Template:AgilityObstacleTable/Combat: Difference between revisions
From Melvor Idle
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! Slot !! {{Skill|Agility|notext=true}} Obstacle !! Bonuses | ! Slot !! {{Skill|Agility|notext=true}} Obstacle !! Bonuses | ||
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| {{AgilityIcon|Elite Pillar of Conflict}} | | {{AgilityIcon|Elite Pillar of Conflict}} | ||
| Lots of beneficial combat modifiers. | | Lots of beneficial combat modifiers. | ||
|} | |} |
Latest revision as of 19:16, 13 November 2023
Slot | Bonuses | |
---|---|---|
1 | Any | No combat modifiers. |
2 | Any | No combat modifiers. |
3 | Only obstacle that provides a combat bonus. | |
4 | No negative combat modifiers; potentially saves some food. | |
5 | +20 Maximum Hitpoints. | |
6 | +1% Damage Reduction and +5% Damage To All Monsters. | |
7 | No negative combat modifiers. | |
8 | +1% Damage Reduction, +20 Maximum Hitpoints, and +2% Damage To All Monsters. | |
9 | +20 Maximum Hitpoints and potentially saves some food. | |
10 | +5% Damage To All Monsters, +10% Slayer Coins, and potentially saves some food. | |
P | Lots of beneficial combat modifiers. | |
-0.1s Monster Respawn Timer, +1% Damage Reduction, and -3 Prayer Point Cost for Prayers (Prayer Point cost cannot go below 1). | ||
+5% of Maximum Hit added to Minimum Hit and -0.1s Attack Interval, but -20% Global Accuracy | ||
+8% Damage To Bosses. | ||
+30% Global Accuracy, +30% Global Evasion, and +15% Damage To Dungeon Monsters | ||
Permanent ![]() | ||
Lots of beneficial combat modifiers. |