User:Ricewind/AoDCombat: Difference between revisions

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(Created page with "Old Summoning Amulet and Lesser Summoning Amulet are your two best choices for amulets. Sim against each other. Old Summoning Amulet requires high arch but there's no reason to not get Lesser Summoning Amulet. Ancient (B) is your best option for helm, body, and legs. For boots upgrade anything that looks good up to (B). Barrier Exalted Shards first drop in Trickery Temple. You can get away with not having (B) gear until then, but if your stats are low farm...")
 
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[[Old Summoning Amulet]] and [[Lesser Summoning Amulet]] are your two best choices for amulets. Sim against each other. Old Summoning Amulet requires high arch but there's no reason to not get Lesser Summoning Amulet.
{{RequiresAoD}}


Ancient (B) is your best option for helm, body, and legs. For boots upgrade anything that looks good up to (B). [[Barrier Exalted Shard]]s first drop in Trickery Temple. You can get away with not having (B) gear until then, but if your stats are low farm out lower level gear (B).
''This guide is a WIP and may not be accurate nor complete!''


For gloves pick your highest accuracy boosting piece, as summoning accuracy is based on your accuracy rating.
The following guide takes the player through the combat of the [[Atlas of Discovery Expansion]] with as little effort as possible. This guide is targeted at people who have either completed or nearly completed the base game.


[[Summoner's Blessed Ring]] is usually the best ring option, sim this against your usual ring choices.  
Every enemy in this expansion has a [[Barrier]] health bar as well as a regular health bar. Enemies cannot be damaged in anyway until the barrier is entirely removed. '''Only familiars are able to damage the barrier.'''


For Gem pick your best % damage summoning gem, these all drop from AoD dungeons except very early gems that you can safely skip.  
Two-handed weapons are strongly recommended during the entire combat section, unless the alternative is required for [[damage reduction]] or the alternative simply does more damage. This is because the [[familiar]]'s hit-chance is based on the player's hit chance.


[[Ancient Infernal Cape]] is your best cape slot pick unless you have relevant skill capes. Run [[Cape of Prat]] if using ranged and don't need the DR. Ancient Fire Cape or [[Skull Cape]] if Infernal is not cleared.
Since the combat portion is heavily focused on using familiars the following requirements are a prerequisite:
* {{SkillReq|Summoning|90}}
* Tortoise Dragon Synergy


I ran [[Summoner's Defender]] until [[Underwater City]], your stats might require a shield though. [[Dragonfire Shield]] is your best defensive option, [[Book of Occults]] for offense but probably not worth farming out (it might outperform defender? Needs simming). Otherwise use a defender(knight's, crystal, pure crystal) for melee, [[Scaled Shield]] is best for Ranged offensive option, [[Blessed Shield]] or [[Magicburn Shield]] for Magic offense.
The minimal and recommended requirements for every individual section is listed within the sections below.


For weapons use your best 1h with a shield option above. The accuracy bonus from 2 handers is usually very good for downing barriers if you don't have any of the shield options above. The familiar weapons are usually bad.
==Preparing for combat==
* Collecting barrier gems -> Archeology
* Making summons -> Recommend necro robes and summon setup


For summons use the highest max hit available to you until you can reasonably craft [[Tortoise]]. [[Tortoise]]/[[Dragon]] is very strong. If you don't have access to Dragon, browse the Tortoise synergies for one that works for you.
==Entry barrier equipment==
(Gear doesn't matter much at this point, prefer melee because it doesn't use resources)
 
Get barrier touch gem from ghosts
Get Lesser Summoning Amulet from ghosts
Make ring of barrier touch
Get sapping barrier gem from vampiric bat
Get Barrier Sapping Gloves from vampiric bat
 
==Golem Territory==
===Requirements===
Ancient Stone Tablet
 
Required for Draining Barrier Gem to upgrade barrier sapping gloves; Get 10 gems.
Can still be done without (B) gear. Combat style doesn't matter much, assuming high stats.
 
'''Do not use familiar weapons, they are bad'''
 
==Getting Barrier Gear==
===Requirements===
Find  Lost Cursed Text
Complete  Trickery Temple
 
Find  Torn Scrolls
Complete  Unholy Forest
 
Find  Old Route Chart
Complete  Golem Territory
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