Anonymous

User:Ricewind/AoDCombat: Difference between revisions

From Melvor Idle
Line 68: Line 68:
All other items/loot received from this dungeon can be ignored. Do '''not''' use the familiar weapons. Unless the player is using very inaccurate and/or low level weapons, these will result in significantly lower clears per hour.
All other items/loot received from this dungeon can be ignored. Do '''not''' use the familiar weapons. Unless the player is using very inaccurate and/or low level weapons, these will result in significantly lower clears per hour.


==Dungeon rush==
==Cult Grounds==
'''Requirements'''
Starting from [[The following equipment is heavily suggested from now on, or a better alternative.
* All of the requirements mentioned above.
* {{ItemIcon|Aeris God Helmet|notext=true}}{{ItemIcon|Aeris God Platebody|notext=true}}{{ItemIcon|Aeris God Platelegs|notext=true}}{{ItemIcon|Aeris God Boots|notext=true}} Aeris god armour
* {{ItemIcon|Scaled Shield}}
* {{ItemIcon|Pure Crystal Crossbow}}
* {{ItemIcon|Emerald Bolts}}
* {{ItemIcon|Draining Barrier Gem}}
 
'''Recommended'''
 
 
The pure crystal crossbow might seem an odd choice for a level 60 [[Crossbow]], but in terms of damage, is usually beats out all other crossbows available in the base game.
 
From this point onwards, the combat starts becoming a lot more serious. The goal in this section is to get to the [[Cult Grounds]] dungeon as fast as possible. Although it can be accessed earlier, the [[Trickery Temple]] has some enemies dealing reflect damage, and worse, base their max hit on the player's max hit. This means hard hitting weapons like a crossbow with [[Jadestone Bolts]] cannot be used.
 
Clear the following dungeons once, in order, to unlock [[Cult Grounds]]. This will be the place where god armours can efficiently be upgraded into their (B) counterparts.
Clear the following dungeons once, in order, to unlock [[Cult Grounds]]. This will be the place where god armours can efficiently be upgraded into their (B) counterparts.


915

edits