User:Vbion: Difference between revisions

From Melvor Idle
m (First Thieving draft. Courtesy of User:47Y for the initial table.)
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== Thieving Princess with Fletching (15000k/hr max) ==
{{OldStrategy|1.0.1}}
==== Requirements ====
* {{SkillReq|Thieving|92}}
* {{SkillReq|Fletching|95}}


==== Improves GP Rate ====
{| class="wikitable"
! Name
! Effect
|-
| Level 99 {{Icon|Princess|type=thieving|notext=true}} {{Icon|Mastery|notext=true}} || +100% GP from Princess<br>+174 Stealth
|-
| {{ItemIcon|Thieving Skillcape}} || -0.5s Thieving Interval<br>+100% GP from Thieving<br>+150 Stealth
|-
| {{ItemIcon|Fletching Skillcape}} || x2 {{ItemIcon|Jadestone Bolts}}
|-
| [[Thieving#Mastery Pool Checkpoints|5% Thieving Mastery Pool Checkpoint]] || +30 Stealth
|-
| [[Thieving#Mastery Pool Checkpoints|25% Thieving Mastery Pool Checkpoint]] || -0.2s Thieving Interval
|-
| [[Thieving#Mastery Pool Checkpoints|50% Thieving Mastery Pool Checkpoint]] || +100% GP from Thieving
|-
| [[Thieving#Mastery Pool Checkpoints|95% Thieving Mastery Pool Checkpoint]] || +100 Stealth<br>3x chance to gain unique area items
|-
| {{ItemIcon|Thieving Gloves}} || +75 Stealth
|-
| {{ItemIcon|Gloves of Silence}} || -0.1s Thieving Interval<br>+150 Flat GP from Thieving<br>+50 Stealth
|-
| {{ItemIcon|Thief's Moneysack}} || +20% of Maximum GP added to Minimum GP
|-
| {{ItemIcon|Golbin Mask}} || +20 Flat GP from Thieving<br>+20 Stealth
|-
| {{ItemIcon|Sneak-Ers}} || +5% Global GP<br>+40 Stealth
|-
| {{ItemIcon|Jeweled Necklace}} || +5% Global GP
|-
| {{ItemIcon|Fine Coinpurse}} || +10% Global GP
|-
| {{ItemIcon|Leprechaun}}+{{ItemIcon|Devil}} || +50 Flat GP from Thieving<br>50% Chance for 2x GP<br>35% Chance for 4x Items<br>15% Chance for nothing
|-
| {{ItemIcon|Gentle Hands Potion IV}} || +75 Stealth
|-
| {{ItemIcon|Aorpheats Signet Ring}} || +100% Global GP<br>+5% Global Doubling
|-
| {{Skill|Agility|Rooftop Run}} || -0.2s Thieving Interval<br>+20% GP from Thieving<br>+35 Stealth
|-
| {{Skill|Agility|Pillar of Skilling}} || +3% Global Doubling
|-
| {{PetIcon|Snek}} || +50% GP from Thieving
|}
The mining-related boosts will be acquired naturally. The {{ItemIcon|Perfect Swing Potion IV}} will not affect the result much.
==== Method ====
# Thieve {{Icon|Princess|type=thieving}},
# Fletch {{ItemIcon|Jadestone Bolts}} from {{ItemIcon|Jadestone}},
# Sell or use the common drops. Use {{Icon|Item Alchemy III|type=spell}} on the drops above {{GP|10000}}.
# Get {{GP|15000000}} per hour on average.
Thieving {{Icon|Princess|type=thieving}} is not the only viable option.<br>
Depending on the improvements that you have, it might be even more profitable to focus on other targets.<br>
For instance, with the same setup but thieving a {{Icon|Knight|type=thieving}} if you can maintain the {{ItemIcon|Leprechaun}}+{{ItemIcon|Monkey}} synergy, it will give {{GP|16470000}} per hour.
The main thing to understand is that thieving is better than Dragon Javelins only when it's strongly buffed by items, passives, and skills. Without any buffs, the gains are horrifically low.
Check your own setup with [[Spreadsheets_and_Theorycrafting#List_of_Spreadsheets|Thieving GP Calculator]] by Nomeru#4261.

Revision as of 15:31, 25 December 2021