User:Cottrela/Ancient/Guide: Difference between revisions

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==Ancient Relics==
==Dungeons==
 
===Dungeons===
While dungeons are unchanged, the [[Ancient Relics]] gamemode requires players to complete dungeons to increase their skill levels, which are otherwise locked to a very low level.  
While dungeons are unchanged, the [[Ancient Relics]] gamemode requires players to complete dungeons to increase their skill levels, which are otherwise locked to a very low level.  


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===Skills===
==Skills==


Throughout the game the skills level are capped (initially to 10) which means that you will need to carefully manage resources and equipment early on. Completing a dungeon will raise your skill caps and so this is a good first goal. Fishing and cooking are locked out until much later making dungeons considerably harder, and you will need creative ways of getting those foods with higher HP.
Throughout the game the skills level are capped (initially to 10) which means that you will need to carefully manage resources and equipment early on. Completing a dungeon will raise your skill caps and so this is a good first goal. Fishing and cooking are locked out until much later making dungeons considerably harder, and you will need creative ways of getting those foods with higher HP.


Any skill XP earned over the ceiling cap will be deleted, but the mastery and global mastery XP work as normal.
=== Ancient Relics ===
Performing any skill will give you a (low) chance of discovering an [[Ancient Relic]]. Whilst it is possible to get all of the [[Ancient Relics]] without completing dungeons, it is not recommended. There is however a guaranteed [[Ancient Relic]] when you reach skill level 20 which is likely to happen after completing your first dungeon.
Performing any skill will give you a (low) chance of discovering an [[Ancient Relic]]. Whilst it is possible to get all of the [[Ancient Relics]] without completing dungeons, it is not recommended. There is however a guaranteed [[Ancient Relic]] when you reach skill level 20 which is likely to happen after completing your first dungeon.


Any skill XP earned over the ceiling cap will be deleted, but the mastery and global mastery XP work as normal. For most skilling XP is unlimited, but for {{Skill|Cartography}} the maximum XP available from surveying is fixed (944 tiles). It is therefore recommended that you do not waste too much survey XP until you are sufficiently levelled to reveal the full map.
=== Lesser Relics ===
 
While skilling you will be rewarded with [[Lesser Relics]] which can be equipped to give boosts to that skill. One [[Lesser Relic]] will be used for every action.
 
=== Skill Balancing ===
 
When levelling up your skills it is important to consider how each skill interacts with your other skills and abilities. For example, if you level {{Skill|Smithing}} it will give you access to stronger weapons and armour, but to use this skill you will also not {{Skill|Mining|Mine}} for the raw materials and a higher combat level to wear the items you have made. Similarly, if you level {{Skill|Firemaking}} to soon then you will also need {{Skill|Woodcutting}} (or {{Skill|Thieving}}) to balance out this skill.
 
=== When to fully explore cartography ===
 
Early exploration of {{Skill|Cartography}} is recommended as it unlocks many great rewards.


== Levels 1 to 10: Starting tips ==
However, it is not strongly recommended that you do not attempt to fully explore {{Skill|Cartography}} (or use Auto Survey) until you are able to reach {{SkillReq|Cartography|100}}. Surveying has a finite amount of XP available, and any that you waste early on could limit how much of the map you ultimately reveal.
 
Map creation and upgrades have unlimited XP, but these are not a generous source of XP, and will consume a lot of {{ItemIcon|Paper}}.
 
=== Levels 1 to 10: Starting tips ===


Some helpful things to get you started:
Some helpful things to get you started:
* '''Township Tasks:''' Check out the easier {{Skill|Township}} tasks as often these will give useful rewards such as food, {{GP}} or {{SC}} which can be a big boost early on.
* '''Township Tasks:''' Check out the easier {{Skill|Township}} tasks as often these will give useful rewards such as food, {{GP}} or {{SC}} which can be a big boost early on.
* '''Cartography:''' Survey the POI close to your starting position in {{Skill|Cartography}} to obtain {{ItemIcon|Shrimp|50}} and {{ItemIcon|Potatoes|2000}}. However, do not waste any XP while exploring or else you will make it very hard for yourself later on.
* '''Cartography:''' Survey the POI close to your starting position in {{Skill|Cartography}} to obtain {{ItemIcon|Shrimp|50}} and {{ItemIcon|Potatoes|2000}}.
* '''Bronze Dagger:''' Use a {{ItemIcon|Bronze Dagger}} to kill {{MonsterIcon|Plant|qty=100}}. This will complete the township task and reward you with {{ItemIcon|Potatoes|qty=2000}}. Try to avoid eating your {{ItemIcon|Shrimp}} as these are best used in the early dungeons.
* '''Bronze Dagger:''' Use a {{ItemIcon|Bronze Dagger}} to kill {{MonsterIcon|Plant|qty=100}}. This will complete the township task and reward you with {{ItemIcon|Potatoes|qty=2000}}. Try to avoid eating your {{ItemIcon|Shrimp}} as these are best used in the early dungeons.
* '''Runecrafting:''' Magic is relatively powerful when starting out in this game mode, and {{Skill|Runecrafting}} will let you unlock more damaging spells. Mine plenty of {{ItemIcon|Rune Essence}} to create runes and obtains staves such as the {{ItemIcon|Staff of Earth}} which give a high damage at relative low levels. Train up to {{SkillReq|Magic|10}} on {{MonsterIcon|Cow}}.
* '''Runecrafting:''' Magic is relatively powerful when starting out in this game mode, and {{Skill|Runecrafting}} will let you unlock more damaging spells. Mine plenty of {{ItemIcon|Rune Essence}} to create runes and obtains staves such as the {{ItemIcon|Staff of Earth}} which give a high damage at relative low levels. You can train {{SkillReq|Magic|10}} on the {{MonsterIcon|Cow}}.


For combat, it is recommended that stick to {{MonsterIcon|Plant}}, {{MonsterIcon|Chicken}} and {{MonsterIcon|Cow}} until you have completed the {{ZoneIcon|Chicken Coop}} dungeon.
For combat, it is recommended that stick to {{MonsterIcon|Plant}}, {{MonsterIcon|Chicken}} and {{MonsterIcon|Cow}} until you have completed the {{ZoneIcon|Chicken Coop}} dungeon.


== Levels 11 to 29: Skilling recommendations ==
=== Levels 11 to 29: Skilling recommendations ===


Once you have completing the early [[Dungeons]], your skills caps will increase. After completing each dungeon, you will be offered a randomized selection of skills and level caps to select from. Each increase in skill caps will help to unlock more items. Whilst some choices might be straight-forward, it can be daunting weighing up the benefits of each skill and it can take a while before you are ready to tackle the next dungeon.
After completing a dungeon, you will be offered a randomized selection of skills and level caps to select from. Whilst some choices might be straight-forward, it can be challenging weighing up the benefits and of each skill.


In the early stages, these skills have useful benefits:
Here are some things to consider:
* '''Thieving:''' Once you get to {{SkillReq|Thieving|25}} you will unlock {{Icon|Assistant Cook|type=thieving}} which will be a great source of food. Also, you can use {{Skill|Thieving}} to get {{GP}} as well as some useful drops or ammo, as there are very few other ways to make money at this time.
* '''Thieving:''' Once you get to {{SkillReq|Thieving|25}} you will unlock {{Icon|Assistant Cook|type=thieving}} which will be a great source of food. Also, you can use {{Skill|Thieving}} to get {{GP}} as well as some useful drops or ammo, as there are very few other ways to make money at this time.
* '''Farming:''' This provides a passive source of food, herbs, and logs. For example, killing {{MonsterIcon|Junior Farmer}} until you have 3 seeds of the same type will let you start {{Skill|Farming}} for extra food. In time, the passive benefits of {{Skill|Farming}} will give you a huge boost.
* '''Farming:''' This provides a passive source of food, herbs, and logs. For example, killing {{MonsterIcon|Junior Farmer}} until you have {{ItemIcon|Potato Seeds|qty=3}} so that you can start {{Skill|Farming}} for extra food. In time, the passive benefits of {{Skill|Farming}} will give you a huge boost.
* '''Astrology:''' Early on, there are some good passive boosts available in {{Skill|Astrology}}. However, the cost of unlocking increases quickly, so early it's a good idea to focus on small boosts, rather than trying to max out .
* '''Astrology:''' Early on, there are some good passive boosts available in {{Skill|Astrology}}. However, the cost of unlocking increases quickly, so early it's a good idea to focus on small boosts, rather than trying to max out .
* '''Summoning:''' This gives a big boost and is needed for the higher strength mobs and dungeons. For example, {{ItemIcon|Golbin Thief}} is a good early summon that will help give the advantage in combat.
* '''Summoning:''' This gives a big boost and is needed for the higher strength mobs and dungeons. For example, {{ItemIcon|Golbin Thief}} is a good early summon that will help give the advantage in combat.
* '''Slayer:''' The [[Slayer tasks]] will reward you with {{Icon|Slayer Coins}} which can be used to purchase {{Skill|Slayer}} re-supplies. These give you a good source of food, prayer and ammo. It is going to be a long time before you unlock {{Skill|Fishing}} and {{Skill|Cooking}}, so these re-supplied will be invaluable. Levelling {{Skill|Slayer}} will also unlock new mobs and dungeons in time.
* '''Slayer:''' The [[Slayer tasks]] will reward you with {{Icon|Slayer Coins}} which can be used to purchase {{Skill|Slayer}} re-supplies. These give you a good source of food, prayer and ammo. It is going to be a long time before you unlock {{Skill|Fishing}} and {{Skill|Cooking}}, so these re-supplied will be invaluable. Levelling {{Skill|Slayer}} will also unlock new mobs and dungeons in time.


This [[Ancient Relics]] all about experimenting and trying out and experimenting before going after the tougher dungeons.
=== Levels 30+: Places of Interest ===


=== Skill Balancing ===
At this point you will have found some [[Ancient Relics]] which will give you passive benefits. but there is still a lot to discover.


When levelling up your skills it is important to consider how each skill interacts with your other skills and abilities. For example, if you level {{Skill|Smithing}} it will give you access to stronger weapons and armour, but to use this skill you will also not {{Skill|Mining|Mine}} for the raw materials and a higher combat level to wear the items you have made. Similarly, if you level {{Skill|Firemaking}} to soon then you will also need {{Skill|Woodcutting}} (or {{Skill|Thieving}}) to balance out this skill.
Here are some suggestions on where to go next:
 
=== Ancient Relics ===
 
When any skill reaches level 20 you will earn an [[Ancient Relic]] reward. The Ancient Relic will be selected at random, and may benefit the skill itself or help with other skills. These rewards may help direct your play-style, and could even influence how you approach the dungeons or other skills.
 
Some skills, such as {{Skill|Astrology}}, give added boosts. Idling these skills will increase your chances of discovering an [[Ancient Relics]], but these will happen naturally too as you play the game. Whilst it can be advantageous to search for these items early, it is also a good idea to raise the ceiling cap as the chance of discovering relics increases as you progress due to the many boosts you discover along the way.
 
In these early levels, it is all about striking a balance between your skill caps, completing dungeons, and discovering [[Ancient Relics]].
 
== Levels 30+: Places of Interest ==
 
By now, you will have gotten quite a few [[Ancient Relics]]. There is still a lot to discover and so it is worth making sure that you have discovered all of these Points of Interest (POI).
 
Where to go next:
*Discovering the {{POIIcon|Wet Forest}} at {{Hex|9|16}} will reward {{ItemIcon|Oxilyme Seeds|qty=60}}, {{ItemIcon|Mantalyme Seeds|qty=60}} and {{ItemIcon|Lemontyle Seeds|qty=60}} which can help you get started in {{Skill|Farming}} and {{Skill|Herblore}}.
*Discovering the {{POIIcon|Wet Forest}} at {{Hex|9|16}} will reward {{ItemIcon|Oxilyme Seeds|qty=60}}, {{ItemIcon|Mantalyme Seeds|qty=60}} and {{ItemIcon|Lemontyle Seeds|qty=60}} which can help you get started in {{Skill|Farming}} and {{Skill|Herblore}}.
* {{POIIcon|The Runed Battlefield}} at {{Hex|7|15}} provides {{ItemIcon|Mind Rune|qty=1000}}, {{ItemIcon|Chaos Rune|qty=1000}} and {{ItemIcon|Death Rune|qty=1000}} which will give added boosts to {{Skill|Magic}} for the early bosses.
* {{POIIcon|The Runed Battlefield}} at {{Hex|7|15}} provides {{ItemIcon|Mind Rune|qty=1000}}, {{ItemIcon|Chaos Rune|qty=1000}} and {{ItemIcon|Death Rune|qty=1000}} which will give added boosts to {{Skill|Magic}} for the early bosses.
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* Discovering {{POIIcon|Monuments}} at {{Hex|6|11}} in {{Skill|Cartography}} unlocks a dig site. Excavating for the dig site in {{Skill|Archaeology}} to uncover the {{ItemIcon|Ancient Stone Tablet}} which unlocks {{AoD}} {{ZoneIcon|Golem Territory}} dungeon. You must complete this dungeon to unlock all of the other {{AoD}} [[Dungeons]].
* Discovering {{POIIcon|Monuments}} at {{Hex|6|11}} in {{Skill|Cartography}} unlocks a dig site. Excavating for the dig site in {{Skill|Archaeology}} to uncover the {{ItemIcon|Ancient Stone Tablet}} which unlocks {{AoD}} {{ZoneIcon|Golem Territory}} dungeon. You must complete this dungeon to unlock all of the other {{AoD}} [[Dungeons]].


=== When to fully explore cartography ===
Continue defeating dungeons to increase your skill caps and along the way you will discover the [[Ancient Relics]]. Good luck!
 
It is not recommended that you fully explore {{Skill|Cartography}} (or use Auto Survey) until you are at least {{SkillReq|Cartography|100}}. In {{Skill|Cartography}} if you survey beyond your level cap, then you will be wasting valuable XP and it is likely to limit how much of the map you will be bale explore. This loss of survey XP is hard to recover from.
 
If you do end up needing more XP, then the only option available is to create and upgrade maps which consumes a lot of {{ItemIcon|Paper}} and is not a generous source of XP.
 
In summary, explore {{Skill|Cartography}} manually unless you are fully levelled and try to avoid wasting too much XP. You have been warned!


== Beginners Guide ==
== Beginners Guide ==
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=== Starting out ===
=== Starting out ===


Start by {{Skill|Woodcutting}}. Chop down {{ItemIcon|Normal Logs}} until you hit {{SkillReq|Woodcutting|10}}, and when unlocked chop {{ItemIcon|Oak Logs}}. Give the first {{ItemIcon|Bird Nest|qty=25}} your get to township for {{GP|5000}}, and then open any {{ItemIcon|Bird Nest|Bird Nests}} and keep going until you have at least 3 of any seed (doesn't matter which) and when you have them plant them in farming. Anything you grow, you can eat, and food is going to be an ongoing challenge until fishing and cooking are unlocked.
Start by {{Skill|Woodcutting}}. Chop down {{ItemIcon|Normal Logs}} until you hit {{SkillReq|Woodcutting|10}}, and when unlocked chop {{ItemIcon|Oak Logs}}. Give the first {{ItemIcon|Bird Nest|qty=25}} your get to township for {{GP|5000}}, and then open any {{ItemIcon|Bird Nest|Bird Nests}} and keep going until you have at least 3 of any seed (doesn't matter which) and when you have them plant them in farming. Be sure to use {{ItemIcon|Weird Gloop}} so that the plant doesn't die and you get bigger crops. Anything you grow, you can eat, and food is going to be an ongoing challenge until fishing and cooking are unlocked.


Burn the {{ItemIcon|Normal Logs}} until you hit {{SkillReq|Firemaking|10}}, and then burn all of your {{ItemIcon|Oak Logs}}. You will you get some {{ItemIcon|Ash}} from that can be buried to give you prayer points. At {{SkillReq|Firemaking|10}} start burning {{ItemIcon|Oak Logs}} as these earn slightly more ash. Do not light bonfires as the XP will be lost.
Burn the {{ItemIcon|Normal Logs}} until you hit {{SkillReq|Firemaking|10}}, and then burn all of your {{ItemIcon|Oak Logs}}. You will you get some {{ItemIcon|Ash}} from that can be buried to give you prayer points. At {{SkillReq|Firemaking|10}} start burning {{ItemIcon|Oak Logs}} as these earn slightly more ash. Do not light bonfires as the XP will be lost.
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