User:Falterfire/Page2
From Melvor Idle
Preservation Boosts
Global
Source | Type | Global Preservation Boosts | Other Modifiers |
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+15% Chance to Preserve Resources in Skills | -8% Global Mastery XP | ||
Agility Obstacle 9 | +10% Chance to Preserve Resources in Skills | +5% Chance to Double Items Globally +20 Maximum Hitpoints +5% Food Healing Value +10 Mining Node HP | |
Agility Obstacle 10 | +10% Chance to Preserve Resources in Skills | +5% Ammo Preservation +10% Chance To Preserve Prayer Points +10% Rune Preservation | |
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Item (Helmet) | +10% Chance to Preserve Resources in Skills | |
Agility Obstacle 6 | +5% Chance to Preserve Resources in Skills | +5% Ammo Preservation +5% Rune Preservation | |
Agility Obstacle 3 | +3% Chance to Preserve Resources in Skills | +3% chance to do zero damage to Ores and Rune Essence +10 Mining Node HP | |
Agility Obstacle 4 | +3% Chance to Preserve Resources in Skills | -4% Global Skill XP +10% Food Healing Value +20% GP From Thieving | |
Agility Pillar | +3% Chance to Preserve Resources in Skills | +3% Chance to Double Items Globally +10% Farming Yield +2% Global Mastery XP |
Specific Skills
Source | Type | Skill Preservation Boosts | Other Modifiers |
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Agility Obstacle 4 | +3% Chance to Preserve Resources in Herblore | -10% Farming Yield +2% Herblore Mastery XP +2% Herblore Skill XP | |
Agility Obstacle 8 | +5% Chance to Preserve Resources in Summoning +15% Chance to preserve Summoning Charges |
-16% Chance to Preserve Resources in Herblore +3 Base Quantity for Summoning Tablet Creation | |
+10% Chance to preserve Summoning Charges | -20% Chance To Preserve Potion Charge -5% Summoning Interval +6 Base Quantity for Summoning Tablet Creation | ||
+5% Chance to preserve Summoning Charges | -50 Maximum Hitpoints -10% Chance to Preserve Resources in Skills +5% Chance To Preserve Potion Charge | ||
+20% Chance to preserve Summoning Charges | +50 Bank Space +20% chance to preserve Consumable Slot charges +20% Chance To Preserve Potion Charge +20 Base Quantity for Summoning Tablet Creation | ||
Agility Pillar | +5% Chance to preserve Summoning Charges | +10 Bank Space +10% Chance To Preserve Potion Charge +10% GP from all sources (Except Item Selling) +5 Charges per Potion | |
Constellation | +5% Chance to preserve Summoning Charges | -5% Herblore Interval -5% Summoning Interval +8% Chance to Double Items in Herblore +8% Chance to Double Items in Summoning +5% Chance To Preserve Potion Charge +8% Herblore Mastery XP +8% Summoning Mastery XP +8% Herblore Skill XP +8% Summoning Skill XP | |
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Item (Cape) | +20% Chance to Preserve Resources in Summoning +10% Chance to preserve Summoning Charges |
Bypass Slayer Area item requirements -20% Agility Obstacle Build Costs -50% Prayer Point Cost for Prayers -0.5s Thieving Interval -0.5s Crafting Interval -15% Woodcutting Interval -15% Cooking Interval -50% Coal Costs for Smithing -15% Township Building Cost x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore +5 Additional Runes of the same type in Runecrafting +50% Ammo Preservation +1 to base drop quantity of Stardust and Golden Stardust from Astrology +1 Coal Ore per Ore Mined. (Item doubling does not apply) +100% chance to receive Ash per burn in Firemaking +2% Global Perfect Cook chance. +100% chance to successfully Cook an item. +15% Chance to Double Items in Runecrafting +5% Damage To Slayer Tasks +25% Farming Yield +100% chance to receive coal when burning logs in Firemaking +10% GP From Agility +100% GP From Thieving +5% Global Skill XP +10 Flat HP Regen +25% Mastery Pool XP Cap Rune providing items provide 2x as many runes +25% Flat Slayer Area Effect Negation +10 Base Quantity for Summoning Tablet Creation +150 Stealth while Thieving |
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Item (Cape) | +20% Chance to Preserve Resources in Summoning +10% Chance to preserve Summoning Charges |
Bypass Slayer Area item requirements -20% Agility Obstacle Build Costs -50% Prayer Point Cost for Prayers -0.5s Thieving Interval -0.5s Crafting Interval -15% Woodcutting Interval -15% Cooking Interval -50% Coal Costs for Smithing x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore +5 Additional Runes of the same type in Runecrafting +50% Ammo Preservation +1 to base drop quantity of Stardust and Golden Stardust from Astrology +1 Coal Ore per Ore Mined. (Item doubling does not apply) +100% chance to receive Ash per burn in Firemaking +2% Global Perfect Cook chance. +100% chance to successfully Cook an item. +15% Chance to Double Items in Runecrafting +5% Damage To Slayer Tasks +25% Farming Yield +100% chance to receive coal when burning logs in Firemaking +10% GP From Agility +100% GP From Thieving +5% Global Skill XP +10 Flat HP Regen Rune providing items provide 2x as many runes +25% Flat Slayer Area Effect Negation +10 Base Quantity for Summoning Tablet Creation +150 Stealth while Thieving |
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Item (Cape) | +20% Chance to Preserve Resources in Summoning +10% Chance to preserve Summoning Charges |
+10 Base Quantity for Summoning Tablet Creation |
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+25% Chance to Preserve Resources in Summoning +15% Chance to preserve Summoning Charges |
Bypass All Slayer Area item requirements -30% Agility Obstacle Build Costs -20% Agility Pillar build costs -75% Prayer Point Cost for Prayers -0.8s Thieving Interval -0.8s Crafting Interval -20% Woodcutting Interval -25% Cooking Interval -10% Summoning Interval -10% Astrology Interval -75% Coal Costs for Smithing -20% Township Building Cost x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore +8 Additional Runes of the same type in Runecrafting +75% Ammo Preservation +2 to base drop quantity of Stardust and Golden Stardust from Astrology +1 Bolts produced per action in Fletching +2 Coal Ore per Ore Mined. (Item doubling does not apply) +50% Chance to gain +1 additional bar in Smithing (Cannot be doubled) +100% Chance to gain +1 additional resource in Fishing. Cannot be doubled +100% Chance to gain +1 additional resource in Fletching. Cannot be doubled +15% Chance to gain +1 additional resource in Crafting. Cannot be doubled +100% Chance to gain +1 additional resource in Herblore. Cannot be doubled +20% chance for double harvest +100% chance to receive Ash per burn in Firemaking +100% chance to receive Charcoal per burn in Firemaking +4% Global Perfect Cook chance. +100% chance to successfully Cook an item. +20% chance to avoid the stun interval and stun damage in Thieving when pickpocket attempt fails +25% Chance to Double Items in Runecrafting +1% chance to find a Lost Chest while Fishing (This is separate to the Special Fishing Chance) +5% chance to Preserve Food when eaten +5% Chance To Preserve Potion Charge +5% Chance To Preserve Prayer Points +8% Damage To Slayer Tasks +40% Farming Yield +100% chance to receive coal when burning logs in Firemaking +20% GP From Agility +150% GP From Thieving +5% Chance to find gem veins when Mining +8% Global Skill XP +15 Flat HP Regen +5% Lifesteal +5% Magic Damage Bonus from Equipment +5% Melee Strength Bonus from Equipment +1 minimum Bird Nest's recieved from Woodcutting +5% of Maximum Hit added to Minimum Hit +5% Ranged Strength Bonus from Equipment +5% Reflect Damage +10% Rune Preservation Rune providing items provide 4x as many runes +35% Flat Slayer Area Effect Negation +10% Slayer Coins +10 Base Quantity for Summoning Tablet Creation +10% Summoning Max Hit +270 Stealth while Thieving | |
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+25% Chance to Preserve Resources in Summoning +15% Chance to preserve Summoning Charges |
Bypass All Slayer Area item requirements -30% Agility Obstacle Build Costs -20% Agility Pillar build costs -75% Prayer Point Cost for Prayers -0.8s Thieving Interval -0.8s Crafting Interval -20% Woodcutting Interval -25% Cooking Interval -10% Summoning Interval -10% Astrology Interval -75% Coal Costs for Smithing -20% Township Building Cost x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore +8 Additional Runes of the same type in Runecrafting +75% Ammo Preservation +2 to base drop quantity of Stardust and Golden Stardust from Astrology +1 Bolts produced per action in Fletching +2 Coal Ore per Ore Mined. (Item doubling does not apply) +50% Chance to gain +1 additional bar in Smithing (Cannot be doubled) +100% Chance to gain +1 additional resource in Fishing. Cannot be doubled +100% Chance to gain +1 additional resource in Fletching. Cannot be doubled +15% Chance to gain +1 additional resource in Crafting. Cannot be doubled +100% Chance to gain +1 additional resource in Herblore. Cannot be doubled +20% chance for double harvest +100% chance to receive Ash per burn in Firemaking +100% chance to receive Charcoal per burn in Firemaking +4% Global Perfect Cook chance. +100% chance to successfully Cook an item. +20% chance to avoid the stun interval and stun damage in Thieving when pickpocket attempt fails +25% Chance to Double Items in Runecrafting +1% chance to find a Lost Chest while Fishing (This is separate to the Special Fishing Chance) +5% chance to Preserve Food when eaten +5% Chance To Preserve Potion Charge +5% Chance To Preserve Prayer Points +8% Damage To Slayer Tasks +40% Farming Yield +100% chance to receive coal when burning logs in Firemaking +20% GP From Agility +150% GP From Thieving +5% Chance to find gem veins when Mining +8% Global Skill XP +15 Flat HP Regen +5% Lifesteal +5% Magic Damage Bonus from Equipment +5% Melee Strength Bonus from Equipment +1 minimum Bird Nest's recieved from Woodcutting +5% of Maximum Hit added to Minimum Hit +5% Ranged Strength Bonus from Equipment +5% Reflect Damage +10% Rune Preservation Rune providing items provide 4x as many runes +35% Flat Slayer Area Effect Negation +10% Slayer Coins +10 Base Quantity for Summoning Tablet Creation +10% Summoning Max Hit +270 Stealth while Thieving | |
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+25% Chance to Preserve Resources in Summoning +15% Chance to preserve Summoning Charges |
-10% Summoning Interval +10 Base Quantity for Summoning Tablet Creation +10% Summoning Max Hit | |
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+10% Chance to Preserve Resources in Cooking | +20% Chance to Double Items in Cooking | |
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Item (Consumable) | +10% chance to preserve resources when Runecrafting runes | |
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+10% Chance to preserve Summoning Charges | +10 Base Quantity for Summoning Tablet Creation | |
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+10% Chance to Preserve Resources in Summoning +10% Chance to preserve Summoning Charges |
+15 Base Quantity for Summoning Tablet Creation | |
Item (Summon1, Summon2) | +5% Chance to Preserve Resources in Herblore | ||
Item (Summon1, Summon2) | +10% Chance to Preserve Resources in Cooking | ||
Item (Summon1, Summon2) | +5% Chance to Preserve Resources in Smithing | ||
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Item (Weapon) | +50% Chance to preserve Compost or Weird Gloop applied to Farming Plots when harvesting | |
Pet | +10% Chance to Preserve Resources in Runecrafting | ||
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+3% Chance to preserve Summoning Charges | -0.1s Attack Interval -2% Interval for all Non-Combat Skills -0.2s Monster Respawn Timer +3% Ammo Preservation +2% Chance to Double Items Globally +3% Chance To Preserve Potion Charge +5% GP from all sources (Except Item Selling) +5% Global Accuracy +5% Global Evasion +5% Global Mastery XP +50% Mastery Pool XP Cap +2% of Maximum Hit added to Minimum Hit +3% Rune Preservation +5% Slayer Coins | |
Pet | +10% Chance to preserve Summoning Charges | ||
Pet | +10% Chance to Preserve Resources in Smithing |
Ammo Preservation
Source | Type | Ammo Preservation Boosts | Other Modifiers |
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+75% Ammo Preservation | Bypass All Slayer Area item requirements -30% Agility Obstacle Build Costs -20% Agility Pillar build costs -75% Prayer Point Cost for Prayers -0.8s Thieving Interval -0.8s Crafting Interval -20% Woodcutting Interval -25% Cooking Interval -10% Summoning Interval -10% Astrology Interval -75% Coal Costs for Smithing -20% Township Building Cost x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore +8 Additional Runes of the same type in Runecrafting +2 to base drop quantity of Stardust and Golden Stardust from Astrology +1 Bolts produced per action in Fletching +2 Coal Ore per Ore Mined. (Item doubling does not apply) +50% Chance to gain +1 additional bar in Smithing (Cannot be doubled) +100% Chance to gain +1 additional resource in Fishing. Cannot be doubled +100% Chance to gain +1 additional resource in Fletching. Cannot be doubled +15% Chance to gain +1 additional resource in Crafting. Cannot be doubled +100% Chance to gain +1 additional resource in Herblore. Cannot be doubled +20% chance for double harvest +100% chance to receive Ash per burn in Firemaking +100% chance to receive Charcoal per burn in Firemaking +4% Global Perfect Cook chance. +100% chance to successfully Cook an item. +20% chance to avoid the stun interval and stun damage in Thieving when pickpocket attempt fails +25% Chance to Double Items in Runecrafting +1% chance to find a Lost Chest while Fishing (This is separate to the Special Fishing Chance) +5% chance to Preserve Food when eaten +5% Chance To Preserve Potion Charge +5% Chance To Preserve Prayer Points +8% Damage To Slayer Tasks +40% Farming Yield +100% chance to receive coal when burning logs in Firemaking +20% GP From Agility +150% GP From Thieving +5% Chance to find gem veins when Mining +8% Global Skill XP +15 Flat HP Regen +5% Lifesteal +5% Magic Damage Bonus from Equipment +5% Melee Strength Bonus from Equipment +1 minimum Bird Nest's recieved from Woodcutting +5% of Maximum Hit added to Minimum Hit +5% Ranged Strength Bonus from Equipment +5% Reflect Damage +10% Rune Preservation Rune providing items provide 4x as many runes +25% Chance to Preserve Resources in Summoning +35% Flat Slayer Area Effect Negation +10% Slayer Coins +15% Chance to preserve Summoning Charges +10 Base Quantity for Summoning Tablet Creation +10% Summoning Max Hit +270 Stealth while Thieving | |
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+75% Ammo Preservation | Bypass All Slayer Area item requirements -30% Agility Obstacle Build Costs -20% Agility Pillar build costs -75% Prayer Point Cost for Prayers -0.8s Thieving Interval -0.8s Crafting Interval -20% Woodcutting Interval -25% Cooking Interval -10% Summoning Interval -10% Astrology Interval -75% Coal Costs for Smithing -20% Township Building Cost x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore +8 Additional Runes of the same type in Runecrafting +2 to base drop quantity of Stardust and Golden Stardust from Astrology +1 Bolts produced per action in Fletching +2 Coal Ore per Ore Mined. (Item doubling does not apply) +50% Chance to gain +1 additional bar in Smithing (Cannot be doubled) +100% Chance to gain +1 additional resource in Fishing. Cannot be doubled +100% Chance to gain +1 additional resource in Fletching. Cannot be doubled +15% Chance to gain +1 additional resource in Crafting. Cannot be doubled +100% Chance to gain +1 additional resource in Herblore. Cannot be doubled +20% chance for double harvest +100% chance to receive Ash per burn in Firemaking +100% chance to receive Charcoal per burn in Firemaking +4% Global Perfect Cook chance. +100% chance to successfully Cook an item. +20% chance to avoid the stun interval and stun damage in Thieving when pickpocket attempt fails +25% Chance to Double Items in Runecrafting +1% chance to find a Lost Chest while Fishing (This is separate to the Special Fishing Chance) +5% chance to Preserve Food when eaten +5% Chance To Preserve Potion Charge +5% Chance To Preserve Prayer Points +8% Damage To Slayer Tasks +40% Farming Yield +100% chance to receive coal when burning logs in Firemaking +20% GP From Agility +150% GP From Thieving +5% Chance to find gem veins when Mining +8% Global Skill XP +15 Flat HP Regen +5% Lifesteal +5% Magic Damage Bonus from Equipment +5% Melee Strength Bonus from Equipment +1 minimum Bird Nest's recieved from Woodcutting +5% of Maximum Hit added to Minimum Hit +5% Ranged Strength Bonus from Equipment +5% Reflect Damage +10% Rune Preservation Rune providing items provide 4x as many runes +25% Chance to Preserve Resources in Summoning +35% Flat Slayer Area Effect Negation +10% Slayer Coins +15% Chance to preserve Summoning Charges +10 Base Quantity for Summoning Tablet Creation +10% Summoning Max Hit +270 Stealth while Thieving | |
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+75% Ammo Preservation | +5% Ranged Strength Bonus from Equipment | |
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Item (Cape) | +50% Ammo Preservation | Bypass Slayer Area item requirements -20% Agility Obstacle Build Costs -50% Prayer Point Cost for Prayers -0.5s Thieving Interval -0.5s Crafting Interval -15% Woodcutting Interval -15% Cooking Interval -50% Coal Costs for Smithing -15% Township Building Cost x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore +5 Additional Runes of the same type in Runecrafting +1 to base drop quantity of Stardust and Golden Stardust from Astrology +1 Coal Ore per Ore Mined. (Item doubling does not apply) +100% chance to receive Ash per burn in Firemaking +2% Global Perfect Cook chance. +100% chance to successfully Cook an item. +15% Chance to Double Items in Runecrafting +5% Damage To Slayer Tasks +25% Farming Yield +100% chance to receive coal when burning logs in Firemaking +10% GP From Agility +100% GP From Thieving +5% Global Skill XP +10 Flat HP Regen +25% Mastery Pool XP Cap Rune providing items provide 2x as many runes +20% Chance to Preserve Resources in Summoning +25% Flat Slayer Area Effect Negation +10% Chance to preserve Summoning Charges +10 Base Quantity for Summoning Tablet Creation +150 Stealth while Thieving |
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Item (Cape) | +50% Ammo Preservation | Bypass Slayer Area item requirements -20% Agility Obstacle Build Costs -50% Prayer Point Cost for Prayers -0.5s Thieving Interval -0.5s Crafting Interval -15% Woodcutting Interval -15% Cooking Interval -50% Coal Costs for Smithing x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore +5 Additional Runes of the same type in Runecrafting +1 to base drop quantity of Stardust and Golden Stardust from Astrology +1 Coal Ore per Ore Mined. (Item doubling does not apply) +100% chance to receive Ash per burn in Firemaking +2% Global Perfect Cook chance. +100% chance to successfully Cook an item. +15% Chance to Double Items in Runecrafting +5% Damage To Slayer Tasks +25% Farming Yield +100% chance to receive coal when burning logs in Firemaking +10% GP From Agility +100% GP From Thieving +5% Global Skill XP +10 Flat HP Regen Rune providing items provide 2x as many runes +20% Chance to Preserve Resources in Summoning +25% Flat Slayer Area Effect Negation +10% Chance to preserve Summoning Charges +10 Base Quantity for Summoning Tablet Creation +150 Stealth while Thieving |
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Item (Cape) | +50% Ammo Preservation | |
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+30% Ammo Preservation | Enemy Damage Reduction is decreased by flat -10% | |
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Item (Cape) | +20% Ammo Preservation | |
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Item (Quiver) | +15% Ammo Preservation | |
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Item (Quiver) | +15% Ammo Preservation | |
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Item (Quiver) | +15% Ammo Preservation | |
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Item (Quiver) | +15% Ammo Preservation | |
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+15% Ammo Preservation | ||
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+15% Ammo Preservation | ||
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Item (Quiver) | +15% Ammo Preservation | |
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Item (Quiver) | +15% Ammo Preservation | |
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+15% Ammo Preservation | ||
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+15% Ammo Preservation | ||
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+15% Ammo Preservation | ||
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+15% Ammo Preservation | ||
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Item (Quiver) | +15% Ammo Preservation | |
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Item (Quiver) | +15% Ammo Preservation | |
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Item (Quiver) | +15% Ammo Preservation | |
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Item (Quiver) | +15% Ammo Preservation | |
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+15% Ammo Preservation | ||
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Item (Quiver) | +15% Ammo Preservation | |
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Item (Quiver) | +15% Ammo Preservation | |
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Item (Quiver) | +15% Ammo Preservation | |
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Item (Quiver) | +15% Ammo Preservation | |
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Item (Quiver) | +15% Ammo Preservation | |
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Item (Quiver) | +15% Ammo Preservation | |
Agility Obstacle 9 | +10% Ammo Preservation | +10% Chance To Preserve Prayer Points -1 Prayer Point Cost for Prayers +10% Rune Preservation | |
Agility Obstacle 4 | +5% Ammo Preservation | -40 Maximum Hitpoints +5% Melee Max Hit +5% Rune Preservation | |
Agility Obstacle 6 | +5% Ammo Preservation | +5% Chance to Preserve Resources in Skills +5% Rune Preservation | |
Agility Obstacle 10 | +5% Ammo Preservation | +10% Chance To Preserve Prayer Points +10% Chance to Preserve Resources in Skills +10% Rune Preservation | |
Constellation | +5% Ammo Preservation | +5% Chance to gain +1 additional resource in Fletching. Cannot be doubled +8% Chance to Double Items in Fletching +8% Global Accuracy +5 Hidden Ranged Level +8% Fletching Mastery XP +5% Ranged Strength Bonus from Equipment +8% Ranged Skill XP +8% Fletching Skill XP | |
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Item (Amulet, Passive) | +5% Ammo Preservation | +6 Hidden Ranged Level |
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Item (Boots, Passive) | +5% Ammo Preservation | |
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Item (Helmet, Passive) | +5% Ammo Preservation | |
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Pet | +5% Ammo Preservation | |
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+3% Ammo Preservation | -0.1s Attack Interval -2% Interval for all Non-Combat Skills -0.2s Monster Respawn Timer +2% Chance to Double Items Globally +3% Chance To Preserve Potion Charge +5% GP from all sources (Except Item Selling) +5% Global Accuracy +5% Global Evasion +5% Global Mastery XP +50% Mastery Pool XP Cap +2% of Maximum Hit added to Minimum Hit +3% Rune Preservation +5% Slayer Coins +3% Chance to preserve Summoning Charges | |
Pet | +2% Ammo Preservation |
Rune Preservation
Source | Type | Rune Preservation Boosts | Other Modifiers |
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Agility Obstacle 4 | +5% Rune Preservation | -40 Maximum Hitpoints +5% Ammo Preservation +5% Melee Max Hit | |
Agility Obstacle 6 | +5% Rune Preservation | +5% Ammo Preservation +5% Chance to Preserve Resources in Skills | |
Agility Obstacle 9 | +10% Rune Preservation | +10% Ammo Preservation +10% Chance To Preserve Prayer Points -1 Prayer Point Cost for Prayers | |
Agility Obstacle 10 | +10% Rune Preservation | +5% Ammo Preservation +10% Chance To Preserve Prayer Points +10% Chance to Preserve Resources in Skills | |
Constellation | +5% Rune Preservation for Alt. Magic Spells | +5% chance to receive random elemental runes per Runecraft +8% Chance to Double Items in Runecrafting +8% Global Accuracy +5 Hidden Magic Level +5% Magic Damage Bonus from Equipment +8% Runecrafting Mastery XP +8% Magic Skill XP +8% Runecrafting Skill XP | |
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Item (Amulet) | +10% Rune Preservation for Alt. Magic Spells | -0.2s Magic Interval |
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Item (Cape) | +20% Rune Preservation | |
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+10% Rune Preservation | Bypass All Slayer Area item requirements -30% Agility Obstacle Build Costs -20% Agility Pillar build costs -75% Prayer Point Cost for Prayers -0.8s Thieving Interval -0.8s Crafting Interval -20% Woodcutting Interval -25% Cooking Interval -10% Summoning Interval -10% Astrology Interval -75% Coal Costs for Smithing -20% Township Building Cost x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore +8 Additional Runes of the same type in Runecrafting +75% Ammo Preservation +2 to base drop quantity of Stardust and Golden Stardust from Astrology +1 Bolts produced per action in Fletching +2 Coal Ore per Ore Mined. (Item doubling does not apply) +50% Chance to gain +1 additional bar in Smithing (Cannot be doubled) +100% Chance to gain +1 additional resource in Fishing. Cannot be doubled +100% Chance to gain +1 additional resource in Fletching. Cannot be doubled +15% Chance to gain +1 additional resource in Crafting. Cannot be doubled +100% Chance to gain +1 additional resource in Herblore. Cannot be doubled +20% chance for double harvest +100% chance to receive Ash per burn in Firemaking +100% chance to receive Charcoal per burn in Firemaking +4% Global Perfect Cook chance. +100% chance to successfully Cook an item. +20% chance to avoid the stun interval and stun damage in Thieving when pickpocket attempt fails +25% Chance to Double Items in Runecrafting +1% chance to find a Lost Chest while Fishing (This is separate to the Special Fishing Chance) +5% chance to Preserve Food when eaten +5% Chance To Preserve Potion Charge +5% Chance To Preserve Prayer Points +8% Damage To Slayer Tasks +40% Farming Yield +100% chance to receive coal when burning logs in Firemaking +20% GP From Agility +150% GP From Thieving +5% Chance to find gem veins when Mining +8% Global Skill XP +15 Flat HP Regen +5% Lifesteal +5% Magic Damage Bonus from Equipment +5% Melee Strength Bonus from Equipment +1 minimum Bird Nest's recieved from Woodcutting +5% of Maximum Hit added to Minimum Hit +5% Ranged Strength Bonus from Equipment +5% Reflect Damage Rune providing items provide 4x as many runes +25% Chance to Preserve Resources in Summoning +35% Flat Slayer Area Effect Negation +10% Slayer Coins +15% Chance to preserve Summoning Charges +10 Base Quantity for Summoning Tablet Creation +10% Summoning Max Hit +270 Stealth while Thieving | |
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+10% Rune Preservation | Bypass All Slayer Area item requirements -30% Agility Obstacle Build Costs -20% Agility Pillar build costs -75% Prayer Point Cost for Prayers -0.8s Thieving Interval -0.8s Crafting Interval -20% Woodcutting Interval -25% Cooking Interval -10% Summoning Interval -10% Astrology Interval -75% Coal Costs for Smithing -20% Township Building Cost x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore +8 Additional Runes of the same type in Runecrafting +75% Ammo Preservation +2 to base drop quantity of Stardust and Golden Stardust from Astrology +1 Bolts produced per action in Fletching +2 Coal Ore per Ore Mined. (Item doubling does not apply) +50% Chance to gain +1 additional bar in Smithing (Cannot be doubled) +100% Chance to gain +1 additional resource in Fishing. Cannot be doubled +100% Chance to gain +1 additional resource in Fletching. Cannot be doubled +15% Chance to gain +1 additional resource in Crafting. Cannot be doubled +100% Chance to gain +1 additional resource in Herblore. Cannot be doubled +20% chance for double harvest +100% chance to receive Ash per burn in Firemaking +100% chance to receive Charcoal per burn in Firemaking +4% Global Perfect Cook chance. +100% chance to successfully Cook an item. +20% chance to avoid the stun interval and stun damage in Thieving when pickpocket attempt fails +25% Chance to Double Items in Runecrafting +1% chance to find a Lost Chest while Fishing (This is separate to the Special Fishing Chance) +5% chance to Preserve Food when eaten +5% Chance To Preserve Potion Charge +5% Chance To Preserve Prayer Points +8% Damage To Slayer Tasks +40% Farming Yield +100% chance to receive coal when burning logs in Firemaking +20% GP From Agility +150% GP From Thieving +5% Chance to find gem veins when Mining +8% Global Skill XP +15 Flat HP Regen +5% Lifesteal +5% Magic Damage Bonus from Equipment +5% Melee Strength Bonus from Equipment +1 minimum Bird Nest's recieved from Woodcutting +5% of Maximum Hit added to Minimum Hit +5% Ranged Strength Bonus from Equipment +5% Reflect Damage Rune providing items provide 4x as many runes +25% Chance to Preserve Resources in Summoning +35% Flat Slayer Area Effect Negation +10% Slayer Coins +15% Chance to preserve Summoning Charges +10 Base Quantity for Summoning Tablet Creation +10% Summoning Max Hit +270 Stealth while Thieving | |
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+10% Rune Preservation | +8 Additional Runes of the same type in Runecrafting +25% Chance to Double Items in Runecrafting | |
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Item (Consumable) | +10% Rune Preservation | |
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+3% Rune Preservation | -0.1s Attack Interval -2% Interval for all Non-Combat Skills -0.2s Monster Respawn Timer +3% Ammo Preservation +2% Chance to Double Items Globally +3% Chance To Preserve Potion Charge +5% GP from all sources (Except Item Selling) +5% Global Accuracy +5% Global Evasion +5% Global Mastery XP +50% Mastery Pool XP Cap +2% of Maximum Hit added to Minimum Hit +5% Slayer Coins +3% Chance to preserve Summoning Charges | |
Pet | +2% Rune Preservation | ||
Pet | +5% Rune Preservation |
Extra Items
Global
Source | Type | Global Doubling Boosts | Other Modifiers |
---|---|---|---|
Agility Obstacle 8 | +5% Chance To Double Loot in Combat | +5% Damage To Dungeon Monsters | |
Agility Obstacle 9 | +5% Chance to Double Items Globally | +20 Maximum Hitpoints +5% Food Healing Value +10% Chance to Preserve Resources in Skills +10 Mining Node HP | |
+10% Chance to Double Items Globally | -10% Global Skill XP | ||
+5% Chance to Double Items Globally | -30% GP From Agility +10% Agility Interval | ||
+8% Chance to Double Items Globally | -3% Interval for all Non-Combat Skills +40% GP from all sources (Except Item Selling) +8% Global Mastery XP | ||
Agility Pillar | +3% Chance to Double Items Globally | +10% Farming Yield +2% Global Mastery XP +3% Chance to Preserve Resources in Skills | |
+8% Chance To Double Loot in Combat | -5% Attack Interval Enemy Damage Reduction is decreased by flat -5% +8% Auto Eat Efficiency +8% Damage To Slayer Tasks +5% Flat Slayer Area Effect Negation | ||
+8% Chance to Double Items Globally | +50 Bank Space +8% chance to receive a Quality Superior Gem while Mining Gem Veins or Meteorite Ore +4% chance to locate Stardust in Astrology +5% GP from all sources (Except Item Selling) +5% Global Mastery XP | ||
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+5% Chance To Double Loot in Combat | ||
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Item (Helmet, Passive) | +10% Chance To Double Loot in Combat | +10% Chance to Double Items in Thieving |
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+4% Chance To Double Loot in Combat | +4% Chance to Double Items in Thieving +6% Damage To Slayer Tasks +45% Slayer Skill XP +25% Flat Slayer Area Effect Negation +6% Slayer Coins | |
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Item (Helmet, Passive) | +3% Chance To Double Loot in Combat | +3% Chance to Double Items in Thieving +5% Damage To Slayer Tasks +40% Slayer Skill XP +20% Flat Slayer Area Effect Negation +5% Slayer Coins |
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+5% Chance To Double Loot in Combat | +5% Chance to Double Items in Thieving +8% Damage To Slayer Tasks +50% Slayer Skill XP +30% Flat Slayer Area Effect Negation +8% Slayer Coins | |
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+4% Chance To Double Loot in Combat | +4% Chance to Double Items in Thieving +6% Damage To Slayer Tasks +45% Slayer Skill XP +25% Flat Slayer Area Effect Negation +6% Slayer Coins | |
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Item (Helmet, Passive) | +3% Chance To Double Loot in Combat | +3% Chance to Double Items in Thieving +5% Damage To Slayer Tasks +40% Slayer Skill XP +20% Flat Slayer Area Effect Negation +5% Slayer Coins |
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+5% Chance To Double Loot in Combat | +5% Chance to Double Items in Thieving +8% Damage To Slayer Tasks +50% Slayer Skill XP +30% Flat Slayer Area Effect Negation +8% Slayer Coins | |
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+4% Chance To Double Loot in Combat | +4% Chance to Double Items in Thieving +6% Damage To Slayer Tasks +45% Slayer Skill XP +25% Flat Slayer Area Effect Negation +6% Slayer Coins | |
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Item (Helmet, Passive) | +3% Chance To Double Loot in Combat | +3% Chance to Double Items in Thieving +5% Damage To Slayer Tasks +40% Slayer Skill XP +20% Flat Slayer Area Effect Negation +5% Slayer Coins |
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+5% Chance To Double Loot in Combat | +5% Chance to Double Items in Thieving +8% Damage To Slayer Tasks +50% Slayer Skill XP +30% Flat Slayer Area Effect Negation +8% Slayer Coins | |
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+4% Chance To Double Loot in Combat | +4% Chance to Double Items in Thieving +6% Damage To Slayer Tasks +45% Slayer Skill XP +25% Flat Slayer Area Effect Negation +6% Slayer Coins | |
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Item (Platebody, Passive) | +3% Chance To Double Loot in Combat | +3% Chance to Double Items in Thieving +5% Damage To Slayer Tasks +40% Slayer Skill XP +20% Flat Slayer Area Effect Negation +5% Slayer Coins |
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+5% Chance To Double Loot in Combat | +5% Chance to Double Items in Thieving +8% Damage To Slayer Tasks +50% Slayer Skill XP +30% Flat Slayer Area Effect Negation +8% Slayer Coins | |
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+4% Chance To Double Loot in Combat | +4% Chance to Double Items in Thieving +6% Damage To Slayer Tasks +45% Slayer Skill XP +25% Flat Slayer Area Effect Negation +6% Slayer Coins | |
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Item (Platebody, Passive) | +3% Chance To Double Loot in Combat | +3% Chance to Double Items in Thieving +5% Damage To Slayer Tasks +40% Slayer Skill XP +20% Flat Slayer Area Effect Negation +5% Slayer Coins |
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+5% Chance To Double Loot in Combat | +5% Chance to Double Items in Thieving +8% Damage To Slayer Tasks +50% Slayer Skill XP +30% Flat Slayer Area Effect Negation +8% Slayer Coins | |
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+4% Chance To Double Loot in Combat | +4% Chance to Double Items in Thieving +6% Damage To Slayer Tasks +45% Slayer Skill XP +25% Flat Slayer Area Effect Negation +6% Slayer Coins | |
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Item (Platebody, Passive) | +3% Chance To Double Loot in Combat | +3% Chance to Double Items in Thieving +5% Damage To Slayer Tasks +40% Slayer Skill XP +20% Flat Slayer Area Effect Negation +5% Slayer Coins |
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+5% Chance To Double Loot in Combat | +5% Chance to Double Items in Thieving +8% Damage To Slayer Tasks +50% Slayer Skill XP +30% Flat Slayer Area Effect Negation +8% Slayer Coins | |
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Item (Ring, Passive) | +10% Chance to Double Items Globally | -5% Chance to Double Items in Thieving -5% Chance To Double Loot in Combat +100% GP From Agility +100% GP from Firemaking. +100% GP From Monsters +100% GP From Thieving |
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Item (Ring, Passive) | +7% Chance to Double Items Globally | -3% Chance to Preserve Resources in Skills |
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Item (Weapon) | +100% Chance To Double Loot in Combat | |
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Pet | +1% Chance to Double Items Globally | |
Pet | +1% Chance to Double Items Globally | ||
Pet | +1% Chance To Double Loot in Combat | ||
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+2% Chance to Double Items Globally | -0.1s Attack Interval -2% Interval for all Non-Combat Skills -0.2s Monster Respawn Timer +3% Ammo Preservation +3% Chance To Preserve Potion Charge +5% GP from all sources (Except Item Selling) +5% Global Accuracy +5% Global Evasion +5% Global Mastery XP +50% Mastery Pool XP Cap +2% of Maximum Hit added to Minimum Hit +3% Rune Preservation +5% Slayer Coins +3% Chance to preserve Summoning Charges | |
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+2% Chance to Double Items Globally | ||
Pet | +1% Chance To Double Loot in Combat |
Specific Skills
Source | Type | Global Doubling Boosts | Other Modifiers |
---|---|---|---|
Agility Obstacle 5 | +5% Chance to Double Items in Fishing +5% Chance to Double Items in Woodcutting +5% Chance to Double Items in Mining +5% Chance to Double Items in Thieving |
-10% Chance to Preserve Resources in Skills | |
+30% Chance to gain +1 additional resource in Smithing. Cannot be doubled +30% Chance to gain +1 additional resource in Fletching. Cannot be doubled +30% Chance to gain +1 additional resource in Crafting. Cannot be doubled |
-20% Chance to Preserve Resources in Skills -0.2s Smithing Interval -0.2s Fletching Interval -0.2s Crafting Interval +3% chance to receive a Quality Superior Gem while Mining Gem Veins or Meteorite Ore | ||
Constellation | +8% Chance to Double Items in Fishing +8% Chance to Double Items in Firemaking |
-5% Fishing Interval -5% Firemaking Interval +5% chance to receive a Diamond per action in Firemaking (Cannot be doubled) +5% chance to receive Special Items from Fishing +8% Fishing Mastery XP +8% Firemaking Mastery XP +8% Fishing Skill XP +8% Firemaking Skill XP | |
Constellation | +8% Chance to Double Items in Runecrafting | +5% Rune Preservation for Alt. Magic Spells +5% chance to receive random elemental runes per Runecraft +8% Global Accuracy +5 Hidden Magic Level +5% Magic Damage Bonus from Equipment +8% Runecrafting Mastery XP +8% Magic Skill XP +8% Runecrafting Skill XP | |
Constellation | +8% Chance to Double Items in Woodcutting +8% Chance to Double Items in Farming |
+5% Bird Nest drop rate +5% chance to receive Stardust when cutting Magic Logs in Woodcutting (Quantity equal to Logs received) +5% Farming Yield +8% Woodcutting Mastery XP +8% Farming Mastery XP +8% Woodcutting Skill XP +8% Farming Skill XP | |
Constellation | +5% Chance to gain +1 additional resource in Crafting. Cannot be doubled +8% Chance to Double Items in Crafting |
-5% Crafting Interval +5% Chance To Preserve Prayer Points +8% Crafting Mastery XP +8% Prayer Skill XP +8% Crafting Skill XP | |
Constellation | +8% Chance to Double Items in Smithing | -5% Smithing Interval +8% Global Accuracy +5 Hidden Attack Level +8% Smithing Mastery XP +5% of Maximum Hit added to Minimum Hit +8% Attack Skill XP +8% Smithing Skill XP | |
Constellation | +8% Chance to Double Items in Thieving | -5% Thieving Interval -5% Agility Interval +5% GP From Agility +8% Thieving Mastery XP +8% Agility Mastery XP +8% Thieving Skill XP +8% Agility Skill XP +50 Stealth while Thieving | |
Constellation | +8% Chance to Double Items in Herblore +8% Chance to Double Items in Summoning |
-5% Herblore Interval -5% Summoning Interval +5% Chance To Preserve Potion Charge +8% Herblore Mastery XP +8% Summoning Mastery XP +8% Herblore Skill XP +8% Summoning Skill XP +5% Chance to preserve Summoning Charges | |
Constellation | +5% Chance to gain +1 additional resource in Fletching. Cannot be doubled +8% Chance to Double Items in Fletching |
+5% Ammo Preservation +8% Global Accuracy +5 Hidden Ranged Level +8% Fletching Mastery XP +5% Ranged Strength Bonus from Equipment +8% Ranged Skill XP +8% Fletching Skill XP | |
Constellation | +8% Chance to Double Items in Mining | +5% chance to do zero damage to Ores and Rune Essence +8% Global Accuracy +5 Hidden Strength Level +8% Mining Mastery XP +5% Melee Strength Bonus from Equipment +5% Chance to receive gems from Mining (Does not work for Rune Essence) +8% Strength Skill XP +8% Mining Skill XP | |
Constellation | +8% Chance to Double Items in Cooking | -5% Cooking Interval +5% chance to Preserve Food when eaten +5% Food Healing Value +8% Global Accuracy +5% Lifesteal +8% Cooking Mastery XP +8% Hitpoints Skill XP +8% Cooking Skill XP | |
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+10% Chance to Double Items in Herblore | ||
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+15% Chance to Double Items in Herblore | ||
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+20% Chance to Double Items in Herblore | ||
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+25% Chance to Double Items in Herblore | ||
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+5% Chance to Double Items in Smithing | ||
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+10% Chance to Double Items in Smithing | ||
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+15% Chance to Double Items in Smithing | ||
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+20% Chance to Double Items in Smithing | ||
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Item | +5% Chance to Double Items in Crafting | |
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Item | +10% Chance to Double Items in Crafting | |
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Item | +15% Chance to Double Items in Crafting | |
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Item | +25% Chance to Double Items in Crafting | |
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+10% Chance to Double Items in Firemaking | ||
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+15% Chance to Double Items in Firemaking | ||
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+20% Chance to Double Items in Firemaking | ||
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+25% Chance to Double Items in Firemaking | ||
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Item | +3% Chance to Double Items in Fishing | |
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Item | +5% Chance to Double Items in Fishing | |
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Item | +8% Chance to Double Items in Fishing | |
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Item | +12% Chance to Double Items in Fishing | |
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Item | +10% Chance to Double Items in Cooking | |
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Item | +20% Chance to Double Items in Cooking | |
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Item | +30% Chance to Double Items in Cooking | |
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Item | +50% Chance to Double Items in Cooking | |
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Item | +10% chance for double harvest | |
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Item | +15% chance for double harvest | |
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Item | +20% chance for double harvest | |
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Item | +30% chance for double harvest | |
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Item | +5% Chance to Double Items in Fletching | |
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Item | +10% Chance to Double Items in Fletching | |
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Item | +15% Chance to Double Items in Fletching | |
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Item | +25% Chance to Double Items in Fletching | |
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Item (Cape) | x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore +1 Coal Ore per Ore Mined. (Item doubling does not apply) +15% Chance to Double Items in Runecrafting |
Bypass Slayer Area item requirements -20% Agility Obstacle Build Costs -50% Prayer Point Cost for Prayers -0.5s Thieving Interval -0.5s Crafting Interval -15% Woodcutting Interval -15% Cooking Interval -50% Coal Costs for Smithing -15% Township Building Cost +5 Additional Runes of the same type in Runecrafting +50% Ammo Preservation +1 to base drop quantity of Stardust and Golden Stardust from Astrology +100% chance to receive Ash per burn in Firemaking +2% Global Perfect Cook chance. +100% chance to successfully Cook an item. +5% Damage To Slayer Tasks +25% Farming Yield +100% chance to receive coal when burning logs in Firemaking +10% GP From Agility +100% GP From Thieving +5% Global Skill XP +10 Flat HP Regen +25% Mastery Pool XP Cap Rune providing items provide 2x as many runes +20% Chance to Preserve Resources in Summoning +25% Flat Slayer Area Effect Negation +10% Chance to preserve Summoning Charges +10 Base Quantity for Summoning Tablet Creation +150 Stealth while Thieving |
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Item (Cape) | x2 Items received from Fishing | |
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Item (Cape) | x2 Items received from Fletching | |
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Item (Cape) | x2 Items received from Herblore | |
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Item (Cape) | x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore +1 Coal Ore per Ore Mined. (Item doubling does not apply) +15% Chance to Double Items in Runecrafting |
Bypass Slayer Area item requirements -20% Agility Obstacle Build Costs -50% Prayer Point Cost for Prayers -0.5s Thieving Interval -0.5s Crafting Interval -15% Woodcutting Interval -15% Cooking Interval -50% Coal Costs for Smithing +5 Additional Runes of the same type in Runecrafting +50% Ammo Preservation +1 to base drop quantity of Stardust and Golden Stardust from Astrology +100% chance to receive Ash per burn in Firemaking +2% Global Perfect Cook chance. +100% chance to successfully Cook an item. +5% Damage To Slayer Tasks +25% Farming Yield +100% chance to receive coal when burning logs in Firemaking +10% GP From Agility +100% GP From Thieving +5% Global Skill XP +10 Flat HP Regen Rune providing items provide 2x as many runes +20% Chance to Preserve Resources in Summoning +25% Flat Slayer Area Effect Negation +10% Chance to preserve Summoning Charges +10 Base Quantity for Summoning Tablet Creation +150 Stealth while Thieving |
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Item (Cape) | +1 Coal Ore per Ore Mined. (Item doubling does not apply) | |
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Item (Cape) | +15% Chance to Double Items in Runecrafting | +5 Additional Runes of the same type in Runecrafting |
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x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore +2 Coal Ore per Ore Mined. (Item doubling does not apply) +100% Chance to gain +1 additional resource in Fishing. Cannot be doubled +100% Chance to gain +1 additional resource in Fletching. Cannot be doubled +15% Chance to gain +1 additional resource in Crafting. Cannot be doubled +100% Chance to gain +1 additional resource in Herblore. Cannot be doubled +20% chance for double harvest +25% Chance to Double Items in Runecrafting |
Bypass All Slayer Area item requirements -30% Agility Obstacle Build Costs -20% Agility Pillar build costs -75% Prayer Point Cost for Prayers -0.8s Thieving Interval -0.8s Crafting Interval -20% Woodcutting Interval -25% Cooking Interval -10% Summoning Interval -10% Astrology Interval -75% Coal Costs for Smithing -20% Township Building Cost +8 Additional Runes of the same type in Runecrafting +75% Ammo Preservation +2 to base drop quantity of Stardust and Golden Stardust from Astrology +1 Bolts produced per action in Fletching +50% Chance to gain +1 additional bar in Smithing (Cannot be doubled) +100% chance to receive Ash per burn in Firemaking +100% chance to receive Charcoal per burn in Firemaking +4% Global Perfect Cook chance. +100% chance to successfully Cook an item. +20% chance to avoid the stun interval and stun damage in Thieving when pickpocket attempt fails +1% chance to find a Lost Chest while Fishing (This is separate to the Special Fishing Chance) +5% chance to Preserve Food when eaten +5% Chance To Preserve Potion Charge +5% Chance To Preserve Prayer Points +8% Damage To Slayer Tasks +40% Farming Yield +100% chance to receive coal when burning logs in Firemaking +20% GP From Agility +150% GP From Thieving +5% Chance to find gem veins when Mining +8% Global Skill XP +15 Flat HP Regen +5% Lifesteal +5% Magic Damage Bonus from Equipment +5% Melee Strength Bonus from Equipment +1 minimum Bird Nest's recieved from Woodcutting +5% of Maximum Hit added to Minimum Hit +5% Ranged Strength Bonus from Equipment +5% Reflect Damage +10% Rune Preservation Rune providing items provide 4x as many runes +25% Chance to Preserve Resources in Summoning +35% Flat Slayer Area Effect Negation +10% Slayer Coins +15% Chance to preserve Summoning Charges +10 Base Quantity for Summoning Tablet Creation +10% Summoning Max Hit +270 Stealth while Thieving | |
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+15% Chance to gain +1 additional resource in Crafting. Cannot be doubled | -0.8s Crafting Interval | |
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+20% chance for double harvest | +40% Farming Yield | |
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x2 Items received from Fishing +100% Chance to gain +1 additional resource in Fishing. Cannot be doubled |
+1% chance to find a Lost Chest while Fishing (This is separate to the Special Fishing Chance) | |
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x2 Items received from Fletching +100% Chance to gain +1 additional resource in Fletching. Cannot be doubled |
+1 Bolts produced per action in Fletching | |
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x2 Items received from Herblore +100% Chance to gain +1 additional resource in Herblore. Cannot be doubled |
+5% Chance To Preserve Potion Charge | |
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x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore +2 Coal Ore per Ore Mined. (Item doubling does not apply) +100% Chance to gain +1 additional resource in Fishing. Cannot be doubled +100% Chance to gain +1 additional resource in Fletching. Cannot be doubled +15% Chance to gain +1 additional resource in Crafting. Cannot be doubled +100% Chance to gain +1 additional resource in Herblore. Cannot be doubled +20% chance for double harvest +25% Chance to Double Items in Runecrafting |
Bypass All Slayer Area item requirements -30% Agility Obstacle Build Costs -20% Agility Pillar build costs -75% Prayer Point Cost for Prayers -0.8s Thieving Interval -0.8s Crafting Interval -20% Woodcutting Interval -25% Cooking Interval -10% Summoning Interval -10% Astrology Interval -75% Coal Costs for Smithing -20% Township Building Cost +8 Additional Runes of the same type in Runecrafting +75% Ammo Preservation +2 to base drop quantity of Stardust and Golden Stardust from Astrology +1 Bolts produced per action in Fletching +50% Chance to gain +1 additional bar in Smithing (Cannot be doubled) +100% chance to receive Ash per burn in Firemaking +100% chance to receive Charcoal per burn in Firemaking +4% Global Perfect Cook chance. +100% chance to successfully Cook an item. +20% chance to avoid the stun interval and stun damage in Thieving when pickpocket attempt fails +1% chance to find a Lost Chest while Fishing (This is separate to the Special Fishing Chance) +5% chance to Preserve Food when eaten +5% Chance To Preserve Potion Charge +5% Chance To Preserve Prayer Points +8% Damage To Slayer Tasks +40% Farming Yield +100% chance to receive coal when burning logs in Firemaking +20% GP From Agility +150% GP From Thieving +5% Chance to find gem veins when Mining +8% Global Skill XP +15 Flat HP Regen +5% Lifesteal +5% Magic Damage Bonus from Equipment +5% Melee Strength Bonus from Equipment +1 minimum Bird Nest's recieved from Woodcutting +5% of Maximum Hit added to Minimum Hit +5% Ranged Strength Bonus from Equipment +5% Reflect Damage +10% Rune Preservation Rune providing items provide 4x as many runes +25% Chance to Preserve Resources in Summoning +35% Flat Slayer Area Effect Negation +10% Slayer Coins +15% Chance to preserve Summoning Charges +10 Base Quantity for Summoning Tablet Creation +10% Summoning Max Hit +270 Stealth while Thieving | |
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+2 Coal Ore per Ore Mined. (Item doubling does not apply) | +5% Chance to find gem veins when Mining | |
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+25% Chance to Double Items in Runecrafting | +8 Additional Runes of the same type in Runecrafting +10% Rune Preservation | |
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+10% Chance to Double Items in Crafting | -0.2s Crafting Interval | |
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+20% Chance to Double Items in Cooking | +10% Chance to Preserve Resources in Cooking | |
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Item (Consumable) | +10% Chance to Double Items in Fishing | |
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+15% Chance to gain +1 additional resource in Fishing. Cannot be doubled | ||
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+100% Chance to gain +1 additional resource in Fletching. Cannot be doubled | -0.1s Fletching Interval +3% Fletching Mastery XP +10% Fletching Skill XP | |
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Item (Helmet) | +2% Chance to Double Items in Firemaking | -2% Firemaking Interval +3% Firemaking Mastery XP |
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Item (Helmet, Passive) | +10% Chance to Double Items in Thieving | +10% Chance To Double Loot in Combat |
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+4% Chance to Double Items in Thieving | +4% Chance To Double Loot in Combat +6% Damage To Slayer Tasks +45% Slayer Skill XP +25% Flat Slayer Area Effect Negation +6% Slayer Coins | |
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Item (Helmet, Passive) | +3% Chance to Double Items in Thieving | +3% Chance To Double Loot in Combat +5% Damage To Slayer Tasks +40% Slayer Skill XP +20% Flat Slayer Area Effect Negation +5% Slayer Coins |
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+5% Chance to Double Items in Thieving | +5% Chance To Double Loot in Combat +8% Damage To Slayer Tasks +50% Slayer Skill XP +30% Flat Slayer Area Effect Negation +8% Slayer Coins | |
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+4% Chance to Double Items in Thieving | +4% Chance To Double Loot in Combat +6% Damage To Slayer Tasks +45% Slayer Skill XP +25% Flat Slayer Area Effect Negation +6% Slayer Coins | |
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Item (Helmet, Passive) | +3% Chance to Double Items in Thieving | +3% Chance To Double Loot in Combat +5% Damage To Slayer Tasks +40% Slayer Skill XP +20% Flat Slayer Area Effect Negation +5% Slayer Coins |
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+5% Chance to Double Items in Thieving | +5% Chance To Double Loot in Combat +8% Damage To Slayer Tasks +50% Slayer Skill XP +30% Flat Slayer Area Effect Negation +8% Slayer Coins | |
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+4% Chance to Double Items in Thieving | +4% Chance To Double Loot in Combat +6% Damage To Slayer Tasks +45% Slayer Skill XP +25% Flat Slayer Area Effect Negation +6% Slayer Coins | |
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Item (Helmet, Passive) | +3% Chance to Double Items in Thieving | +3% Chance To Double Loot in Combat +5% Damage To Slayer Tasks +40% Slayer Skill XP +20% Flat Slayer Area Effect Negation +5% Slayer Coins |
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+5% Chance to Double Items in Thieving | +5% Chance To Double Loot in Combat +8% Damage To Slayer Tasks +50% Slayer Skill XP +30% Flat Slayer Area Effect Negation +8% Slayer Coins | |
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+4% Chance to Double Items in Thieving | +4% Chance To Double Loot in Combat +6% Damage To Slayer Tasks +45% Slayer Skill XP +25% Flat Slayer Area Effect Negation +6% Slayer Coins | |
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Item (Platebody, Passive) | +3% Chance to Double Items in Thieving | +3% Chance To Double Loot in Combat +5% Damage To Slayer Tasks +40% Slayer Skill XP +20% Flat Slayer Area Effect Negation +5% Slayer Coins |
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+5% Chance to Double Items in Thieving | +5% Chance To Double Loot in Combat +8% Damage To Slayer Tasks +50% Slayer Skill XP +30% Flat Slayer Area Effect Negation +8% Slayer Coins | |
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+4% Chance to Double Items in Thieving | +4% Chance To Double Loot in Combat +6% Damage To Slayer Tasks +45% Slayer Skill XP +25% Flat Slayer Area Effect Negation +6% Slayer Coins | |
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Item (Platebody, Passive) | +3% Chance to Double Items in Thieving | +3% Chance To Double Loot in Combat +5% Damage To Slayer Tasks +40% Slayer Skill XP +20% Flat Slayer Area Effect Negation +5% Slayer Coins |
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+5% Chance to Double Items in Thieving | +5% Chance To Double Loot in Combat +8% Damage To Slayer Tasks +50% Slayer Skill XP +30% Flat Slayer Area Effect Negation +8% Slayer Coins | |
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+4% Chance to Double Items in Thieving | +4% Chance To Double Loot in Combat +6% Damage To Slayer Tasks +45% Slayer Skill XP +25% Flat Slayer Area Effect Negation +6% Slayer Coins | |
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Item (Platebody, Passive) | +3% Chance to Double Items in Thieving | +3% Chance To Double Loot in Combat +5% Damage To Slayer Tasks +40% Slayer Skill XP +20% Flat Slayer Area Effect Negation +5% Slayer Coins |
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+5% Chance to Double Items in Thieving | +5% Chance To Double Loot in Combat +8% Damage To Slayer Tasks +50% Slayer Skill XP +30% Flat Slayer Area Effect Negation +8% Slayer Coins | |
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+5% Chance to Double Items in Fletching | ||
Item (Summon1, Summon2) | +10% Chance to gain +1 additional resource in Woodcutting. Cannot be doubled | ||
Item (Summon1, Summon2) | +3% Chance to gain +1 additional resource in Mining. Cannot be doubled | ||
Item (Summon1, Summon2) | +10% Chance to Double Items in Crafting | ||
Item (Summon1, Summon2) | +3% Chance to gain +1 additional resource in Fishing. Cannot be doubled | ||
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Pet | +5% Chance to Double Items in Woodcutting | |
Pet | +5% Chance to Double Items in Cooking | ||
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+2% Chance to Double Items in Mining +2% Chance to Double Items in Smithing |
||
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Pet | +2% Chance to Double Items in Herblore | |
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+3% Chance to Double Items in Magic | ||
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Pet | +5% Chance to Double Items in Fishing | |
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+3% Chance to gain +1 additional resource in Mining. Cannot be doubled | ||
Upgrade | +1% Chance to Double Ores in Mining | -10% Mining Interval | |
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+3% Chance to Double Items in Woodcutting | +3% Bird Nest drop rate | |
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+2% Chance to Double Items in Cooking | -2% Cooking Interval | |
Upgrade | +1% Chance to Double Ores in Mining | -5% Mining Interval | |
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+2% Chance to Double Items in Cooking | -3% Cooking Interval +3% Perfect Cook chance for items cooked on Cooking Fire | |
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+3% Chance to Double Items in Woodcutting | +3% Bird Nest drop rate | |
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+3% Chance to Double Items in Woodcutting | +3% Bird Nest drop rate | |
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+10% Chance to gain +1 additional resource in Cooking. Cannot be doubled | ||
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+10% Chance to gain +1 additional resource in Cooking. Cannot be doubled | ||
Upgrade | +1% Chance to Double Ores in Mining | -10% Mining Interval | |
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+2% Chance to Double Items in Cooking | +2% Perfect Cook chance for items cooked on Cooking Fire | |
Upgrade | +1% Chance to Double Ores in Mining | -5% Mining Interval | |
Upgrade | +1% Chance to Double Items in Cooking | +1% Perfect Cook chance for items cooked in Furnace | |
Upgrade | +1% Chance to Double Items in Cooking | +1% Perfect Cook chance for items cooked in Pot | |
Upgrade | +1% Chance to Double Ores in Mining | -5% Mining Interval | |
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+2% Chance to Double Items in Cooking | -2% Cooking Interval | |
Upgrade | +1% Chance to Double Ores in Mining | -10% Mining Interval | |
Upgrade | +1% Chance to Double Ores in Mining | -5% Mining Interval | |
Upgrade | +1% Chance to Double Items in Cooking | +1% Perfect Cook chance for items cooked in Furnace | |
Upgrade | +1% Chance to Double Items in Cooking | +1% Perfect Cook chance for items cooked in Pot |
GP From Monsters
Source | Type | Monster GP Boosts | Other Modifiers |
---|---|---|---|
+350% GP From Monsters | +25% Chance To Preserve Prayer Points -3 Prayer Point Cost for Prayers +200% Hitpoint Regeneration +10% Lifesteal +35% Flat Slayer Area Effect Negation | ||
Constellation | +8% GP From Monsters | +5% Damage To Slayer Area Monsters +8 Hidden Defence Level +5% Reflect Damage +8% Defence Skill XP +8% Slayer Skill XP +5% Slayer Coins | |
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Item (Amulet, Passive) | +10% GP From Monsters +50 GP From Monsters |
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Item (Gloves, Passive) | +150 GP From Monsters | -0.1s Thieving Interval +150 GP From Thieving +50 Stealth while Thieving |
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Item (Ring, Passive) | +100% GP From Monsters | -5% Chance to Double Items in Thieving -5% Chance To Double Loot in Combat +10% Chance to Double Items Globally +100% GP From Agility +100% GP from Firemaking. +100% GP From Thieving |
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Item (Ring, Passive) | +15% GP From Monsters | Something else drops instead of Gold Topaz Ring |
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Item (Shield, Passive) | +150% GP From Monsters | |
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Item (Weapon) | +200% GP From Monsters | |
Pet | +1% GP From Monsters |