Water Monster: Difference between revisions

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==Combat==
==Combat==
{{MonsterStats}}
{{MonsterStats}}
==Drops==
==Drops==
{{MonsterDrops}}[[Category:Monsters]]{{CombatNav}}{{Menu}}
{{MonsterDrops}}[[Category:Monsters]]{{CombatNav}}{{Menu}}

Revision as of 21:54, 31 December 2020

This page is up to date (v1.2.2).
Water Monster
Water Monster
Monster ID: melvorF:WaterMonster
Zones:

Water God Dungeon

Monster Types: Dungeon
Slayer Tier: N/A

Combat

Combat Stats
Combat Level: 266
Hitpoints: 2,400
Attack Speed: 2.6s
Max Hit: Melee 500
Accuracy Rating: 13,376
Damage Reduction: 10%
Evasion Ratings: Defence (skill).svg Ranged (skill).svg Magic (skill).svg
13,376 19,646 8,896
Skill Levels: Attack (skill).svg Strength (skill).svg Defence (skill).svg Ranged (skill).svg Magic (skill).svg
200 280 200 100 100

Attacks

  • 55% Melee Normal Attack
    • 1 - 385 Melee Damage
  • 5% Melee Icy Chill
    • An unavoidable attack that applies freeze for 2 turns on a hit. Deals no damage. If you are frozen, perform a Normal Attack instead.
  • 40% Melee Ice Break
    • An unavoidable attack that deals 360 damage.


Drops

Always Drops:

Item Qty
Water Shard 4