonsterCombatLevel(monster) | |||
local atkSpeed = p._getMonsterAttackSpeed(monster) | |||
local maxHit = p._getMonsterMaxHit(monster) | |||
local accR = p._getMonsterAR(monster) | |||
local evaR = {p._getMonsterER({monster, "Melee"}), p._getMonsterER({monster, "Ranged"}), p._getMonsterER({monster, "Magic"})} | |||
local lootChance = monster.lootChance ~= nil and monster.lootChance or 100 | |||
local gpRange = {0, 0} | |||
if monster.dropCoins ~= nil and monster.dropCoins[2] > 1 then | |||
gpRange = {monster.dropCoins[1], monster.dropCoins[2] - 1} | |||
end | |||
local gpTxt = nil | |||
if gpRange[1] >= gpRange[2] then | |||
gpTxt = Icons.GP(gpRange[1]) | |||
else | |||
gpTxt = Icons.GP(gpRange[1], gpRange[2]) | |||
end | |||
local boneTxt = 'None' | |||
if monster.bones ~= nil then | |||
local bones = Items.getItemByID(monster.bones) | |||
boneTxt = Icons.Icon({bones.name, type='item', notext=true}) | |||
end | |||
table.insert(tableParts, '\r\n|-\r\n|style="text-align: left;" |' .. Icons.Icon({monster.name, type='monster', size=50, notext=true})) | |||
table.insert(tableParts, '\r\n|style="text-align:left" |[[' .. monster.name .. ']]') | |||
table.insert(tableParts, '\r\n|style="text-align:right" |' .. monsterID) | |||
table.insert(tableParts, '\r\n|style="text-align:right" data-sort-value="' .. cmbLevel .. '" |' .. Shared.formatnum(cmbLevel)) | |||
table.insert(tableParts, '\r\n|style="text-align:right" data-sort-value="' .. monster.hitpoints .. '" |' .. Shared.formatnum(p._getMonsterHP(monster))) | |||
table.insert(tableParts, '\r\n|style="text-align:right;white-space:nowrap" |' .. p._getMonsterStyleIcon({monster, nolink='true'})) | |||
table.insert(tableParts, '\r\n|style="text-align:right" data-sort-value="' .. atkSpeed .. '" |' .. Shared.round(atkSpeed, 1, 1)) | |||
table.insert(tableParts, '\r\n|style="text-align:right" data-sort-value="' .. maxHit .. '" |' .. Shared.formatnum(maxHit)) | |||
table.insert(tableParts, '\r\n|style="text-align:right" data-sort-value="' .. accR .. '" |' .. Shared.formatnum(accR)) | |||
table.insert(tableParts, '\r\n|style="text-align:right" data-sort-value="' .. evaR[1] .. '" |' .. Shared.formatnum(evaR[1])) | |||
table.insert(tableParts, '\r\n|style="text-align:right" data-sort-value="' .. evaR[2] .. '" |' .. Shared.formatnum(evaR[2])) | |||
table.insert(tableParts, '\r\n|style="text-align:right" data-sort-value="' .. evaR[3] .. '" |' .. Shared.formatnum(evaR[3])) | |||
table.insert(tableParts, '\r\n|style="text-align:right" data-sort-value="' .. lootChance .. '" |' .. lootChance .. '%') | |||
table.insert(tableParts, '\r\n|style="text-align:right" data-sort-value="' .. (gpRange[1] + gpRange[2]) / 2 .. '" |' .. gpTxt) | |||
table.insert(tableParts, '\r\n|style="text-align:center" |' .. boneTxt) | |||
table.insert(tableParts, '\r\n|style="text-align:right;white-space:nowrap" |' .. p._getMonsterAreas(monster, hideDungeons)) | |||
end | |||
table.insert(tableParts, '\r\n|}') | |||
return table.concat(tableParts) | |||
end | end | ||
return p | return p |