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===TL;DR===
Farm the Ancient Claw with the {{Icon|Slicing Winds|type=spell|Slicing Winds}} build right after you finish {{ZoneIcon|Volcanic Cave|qty=100|Volcanic Caves}}.
===Introduction===
{{ItemIcon|Ancient Claw}} is largely the best melee weapon that does not require late-game content to obtain.
The Ancient Claw is assembled from the {{ItemIcon|Ancient Claw Fragment|fragments}} that drop only from the {{Icon|Pegasus|type=monster}}. You need to kill 3333 {{MonsterIcon|Pegasus|Pegasi}} on average to get enough fragments.
The question is when to farm it and what combat style is the best for that. The main point of contention is whether to farm it before or after the {{ZoneIcon|Volcanic Cave}} because this dungeon is farmed with a Melee build and is vital for idling the {{ZoneIcon|Air God Dungeon}}.
To answer these questions, we will consider the following builds:
* {{Icon|Fire Surge|type=spell|Surge}} magic,
* {{ItemIcon|Sunset Rapier|Rapier}} melee,
* {{Icon|Slicing Winds|type=spell}} magic,
* {{ItemIcon|Glacia God Helmet|Glacia}} magic.
These builds were chosen to show the changes that the various drops bring into farming the Pegasus. The ranged builds were not considered because the {{Icon|Pegasus|type=monster}} is {{Icon|Melee}} and has the highest evasion against {{Skill|Ranged}} in addition to the [[Combat Triangle]].
In the considered situations, no prayers, potions, or other buffs are enabled unless specified. <br>
The skill levels are given so that you can replicate the simulations in the [[Combat Simulator]]. <br>
The {{UpgradeIcon|Auto Eat - Tier III}} is used. <br>
The {{ItemIcon|Whale (Perfect)}} was used as a food of choice because it was considered a middle ground between starting out and being fully leveled out in Firemaking, Fishing, Farming, and Cooking.
The ring slot is always occupied with {{ItemIcon|Magical Ring}}.
===Builds===
The simulations were done for {{Icon|Hardcore}} with all skills on level 75.
All intermediate steps can be found in this spreadsheet ([https://docs.google.com/spreadsheets/d/1GTuVLA0lWguB-72hiLNLmwAxNLNY0gSqkPGHpGmydHk/edit?usp=sharing link]).
===={{Icon|Fire Surge|type=spell|Surge}} magic====
{| class="wikitable"
|-
! Item
! DR
|-
| {{ItemIcon|Slayer Wizard Hat (Strong)}}
| 0%
|-
| {{ItemIcon|Slayer Wizard Robes (Strong)}}
| 0%
|-
| {{ItemIcon|Fire Expert Wizard Bottoms}}
| 5%
|-
| {{ItemIcon|Fire Expert Wizard Boots}}
| 5%
|-
| {{ItemIcon|Miolite Shield}}
| 2%
|-
| {{ItemIcon|Enchanted Cape}}
| 0%
|-
| {{ItemIcon|Amulet of Magic}}
| 0%
|-
| {{ItemIcon|Paladin Gloves}}
| 4%
|-
| {{ItemIcon|Magic Wand (Powerful)}}
| 0%
|-
| Total
| 16%
|}
The grind time with this build is 141 hour.<br>
However, pay attention that it would be more than 331 hours without the Slayer gear.
===={{ItemIcon|Sunset Rapier|Rapier}} melee====
{| class="wikitable"
|-
! Item
! DR
|-
| {{ItemIcon|Slayer Helmet (Strong)}}
| 0%
|-
| {{ItemIcon|Slayer Platebody (Strong)}}
| 0%
|-
| {{ItemIcon|(G) Dragon Platelegs}}
| 6%
|-
| {{ItemIcon|(G) Dragon Boots}}
| 6%
|-
| {{ItemIcon|(G) Dragon Shield}}
| 6%
|-
| {{ItemIcon|Amulet of Calculated Promotion|Promotion}} or {{ItemIcon|Amulet of Glory|Glory}}
| 0%
|-
| {{ItemIcon|Paladin Gloves}}
| 4%
|-
| {{ItemIcon|Sunset Rapier}}
| 0%
|-
| Total
| 22%
|}
The grind time with this build is 67 hours.<br>
If you don't use the Slayer gear, the grind time with this build will be 142 hours.
===={{Icon|Slicing Winds|type=spell}} magic====
{| class="wikitable"
|-
! Item
! DR
|-
| {{ItemIcon|Ancient Wizard Hat}}
| 5%
|-
| {{ItemIcon|Ancient Wizard Robes}}
| 5%
|-
| {{ItemIcon|Ancient Wizard Bottoms}}
| 5%
|-
| {{ItemIcon|Ancient Wizard Boots}}
| 5%
|-
| {{ItemIcon|Miolite Shield}}
| 2%
|-
| {{ItemIcon|Enchanted Cape}}
| 0%
|-
| {{ItemIcon|Elite Amulet of Magic}}
| 2%
|-
| {{ItemIcon|Elementalist Gloves}}
| 0%
|-
| {{ItemIcon|Magic Wand (Powerful)}}
| 0%
|-
| Total
| 24%
|}
You need {{SkillReq|Magic|88}} for this build.<br>
With the following setup, you should have a bit more than 20k accuracy on {{Icon|Slicing Winds|type=spell}}, which means they won't miss at all.
Warning: Swapping {{ItemIcon|Miolite Shield}} to {{ItemIcon|Book of Eli}} will only increase the clear time because your melee defence would plummet, resulting in much more food eaten.
Overall, you want to put as much DR and Melee defence as possible when maintaining the 20k accuracy.
For instance, if you have higher {{Skill|Magic}}, you might be able to swap {{ItemIcon|Enchanted Cape}} with {{ItemIcon|Fire Cape}} and reduce the food consumption even further.
The grind time with this build is 48 hours. The slayer gear doesn't add to the clear speed in this case.
===={{ItemIcon|Glacia God Helmet|Glacia}} magic====
{| class="wikitable"
|-
! Item
! DR
|-
| {{ItemIcon|Glacia God Helmet}}
| 8%
|-
| {{ItemIcon|Glacia God Platebody}}
| 8%
|-
| {{ItemIcon|Glacia God Platelegs}}
| 8%
|-
| {{ItemIcon|Glacia God Boots}}
| 8%
|-
| {{ItemIcon|Glacia God Gloves}}
| 8%
|-
| {{ItemIcon|Miolite Shield}}
| 2%
|-
| {{ItemIcon|Infernal Cape}}
| 4%
|-
| {{ItemIcon|Elite Amulet of Magic}}
| 2%
|-
| {{ItemIcon|Magic Wand (Powerful)}}
| 0%
|-
| Total
| 48%
|}
The grind time with this build is 44 hours.
However, this build implies that you go through the {{ZoneIcon|Air God Dungeon}} with {{ItemIcon|Sunset Rapier}}, which is a sizeable loss of DPS that will cost you more than 4 hours of the difference between this build and the Slicing Winds build.
==Analysis==
Essentially, we want to know which of two sequences is faster:
* Rapier > Claw > Volcano,
* Rapier > Volcano > Claw.
====Full-Sunset Volcano vs Full-Claw Volcano====
Let's consider the builds Rapier and Slicing Winds.
The difference between their timings of completing the {{ItemIcon|Ancient Claw|claw}} is 19 hours.
The Volcano grind of the full {{ItemIcon|(G) Ancient Helmet|ancient}} set is longer with the with {{ItemIcon|Sunset Rapier}} than it is with the Claw.
The question is then if the difference between the {{ItemIcon|Sunset Rapier|rapier}} and the {{ItemIcon|Ancient Claw|claw}} in the Volcanic grind is bigger than 19 hours.
We know the length of "Raper > Claw" and "Volcano > Claw", but we need the data on "Rapier > Volcano" and "Claw > Volcano".
We take this data from [[Volcanic Cave/Guide#Weapon choice]].
{| class="wikitable"
|-
! Item
! Adjusted clears per hour
|-
| {{ItemIcon|Sunset Rapier}}
| 5.204
|-
| {{ItemIcon|Ancient Claw}}
| 5.412
|}
The goal of clearing the {{ZoneIcon|Volcanic Cave}} is to get the {{ItemIcon|(G) Ancient Helmet|ancient}} set.
As specified on in the [[Volcanic Cave/Guide]], you need 1350 clears to almost certainly get a full set of Ancient armor or 832 clears to have a 75% chance. The median (50% or results) is 564 clears.
{| class="wikitable"
|-
! Item
! Adjusted clears per hour
! 564 clears (h)
! 832 clears (h)
! 1350 clears (h)
|-
| {{ItemIcon|Sunset Rapier}}
| 5.204
| 108.4
| 160
| 259.4
|-
| {{ItemIcon|Ancient Claw}}
| 5.412
| 104.2
| 153.7
| 249.5
|-
| Difference (h)
|
| 4.2
| 6.3
| 10.1
|}
The biggest difference is 10 hours. It means that Rapier>Volcano>Claw is faster than Rapier>Claw>Volcano by at least 9 hours.
However, what if we were to use the [[Ancient Magicks]] as soon as we unlock it?
====Sunset/Ancient Volcano vs Claw/Ancient Volcano====
It is possible to clear the Volcano using the Ancient Magicks with the build from [[Volcanic Cave/Guide#100-Volcanoes Magic]]. Pay attention that you need 37% DR with {{Skill|Hitpoints|qty=920|HP}} to idle it. That amount of DR is reached either through the {{Icon|Stone Skin|type=prayer}} prayer or through the {{ItemIcon|Damage Reduction Potion II|DR potion II}}. Without prayer or potions, you need {{Skill|Hitpoints|qty=940|HP}}.
If we consider that we clear only 100 Volcanoes as a melee build and the rest as the [[Volcanic Cave/Guide#100-Volcanoes Magic|100-Volcanoes]] Magic build, then we compare the two sequences:
* Claw farm with Rapier + 100 Claw Volcanoes,
* 100 Rapier Volcanoes + Claw farm with Ancient Magicks.
{| class="wikitable"
|-
! Item
! Adjusted clears per hour
! 100 clears (h)
|-
| {{ItemIcon|Sunset Rapier}}
| 5.204
| 52.04
|-
| {{ItemIcon|Ancient Claw}}
| 5.412
| 54.12
|-
| scope="row" colspan="2" | Difference (h)
| 2.08
|}
In other words, the advantage of farming 100 {{ZoneIcon|Volcanic Cave|Volcanic Caves}} with the {{ItemIcon|Ancient Claw}} when compared to the {{ItemIcon|Sunset Rapier}} is 2 hours.
Now we consider the rearranged sum of what we compare:
* Claw farm with Rapier + 100 Claw Volcanoes,
* Claw farm with Slicing Winds + 100 Rapier Volcanoes.
We subtract the second row from the first one and get
<math>19 - 2.08 = 16.92</math>
In other words the sequence where we farm the Claw after the Volcano is faster than the sequence of farming the claw with Rapier by 17 hours.
==Conclusion==
Farm the {{ItemIcon|Ancient Claw}} with the {{Icon|Slicing Winds|type=spell}} build right after you finish {{ZoneIcon|Volcanic Cave|qty=100|Volcanic Caves}}.
If you cannot use this build for some reason, then use the Rapier melee build with Slayer gear.
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<!--[[Category:Guides]]-->

Revision as of 08:55, 4 January 2022