Slayer: Difference between revisions

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=== Slayer Task Duration ===
=== Slayer Task Duration ===
The number of monsters assigned per task is random, but generally increases with the player's {{Skill|Slayer|nolink=true}} level and with higher difficulty tiers. Specifically, the number of monsters required for a new task is defined as <math>C_r = \left ( \text{Tier} + 1 \right ) \times 10 + 4 \times \left \lfloor r \times \text{Slayer Level} + 1 \right \rfloor</math>, and the increase in task duration when extending a task can be calculated as <math>E = \left( \text{Tier} + 1 \right ) \times \left (10 + \left \lfloor \frac{\text{Slayer Level}}{5} \right \rfloor \right )</math>, where:
The number of monsters assigned per task is random, but generally increases with the player's {{Skill|Slayer|nolink=true}} level and with higher difficulty tiers, as shown by this table:
* <math>0 \le r < 1</math> is a random number
 
{| class="wikitable"
|+ Slayer Task Durations
|-
! Task !! Tier !! Slayer Levels (Min/Max) !! Duration (Min/Max) !! Extension (Min/Max)
|-
| Easy || 0 || 1-24 || 14-110 || 10-14
|-
| Normal || 1 || 25-49 || 24-220 || 30-38
|-
| Hard || 2 || 50-74 || 34-330 || 60-72
|-
| Elite || 3 || 75-84 || 44-380 || 100-104
|-
| Master || 4 || 85-99 || 54-450 || 135-145
|-
| Legendary || 5 || 100-109 || 64-500 || 180-186
|-
| Mythical || 6 || 110-120 || 74-550 || 224-238
|}
Specifically:
* If your slayer level is higher than the indicated range then you may get more as per the following equations.
* The duration (number of monsters) required for a new task is defined as: <math>C_r = \left ( \text{Tier} + 1 \right ) \times 10 + 4 \times \left \lfloor r \times \text{Slayer Level} + 1 \right \rfloor</math>
* The task duration is in the range <math>\left ( \text{Tier} + 1 \right ) \times 10 + 4</math> to <math>\left ( \text{Tier} + 1 \right ) \times 10 + 4 \times (\text{Slayer Level} + 1)</math> inclusive.
* When extending a task the increase duration is calculated as: <math>E = \left( \text{Tier} + 1 \right ) \times \left (10 + \left \lfloor \frac{\text{Slayer Level}}{5} \right \rfloor \right )</math>
 
Where:
* <math>r</math> is a random number, <math>0 \le r < 1</math>
* <math>\text{Slayer Level}</math> is the true (not virtual) skill level, and therefore has a maximum value of 99 ({{TotH}} 120)
* <math>\text{Slayer Level}</math> is the true (not virtual) skill level, and therefore has a maximum value of 99 ({{TotH}} 120)
* <math>\text{Tier}</math> is defined as:
* <math>\text{Tier}</math> is the numerical representation of the task tier, in the range 0 to 6
** Easy = 0
** Normal = 1
** Hard = 2
** Elite = 3
** Master = 4
** Legendary = 5
** Mythical = 6
 
Therefore, the task size (before extension) is between <math>\left ( \text{Tier} + 1 \right ) \times 10 + 4</math> and <math>\left ( \text{Tier} + 1 \right ) \times 10 + 4 \times \text{Slayer Level}</math> monsters (inclusive).


=== Auto Slayer ===
=== Auto Slayer ===
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