V0.22: Difference between revisions

2,377 bytes added ,  10 March 2022
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=== Changelog ===
=== Changelog ===
==== New Features ====
==== New Features ====
* Added 15 new Cooking Products that can be Cooked.
* Added 15 new {{Skill|Cooking}} Products that can be Cooked.
* Added a "Perfect Cook" version for all products that can be Cooked. These items have +10% HP Healing Value and +50% Item Sale Price than their originals.
* Added a "Perfect Cook" version for all products that can be Cooked. These items have 10% more HP Healing Value and 50% more Item Sale Price than their originals.
* Added 2 new Cooking Utilities - Furnace & Pot (Obtained via the Shop).
* Added 2 new {{Skill|Cooking}} Utilities - {{UpgradeIcon|Basic Furnace|Furnace|nolink=true}} & {{UpgradeIcon|Basic Pot|Pot|nolink=true}} (obtained via the Shop).
* Added 3 New Cooking Ingredients to the Materials section of the Shop
* Added 3 new {{Skill|Cooking}} Ingredients to the Materials section of the Shop.
* Added new Farming Allotment - Cherries (And Cherry Seeds)
* Added new {{Skill|Farming}} Allotment - {{ItemIcon|Cherry|Cherries}} (and {{ItemIcon|Cherry Seeds}}).
* Added new Farming Tree - Apples (And Apple Tree Seeds)
* Added new {{Skill|Farming}} Tree - {{ItemIcon|Apple|Apples}} (and {{ItemIcon|Apple Tree Seeds}}).
* Added 15 New Thieving NPCs
* Added 15 New {{Skill|Thieving}} NPCs.
* Added 54 New Unique Items to Thieving
* Added 54 New Unique Items to {{Skill|Thieving}}.
* Added 3 New Agility Obstacles listed above
* Added 3 New {{Skill|Agility}} Obstacles (listed above).
* Added 8 New Shop upgrades for Cooking
* Added 8 New Shop upgrades for {{Skill|Cooking}}.
* Added 4 New Crafting Recipes for Skilling Bags
* Added 4 New {{Skill|Crafting}} Recipes for Skilling Bags.
* Added a Fletching Recipe for Jadestone Bolts. Jadestones can be acquired via Thieving only.
* Added a {{Skill|Fletching}} Recipe for {{ItemIcon|Jadestone Bolts}}. {{ItemIcon|Jadestone|Jadestones}} can be acquired via {{Skill|Thieving}} only.
* '''Cooking Upgrade 1''' - Automatically equip Food that is Actively Cooked if that Food is already equipped, or an empty Food slot is available. This can be toggled on or off.
* {{UpgradeIcon|Cooking Upgrade 1}} - Automatically equip Food that is Actively Cooked if that Food is already equipped, or an empty Food slot is available. This can be toggled on or off.
* '''Cooking Upgrade 2''' - When running out of Food in Combat, automatically swap to a different Food Slot that contains food. This can be toggled on or off.
* {{UpgradeIcon|Cooking Upgrade 2}} - When running out of Food in Combat, automatically swap to a different Food Slot that contains food. This can be toggled on or off.
* The Potion UI has been reworked and updated, now giving you nicer filtering options as well as more settings for Potions.
* The Potion UI has been reworked and updated, now giving you nicer filtering options as well as more settings for Potions.
* You can now enable/disable Auto reuse potions from the new Potion UI for each individual Skill. This is no longer a global setting.
* You can now enable/disable Auto Reuse Potions from the new Potion UI for each individual Skill. This is no longer a global setting.
* Cherry Seeds can now be obtained from the Bird Nest.
* {{ItemIcon|Cherry Seeds}} can now be obtained from {{ItemIcon|Bird Nest|Bird Nests}}.
* New Special Attack Debuff - <span style="color:green">'''Poison'''</span> - Deal 10% of max HP as dmg over 10 seconds
* New Special Attack Debuff - Poison - Deal 10% of max HP as damage over 10 seconds.
* All Monsters within the Spider Forest Dungeon now have a Special Attack - Venom (25%) - Applies Poison on hit.
* All Monsters within the {{ZoneIcon|Spider Forest}} Dungeon now have a Special Attack - Venom (25%) - Applies Poison on hit.
* All Monsters within the Icy Hills Combat Area, and Frozen Cove Dungeon now have a Special Attack, introducing the brand new Frostburn ailment - 30% chance when Enemy hits you applies Frostburn which slows you for 10% for 3 turns and deals 3% of your Current HP as damage (in addition to existing damage) for each of the turns.
* All Monsters within the {{ZoneIcon|Icy Hills}} Combat Area and {{ZoneIcon|Frozen Cove}} Dungeon now have a Special Attack, introducing the brand new Frostburn ailment - 30% chance when Enemy hits you applies Frostburn which slows you for 10% for 3 turns and deals 3% of your Current HP as damage (in addition to existing damage) for each of the turns.
* All Monsters within the Dragon Valley Combat Area now have a Dragonbreath Special Attack (Weaker than existing ones). It also has a chance to apply Burn to you. This also means these Monsters that appear in the Dragon's Den also contain the new Special Attack.
* All Monsters within the {{ZoneIcon|Dragon Valley}} Combat Area now have a Dragonbreath Special Attack (weaker than existing ones). It also has a chance to apply Burn to you. This also means these Monsters that appear in the {{ZoneIcon|Dragons Den}} also contain the new Special Attack.
* All Monsters within the Arid Plains Slayer Area now have a Lesser Sandstorm Special Attack. The Sandbeast keeps it's existing Sandstorm Special Attack.
* All Monsters within the {{ZoneIcon|Arid Plains}} Slayer Area now have a Lesser Sandstorm Special Attack. The {{MonsterIcon|Sand Beast}} keeps its existing Sandstorm Special Attack.
* The Elementalist now has 4 different Special Attacks. Each with a 5% to proc, they will either inflict Stun, Burn, Freeze or Frostburn upon you.
* The {{MonsterIcon|Elementalist}} now has 4 different Special Attacks. Each with a 5% to proc, they will either inflict Stun, Burn, Freeze or Frostburn upon you.
* The Bandit Leader in the Bandit Camp Dungeon has a new Special Attack - Rapid Fire (20%) - Buffs Enemy Attack Interval by +10% for 2 turns and fires a volley doing 2 normal hits.
* The {{MonsterIcon|Bandit Leader}} in the {{ZoneIcon|Bandit Base}} Dungeon has a new Special Attack - Rapid Fire (20%) - Buffs Enemy Attack Interval by +10% for 2 turns and fires a volley doing 2 normal hits.
* The Elder Dragon in the Dragon's Den also has a Special Attack now - Burning Fireball (40%) - Shoots a fireball dealing 450 dmg and applies burns if hit, avoidable
* The {{MonsterIcon|Elder Dragon}} in the {{ZoneIcon|Dragons Den}} also has a Special Attack now - Burning Fireball (40%) - Shoots a fireball dealing 450 damage and applies Burns if hit, avoidable.
* Chickens now also drop up to 4 Raw Chickens (Don't ask me how).
* {{MonsterIcon|Chicken|Chickens}} now also drop up to {{ItemIcon|Raw Chicken|Raw Chickens|qty=4}} (don't ask me how).
* Egg Chest from the Chicken Coop Dungeon now drops up to 40 Raw Chicken (50% chance).
* {{ItemIcon|Egg Chest}} from the {{ZoneIcon|Chicken Coop}} Dungeon now drops up to {{ItemIcon|Raw Chicken|Raw Chickens|qty=40}} (50% chance).
* Cows now also drop up to 4 Raw Beef.
* {{MonsterIcon|Cow|Cows}} now also drop up to {{ItemIcon|Raw Beef|qty=4}}.
* Added new Skilling Items to their respective Skilling Minibars
* Added new Skilling Items to their respective Skilling Minibars.
* The mini sidebar option in the Settings is now saved
* The mini sidebar option in the Settings is now saved.
* Added a Level 50 Thieving Mastery Bonus: -0.2s Thieving Interval
* Added a Level 50 {{Skill|Thieving}} {{Icon|Mastery}} Bonus: -0.2s {{Skill|Thieving|nolink=true}} Interval.
* Added Monster -0.2s Respawn Timer to Combat Agility Pillar
* Added Monster -0.2s Respawn Timer to {{Skill|Agility}} Combat Pillar.
* Quantities for Item Recipes in Crafting related skills now display their exact quantity on mouse hover / tap.
* Quantities for Item Recipes in crafting-related skills now display their exact quantity on mouse hover / tap.
* Added a loot table to the Golbin Thieving NPC
* Added a loot table to the {{Icon|Golbin|type=thieving}} {{Skill|Thieving}} NPC.
* The Book of Occults now also provides +20% Summoning Max Hit
* The {{ItemIcon|Book of Occults}} now also provides +20% {{Skill|Summoning}} Max Hit.
* The icons for costs within the Shop now have tooltips.
* The icons for costs within the Shop now have tooltips.
* Added +10% Agility GP Gain to Agility Skillcape as an additional bonus to the existing one.
* Added +10% {{Skill|Agility}} GP Gain to {{ItemIcon|Agility Skillcape}} as an additional bonus to the existing one.
* '''Steam Only''' - Added Zoom Levels for 110%, 120% and 130% in Settings.
* '''Steam Only''' - Added Zoom Levels for 110%, 120% and 130% in Settings.


==== Changed Features ====
==== Changed Features ====
* The Setting menu has been revamped to use toggles and dropdowns
* The Setting menu has been revamped to use toggles and dropdowns.
* Improved the contrast of damage splashes, and made them appear on the hitpoints bar at the point that damage was taken
* Improved the contrast of damage splashes, and made them appear on the HP bar at the point that damage was taken.
* The Spend Mastery XP screen is now sorted for Agility, Thieving and Farming
* The Spend {{Icon|Mastery}} XP screen is now sorted for {{Skill|Agility}}, {{Skill|Thieving}} and {{Skill|Farming}}.
* Chickens now have a 50% chance to drop Feathers due to Raw Chicken drop, down from 100%
* {{MonsterIcon|Chicken|Chickens}} now have a 50% chance to drop {{ItemIcon|Feathers}} due to {{ItemIcon|Raw Chicken}} drop, down from 100%.
* Chickens can now drop up to 90 Feathers, up from 45 to accommodate for the Raw Chicken drop inclusion.
* {{MonsterIcon|Chicken|Chickens}} can now drop up to {{ItemIcon|Feathers|qty=90}}, up from {{ItemIcon|Feathers|qty=45|notext=true}} to accommodate for the {{ItemIcon|Raw Chicken}} drop inclusion.
* Cows now have a 50% chance to drop Leather due to Beef drop, down from 100%
* {{MonsterIcon|Cow|Cows}} now have a 50% chance to drop {{ItemIcon|Leather}} due to {{ItemIcon|Raw Beef}} drop, down from 100%.
* Cows can now drop up to 6 Leather, up from 3 to accommodate for the Beef drop inclusion.
* {{MonsterIcon|Cow|Cows}} can now drop up to {{ItemIcon|Leather|qty=6}}, up from {{ItemIcon|Leather|qty=3|notext=true}} to accommodate for the {{ItemIcon|Raw Beef}} drop inclusion.
* Egg Chest now has a 50% chance to drop Feathers to accommodate for the Raw Chicken drop inclusion.
* {{ItemIcon|Egg Chest}} now has a 50% chance to drop {{ItemIcon|Feathers}} to accommodate for the {{ItemIcon|Raw Chicken}} drop inclusion.
* Increased Feather drops from Egg Chest to 1000, up from 400.
* Increased {{ItemIcon|Feathers|Feather}} drops from {{ItemIcon|Egg Chest}} to {{ItemIcon|Feathers|qty=1000|notext=true}}, up from {{ItemIcon|Feathers|qty=400|notext=true}}.
* The Plant now drops up to 3 Potatoes, up from 1.
* The {{MonsterIcon|Plant}} now drops up to {{ItemIcon|Potatoes|qty=3}}, up from {{ItemIcon|Potatoes|qty=1|notext=true}}.
* The Plant now has a 100% chance to drop an item on death, up from 75%.
* The {{MonsterIcon|Plant}} now has a 100% chance to drop an item on death, up from 75%.
* Changed the bonus of Thieving Gloves to: +75 Thieving Stealth
* Changed the bonus of {{ItemIcon|Thieving Gloves}} to +75 {{Skill|Thieving}} Stealth.
* The Ancient Sword now additionally provides +20% Damage to all Monsters when you have 100% HP
* The {{ItemIcon|Ancient Sword}} now additionally provides +20% Damage to all Monsters when you have 100% HP.
* The Ancient Sword special attack now has a 100% chance (up from 20%). The lifesteal of the attack has been decreased to 20% (down from 25%).
* The {{ItemIcon|Ancient Sword}} special attack now has a 100% chance (up from 20%). The lifesteal of the attack has been decreased to 20% (down from 25%).
* The Ancient Sword is now roughly 2 times more common from Pirate Booty
* The {{ItemIcon|Ancient Sword}} is now roughly 2 times more common from {{ItemIcon|Pirate Booty}}.
* Changed the bonus of the Thieving Skillcape to: -0.5s Thieving Interval, +100% GP from Thieving and +150 Thieving Stealth
* Changed the bonus of the {{ItemIcon|Thieving Skillcape}} to -0.5s {{Skill|Thieving}} Interval, +100% GP from Thieving and +150 Thieving Stealth.
* Buffed Regeneration Potions. They now provide +[30,60,100,150]% Hitpoint Regeneration (up from +[3,5,8,12]%) and have [15,25,40,60] charges (up from [5,8,10,15])
* Buffed {{Icon|Regeneration Potion|Regeneration Potions}}. They now provide +[30, 60, 100, 150]% Hitpoints Regeneration (up from +[3, 5, 8, 12]%) and have [15, 25, 40, 60] charges (up from [5, 8, 10, 15]).
* Changed the bonus of Gentle Hands Potions to +[15,30,50,75] Thieving Stealth
* Changed the bonus of {{Icon|Gentle Hands Potion|Gentle Hands Potions}} to +[15, 30, 50, 75] {{Skill|Thieving}} Stealth.
* Changed the increased Thieving Success rate of Gloves of Silence to +50 Thieving Stealth and -0.1s Thieving Interval
* Changed the increased {{Skill|Thieving}} success rate of {{ItemIcon|Gloves of Silence}} to +50 {{Skill|Thieving}} Stealth and -0.1s {{Skill|Thieving|nolink=true}} Interval.
* The Thieving Game Guide has been rewritten with information on the new mechanics
* The {{Skill|Thieving}} Game Guide has been rewritten with information on the new mechanics.
* Renamed the Farmer NPC to Bob the Farmer
* Renamed the Farmer NPC to {{Icon|Bob the Farmer|type=thieving}}.
* Adjusted the loot tables of the Lumberjack, Fisherman, Chef, Miner and Knight NPCs
* Adjusted the loot tables of the {{Icon|Lumberjack|type=thieving}}, {{Icon|Fisherman|type=thieving}}, {{Icon|Chef|type=thieving}}, {{Icon|Miner|type=thieving}} and {{Icon|Knight|type=thieving}} NPCs.
* Refactored the Shop menu. It should have improved performance and now update more consistently.
* Refactored the Shop menu. It should have improved performance and now update more consistently.
* Reduced the base GP values of all Agility obstacles by 20%
* Reduced the base GP values of all {{Skill|Agility}} obstacles by 20%.
* Changed the 10% Thieving Mastery Pool Checkpoint Bonus to: +30 Thieving Stealth, +3% increased Thieving XP
* Changed the 10% {{Skill|Thieving}} {{Icon|Mastery}} Pool Checkpoint Bonus to +30 Thieving Stealth, +3% increased Thieving XP.
* Changed the 25% Thieving Mastery Pool Checkpoint Bonus to: -0.2s Decreased Thieving Interval, +3% increased Thieving Mastery XP
* Changed the 25% {{Skill|Thieving}} {{Icon|Mastery}} Pool Checkpoint Bonus to -0.2s Decreased Thieving Interval, +3% increased Thieving Mastery XP.
* Changed the 50% Thieving Mastery Pool Checkpoint Bonus to: +100% increased gold from Thieving
* Changed the 50% {{Skill|Thieving}} {{Icon|Mastery}} Pool Checkpoint Bonus to +100% increased gold from Thieving.
* Changed the 95% Thieving Mastery Pool Checkpoint Bonus to: +100 Thieving Stealth, chance to gain unique area items from Thieving is tripled
* Changed the 95% {{Skill|Thieving}} {{Icon|Mastery}} Pool Checkpoint Bonus to +100 Thieving Stealth, chance to gain unique area items from Thieving is tripled.
* Changed the level scaling Thieving Mastery Bonus to: +1 Thieving Stealth per Mastery Level, +1% GP from thieving per Mastery Level
* Changed the level scaling {{Skill|Thieving}} {{Icon|Mastery}} Bonus to: +1 Thieving Stealth per Mastery Level, +1% GP from Thieving per Mastery Level.
* Changed the level 99 Thieving Mastery Bonus to: +75 Thieving Stealth
* Changed the level 99 {{Skill|Thieving}} {{Icon|Mastery}} Bonus to: +75 Thieving Stealth.
* Changed the drop rate of Chapeau Noir from 1 in 10000 to 1 in 20000
* Changed the drop rate of {{ItemIcon|Chapeau Noir}} from 1 in 10000 to 1 in 20000.
* Cris, the Cooking Pet, now provides +5% chance to double items in Cooking. Nothing changed other than the wording to accommodate for the inclusion of Non-Fish Food.
* {{PetIcon|Cris}}, the {{Skill|Cooking}} Pet, now provides +5% chance to double items in {{Skill|Cooking|nolink=true}}. Nothing changed other than the wording to accommodate for the inclusion of non-Fish Food.
* Cooking Gloves from the Shop now provides +10% chance to successfully Cook an item, instead of "Never burn an item".
* {{ItemIcon|Cooking Gloves}} from the Shop now provides +10% chance to successfully Cook an item, instead of "Never burn an item".
* Increased Bank Slot Shop purchase limit on Hardcore Characters to 88, up from 78.
* Increased Bank Slot Shop purchase limit on {{Icon|Hardcore}} Characters to 88, up from 78.
* Changed the Leprechaun Monkey Synergy to: Upon receiving a Common Drop from Thieving, automatically sell it for 1500% of its base sale price
* Changed the {{ItemIcon|Leprechaun}} + {{ItemIcon|Monkey}} Synergy to: Upon receiving a Common Drop from {{Skill|Thieving}}, automatically sell it for 1500% of its base sale price.
* Changed the Pig Mole Synergy to: Cooking Success Rate is capped at 75%. Grants 100 Coal Ore when failing to Cook Food.
* Changed the {{ItemIcon|Pig}} + {{ItemIcon|Mole}} Synergy to: {{Skill|Cooking}} Success Rate is capped at 75%. Grants {{ItemIcon|Coal Ore|qty=100}} when failing to Cook Food.


==== Bug Fixes ====
==== Bug Fixes ====
'''This list is quite small due to the amount of bugs that were hotfixed over the last few weeks.'''
'''This list is quite small due to the amount of bugs that were hotfixed over the last few weeks.'''
* Fixed display of agility modifiers on 99 Mastery obstacles
* Fixed display of {{Skill|Agility}} modifiers on 99 Mastery obstacles.
* Fixed skill gloves being unbuyable from the shop when lost from dying or Alt. Magic
* Fixed skill gloves being unbuyable from the shop when lost from dying or {{Skill|Alt. Magic}}.
* Fixed issue where popups would sometimes replace the Welcome Back from Offline popup
* Fixed issue where popups would sometimes replace the Welcome Back from Offline popup.
* Dismissing the Offline Combat Disabled message (Without enabling it) will now keep that notice dismissed on reload for that character only (You need to dismiss it once per character per device)
* Dismissing the Offline Combat Disabled message (without enabling it) will now keep that notice dismissed on reload for that character only (you need to dismiss it once per character per device).
* Fixed actions that interrupt your attack (e.g. Manually eating) not resetting multi-hit special attacks
* Fixed actions that interrupt your attack (e.g. manually eating) not resetting multi-hit special attacks.
* Fixed game using wrong combat triangle in Adventure and Hardcore mode
* Fixed game using wrong [[Combat Triangle]] in {{Icon|Adventure}} and {{Icon|Hardcore}} mode.
* Fixed global player object being reassigned when viewing equipment stats in golbin raid (this fixes a number of issues with the bank showing raid equipment, and burying bones not giving prayer points)
* Fixed global player object being reassigned when viewing equipment stats in [[Golbin Raid]] (this fixes a number of issues with the bank showing raid equipment, and burying Bones not giving {{Skill|Prayer}} points).
* Fix Dragon-Minotaur Synergy removing modifiers from player when player burn DOT was removed while enemy was spawning
* Fix {{ItemIcon|Dragon}} + {{ItemIcon|Minotaur}} Synergy removing modifiers from player when player burn DOT was removed while enemy was spawning.
* Fix DOTs not saving correctly
* Fix DOTs not saving correctly.
* Fix Dragon-Minotaur Synergy not being applied when loading the game
* Fix {{ItemIcon|Dragon}} + {{ItemIcon|Minotaur}} Synergy not being applied when loading the game.
* Fix Unicorn-Wolf Synergy giving only 1% bleed lifesteal. It now provides the correct 50%.
* Fix {{ItemIcon|Unicorn}} + {{ItemIcon|Wolf}} Synergy giving only 1% Bleed lifesteal. It now provides the correct 50%.
* Fixed bank sort order of (G) Dragon Helmet and Hard Leather Gloves
* Fixed bank sort order of {{ItemIcon|(G) Dragon Helmet}} and {{ItemIcon|Hard Leather Gloves}}.
* Fixed skilling minibar not updating when gaining an item that belongs on it
* Fixed Skilling minibar not updating when gaining an item that belongs on it.
* Fixed bones selected in bank showing that they grant 0 Prayer Points
* Fixed Bones selected in bank showing that they grant 0 {{Skill|Prayer}} Points.
* Fixed Smithing Glove tooltip on Smithing Page
* Fixed {{ItemIcon|Smithing Gloves}} tooltip on {{Skill|Smithing}} Page.
* Fixed Pet Master Achievements on Steam requiring pets that don't count for completion
* Fixed Pet Master Achievements on Steam requiring pets that don't count for completion.
* Fixed Finn the Cat's description on adventure mode
* Fixed {{PetIcon|Finn, the Cat|Finn, the Cat's}} description on {{Icon|Adventure}} mode.
* Fixed Summoning Milestones using the old images for familiars
* Fixed {{Skill|Summoning}} Milestones using the old images for familiars.
* Fixed Alt. Magic not highlighting in sidebar when casting Alt. Magic spells
* Fixed {{Skill|Alt. Magic}} not highlighting in sidebar when casting {{Skill|Alt. Magic|nolink=true}} spells.
* Fixed Alt. Magic spells not unlocking when returning from offline progress or tabbing out
* Fixed {{Skill|Alt. Magic}} spells not unlocking when returning from offline progress or tabbing out.
* Fixed typo in Mole Salamander synergy (verion -> version)
* Fixed typo in {{ItemIcon|Mole}} + {{ItemIcon|Salamander}} synergy (verion -> version).
* Fixed async bugs with offline pause feature. This should fix the "null" errors that popped up frequently.
* Fixed async bugs with offline pause feature. This should fix the "null" errors that popped up frequently.
* Fixed multiple offline progress modals from tabbing out not working correctly
* Fixed multiple offline progress modals from tabbing out not working correctly.
* Development Roadmap & Privacy Policy link on character selection should now work
* Development Roadmap & Privacy Policy link on character selection should now work.
* '''IOS Only''' - Potentially fixed issue causing App to crash on load when connected to WiFi.
* '''IOS Only''' - Potentially fixed issue causing App to crash on load when connected to WiFi.
* '''Steam Only''' - Zoom Level from Settings will remember its value and default to it on load of a Character.</onlyinclude>
* '''Steam Only''' - Zoom Level from Settings will remember its value and default to it on load of a Character.</onlyinclude>
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