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=== Slayer Task Duration === | === Slayer Task Duration === | ||
The number of monsters assigned per task is random, but generally increases with the player's {{Skill|Slayer|nolink=true}} level and with higher difficulty tiers | The number of monsters assigned per task is random, but generally increases with the player's {{Skill|Slayer|nolink=true}} level and with higher difficulty tiers, as shown by this table: | ||
* <math>0 \le r < 1</math> | |||
{| class="wikitable" | |||
|+ Slayer Task Durations | |||
|- | |||
! Task !! Tier !! Slayer Levels (Min/Max) !! Duration (Min/Max) !! Extension (Min/Max) | |||
|- | |||
| Easy || 0 || 1-24 || 14-110 || 10-14 | |||
|- | |||
| Normal || 1 || 25-49 || 24-220 || 30-38 | |||
|- | |||
| Hard || 2 || 50-74 || 34-330 || 60-72 | |||
|- | |||
| Elite || 3 || 75-84 || 44-380 || 100-104 | |||
|- | |||
| Master || 4 || 85-99 || 54-450 || 135-145 | |||
|- | |||
| Legendary || 5 || 100-109 || 64-500 || 180-186 | |||
|- | |||
| Mythical || 6 || 110-120 || 74-550 || 224-238 | |||
|} | |||
Specifically: | |||
* If your slayer level is higher than the indicated range then you may get more as per the following equations. | |||
* The duration (number of monsters) required for a new task is defined as: <math>C_r = \left ( \text{Tier} + 1 \right ) \times 10 + 4 \times \left \lfloor r \times \text{Slayer Level} + 1 \right \rfloor</math> | |||
* The task duration is in the range <math>\left ( \text{Tier} + 1 \right ) \times 10 + 4</math> to <math>\left ( \text{Tier} + 1 \right ) \times 10 + 4 \times (\text{Slayer Level} + 1)</math> inclusive. | |||
* When extending a task the increase duration is calculated as: <math>E = \left( \text{Tier} + 1 \right ) \times \left (10 + \left \lfloor \frac{\text{Slayer Level}}{5} \right \rfloor \right )</math> | |||
Where: | |||
* <math>r</math> is a random number, <math>0 \le r < 1</math> | |||
* <math>\text{Slayer Level}</math> is the true (not virtual) skill level, and therefore has a maximum value of 99 ({{TotH}} 120) | * <math>\text{Slayer Level}</math> is the true (not virtual) skill level, and therefore has a maximum value of 99 ({{TotH}} 120) | ||
* <math>\text{Tier}</math> is | * <math>\text{Tier}</math> is the numerical representation of the task tier, in the range 0 to 6 | ||
=== Auto Slayer === | === Auto Slayer === | ||
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== Skillcapes == | == Skillcapes == | ||
The standard and superior [[Skillcapes|skillcapes]] for this skill can be purchased from the store | The standard and superior [[Skillcapes|skillcapes]] for this skill can be purchased from the store after the player reaches {{SkillReq|{{PAGENAME}}|99}} and {{SkillReq|{{PAGENAME}}|120}}, respectively. Reaching {{SkillReq|{{PAGENAME}}|120}} requires the {{Icon|Throne of the Herald Expansion|img=TotH|ext=svg}}. | ||
{{SkillcapeInfo}} | {{SkillcapeInfo}} | ||
However, even with a Skillcape equipped other {{Skill|Slayer}} requirements, such as clearing dungeons or purchasing upgrades, are still necessary. | |||
== Pet == | == Pet == | ||
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== Slayer Tier Monsters == | == Slayer Tier Monsters == | ||
This section lists | This section lists tasks for every tier of {{Skill|Slayer}}, and lists any entry requirements. If the {{ItemIcon|Slayer Skillcape}} is equipped item requirements up to {{SkillReq|Slayer|100}} are ignored. If the {{ItemIcon|Superior Slayer Skillcape}} is equipped then all item requirements are ignored. | ||
=== Easy === | === Easy === | ||
Tier 0, also known as Easy | Tier 0, also known as Easy, is always from the beginning: | ||
* {{ZoneIcon|Strange Cave}} requires {{SkillReq|Slayer|10}} | |||
* {{ZoneIcon|Holy Isles}} requires {{SkillReq|Slayer|30}} | |||
{{SlayerMonstersTable|0}} | {{SlayerMonstersTable|0}} | ||
=== Normal === | === Normal === | ||
Tier 1, also known as Normal | Tier 1, also known as Normal, requires {{SkillReq|Slayer|25}} to unlock: | ||
* {{ZoneIcon|Holy Isles}} requires {{SkillReq|Slayer|30}} | |||
* {{ZoneIcon|Runic Ruins}} requires {{SkillReq|Slayer|45}} | |||
* {{ZoneIcon|Arid Plains}} requires {{SkillReq|Slayer|50}} | |||
{{SlayerMonstersTable|1}} | {{SlayerMonstersTable|1}} | ||
=== Hard === | === Hard === | ||
Tier 2, also known as Hard | Tier 2, also known as Hard, requires {{SkillReq|Slayer|50}} to unlock: | ||
* {{ZoneIcon|High Lands}} requires {{SkillReq|Slayer|60}}, and the {{ItemIcon|Magical Ring}} equipped | |||
* {{ZoneIcon|Desolate Plains}} requires {{SkillReq|Slayer|70}} | |||
{{SlayerMonstersTable|2}} | {{SlayerMonstersTable|2}} | ||
=== Elite === | === Elite === | ||
Tier 3, also known as Elite. | Tier 3, also known as Elite, requires {{SkillReq|Slayer|75}} to unlock: | ||
* {{ZoneIcon|Shrouded Badlands}} requires {{SkillReq|Slayer|80}} and the {{ItemIcon|Blazing Lantern}} equipped. | |||
* {{TotH}} {{ZoneIcon|Jungle Labyrinth}} requires {{SkillReq|Slayer|100}} and {{ZoneIcon|Impending Darkness Event}} cleared | |||
{{SlayerMonstersTable|3}} | {{SlayerMonstersTable|3}} | ||
=== Master === | === Master === | ||
Tier 4, also known as Master | Tier 4, also known as Master, requires {{SkillReq|Slayer|85}} to unlock: | ||
* {{ZoneIcon|Perilous Peaks}} requires {{ItemIcon|Climbing Boots}} equipped | |||
* {{ZoneIcon|Dark Waters}} requires {{SkillReq|Slayer|90}} and {{ZoneIcon|Into the Mist}} cleared | |||
* {{ZoneIcon|Unhallowed Wasteland}} requires {{SkillReq|Slayer|95}} and {{UpgradeIcon|Map to the Unhallowed Wasteland}} purchased | |||
* {{TotH}} {{ZoneIcon|Jungle Labyrinth}} requires {{SkillReq|Slayer|100}} and {{ZoneIcon|Impending Darkness Event}} cleared | |||
* {{TotH}} {{ZoneIcon|Lava Lake}} requires {{SkillReq|Slayer|102}} and {{ZoneIcon|Ancient Sanctuary}} cleared | |||
* {{TotH}} {{ZoneIcon|Forsaken Tundra}} requires {{SkillReq|Slayer|105}} and {{ZoneIcon|Ancient Sanctuary}} cleared | |||
* {{TotH}} {{ZoneIcon|Foggy Lake}} requires {{SkillReq|Slayer|108}} and {{ZoneIcon|Ancient Sanctuary}} cleared | |||
{{SlayerMonstersTable|4}} | {{SlayerMonstersTable|4}} | ||
=== Legendary === | === Legendary === | ||
Tier 5, also known as Legendary. | Tier 5, also known as Legendary, requires {{SkillReq|Slayer|100}} to unlock: | ||
* {{TotH}} {{ZoneIcon|Lava Lake}} requires {{SkillReq|Slayer|102}} and {{ZoneIcon|Ancient Sanctuary}} cleared | |||
* {{TotH}} {{ZoneIcon|Forsaken Tundra}} requires {{SkillReq|Slayer|105}} and {{ZoneIcon|Ancient Sanctuary}} cleared | |||
* {{TotH}} {{ZoneIcon|Foggy Lake}} requires {{SkillReq|Slayer|108}} and {{ZoneIcon|Ancient Sanctuary}} cleared | |||
* {{TotH}} {{ZoneIcon|Afflicted City}} requires {{SkillReq|Slayer|112}}, {{ZoneIcon|Lair of the Spider Queen}} cleared, and {{ItemIcon|Slayer Torch}} equipped. One torch is consumed with every attack. | |||
* {{TotH}} {{ZoneIcon|Midnight Valley}} requires {{SkillReq|Slayer|114}} and {{ItemIcon|Mystic Lantern}} equipped. One lantern is consumed with every attack. | |||
{{SlayerMonstersTable|5}} | {{SlayerMonstersTable|5}} | ||
=== Mythical === | === Mythical === | ||
Tier 6, also known as Mythical. | Tier 6, also known as Mythical, requires {{SkillReq|Slayer|110}} to unlock: | ||
* {{TotH}} {{ZoneIcon|Forsaken Tundra}} and {{ZoneIcon|Foggy Lake}} requires {{ZoneIcon|Ancient Sanctuary}} cleared | |||
* {{TotH}} {{ZoneIcon|Golden Cloud Mountains}} requires {{SkillReq|Slayer|116}}, {{ZoneIcon|Necromancers Palace}} cleared, and {{UpgradeIcon|Golden Compass}} purchased. | |||
* {{TotH}} {{ZoneIcon|Millennium Gate}} requires {{SkillReq|Slayer|118}} and {{UpgradeIcon|Golden Shard}} purchased. | |||
{{SlayerMonstersTable|6}} | {{SlayerMonstersTable|6}} | ||
== Skill Boosts == | == Skill Boosts == | ||
This section details skill boosts available for {{Skill|Slayer}}. | |||
=== Potions === | === Potions === | ||
The following potions provide {{Skill|Slayer|nolink=true}}-specific benefits. | The following potions provide {{Skill|Slayer|nolink=true}}-specific benefits. |
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