User:Ricewind/AoDCombat: Difference between revisions

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** {{SkillReq|Cartography|80}}
** {{SkillReq|Cartography|80}}


The monsters in the trickery temple deal a lot more damage than previous dungeons. On top of that, the enemies there have a reflect mechanic (where part of the damage the player deals is inflicted back upon the player), and a mechanic where the enemies' max hit is based on the player's max hit. All enemies in this dungeon are also magic-based. It is therefor highly recommended to use the ranged combat style, preferably with [[Javelin]]s or [[Throwing Knife]]s to lower the player's max hit.
The monsters in the trickery temple deal a lot more damage than previous dungeons. On top of that, the enemies there have a reflect mechanic (where part of the damage the player deals is inflicted back upon the player), and a mechanic where the enemies' max hit is based on the player's max hit. All enemies in this dungeon are also magic-based. It is therefor highly recommended to use the ranged combat style, preferably with [[Ranged#Javelins|javelins]] or [[Ranged#Throwing_Knives|throwing knifes]] to lower the player's max hit.


Although the Trickery Temple also drops {{ItemIcon|Barrier Exalted Shard}} and {{ItemIcon|Siphoning Barrier Gem}}, due to the reflect and max hit mechanic, the Cult Grounds dungeon is prefered, as the player can focus much more on dealing damage, rather than having to deal with the max hit mechanic instead.
Even with throwing knifes the reflect and enemy max hit still become very high. Always make sure to use the combat simulator beforehand to ensure you are not going to die! Alternatively, you can also do one clear by manual eating.
{{Equipment/Recommended
|style = Ranged
|helm1 = Aeris God Helmet
|body1 = Aeris God Platebody
|legs1 = Aeris God Platelegs
|gloves1 = Throwing Power Gloves
|gloves2 = Barrier Draining Gloves
|gloves3 = Aeris God Gloves
|boots1 = Aeris God Boots
|neck1 = Lesser Summoning Amulet
|ring1 = Deadeye Ring
|ring2 = Barrier Eroding Ring
|cape1 = Maximum Skillcape
|cape2 = Ranged Skillcape
|cape3 = Cape of Ranged Preservation
|weapon1 = Ancient Throwing Knife
|shield1 = Scaled Shield
|consumable1 = Ranged Hinder Scroll
|passive1 = Old Summoning Amulet
}}


==Upgrading to (B)==
==Upgrading to (B)==
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