Template:CraftingNecklaceTable: Difference between revisions
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<noinclude>This template | <noinclude>This template is now Lua-powered by getCraftingTable in [[Module:Skills/Artisan]]</noinclude> | ||
[[ | {{#invoke:Skills/Artisan|getCraftingTable|Necklaces}} | ||
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Latest revision as of 05:29, 21 August 2021
This template is now Lua-powered by getCraftingTable in Module:Skills/Artisan
Item | Name | XP | Value | Ingredients | Description | |
---|---|---|---|---|---|---|
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Silver Topaz Necklace | 10 | 22 | 201 |
1 ![]() ![]() |
+12 Hidden Attack Level |
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Gold Topaz Necklace | 10 | 24 | 205 |
1 ![]() ![]() |
+50 GP From Monsters +10% GP From Monsters |
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Silver Sapphire Necklace | 20 | 40 | 222 |
1 ![]() ![]() |
+3% Magic lifesteal |
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Gold Sapphire Necklace | 20 | 45 | 270 |
1 ![]() ![]() |
Passive: +1% Damage Reduction when fighting Ranged enemies with Melee |
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Gold Ruby Necklace | 25 | 60 | 450 |
1 ![]() ![]() |
-2s Hitpoint Regeneration interval +20% Hitpoint Regeneration |
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Silver Ruby Necklace | 25 | 50 | 444 |
1 ![]() ![]() |
+8 Hidden Strength Level |
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Gold Emerald Necklace | 50 | 130 | 480 |
1 ![]() ![]() |
Passive: +1% Damage Reduction when fighting Magic enemies with Ranged |
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Silver Emerald Necklace | 50 | 120 | 456 |
1 ![]() ![]() |
+5% Ammo Preservation +6 Hidden Ranged Level |
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Gold Diamond Necklace | 80 | 250 | 830 |
1 ![]() ![]() |
Passive: +1% Damage Reduction when fighting Melee enemies with Magic |
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Silver Diamond Necklace | 80 | 240 | 780 |
1 ![]() ![]() |
Passive: +10% of Maximum Hit added to Minimum Hit when using a 2H Melee weapon |
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100 | 326 | 3,700 |
5 ![]() ![]() |
+5% Melee Maximum Hit. This value is tripled if fighting a Ranged Enemy | |
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102 | 380 | 5,200 |
5 ![]() ![]() |
+5% Ranged Maximum Hit. This value is tripled if fighting a Magic Enemy | |
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104 | 359 | 3,850 |
5 ![]() ![]() |
Killing a Melee Slayer Task Enemy grants Slayer Coins equal to Enemy Combat Level | |
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105 | 449 | 7,200 |
5 ![]() ![]() |
Increased Lifesteal based on +5% * Current HP Regen Effectiveness (Eg. 5% * 300 = +15% Lifesteal) Passive Hitpoint Regeneration is disabled | |
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107 | 421 | 5,350 |
5 ![]() ![]() |
Killing a Ranged Slayer Task Enemy grants Slayer Coins equal to Enemy Combat Level | |
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108 | 506 | 1,500 |
5 ![]() ![]() |
+5% Magic Maximum Hit. This value is tripled if fighting a Melee Enemy | |
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110 | 560 | 9,700 |
5 ![]() ![]() |
+4% Damage Reduction when fighting a Dungeon Boss. | |
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112 | 482 | 7,350 |
5 ![]() ![]() |
-7.5s Hitpoint Regeneration interval -75% Hitpoint Regeneration | |
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115 | 547 | 1,650 |
5 ![]() ![]() |
Killing a Magic Slayer Task Enemy grants Slayer Coins equal to Enemy Combat Level | |
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118 | 614 | 9,850 |
5 ![]() ![]() |
No Description |