Module:Skills/Archaeology: Difference between revisions

m
Fixed shop link
(_getDigSiteArtefactValue: Adjust wording of average value text)
m (Fixed shop link)
 
(2 intermediate revisions by 2 users not shown)
Line 6: Line 6:


local Shared = require('Module:Shared')
local Shared = require('Module:Shared')
local Common = require('Module:Common')
local Constants = require('Module:Constants')
local Constants = require('Module:Constants')
local GameData = require('Module:GameData')
local GameData = require('Module:GameData')
Line 33: Line 34:
end
end
return nil
return nil
end
function p._getArtefactType(item)
if item.isArtefact then
if item.isGenericArtefact then
return 'Generic'
elseif item.validSlots ~= nil then
local searchSlots = { 'Consumable', 'Gem' }
for i, slotID in ipairs(searchSlots) do
if Shared.contains(item.validSlots, slotID) then
return Common.getEquipmentSlotLink(slotID)
end
end
end
return 'Other'
end
end
end


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end
end
table.insert(result, '||'..thisItem.type..'')
table.insert(result, '||' .. p._getArtefactType(thisItem) .. '')
table.insert(result, '||style="text-align:right" data-sort-value="'..row.maxQuantity..'"|')
table.insert(result, '||style="text-align:right" data-sort-value="'..row.maxQuantity..'"|')
if row.maxQuantity > row.minQuantity then
if row.maxQuantity > row.minQuantity then
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return table.concat(resultArray, '')
return table.concat(resultArray, '')
end
function p._getMuseumRewards(reward)
local rewardTable = {}
local equipment = nil
if reward.gp ~= nil then
table.insert(rewardTable, Icons.GP(reward.gp))
end
if reward.items ~= nil then
for _, reward in ipairs(reward.items) do
local item = Items.getItemByID(reward.id)
table.insert(rewardTable, Icons.Icon({item.name, type='item', qty=reward.quantity}))
if item.category == 'Archaeology' then
equipment = item.name
end
end
end
if reward.modifiers ~= nil then
for modifier, value in pairs(reward.modifiers) do
table.insert(rewardTable, Constants._getModifierText(modifier, value, true))
end
end
if equipment ~= nil then
table.insert(rewardTable, 'Unlocks the ability to purchase '..equipment..' from the '..Icons.Icon({'Shop'}))
end
return rewardTable
end
function p.getMuseumRewardsTable(frame)
-- Build the table
local resultTable = mw.html.create('table')
resultTable:addClass('wikitable sortable lighttable')
resultTable:tag('tr'):addClass('headerRow-0')
:tag('th'):wikitext('Donations')
:tag('th'):wikitext('Rewards')
for _, reward in ipairs(SkillData.Archaeology.museumRewards) do
local tr = mw.html.create('tr')
tr:tag('td'):wikitext(reward.museumCount)
tr:tag('td'):wikitext(table.concat(p._getMuseumRewards(reward), '<br/>'))
resultTable:node(tr)
end
return tostring(resultTable)
end
end


return p
return p
651

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