Warehouse

From Melvor Idle
Revision as of 03:30, 1 November 2022 by Gau Cho (talk | contribs)
This page was last updated for (v1.1).


Warehouse
Warehouse
Building ID: melvorF:Warehouse
Requirements:
Township Level 35
Population 2,500
Base Cost:
Storehouse
Grasslands 5,250 GP, 600 Planks, 450 Stone
Snowlands 6,750 GP, 600 Planks, 450 Stone, 300 Coal, 300 Clothing
Upgrades To:
Repository
Grasslands 100,000 GP, 9,000 Planks, 16,000 Stone, 2,400 Bar
Snowlands 200,000 GP, 9,000 Planks, 16,000 Stone, 2,400 Bar, 10,000 Coal, 10,000 Clothing
Maximum Built:
20 per biome, 40 total
Provides:
Grasslands: Storage +25,000
Snowlands: Storage +50,000
Biomes:
Grasslands
Snowlands

The Warehouse is a Township building that increases Storage space for Resources. Notably, the Storage increases by a factory of 6 when upgrading to a Repository.

Basic Shelter-type buildings also increase Storage by a small amount. In addition, an empty Town has a base Storage of 19,000.


Upgrade Chart

Name Storehouse Warehouse Repository Large Repository
Requirements Township Level 1 Township Level 35
Population 2,500
Township Level 80
Population 40,000
Township Level 110
Population 175,000
Cost Grasslands 1,750 GP, 200 Wood, 150 Stone 5,250 GP, 600 Planks, 450 Stone 100,000 GP, 9,000 Planks, 16,000 Stone, 2,400 Bar 500,000 GP, 20,000 Planks, 50,000 Stone, 10,000 Bar, 50,000 Rune Essence
Snowlands 2,000 GP, 200 Wood, 150 Stone, 50 Coal, 50 Clothing 6,750 GP, 600 Planks, 450 Stone, 300 Coal, 300 Clothing 200,000 GP, 9,000 Planks, 16,000 Stone, 2,400 Bar, 10,000 Coal, 10,000 Clothing 1,000,000 GP, 20,000 Planks, 100,000 Stone, 10,000 Bar, 50,000 Rune Essence, 50,000 Coal, 50,000 Clothing
Benefits Grasslands Storage +5,000 Storage +25,000 Storage +300,000 Storage +600,000
Snowlands Storage +10,000 Storage +50,000 Storage +600,000 Storage +1,200,000