Water God Dungeon: Difference between revisions

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The '''{{PAGENAME}}''' is the second of the God [[Dungeons]]. Like all God Dungeons, it represents a significant increase in difficulty over the other dungeons.  
The '''{{PAGENAME}}''' is the second of the God [[Dungeons]]. Like all God Dungeons, it represents a significant increase in difficulty over the other dungeons.  


Completing the Water God Dungeon is necessary in order to challenge the {{ZoneIcon|Earth God Dungeon}}. In addition, completing the dungeon for the first time will unlock the ability to purchase the {{UpgradeIcon|Expanded Knowledge}} upgrade from the [[Shop]] for {{GP|50000000}} which decreases the base {{Skill|Herblore}} and {{Skill|Runecrafting}} action times by 20%.
Completing the Water God Dungeon is necessary in order to challenge the {{ZoneIcon|Earth God Dungeon}}. In addition, completing the dungeon for the first time will unlock the ability to purchase the {{UpgradeIcon|Expanded Knowledge}} upgrade from the [[Shop]] for {{GP|50000000}} which decreases the base {{Skill|Herblore}} and {{Skill|Runecrafting}} action times by 15%.


== Monsters ==
== Monsters ==
{{AreaMonsters}}
{{AreaMonsters}}
== Guide ==
It's recommended to beat the Air God Dungeon with Melee equipment, since enemies here are Ranged and Melee, due to the [[Combat Triangle]].
Given a melee build, you need 1020 HP and 42% [[Damage Reduction]] to be able to fully idle this dungeon, provided you have enough food to replenish your health and [[Auto Eat - Tier III]].
{| class="wikitable"
|-
! Item
! Slot
! DR%
|-
| [[Aeris God Helmet]]
| Head
| 8%
|-
| [[Aeris God Platebody]]
| Body
| 7%
|-
| [[Aeris God Platelegs]]
| Leggings
| 7%
|-
| [[Aeris God Boots]]
| Boots<br />
| 6%
|-
| [[Aeris God Gloves]]
| Hands
| 6%
|-
| Subtotal
|
| 40%
|-
|
|
|
|-
| [[Fire Cape]]<br />
| Cape
| 2%
|-
| [[Fury of the Elemental Zodiacs]]
| Neck
| 2%
|-
| [[Silver Diamond Ring]]
| Ring
| 1%
|-
| [[Dragonfire Shield]]
| Off-hand<br />
| 8%
|-
|
|
|
|-
| Total
|
| 53%
|}
Note that since you only need 50% DR to beat the dungeon with 1030 HP, you can swap out some of the secondary items. With 53% you can do the whole thing with 920 HP instead, and you should have access to all these items by now.
In order to use ranged combat with a shield, you can't use a two-handed [[Ranged#Bows_2|Bow]], but you can use a Crossbow instead. Using [[Emerald Bolts]] with an [[Ancient Crossbow]] is probably your best option right now, since [[Diamond|Diamonds]] are costly and useful for other things.


== Loot ==
== Loot ==
Line 85: Line 19:
=== Water Shards ===
=== Water Shards ===


Monsters in the dungeon will drop {{ItemIcon|Water Shard}}s when killed. A total of 95 shards will be obtained over the course of each complete run, and 100 shards can be combined via [[Upgrading Items|Upgrading]] into a {{ItemIcon|Water Chest}}, which contains the following possible loot:
Monsters in the dungeon will drop {{ItemIcon|Water Shard|Water Shards}} when killed. A total of 95 shards will be obtained over the course of each complete run, and 100 shards can be combined via [[Upgrading Items|Upgrading]] into a {{ItemIcon|Water Chest}}, which contains the following possible loot:
{{ChestDrops|Water Chest}}.
{{ChestDrops|Water Chest}}
[[Category:Dungeons]]
[[Category:Dungeons]]
{{CombatNav|Dungeon}}{{Menu}}
{{CombatNav|Dungeon}}{{Menu}}

Revision as of 15:06, 21 January 2022

This page is up to date (v1.2.2).
Water God Dungeon
Water God Dungeon
Dungeon ID: melvorF:Water_God_Dungeon
Difficulty: Legendary
Requirements:
Complete Air God Dungeon
Complete Volcanic Cave
Rewards:
100,000 - 150,000 GP
1 Scroll of Glacia
Monsters:
8 Water Guard
6 Water Monster
4 Water Golem
1 Lissia
1 Murtia
1 Glacia
Pet:
Norman
Pet Drop Chance:
1 in 150 (0.67%)

The Water God Dungeon is the second of the God Dungeons. Like all God Dungeons, it represents a significant increase in difficulty over the other dungeons.

Completing the Water God Dungeon is necessary in order to challenge the Earth God Dungeon. In addition, completing the dungeon for the first time will unlock the ability to purchase the Expanded Knowledge upgrade from the Shop for 50,000,000 GP which decreases the base Herblore and Runecrafting action times by 15%.

Monsters

Name Combat Level Hitpoints Max Hit Combat Style Count
Water Guard 172 1,800 475 Magic 8
Water Monster 266 2,400 500 Melee 6
Water Golem 408 3,200 845 Magic 4
Lissia 569 5,500 934 Magic 1
Murtia 518 5,500 586 Melee 1
Glacia 790 11,000 1,014 Magic 1

Loot

Scroll of Glacia

Each run of the Water God Dungeon rewards one Scroll of Glacia, which contains the following possible loot:

Item Qty Chance Price
Glacia God Boots 1 50/97 51.55% 150,000 GP
Glacia God Gloves 1 25/97 25.77% 100,000 GP
Glacia God Helmet 1 25/194 12.89% 400,000 GP
Glacia God Platelegs 1 5/97 5.15% 900,000 GP
Glacia God Platebody 1 3/194 1.55% 1,000,000 GP
Bank Slot Token 1 3/194 1.55% 6,969 GP
Glacia Godsword 1 1/97 1.03% 1,250,000 GP
Cloudburst Staff 1 1/194 0.52% 1,250,000 GP

The average value of the contents of one chest is 235,932.51 GP.

Water Shards

Monsters in the dungeon will drop Water Shards when killed. A total of 95 shards will be obtained over the course of each complete run, and 100 shards can be combined via Upgrading into a Water Chest, which contains the following possible loot:

Item Qty Chance Price
Death Rune 1 - 1,000 50/143 34.97% 4 - 4,000 GP
Blood Rune 1 - 1,000 25/143 17.48% 4 - 4,000 GP
Fire Battlestaff 1 - 20 10/143 6.99% 730 - 14,600 GP
Magic Wand (Powerful) 1 - 10 10/143 6.99% 18,500 - 185,000 GP
Water Battlestaff 1 - 20 10/143 6.99% 630 - 12,600 GP
Earth Battlestaff 1 - 20 10/143 6.99% 690 - 13,800 GP
Air Battlestaff 1 - 20 10/143 6.99% 560 - 11,200 GP
Ancient Rune 1 - 1,000 10/143 6.99% 5 - 5,000 GP
Magic Wand (Elite) 1 4/143 2.80% 122,400 GP
Warlock Ring 1 7/286 2.45% 420,000 GP
Warlock Amulet 1 1/286 0.35% 420,000 GP

The average value of the contents of one chest is 25,428.85 GP.