Gem  Gem Chance  Gem Price  

Topaz  50.0%  225  
Sapphire  17.5%  335  
Ruby  17.5%  555  
Emerald  10.0%  555  
Diamond  5.0%  1,150 
Mining
This page is up to date (v1.2.2). 
Mining is a skill used to gather ore, Rune Essence, Pure Essence, and gems for use in many other skills.
Mechanics
Each Mining action takes 3 seconds. This time can be reduced by 550% by purchasing pickaxe upgrades, 15% by purchasing the Master of Nature god upgrade, 3% with the Elite Pillar of Expertise, 2% with Harold, 3% with Hex Mastery, 3% when using Candelabra Lit, 0.2s by reaching the 50% Mastery pool checkpoint, 0.2s while the Mole + Eagle Synergy is active, 0.1s by wearing Dirty Mining Boots, and then by another 0.1s by being on the Terran Dungeon Ruins hex (0.2s when also owning Carthulu). Percentage reductions are applied prior to flat reductions, making it possible to reach the global minimum action time of 0.25s when sufficient reductions are active.
Ore amounts can be doubled by wearing Mining Gloves with active charges. Raising Mining to Level 99 will unlock the Mining Skillcape for purchase from the Shop. Equipping the Mining Skillcape will give 1 bonus Coal Ore for every Mining action. The Superior Mining Skillcape, which becomes available once Level 120 has been reached, increases the bonus Coal Ore quantity to 2 while also providing +5% chance to find gem veins while mining.
Rock HP
Rock HP determines how many ores can be extracted from a rock before it has to respawn. Ore and essence rocks other than Meteorite passively regenerate HP at a rate of 1 every 10 seconds, stopping when a rock reaches its maximum HP. Regeneration does not occur while a rock is respawning after being fully depleted.
For ore and essence rocks besides Meteorite, the maximum HP is calculated as follows:
[math]\displaystyle{ \text{Rock HP}=5 + \text{Mastery Level} + \text{Bonus} }[/math]
Where [math]\displaystyle{ \text{Bonus} }[/math] starts at 0, increasing by:
 +10 if the 95% Mastery pool checkpoint has been reached
 +20 when both the Mole and Bear Summoning synergy and Perfect Swing Potion is active
 The below amounts when the relevant bonuses are active:
Source  Type  HP Bonus  Other Modifiers 

Pit Maze  Agility Obstacle 11  +15 Mining Node Hitpoints  20% Chance to Preserve Resources in Skills +2% chance to receive a Quality Superior Gem while Mining Gem Veins or Meteorite Ore +3% Global Mastery XP 
Pipe Balance  Agility Obstacle 3  +10 Mining Node Hitpoints  +3% Chance to deal no Damage to an Ore or Essence Mining Node +3% Chance to Preserve Resources in Skills 
Ice Jump  Agility Obstacle 9  +10 Mining Node Hitpoints  +5% Chance to Double Items Globally +20 Maximum Hitpoints +5% Food Healing Value +10% Chance to Preserve Resources in Skills 
Classy Rock  Pet  +10 Mining Node Hitpoints  
Cool Rock  Pet  +5 Mining Node Hitpoints 
In addition, the following can be used to provide a chance to deal no damage to rock HP while Mining. Note that these bonuses work for ores or essence only, not gem veins.
Source  Type  Preserve Chance  Other Modifiers 

Perfect Swing Potion IV  Item  +80% Chance to deal no Damage to an Ore or Essence Mining Node  
Perfect Swing Potion III  Item  +40% Chance to deal no Damage to an Ore or Essence Mining Node  
Perfect Swing Potion II  Item  +20% Chance to deal no Damage to an Ore or Essence Mining Node  
Perfect Swing Potion I  Item  +10% Chance to deal no Damage to an Ore or Essence Mining Node  
Terra  Constellation  +5% Chance to deal no Damage to an Ore or Essence Mining Node  +8% Chance to Double Items in Mining +8% Accuracy Rating +5 Hidden Strength Level +8% Mining Mastery XP +5% Melee Strength Bonus from Equipment +5% Chance to receive gems from Mining (Does not work for Rune Essence) +8% Strength Skill XP +8% Mining Skill XP 
Pipe Balance  Agility Obstacle 3  +3% Chance to deal no Damage to an Ore or Essence Mining Node  +3% Chance to Preserve Resources in Skills +10 Mining Node Hitpoints 
Miner's Helmet  Item (Helmet)  +3% Chance to deal no Damage to an Ore or Essence Mining Node  +2% Mining Mastery XP 
Using these bonuses effectively increases a rock's HP to [math]\displaystyle{ \frac{\text{Rock HP}}{1  \text{Preserve Chance}} }[/math]. For example, a rock with a max HP of 12 while the Perfect Swing Potion III is being used will have an effective max HP of [math]\displaystyle{ \frac{12}{1  0.4} = 20 }[/math].
Due to passive rock HP regeneration, it is possible (given a sufficiently high maximum rock HP) to ensure a rock always has HP and never has to respawn, no matter how long it has been mined for. To achieve this, the player's chance to deal zero damage to ores must be at least [math]\displaystyle{ \left \lceil 1  \frac{\text{Action Interval (seconds)}}{10} \right \rceil }[/math].
Therefore, the chance required in order to avoid respawns at the an interval of 0.85 seconds is [math]\displaystyle{ \left \lceil 1  \frac{0.85}{10} \right \rceil = \left \lceil 0.915 \right \rceil = 0.92 = 92\% }[/math] or higher. Currently the maximum possible chance is 91% when the highest tier of Perfect Swing Potion and all other available bonuses are utilized.
Below lists the rock HP at various Mastery levels with and without the maximum possible bonus:
Mastery Level  Max Rock HP  

Without Bonus  With Bonus  
1  6  86 
2  7  87 
3  8  88 
4  9  89 
5  10  90 
10  15  95 
20  25  105 
50  55  135 
75  80  160 
99  104  184 
Gem Veins
Gem veins do not regenerate naturally, but rather may be discovered at random when mining any ore after Dragonite. The chance of discovering a gem vein per mining action is 0.533%, which may be increased by 5% if the Superior Mining Skillcape is equipped, resulting in an overall chance of 0.56%.
The type and size of gem vein discovered is randomly determined. The discovered vein has an 85% chance of being Onyx, a 10% chance of being Oricha, and a 5% chance of being Cerulean. The size of the vein may be either small, medium, or large:
 Small veins are discovered with a 62.5% chance, having an HP between 5 and 15
 Medium veins are discovered with a 25% chance, having an HP between 10 and 25
 Large veins are discovered with a 12.5% chance, having an HP between 20 and 60
Meteorites
Meteorites can be discovered at random while studying any constellation in Astrology. When discovered, the HP of the meteorite rock will be increased by a random amount between 5 and 24 HP.
Mastery Unlocks
Item Mastery Unlocks
Note that the increased chance to double bonuses apply to all types of rocks, despite the description specifically mentioning ore.
Level  Unlock 

1  Each Mastery Level increases maximum Rock HP by 1 
10  1% Chance of obtaining 2 ore 
20  2% Chance of obtaining 2 ore 
30  3% Chance of obtaining 2 ore 
40  4% Chance of obtaining 2 ore 
50  5% Chance of obtaining 2 ore 
60  6% Chance of obtaining 2 ore 
70  7% Chance of obtaining 2 ore 
80  8% Chance of obtaining 2 ore 
90  9% Chance of obtaining 2 ore 
99  15% Chance of obtaining 2 ore 
Mastery Pool Checkpoints
Pool %  Pool XP  Bonus 

10%  1,150,000 xp  +5% Mining Mastery XP 
25%  2,875,000 xp  Reduced Ore respawn time by 10% 
50%  5,750,000 xp  Reduce Mining interval by 0.2s 
95%  10,925,000 xp  All Rocks gain +10 Maximum HP (Bonus applied on Rock Respawn) 
Total Mastery Pool XP  11,500,000 
Skillcape
The skillcape can be purchased from the store for 1,000,000 after the player reaches Level 99.
The superior skillcape can be purchased from the store for 10,000,000 after the player reaches Level 120.
Skillcape  Name  Requirements  Effect 

Mining Skillcape  Level 99  +1 Coal Ore per Ore Mined. (Item doubling does not apply)  
Superior Mining Skillcape  Level 120  +5% Chance to find gem veins when Mining +2 Coal Ore per Ore Mined. (Item doubling does not apply) 
Pet
The pet can be unlocked by doing any Mining action.
Pet  Name  Effect 

Cool Rock  +5 Mining Node Hitpoints 
Pickaxes
Pickaxes are permanent upgrades purchased from the Shop that decrease the amount of time it takes to mine ore by their bonus speed percentage. The later pickaxes also provide a number of other bonuses, as listed in the table below. The bonuses provided by these upgrades are permanently active once purchased, they do not need to be equipped or otherwise enabled.
Rocks
Higher tiers of rocks are unlocked as the player's Mining level increases. The quantity received from any ore rock is doubled when Mining Gloves are in use, and normal gems are guaranteed to drop from any ore when Gem Gloves are used, however neither of these gloves have any effect when used while mining essence or gem veins.
Rock  Ore  Type  Requirements  XP  Respawn Time  Ore Value  

Rune Essence  2x Rune Essence  Essence  Level 1  5  1s  0  
Copper  Copper Ore  Ore  Level 1  7  5s  2  
Tin  Tin Ore  Ore  Level 1  7  5s  2  
Iron  Iron Ore  Ore  Level 15  14  10s  5  
Coal  Coal Ore  Ore  Level 30  18  10s  13  
Silver  Silver Ore  Ore  Level 30  25  15s  25  
Gold  Gold Ore  Ore  Level 40  28  15s  30  
Crystal  Crystal  Ore  Level 40  28  2m  100  
Mithril  Mithril Ore  Ore  Level 50  65  20s  65  
Adamantite  Adamantite Ore  Ore  Level 70  71  30s  88  
Runite  Runite Ore  Ore  Level 80  86  1m  100  
Pure Crystal  Pure Crystal  Ore  Level 85  95  4m  750  
Dragonite  Dragonite Ore  Ore  Level 95 270 Mastery 
101  2m  135  
Pure Essence  Pure Essence  Essence  Level 100  30  2m, 10s  3  
Corundumite  Corundumite Ore  Ore  Level 100  112  2m, 10s  185  
Onyx  Onyx  Gem  Level 100  265  N/A  3,000  
Iridium  Iridium Ore  Ore  Level 102  92  2m, 20s  240  
Palladium  Palladium Ore  Ore  Level 105  96  2m, 30s  295  
Augite  Augite Ore  Ore  Level 108  119  2m, 40s  400  
Oricha  Oricha  Gem  Level 110  385  N/A  4,500  
Meteorite  Meteorite Ore  Ore  Level 112  330  N/A  750  
Divinite  Divinite Ore  Ore  Level 115  138  3m  575  
Cerulean  Cerulean  Gem  Level 118  510  N/A  6,500 
Gems
Normal Gems
Each Mining action has a 1% chance of discovering a random normal gem. The chance to receive gems when mining ores can be increased by bonuses such as that from Terra, or can be guaranteed through the use of Gem Gloves. If the Clue Chasers Insignia is equipped, the chance to find gems is increased by 10% (For example, a 20% chance becomes [math]\displaystyle{ 20\% \times 1.1 = 22\% }[/math]). The chance to receive a gem is capped at 100%, so any bonuses above this limit have no effect.
While mining Pure Essence, there is a chance that a Runestone will be dropped instead of a normal gem. The chance of Runestone drops is not subject to the usual normal gem drop chance bonuses, and so the base chance of 1% may only be increased to 1.1% while wearing the Clue Chasers Insignia.
Any gems dropped (including Runestones) may be doubled if any global or Mining specific item doubling bonuses apply. The Mole and Octopus synergy and/or Gem Finder Scroll may also be used for a chance to receive an additional normal gem of any type whenever a normal gem is dropped while Mining  this additional gem also has a chance to be doubled. If the synergy is active while mining Pure Essence, then a Runestone will be obtained in place of a random gem.
Superior Gems
Superior gems can drop from any gem vein (in addition to the gem provided by mining the vein) with a chance of 10% per action. This chance can be increased by any things providing a bonus to the chance to receive a quality superior gem. Superior gems may also drop while mining Meteorite, but only when a bonus to the chance to receive a superior gem is active, as the base chance is 0%.
Random superior gem drops cannot be doubled, nor does the Mole and Octopus synergy or Gem Finder Scroll apply.
The possible gem drops are shown below.
Gem  Gem Chance  Gem Price  

Onyx  50.0%  3,000  
Oricha  30.0%  4,500  
Cerulean  15.0%  6,500  
Zephyte  5.0%  9,000 
Potion
The Perfect Swing Potion provides a chance to mine from a rock without lowering the rock's HP. This potion has no effect while mining from a gem vein.
Perfect Swing Potion  

Potion  Tier  Charges  Effect 
I  30  +10% Chance to deal no Damage to an Ore or Essence Mining Node  
II  50  +20% Chance to deal no Damage to an Ore or Essence Mining Node  
III  80  +40% Chance to deal no Damage to an Ore or Essence Mining Node  
IV  100  +80% Chance to deal no Damage to an Ore or Essence Mining Node 
The Gem Detector Potion provides a chance to receive a quality superior gem while mining either a gem vein or Meteorite Ore.
Gem Detector Potion  

Potion  Tier  Charges  Effect 
I  10  +2% chance to receive a Quality Superior Gem while Mining Gem Veins or Meteorite Ore  
II  20  +4% chance to receive a Quality Superior Gem while Mining Gem Veins or Meteorite Ore  
III  30  +7% chance to receive a Quality Superior Gem while Mining Gem Veins or Meteorite Ore  
IV  40  +10% chance to receive a Quality Superior Gem while Mining Gem Veins or Meteorite Ore 
Summoning Boosts
This table shows all the Summoning Familiars and Synergies that provide a bonus to Mining.
Familiar 1  Familiar 2  Effect  

Mole  +3% Chance to gain +1 additional resource in Mining (Cannot be doubled)  
Mole  Octopus  When receiving a Gem from Mining or Fishing, there is a +15% chance to get another random Gem.  
Mole  Crow  x2 Rune Essence received from Mining  
Mole  Monkey  x2 Gold and Silver Ore received from Mining  
Mole  Salamander  +15% chance to recieve the bar version of an ore when Mining  
Mole  Bear  +25 Mining node Hitpoints when using Perfect Swing Potions  
Mole  Eagle  0.2s Mining Interval  
Mole  Owl  +30% chance for +1 Meteorite Ore in Mining (Cannot be doubled)  
Mole  Fox  +10% chance to receive a Quality Superior Gem while Mining Gem Veins or Meteorite Ore 
Skill Boosts
This table lists most sources of Miningspecific modifier boosts. For a list of boosts that apply to all skills, see the Skill Boosts page. This list does not contain boosts provided from Mastery rewards.
Source  Type  Mining Boosts  Other Modifiers 

Pipe Balance  Agility Obstacle 3  +3% Chance to deal no Damage to an Ore or Essence Mining Node +10 Mining Node Hitpoints 
+3% Chance to Preserve Resources in Skills 
Rock Climb  Agility Obstacle 5  +5% Chance to Double Items in Mining  10% Chance to Preserve Resources in Skills +5% Chance to Double Items in Fishing +5% Chance to Double Items in Woodcutting +5% Chance to Double Items in Thieving 
Ice Jump  Agility Obstacle 9  +10 Mining Node Hitpoints  +5% Chance to Double Items Globally +20 Maximum Hitpoints +5% Food Healing Value +10% Chance to Preserve Resources in Skills 
Pit Maze  Agility Obstacle 11  +2% chance to receive a Quality Superior Gem while Mining Gem Veins or Meteorite Ore +15 Mining Node Hitpoints 
20% Chance to Preserve Resources in Skills +3% Global Mastery XP 
Mountain Trail  Agility Obstacle 15  +3% chance to receive a Quality Superior Gem while Mining Gem Veins or Meteorite Ore  20% Chance to Preserve Resources in Skills 0.2s Smithing Interval 0.2s Fletching Interval 0.2s Crafting Interval +30% Chance to gain +1 additional resource in Smithing (Cannot be doubled) +30% Chance to gain +1 additional resource in Fletching (Cannot be doubled) +30% Chance to gain +1 additional resource in Crafting (Cannot be doubled) 
Elite Pillar of Expertise  Agility Pillar  3% Interval for all nonCombat Skills  +8% Chance to Double Items Globally +40% Global GP (except Item Sales) +8% Global Mastery XP 
Rosaniya  Constellation  +8% chance to receive a Quality Superior Gem while Mining Gem Veins or Meteorite Ore  +50 Bank Space +4% chance to locate Stardust in Astrology +8% Chance to Double Items Globally +5% Global GP (except Item Sales) +5% Global Mastery XP 
Terra  Constellation  +5% Chance to deal no Damage to an Ore or Essence Mining Node +8% Chance to Double Items in Mining +8% Mining Mastery XP +5% Chance to receive gems from Mining (Does not work for Rune Essence) +8% Mining Skill XP 
+8% Accuracy Rating +5 Hidden Strength Level +5% Melee Strength Bonus from Equipment +8% Strength Skill XP 
Gem Detector Potion I  Item  +2% chance to receive a Quality Superior Gem while Mining Gem Veins or Meteorite Ore  
Gem Detector Potion II  Item  +4% chance to receive a Quality Superior Gem while Mining Gem Veins or Meteorite Ore  
Gem Detector Potion III  Item  +7% chance to receive a Quality Superior Gem while Mining Gem Veins or Meteorite Ore  
Gem Detector Potion IV  Item  +10% chance to receive a Quality Superior Gem while Mining Gem Veins or Meteorite Ore  
Perfect Swing Potion I  Item  +10% Chance to deal no Damage to an Ore or Essence Mining Node  
Perfect Swing Potion II  Item  +20% Chance to deal no Damage to an Ore or Essence Mining Node  
Perfect Swing Potion III  Item  +40% Chance to deal no Damage to an Ore or Essence Mining Node  
Perfect Swing Potion IV  Item  +80% Chance to deal no Damage to an Ore or Essence Mining Node  
Dirty Mining Boots  Item (Boots)  0.1s Mining Interval  
Miners Boots  Item (Boots)  +2% Mining Skill XP  
Skillers Boots  Item (Boots)  +2% nonCombat Skill XP  
Cape of Completion  Item (Cape)  +1 Coal Ore per Ore Mined. (Item doubling does not apply) +25% Mastery Pool XP Cap 
Bypass Slayer Area item requirements for areas that require less than level 100 Slayer 20% Agility Obstacle Build Costs 50% Prayer Point Cost for Prayers (Prayer Point cost cannot go below 1) 0.5s Thieving Interval 0.5s Crafting Interval 15% Woodcutting Interval 15% Cooking Interval 50% Coal Costs for Smithing 15% Township Building Cost (Does not affect GP cost. Capped at 80%) x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore Create +5 Additional Runes of the same type in Runecrafting +50% Ammo Preservation +1 to base drop quantity of Stardust and Golden Stardust from Astrology +100% chance to receive Ash per log burnt in Firemaking +2% Global Perfect Cook chance +100% chance to successfully Cook an item +15% Chance to Double Items in Runecrafting +5% Damage To Slayer Tasks +25% Farming Yield +100% chance to receive coal when burning logs in Firemaking +10% GP From Agility +100% GP From Thieving +5% Global Skill XP +10 Flat Hitpoints Regeneration Items that reduce Rune costs are now 2x as effective +20% Chance to Preserve Resources in Summoning +25% Flat Slayer Area Effect Negation +10% Chance to preserve Summoning Charges +10 Base Quantity for Summoning Tablet Creation +150 Stealth while Thieving 
Maximum Skillcape  Item (Cape)  +1 Coal Ore per Ore Mined. (Item doubling does not apply)  Bypass Slayer Area item requirements for areas that require less than level 100 Slayer 20% Agility Obstacle Build Costs 50% Prayer Point Cost for Prayers (Prayer Point cost cannot go below 1) 0.5s Thieving Interval 0.5s Crafting Interval 15% Woodcutting Interval 15% Cooking Interval 50% Coal Costs for Smithing 15% Township Building Cost (Does not affect GP cost. Capped at 80%) x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore Create +5 Additional Runes of the same type in Runecrafting +50% Ammo Preservation +1 to base drop quantity of Stardust and Golden Stardust from Astrology +100% chance to receive Ash per log burnt in Firemaking +2% Global Perfect Cook chance +100% chance to successfully Cook an item +15% Chance to Double Items in Runecrafting +5% Damage To Slayer Tasks +25% Farming Yield +100% chance to receive coal when burning logs in Firemaking +10% GP From Agility +100% GP From Thieving +5% Global Skill XP +10 Flat Hitpoints Regeneration Items that reduce Rune costs are now 2x as effective +20% Chance to Preserve Resources in Summoning +25% Flat Slayer Area Effect Negation +10% Chance to preserve Summoning Charges +10 Base Quantity for Summoning Tablet Creation +150 Stealth while Thieving 
Mining Skillcape  Item (Cape)  +1 Coal Ore per Ore Mined. (Item doubling does not apply)  
Superior Cape of Completion  Item (Cape)  +2 Coal Ore per Ore Mined. (Item doubling does not apply) +5% Chance to find gem veins when Mining 
Bypass All Slayer Area item requirements 30% Agility Obstacle Build Costs 20% Agility Pillar build costs 75% Prayer Point Cost for Prayers (Prayer Point cost cannot go below 1) 0.8s Thieving Interval 0.8s Crafting Interval 20% Woodcutting Interval 25% Cooking Interval 10% Summoning Interval 10% Astrology Interval 75% Coal Costs for Smithing 20% Township Building Cost (Does not affect GP cost. Capped at 80%) x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore Create +8 Additional Runes of the same type in Runecrafting +75% Ammo Preservation +2 to base drop quantity of Stardust and Golden Stardust from Astrology +1 Bolts produced per action in Fletching +50% Chance to gain +1 additional bar in Smithing (Cannot be doubled) +100% Chance to gain +1 additional resource in Fishing (Cannot be doubled) +100% Chance to gain +1 additional resource in Fletching (Cannot be doubled) +15% Chance to gain +1 additional resource in Crafting (Cannot be doubled) +100% Chance to gain +1 additional resource in Herblore (Cannot be doubled) +20% Chance to Double Farming Yield +100% chance to receive Ash per log burnt in Firemaking +100% chance to receive Charcoal per burn in Firemaking +4% Global Perfect Cook chance +100% chance to successfully Cook an item +20% chance to avoid the stun interval and stun damage in Thieving when pickpocket attempt fails +25% Chance to Double Items in Runecrafting +1% chance to find a Lost Chest while Fishing (This is separate to the Special Fishing Chance) +5% Chance to Preserve Food when eaten +5% Chance To Preserve Potion Charge +5% Chance To Preserve Prayer Points +8% Damage To Slayer Tasks +40% Farming Yield +100% chance to receive coal when burning logs in Firemaking +20% GP From Agility +150% GP From Thieving +8% Global Skill XP +15 Flat Hitpoints Regeneration +5% Lifesteal +5% Magic Damage Bonus from Equipment +5% Melee Strength Bonus from Equipment +1 minimum Bird Nest's received from Woodcutting +5% of Maximum Hit added to Minimum Hit +5% Ranged Strength Bonus from Equipment +5% Reflect Damage +10% Rune Preservation Items that reduce Rune costs are now 4x as effective +25% Chance to Preserve Resources in Summoning +35% Flat Slayer Area Effect Negation +10% Slayer Coins +15% Chance to preserve Summoning Charges +10 Base Quantity for Summoning Tablet Creation +10% Summoning Maximum Hit +270 Stealth while Thieving 
Superior Max Skillcape  Item (Cape)  +2 Coal Ore per Ore Mined. (Item doubling does not apply) +5% Chance to find gem veins when Mining 
Bypass All Slayer Area item requirements 30% Agility Obstacle Build Costs 20% Agility Pillar build costs 75% Prayer Point Cost for Prayers (Prayer Point cost cannot go below 1) 0.8s Thieving Interval 0.8s Crafting Interval 20% Woodcutting Interval 25% Cooking Interval 10% Summoning Interval 10% Astrology Interval 75% Coal Costs for Smithing 20% Township Building Cost (Does not affect GP cost. Capped at 80%) x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore Create +8 Additional Runes of the same type in Runecrafting +75% Ammo Preservation +2 to base drop quantity of Stardust and Golden Stardust from Astrology +1 Bolts produced per action in Fletching +50% Chance to gain +1 additional bar in Smithing (Cannot be doubled) +100% Chance to gain +1 additional resource in Fishing (Cannot be doubled) +100% Chance to gain +1 additional resource in Fletching (Cannot be doubled) +15% Chance to gain +1 additional resource in Crafting (Cannot be doubled) +100% Chance to gain +1 additional resource in Herblore (Cannot be doubled) +20% Chance to Double Farming Yield +100% chance to receive Ash per log burnt in Firemaking +100% chance to receive Charcoal per burn in Firemaking +4% Global Perfect Cook chance +100% chance to successfully Cook an item +20% chance to avoid the stun interval and stun damage in Thieving when pickpocket attempt fails +25% Chance to Double Items in Runecrafting +1% chance to find a Lost Chest while Fishing (This is separate to the Special Fishing Chance) +5% Chance to Preserve Food when eaten +5% Chance To Preserve Potion Charge +5% Chance To Preserve Prayer Points +8% Damage To Slayer Tasks +40% Farming Yield +100% chance to receive coal when burning logs in Firemaking +20% GP From Agility +150% GP From Thieving +8% Global Skill XP +15 Flat Hitpoints Regeneration +5% Lifesteal +5% Magic Damage Bonus from Equipment +5% Melee Strength Bonus from Equipment +1 minimum Bird Nest's received from Woodcutting +5% of Maximum Hit added to Minimum Hit +5% Ranged Strength Bonus from Equipment +5% Reflect Damage +10% Rune Preservation Items that reduce Rune costs are now 4x as effective +25% Chance to Preserve Resources in Summoning +35% Flat Slayer Area Effect Negation +10% Slayer Coins +15% Chance to preserve Summoning Charges +10 Base Quantity for Summoning Tablet Creation +10% Summoning Maximum Hit +270 Stealth while Thieving 
Superior Mining Skillcape  Item (Cape)  +2 Coal Ore per Ore Mined. (Item doubling does not apply) +5% Chance to find gem veins when Mining 

Candelabra (Lit)  Item (Consumable)  3% Interval for all nonCombat Skills +4% nonCombat Skill XP 
+4% Global Mastery XP +3% Chance to Preserve Resources in Skills 
Gem Finder Scroll  Item (Consumable)  +10% chance to get a second gem (that can be a different type) when receiving a gem from Mining  
Mining Lesser Relic  Item (Consumable)  5% Mining Interval +100% Chance to receive gems from Mining (Does not work for Rune Essence) 
+10% Melee Maximum Hit 
Mining Scroll Of XP  Item (Consumable)  +3% Mining Skill XP  
Scroll Of Essence  Item (Consumable)  +1 base quantity received from Essence nodes in Mining  
Miner's Helmet  Item (Helmet)  +3% Chance to deal no Damage to an Ore or Essence Mining Node +2% Mining Mastery XP 

Miners Hat  Item (Helmet)  +2% Mining Skill XP  
Skillers Hat  Item (Helmet)  +2% nonCombat Skill XP  
Golden Wreath  Item (Helmet, Passive)  +3% nonCombat Skill XP  +100 GP gained when earning GP, except Alt. Magic and Item Sales +3% Global Mastery XP 
Miners Body  Item (Platebody)  +2% Mining Skill XP  
Skillers Body  Item (Platebody)  +2% nonCombat Skill XP  
Miners Leggings  Item (Platelegs)  +2% Mining Skill XP  
Skillers Leggings  Item (Platelegs)  +2% nonCombat Skill XP  
Ancient Ring of Skills  Item (Ring)  +8% nonCombat Skill XP  
Mining Lantern  Item (Shield)  +30% Chance to gain +1 additional resource in Mining (Cannot be doubled)  
Mole  Item (Summon1, Summon2)  +3% Chance to gain +1 additional resource in Mining (Cannot be doubled)  
Classy Rock  Pet  +10 Mining Node Hitpoints  
Cool Rock  Pet  +5 Mining Node Hitpoints  
Cute Rock  Pet  +2% Chance to Double Items in Mining  +2% Chance to Double Items in Smithing 
Harold  Pet  2% Interval for all nonCombat Skills +50% Mastery Pool XP Cap 
0.1s Attack Interval 0.2s Monster Respawn Timer +3% Ammo Preservation +2% Chance to Double Items Globally +3% Chance To Preserve Potion Charge +5% Global GP (except Item Sales) +5% Accuracy Rating +5% Global Evasion +5% Global Mastery XP +2% of Maximum Hit added to Minimum Hit +3% Rune Preservation +5% Slayer Coins +3% Chance to preserve Summoning Charges 
Royal Rock  Pet  +3% Chance to gain +1 additional resource in Mining (Cannot be doubled)  
Terran Dungeon Ruins  Point of Interest  0.1s Mining Interval +10% Chance to gain +1 additional resource in Mining (Cannot be doubled) 
0.1s Woodcutting Interval +10% Chance to gain +1 additional resource in Woodcutting (Cannot be doubled) 
Adamant Pickaxe  Upgrade  10% Mining Interval +1% Chance to Double Ores in Mining 

Augite Pickaxe  Upgrade  +20% Chance to receive +1 Ore in Mining (Cannot be doubled)  
Black Pickaxe  Upgrade  5% Mining Interval +1% Chance to Double Ores in Mining 

Corundum Pickaxe  Upgrade  +20% Chance to receive +1 Ore in Mining (Cannot be doubled)  
Divine Pickaxe  Upgrade  +20% Chance to receive +1 Ore in Mining (Cannot be doubled) +3% chance to receive a Quality Superior Gem while Mining Gem Veins or Meteorite Ore 

Dragon Pickaxe  Upgrade  10% Mining Interval +1% Chance to Double Ores in Mining 

Iron Pickaxe  Upgrade  5% Mining Interval +1% Chance to Double Ores in Mining 

Master of Nature  Upgrade  15% Mining Interval  15% Woodcutting Interval 
Meteorite Pickaxe  Upgrade  +4% chance to receive a Quality Superior Gem while Mining Gem Veins or Meteorite Ore +1 Meteorite Ore gained when Mining Meteorite Veins 

Mithril Pickaxe  Upgrade  5% Mining Interval +1% Chance to Double Ores in Mining 

Rune Pickaxe  Upgrade  10% Mining Interval +1% Chance to Double Ores in Mining 

Steel Pickaxe  Upgrade  5% Mining Interval +1% Chance to Double Ores in Mining 
Trivia
Prior to the release of V1.0, the source code file for the Mining skill was called rockHitting.js
, which is in contrast to other skills' source files which are named eponymously (i.e., woodcutting.js
for Woodcutting). This used to be case for Mining as well[1], however it turned out that some browsers or extensions block a script called mining.js
, likely in an attempt to prevent unwanted crypto mining, so the file was eventually renamed.
Upon release of V1.0, Mining became one of a small number of tickbased skills, at which point the source file was renamed once more to rockTicking.js
.
Melvor Idle version v1.2.2 (Released: 15th November 2023)  

Combat:
 
Skills:
 
Other:
 
Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Chest Loot Tables, Monsters, Monster Loot Tables 