Template:RingUpgradeTable
From Melvor Idle
This template is now Lua-powered by getItemUpgradeTable in Module:Items/ComparisonTables
Upgraded Item | Ingredients | Stat Change | |
---|---|---|---|
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Aorpheat's Signet Ring | 1 ![]() 1 ![]() |
-5% Chance To Double Loot in Combat +100% GP From Thieving +10% Chance to Double Items Globally +100% GP From Monsters +100% GP from Firemaking. +100% GP From Agility -5% Chance to Double Items in Thieving |
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Poison Virulence Ring | 10 ![]() 500 ![]() |
+2 -30 Maximum Hitpoints +20% chance to apply Poison when hitting with an attack |
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Burning Madness Ring | 10 ![]() 500 ![]() |
+20% chance to apply Burn, Frostburn or Freeze when hitting with a Magic attack (once per turn) -10% Magic Accuracy Bonus |
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Spiked Shell Ring | 10 ![]() 500 ![]() |
+3 +3 +3 +20% chance to inflict a bleed that does 100% of the attack's damage to attackers when hit +10% Attack Interval |
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Relentless Fury Ring | 10 ![]() 500 ![]() |
+2 +2 +2 +2 +15% chance to stun when hitting with a Melee attack (once per turn) -10% Global Evasion |
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Nature's Blessing Ring | 1 ![]() 10,000 ![]() |
+4 Flat HP Regen |
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1 ![]() 250 ![]() |
+2% chance to receive an Ash drop while Woodcutting | |
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1 ![]() 5,000 ![]() |
+10 +10 +10 +2 +2 -20 -20 -20 +25 |