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Throughout the game the skills level are capped (initially to 10) which means that you will need to carefully manage resources and equipment early on. Completing a dungeon will raise your skill caps and so this is a good first goal. Fishing and cooking are locked out until much later making dungeons considerably harder, and you will need creative ways of getting those foods with higher HP. | Throughout the game the skills level are capped (initially to 10) which means that you will need to carefully manage resources and equipment early on. Completing a dungeon will raise your skill caps and so this is a good first goal. Fishing and cooking are locked out until much later making dungeons considerably harder, and you will need creative ways of getting those foods with higher HP. | ||
Any skill XP earned over the ceiling cap will be deleted, but the mastery and global mastery XP work as normal. | |||
=== Ancient Relics === | |||
Performing any skill will give you a (low) chance of discovering an [[Ancient Relic]]. Whilst it is possible to get all of the [[Ancient Relics]] without completing dungeons, it is not recommended. There is however a guaranteed [[Ancient Relic]] when you reach skill level 20 which is likely to happen after completing your first dungeon. | Performing any skill will give you a (low) chance of discovering an [[Ancient Relic]]. Whilst it is possible to get all of the [[Ancient Relics]] without completing dungeons, it is not recommended. There is however a guaranteed [[Ancient Relic]] when you reach skill level 20 which is likely to happen after completing your first dungeon. | ||
=== Lesser Relics === | |||
While skilling you will be rewarded with [[Lesser Relics]] which can be equipped to give boosts to that skill. One [[Lesser Relic]] will be used for every action. | |||
=== Skill Balancing === | === Skill Balancing === | ||
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Here are some things to consider: | Here are some things to consider: | ||
* '''Thieving:''' Once you get to {{SkillReq|Thieving|25}} you will unlock {{Icon|Assistant Cook|type=thieving}} which will be a great source of food. Also, you can use {{Skill|Thieving}} to get {{GP}} as well as some useful drops or ammo, as there are very few other ways to make money at this time. | * '''Thieving:''' Once you get to {{SkillReq|Thieving|25}} you will unlock {{Icon|Assistant Cook|type=thieving}} which will be a great source of food. Also, you can use {{Skill|Thieving}} to get {{GP}} as well as some useful drops or ammo, as there are very few other ways to make money at this time. | ||
* '''Farming:''' This provides a passive source of food, herbs, and logs. For example, killing {{MonsterIcon|Junior Farmer}} until you have 3 | * '''Farming:''' This provides a passive source of food, herbs, and logs. For example, killing {{MonsterIcon|Junior Farmer}} until you have {{ItemIcon|Potato Seeds|qty=3}} so that you can start {{Skill|Farming}} for extra food. In time, the passive benefits of {{Skill|Farming}} will give you a huge boost. | ||
* '''Astrology:''' Early on, there are some good passive boosts available in {{Skill|Astrology}}. However, the cost of unlocking increases quickly, so early it's a good idea to focus on small boosts, rather than trying to max out . | * '''Astrology:''' Early on, there are some good passive boosts available in {{Skill|Astrology}}. However, the cost of unlocking increases quickly, so early it's a good idea to focus on small boosts, rather than trying to max out . | ||
* '''Summoning:''' This gives a big boost and is needed for the higher strength mobs and dungeons. For example, {{ItemIcon|Golbin Thief}} is a good early summon that will help give the advantage in combat. | * '''Summoning:''' This gives a big boost and is needed for the higher strength mobs and dungeons. For example, {{ItemIcon|Golbin Thief}} is a good early summon that will help give the advantage in combat. | ||
* '''Slayer:''' The [[Slayer tasks]] will reward you with {{Icon|Slayer Coins}} which can be used to purchase {{Skill|Slayer}} re-supplies. These give you a good source of food, prayer and ammo. It is going to be a long time before you unlock {{Skill|Fishing}} and {{Skill|Cooking}}, so these re-supplied will be invaluable. Levelling {{Skill|Slayer}} will also unlock new mobs and dungeons in time. | * '''Slayer:''' The [[Slayer tasks]] will reward you with {{Icon|Slayer Coins}} which can be used to purchase {{Skill|Slayer}} re-supplies. These give you a good source of food, prayer and ammo. It is going to be a long time before you unlock {{Skill|Fishing}} and {{Skill|Cooking}}, so these re-supplied will be invaluable. Levelling {{Skill|Slayer}} will also unlock new mobs and dungeons in time. | ||
== Levels 30+: Places of Interest == | === Levels 30+: Places of Interest === | ||
At this point you will have found some [[Ancient Relics]] which will give you passive benefits. but there is still a lot to discover. | At this point you will have found some [[Ancient Relics]] which will give you passive benefits. but there is still a lot to discover. |
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