V1.2: Difference between revisions

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== Game Update - v1.2 (3rd September 2023) ==
== Game Update - v1.2 (3rd September 2023) ==


This update is the “pre-expansion” update which adds all the required changes to the base game in preparation for Atlas of Discovery’s release on 7 September 2023.
This update is the “pre-expansion” update which adds all the required changes to the base game in preparation for {{AoD}} [[Atlas of Discovery Expansion|Atlas of Discovery's]] release on 7th September 2023.


=== New Shop Purchases ===
=== New Shop Purchases ===
==== Extra Bank Tab ====
==== Extra Bank Tab ====
* +1 Bank Tab. Costs {{GP|100000000}}.
* +1 Bank Tab. Costs {{GP|100000000}}.
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* Fixed incorrect category tag for {{Skill|Township|nolink=true}} Skilling items that caused them to show up in certain bank searches.
* Fixed incorrect category tag for {{Skill|Township|nolink=true}} Skilling items that caused them to show up in certain bank searches.
* Fixed a casual task that incorrectly provided {{Skill|Smithing}} Skill XP as the reward instead of {{Skill|Township|nolink=true}} XP.
* Fixed a casual task that incorrectly provided {{Skill|Smithing}} Skill XP as the reward instead of {{Skill|Township|nolink=true}} XP.
* Fixed {{ItemIcon|Alchemists Bag II|Alchemist's Bag II}} being consumed upon potion use instead of charge use.
* Fixed {{ItemIcon|Alchemist's Bag II}} being consumed upon potion use instead of charge use.
* Fixed issue where some {{Skill|Township|nolink=true}} repair costs were not deducting the intended value.
* Fixed issue where some {{Skill|Township|nolink=true}} repair costs were not deducting the intended value.
* Fixed issue where a {{Skill|Township|nolink=true}} building that was fully upgraded would display the requirements to build.
* Fixed issue where a {{Skill|Township|nolink=true}} building that was fully upgraded would display the requirements to build.
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* Fixed issue where coloured Item synergy borders did not display in the top-right equipment dropdown menu.
* Fixed issue where coloured Item synergy borders did not display in the top-right equipment dropdown menu.
* Fixed missing modifier description for Increased Minimum Spell Damage.
* Fixed missing modifier description for Increased Minimum Spell Damage.
=== Minor Updates and Bugfixes ===
==== ?7650 (5th September 2023) ====
===== UI Adjustments =====
* {{Skill|Woodcutting}} will now display all locked trees instead of only the next tree.
===== Bug Fixes =====
* Fixed a bug where repair costs for {{Skill|Township}} buildings were factoring the total building count across all Biomes instead of only the Biome it resided in. This unintentionally increased repair costs by 2-3x.
* Fixed an issue where starting a {{Icon|Golbin Raid}} would crash the game.
* Disabled the CPU/GPU performance setting for steam temporarily until it is stable enough to re-release.
* Fixed an issue where the Game Guide and Statistics for expansion skills would display in the base game.
* Updated some translations.
* Fixed issue where the {{ItemIcon|Clown Hat}} was missing from the Shop.
* Fixed some black progress bar issues in Super Dark mode.
==== ?7668 (6th September 2023) ====
We want to preface this by saying we are always listening to the community. We have for the last 4 years, and that itself won't change.
We've been reading all the feedback on various platforms since the release of v1.2 and have re-evaluated some of the changes we made to the {{Skill|Township}} Trader boxes.
This update aims to add more Tasks to the base game, bring back Herbs to {{ItemIcon|Herb Box I|notext=true}} Herb Boxes, and slightly reduce the amount of Tasks required to obtain T2/3 Boxes (allowing you to skip many more tasks you don't enjoy).
The Task requirements themselves will remain, as it is an important requirement to balance the power of the boxes.
We appreciate the feedback we have received on this matter, and will continue to monitor it over the coming days/weeks.
===== New Tasks =====
* Added 10 new Tasks to the base game, 2 per difficulty up to Elite, increasing the total amount of Tasks available in the base game to 110.
===== {{Skill|Township}} Trader Boxes =====
* Reminder that there is now a total of 110 tasks in the Base game, up from 100.
* Tier 2 Boxes now require 85 Task completions out of 110 total Tasks available to you in the Base Game, down from 95 out of 100 available Tasks.
* {{TotH}} Tier 3 Boxes now require 110 Task completions out of 130 total Tasks available to you with {{TotH}} Throne of the Herald, down from 115 out of 120 available Tasks.
===== Herb (Seed) Box =====
We've heard your feedback regarding Herb boxes and how the new requirements were too harsh for a box of seeds. We're changing this box back to Herbs now that it has the task completion requirements.
* {{ItemIcon|Herb Box I|notext=true}} Herb Boxes now provide Herbs again instead of Seeds, up to 75 per box.
===== Bug Fixes =====
* Fixed an issue where the building repair cost modifiers were not applying correctly during certain seasons, causing 100% reduced repair cost.
==== ?7785 (12th September 2023) ====
===== Atlas of Discovery =====
====== New UI ======
* Added an explanation of the Hex Mastery system to the View Hex Mastery popup.
* The View Hex Mastery popup will now display how many hexes you have mastered.
* The Hex Mastery popup will now explain what Hex Mastery is, and how it works.
* The Hex Mastery popup will also display how many Hexes you have mastered.
* Compacted some Mobile UI elements for {{Skill|Cartography}}.
* Added Max Hex Level indicator to the Hex progress UI.
* Hovering over the {{Icon|Barrier}} Bar or Icon within {{Icon|Combat}} will now display the Barrier information just like it does for the [[Combat Areas]] themselves.
====== New Settings ======
* Added a setting to throttle {{Skill|Cartography}} Map frame rate cap while inactive. This caps the frame rate to 10 FPS after 5 minutes of inactivity.
* Added a setting to set [[Cartography]] Frame Rate Cap while active.
* Added a setting to toggle the cat image for undiscovered dig sites in [[Cartography]]. This is disabled by default.
====== Fixed ======
* Fixed issue where the [[Cartography]] Map Quality setting had no effect on iOS
* Fixed hidden POI markers not displaying automatically when locating a required item.
* Fixed issue with how {{ItemIcon|Max Skillcape}} handled its requirements.
===== Base Game =====
====== Balancing ======
* {{TownshipIcon|Summer}} Season in {{Skill|Township}} now also provides -10% Repair Cost
* {{TownshipIcon|Fall}} Season in [[Township]] now also provides -15% Repair Cost
* Reduced {{TownshipIcon|Trading Post}} {{GP}} [[GP]] cost to build to {{GP|500000}}, down from {{GP|2500000}}.
====== Fixed ======
* Added a failsafe to the game which will prevent it from loading if there is a file version mismatch. This kind of thing can only occur during the 1-5 second process of a game update.
* {{ItemIcon|Ash}} no longer drops from {{Skill|Firemaking}} in the Tutorial. Should help prevent issues where players are getting stuck on Tutorial Island.
* Tutorial Island will now allow you to purchase {{ItemIcon|Feathers}} and {{ItemIcon|Bowstring|Bowstrings}} after steps have been completed to unlock them. This should also fix issues where players get stuck on Tutorial Island.
A Steam Client update is on the way for Windows to fix some reported issues we have received.
==== ?7809 (14th September 2023) ====
===== Changes =====
* {{ItemIcon|Pure Crystal}} from {{Skill|Mining}} now sells for {{GP|750}}, up from {{GP|500}}.
* {{ItemIcon|Tiny Spice Jar}} Artefact now sells for {{GP|3}}, down from {{GP|24}}.
===== Fixed =====
* Fixed an issue where the {{ItemIcon|Cape of Completion}} and the {{TotH}} {{ItemIcon|Superior Cape of Completion}} were not inheriting the modifiers from the {{ItemIcon|Cartography Skillcape|notext=true}}{{ItemIcon|Archaeology Skillcape|Standard}} & {{ItemIcon|Superior Cartography Skillcape|Superior Cartography}} / {{ItemIcon|Superior Archaeology Skillcape|Archaeology Skillcapes}}.
* Fixed issue where {{ItemIcon|Haunted Ring}} was providing the wrong Max Hit modifier.
* Fixed an issue where {{TotH}} {{ZoneIcon|Impending Darkness Event|Impending Darkness}} completions in {{Icon|Ancient Relics}} mode was not providing the intended Skill cap increase rewards.
* Fixed {{ItemIcon|Bone Ring}} modifier not working.
* Fixed issue where {{PetIcon|Mark}} would require the new {{AoD}} [[Atlas of Discovery Expansion|Atlas of Discovery]] familiar marks to be located to unlock (this pet should only require base game marks).
* Fixed a visual bug where {{Skill|Archaeology}} Dig Site values would not automatically update the reflected new refinements applied to Dig Site Maps.
* Fixed unintentional item doubling in {{Skill|Thieving}} in {{Icon|Ancient Relics}} mode.
* Fixed issue where {{Icon|Crystal|type=rock}} and {{Icon|Pure Crystal|type=rock}} ore nodes in {{Skill|Mining}} did not provide gem rewards. This in turn also fixes the {{ItemIcon|Gem Gloves}} not working on these nodes.
* Fixed unintended sale price for {{ItemIcon|Elemental Scroll|Elemental Scrolls}} in {{Skill|Archaeology}}.
===== Modding =====
* Removed hard coded properties that handle Skill level cap increases and Skill selections, moving moved them to the namespaced gamemode object. This change allows Mod creators to determine how their custom Skills are handled in {{Icon|Ancient Relics}} mode with ease, and increases compatibility of this adjustment when multiple custom Skills are installed.
==== ?7841 (18th September 2023) ====
===== New =====
* {{ItemIcon|Tortoise}} familiar in {{Skill|Summoning}} now also accepts all other barrier gems as recipes.
===== Changes =====
* Heavily increased the sale price of all Barrier Gems. This in turn makes the {{ItemIcon|Tortoise}} familiar in {{Skill|Summoning}} require less quantity of gems per craft.
===== Fixed =====
* Fixed an issue where the {{Skill|Astrology}} Master Relic & {{Skill|Agility}} Master Relic in {{Icon|Ancient Relics}} mode were not applying correctly.
* [Steam] Fixed a bug where opening the Wiki from a link in the Game Guide would not open your default browser.
* Fixed incorrect XP provided for Crystal {{Skill|Fletching}} gear, {{ItemIcon|Aranite Shield}}, {{Icon|Crystal Sanction Potion}} and {{Icon|Crystallization Potion}}.
* Fixed incorrect image assets for {{Icon|Unholy Potion|Unholy Potions}}.
* Barrier gear (B) that is upgraded in Crystal Gear (C) no longer lose their chance to dodge crystallization
* Fixed incorrect chance to dodge crystallization for the {{ItemIcon|Crystal Helmet}}.
* Fixed incorrect stats for the {{ItemIcon|(G) Pure Crystal Platebody}}.
* Fixed {{ItemIcon|Golden Wreath}} GP multiplier not working with {{Skill|Thieving}} NPCs.
* Fixed incorrectly applied flat GP modifiers for {{Skill|Alt. Magic}} and {{Skill|Thieving}} auto sell.
* Fixed {{ItemIcon|Ancient Whetstone}} using a charge when attacked by the [[Monsters|enemy]].
* Fixed {{Skill|Runecrafting}} Lesser Relic using charges during {{Icon|Combat}}. Also fixed it not using a charge in {{Skill|Cooking}}.
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