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{{ | {{V|0.16.3}} | ||
{{toclimit|limit=2}} | |||
== Introduction == | == Introduction == | ||
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| 130+ HP | | 130+ HP | ||
|} | |} | ||
{| class="wikitable" style="display: inline-table; width:200px;" | {| class="wikitable" style="display: inline-table; width:200px; background-color: #fff5f5;" | ||
|- | |- | ||
! colspan="2" | Melee | ! colspan="2" | Melee | ||
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|- | |- | ||
|} | |} | ||
{| class="wikitable" style="display: inline-table; width:200px;" | {| class="wikitable" style="display: inline-table; width:200px; background-color: #f5fff5;" | ||
|- | |- | ||
! colspan="2" | Ranged | ! colspan="2" | Ranged | ||
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|- | |- | ||
|} | |} | ||
{| class="wikitable" style="display: inline-table; width:200px;" | {| class="wikitable" style="display: inline-table; width:200px; background-color: #f5f5ff;" | ||
|- | |- | ||
! colspan="2" | Magic | ! colspan="2" | Magic | ||
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| 270+ HP | | 270+ HP | ||
|} | |} | ||
{| class="wikitable" style="display: inline-table; width:200px;" | {| class="wikitable" style="display: inline-table; width:200px; background-color: #fff5f5;" | ||
|- | |- | ||
! colspan="2" | Melee | ! colspan="2" | Melee | ||
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|- | |- | ||
|} | |} | ||
{| class="wikitable" style="display: inline-table; width:200px;" | {| class="wikitable" style="display: inline-table; width:200px; background-color: #f5fff5;" | ||
|- | |- | ||
! colspan="2" | Ranged | ! colspan="2" | Ranged | ||
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|- | |- | ||
|} | |} | ||
{| class="wikitable" style="display: inline-table; width:200px;" | {| class="wikitable" style="display: inline-table; width:200px; background-color: #f5f5ff;" | ||
|- | |- | ||
! colspan="2" | Magic | ! colspan="2" | Magic | ||
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{| | {| | ||
|style="padding: 10px" |[[File:Bandit_Base_(dungeon).svg|50px|middle|link=Bandit Base]] | |style="padding: 10px" |[[File:Bandit_Base_(dungeon).svg|50px|middle|link=Bandit Base]] | ||
|[[Bandit Base]] is the lowest level dungeon to not have Melee as its dominant combat style. It is able to be completed quickly using Melee combat, but players will often opt to complete this dungeon while training their ranged combat stats and hunt for the elusive [[Ancient | |[[Bandit Base]] is the lowest level dungeon to not have Melee as its dominant combat style. It is able to be completed quickly using Melee combat, but players will often opt to complete this dungeon while training their ranged combat stats and hunt for the elusive [[Ancient Longbow]]. | ||
|} | |} | ||
=== Rewards === | === Rewards === | ||
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| 440+ HP | | 440+ HP | ||
|} | |} | ||
{| class="wikitable" style="display: inline-table; width:200px;" | {| class="wikitable" style="display: inline-table; width:200px; background-color: #fff5f5;" | ||
|- | |- | ||
! colspan="2" | Melee | ! colspan="2" | Melee | ||
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|- | |- | ||
|} | |} | ||
{| class="wikitable" style="display: inline-table; width:200px;" | {| class="wikitable" style="display: inline-table; width:200px; background-color: #f5fff5;" | ||
|- | |- | ||
! colspan="2" | Ranged | ! colspan="2" | Ranged | ||
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|- | |- | ||
|} | |} | ||
{| class="wikitable" style="display: inline-table; width:200px;" | {| class="wikitable" style="display: inline-table; width:200px; background-color: #f5f5ff;" | ||
|- | |- | ||
! colspan="2" | Magic | ! colspan="2" | Magic | ||
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| 530+ HP | | 530+ HP | ||
|} | |} | ||
{| class="wikitable" style="display: inline-table; width:200px;" | {| class="wikitable" style="display: inline-table; width:200px; background-color: #fff5f5;" | ||
|- | |- | ||
! colspan="2" | Melee | ! colspan="2" | Melee | ||
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|- | |- | ||
|} | |} | ||
{| class="wikitable" style="display: inline-table; width:200px;" | {| class="wikitable" style="display: inline-table; width:200px; background-color: #f5fff5;" | ||
|- | |- | ||
! colspan="2" | Ranged | ! colspan="2" | Ranged | ||
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|- | |- | ||
|} | |} | ||
{| class="wikitable" style="display: inline-table; width:200px;" | {| class="wikitable" style="display: inline-table; width:200px; background-color: #f5f5ff;" | ||
|- | |- | ||
! colspan="2" | Magic | ! colspan="2" | Magic | ||
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| 360+ HP | | 360+ HP | ||
|} | |} | ||
{| class="wikitable" style="display: inline-table; width:200px;" | {| class="wikitable" style="display: inline-table; width:200px; background-color: #fff5f5;" | ||
|- | |- | ||
! colspan="2" | Melee | ! colspan="2" | Melee | ||
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|- | |- | ||
|} | |} | ||
{| class="wikitable" style="display: inline-table; width:200px;" | {| class="wikitable" style="display: inline-table; width:200px; background-color: #f5fff5;" | ||
|- | |- | ||
! colspan="2" | Ranged | ! colspan="2" | Ranged | ||
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|- | |- | ||
|} | |} | ||
{| class="wikitable" style="display: inline-table; width:200px;" | {| class="wikitable" style="display: inline-table; width:200px; background-color: #f5f5ff;" | ||
|- | |- | ||
! colspan="2" | Magic | ! colspan="2" | Magic | ||
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| 510+ HP | | 510+ HP | ||
|} | |} | ||
{| class="wikitable" style="display: inline-table; width:200px;" | {| class="wikitable" style="display: inline-table; width:200px; background-color: #fff5f5;" | ||
|- | |- | ||
! colspan="2" | Melee | ! colspan="2" | Melee | ||
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|- | |- | ||
|} | |} | ||
{| class="wikitable" style="display: inline-table; width:200px;" | {| class="wikitable" style="display: inline-table; width:200px; background-color: #f5fff5;" | ||
|- | |- | ||
! colspan="2" | Ranged | ! colspan="2" | Ranged | ||
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|- | |- | ||
|} | |} | ||
{| class="wikitable" style="display: inline-table; width:200px;" | {| class="wikitable" style="display: inline-table; width:200px; background-color: #f5f5ff;" | ||
|- | |- | ||
! colspan="2" | Magic | ! colspan="2" | Magic | ||
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| 430+ HP | | 430+ HP | ||
|} | |} | ||
{| class="wikitable" style="display: inline-table; width:200px;" | {| class="wikitable" style="display: inline-table; width:200px; background-color: #fff5f5;" | ||
|- | |- | ||
! colspan="2" | Melee | ! colspan="2" | Melee | ||
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|- | |- | ||
|} | |} | ||
{| class="wikitable" style="display: inline-table; width:200px;" | {| class="wikitable" style="display: inline-table; width:200px; background-color: #f5fff5;" | ||
|- | |- | ||
! colspan="2" | Ranged | ! colspan="2" | Ranged | ||
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|- | |- | ||
|} | |} | ||
{| class="wikitable" style="display: inline-table; width:200px;" | {| class="wikitable" style="display: inline-table; width:200px; background-color: #f5f5ff;" | ||
|- | |- | ||
! colspan="2" | Magic | ! colspan="2" | Magic | ||
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=== Stat and Equipment Recommendations === | === Stat and Equipment Recommendations === | ||
{| class="wikitable" style="display: inline-table; width: | {| class="wikitable" style="display: inline-table; width:300px; background-color: #fff5f5;" | ||
|- | |- | ||
! colspan="2" | Melee | ! colspan="2" | Melee | ||
|- | |- | ||
| Health | | Health | ||
| | | 660+ HP | ||
|- | |- | ||
| DR | | DR | ||
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| Attack | | Attack | ||
| 70 | | 70 | ||
|- | |- | ||
| Defense | | Defense | ||
| 60 | | 60 | ||
|- style="border-top: solid 2px DarkGray;" | |- style="border-top: solid 2px DarkGray;" | ||
| | | Head | ||
| Dragon (G) | | [[(G) Dragon Helmet]] | ||
|- | |||
| Body | |||
| [[(G) Dragon Platebody]] | |||
|- | |||
| Legs | |||
| [[(G) Dragon Platelegs]] | |||
|- | |||
| Feet | |||
| [[(G) Dragon Boots]] | |||
|- | |||
| Hands | |||
| | |||
|- | |||
| Offhand | |||
| [[(G) Dragon Shield]] | |||
|- | |||
| Cape | |||
| | |||
|- | |||
| Neck | |||
| | |||
|- | |||
| Finger | |||
| | |||
|- | |- | ||
| Weapon | | Weapon | ||
| Dragon Claw<br>Ancient Claw<br>Sunset Rapier | | [[Dragon Claw]]<br>[[Ancient Claw]]<br>[[Sunset Rapier]] | ||
|- | |||
| Extra | |||
| | |||
|- | |||
| colspan="2" style="text-align: center; background-color: lightgray;" | '''Notes''' | |||
|- | |||
| colspan="2" | Melee comes in on par with Dragons Den, not a bad choice due Melee Armor being good sources of DR%. | |||
|} | |} | ||
{| class="wikitable" style="display: inline-table; width: | {| class="wikitable" style="display: inline-table; width:300px; background-color: #f5fff5;" | ||
|- | |- | ||
! colspan="2" | Ranged | ! colspan="2" | Ranged | ||
|- | |- | ||
| Health | | Health | ||
| | | 740+ HP | ||
|- | |- | ||
| DR | | DR | ||
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| 50 | | 50 | ||
|- | |- | ||
| | | Defense | ||
| 60 | | 60 | ||
|- style="border-top: solid 2px DarkGray;" | |- style="border-top: solid 2px DarkGray;" | ||
| | | Head | ||
| Red D- | | [[(G) Dragon Helmet]] | ||
|- | |||
| Body | |||
| [[(U) Red D-hide Body]] | |||
|- | |||
| Legs | |||
| [[(U) Red D-hide Chaps]] | |||
|- | |||
| Feet | |||
| [[(G) Dragon Boots]] | |||
|- | |||
| Hands | |||
| [[(U) Red D-hide Vambraces]] | |||
|- | |||
| Offhand | |||
| | |||
|- | |||
| Cape | |||
| | |||
|- | |||
| Neck | |||
| | |||
|- | |||
| Finger | |||
| | |||
|- | |- | ||
| Weapon | | Weapon | ||
| Magic | | [[Magic Longbow]] | ||
|- | |||
| Extra | |||
| | |||
|- | |||
| colspan="2" style="text-align: center; background-color:lightgray;"| '''Notes''' | |||
|- | |- | ||
| colspan="2" | Ranged comes in at a disadvantage here, not too difficult but you will have to put a bit more work into your stats and equiptment. | |||
|} | |} | ||
{| class="wikitable" style="display: inline-table; width: | {| class="wikitable" style="display: inline-table; width:300px; background-color: #f5f5ff;" | ||
|- | |- | ||
! colspan="2" | Magic | ! colspan="2" | Magic | ||
|- | |- | ||
| Health | | Health | ||
| | | 650+ HP | ||
|- | |- | ||
| DR | | DR | ||
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| 65 | | 65 | ||
|- | |- | ||
| | | Defense | ||
| 60 | | 60 | ||
|- style="border-top: solid 2px DarkGray;" | |- style="border-top: solid 2px DarkGray;" | ||
| | | Head | ||
| Expert Robes | | [[Air Expert Wizard Hat]] | ||
|- | |||
| Body | |||
| [[Air Expert Wizard Robes]] | |||
|- | |||
| Legs | |||
| [[Air Expert Wizard Bottoms]] | |||
|- | |||
| Feet | |||
| [[Air Expert Wizard Boots]] | |||
|- | |||
| Hands | |||
| | |||
|- | |||
| Offhand | |||
| [[(G) Dragon Shield]] | |||
|- | |||
| Cape | |||
| | |||
|- | |||
| Neck | |||
| | |||
|- | |||
| Finger | |||
| | |||
|- | |- | ||
| Weapon | | Weapon | ||
| Magic Wand | | [[Magic Wand (Powerful)]] | ||
|- | |- | ||
| Extra | |||
| | |||
|- | |||
| colspan="2" style="text-align: center; background-color: lightgray;"| '''Notes''' | |||
|- | |||
| colspan="2" | Magic is at a great advantage in Dragons Den, your DR% goes further and your damage is higher. You can look towards [[(U) Black D-hide Vambraces]] and [[Skull Cape]] to get you close to idling Dragons Den easily. | |||
|} | |} | ||
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{| | {| | ||
|style="padding: 10px" | [[File:Volcanic_Cave_(dungeon).svg|50px|middle|link=Volcanic Cave]] | |style="padding: 10px" | [[File:Volcanic_Cave_(dungeon).svg|50px|middle|link=Volcanic Cave]] | ||
|[[Volcanic Cave]] | |[[Volcanic Cave]] is often the first of the more difficult dungeons players will attempt. With [[Fire Cape]] being a guaranteed drop and a big upgrade for the cape slot players will look to complete a single clear of Volcanic Dungeon as soon as they are able. | ||
Volcanic Cave is the only source of Ancient Melee Armor needed to attempt the God Dungeons. The Cave is also a good source of Gold for those who don't want to rely on skills for Gold Generation. | |||
|} | |} | ||
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=== Stat and Equipment Recommendations === | === Stat and Equipment Recommendations === | ||
{| class="wikitable" style="display: inline-table; width: | {| class="wikitable" style="display: inline-table; width:300px; background-color: #fff5f5;" | ||
|- | |- | ||
! colspan="2" | Melee | ! colspan="2" | Melee | ||
|- | |- | ||
| Health | | Health | ||
| | | 730+ HP | ||
|- | |- | ||
| DR | | DR | ||
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| Attack | | Attack | ||
| 70 | | 70 | ||
|- | |- | ||
| Defense | | Defense | ||
| 60 | | 60 | ||
|- style="border-top: solid 2px DarkGray;" | |- style="border-top: solid 2px DarkGray;" | ||
| | | Head | ||
| Dragon (G) | | [[(G) Dragon Helmet]] | ||
|- | |||
| Body | |||
| [[(G) Dragon Platebody]] | |||
|- | |||
| Legs | |||
| [[(G) Dragon Platelegs]] | |||
|- | |||
| Feet | |||
| [[(G) Dragon Boots]] | |||
|- | |||
| Hands | |||
| | |||
|- | |||
| Offhand | |||
| [[(G) Dragon Shield]] | |||
|- | |||
| Cape | |||
| | |||
|- | |||
| Neck | |||
| | |||
|- | |||
| Finger | |||
| | |||
|- | |- | ||
| Weapon | | Weapon | ||
| Dragon Claw<br>Ancient Claw<br>Sunset Rapier | | [[Dragon Claw]]<br>[[Ancient Claw]]<br>[[Sunset Rapier]] | ||
|- | |||
| Extra | |||
| | |||
|- | |||
| colspan="2" style="text-align: center; background-color: lightgray;" | '''Notes''' | |||
|- | |||
| colspan="2" | Melee is your best bet going into Volcano, you'll have the easiest time gearing and have good clear times. You can look into [[(U) Black D-hide Vambraces]] to get you 5 DR% more, and [[Fire Cape]] nets you another 2 DR% after your first clear. Both great upgrades to help you move into safely idling Volcano. | |||
|} | |} | ||
{| class="wikitable" style="display: inline-table; width: | {| class="wikitable" style="display: inline-table; width:300px; background-color: #f5fff5;" | ||
|- | |- | ||
! colspan="2" | Ranged | ! colspan="2" | Ranged | ||
|- | |- | ||
| Health | | Health | ||
| | | 730+ HP | ||
|- | |- | ||
| DR | | DR | ||
| | | 32%+ | ||
|- | |- | ||
| Ranged | | Ranged | ||
| | | 70 | ||
|- | |- | ||
| | | Defense | ||
| 60 | | 60 | ||
|- style="border-top: solid 2px DarkGray;" | |- style="border-top: solid 2px DarkGray;" | ||
| | | Head | ||
| Black D- | | [[(G) Dragon Helmet]] | ||
|- | |||
| Body | |||
| [[(U) Black D-hide Body]] | |||
|- | |||
| Legs | |||
| [[(U) Black D-hide Chaps]] | |||
|- | |||
| Feet | |||
| [[(G) Dragon Boots]] | |||
|- | |||
| Hands | |||
| [[(U) Black D-hide Vambraces]] | |||
|- | |||
| Offhand | |||
| [[(U) Black D-hide Shield]] | |||
|- | |||
| Cape | |||
| | |||
|- | |||
| Neck | |||
| | |||
|- | |||
| Finger | |||
| | |||
|- | |- | ||
| Weapon | | Weapon | ||
| Dragon Crossbow | | [[Dragon Crossbow]] | ||
|- | |||
| Extra | |||
| | |||
|- | |- | ||
| colspan="2" style="text-align: center; background-color:lightgray;"| '''Notes''' | |||
|- | |||
| colspan="2" | Ranged does not work in your favor here, there are strong Melee monsters that give you trouble. You'll need to be looking for Ancient D-Hide armor and a [[Fire Cape]] before you can safely idle here. | |||
|} | |} | ||
{| class="wikitable" style="display: inline-table; width: | {| class="wikitable" style="display: inline-table; width:300px; background-color: #f5f5ff;" | ||
|- | |- | ||
! colspan="2" | Magic | ! colspan="2" | Magic | ||
|- | |- | ||
| Health | | Health | ||
| | | 790+ HP | ||
|- | |- | ||
| DR | | DR | ||
| | | 26%+ | ||
|- | |- | ||
| Magic | | Magic | ||
| 65 | | 65 | ||
|- | |- | ||
| | | Defense | ||
| 60 | | 60 | ||
|- | |||
| Ranged | |||
| 70 | |||
|- style="border-top: solid 2px DarkGray;" | |- style="border-top: solid 2px DarkGray;" | ||
| | | Head | ||
| Expert Robes | | [[Air Expert Wizard Hat]] | ||
|- | |||
| Body | |||
| [[Air Expert Wizard Robes]] | |||
|- | |||
| Legs | |||
| [[Air Expert Wizard Bottoms]] | |||
|- | |||
| Feet | |||
| [[Air Expert Wizard Boots]] | |||
|- | |||
| Hands | |||
| | |||
|- | |||
| Offhand | |||
| [[(G) Dragon Shield]] | |||
|- | |||
| Cape | |||
| | |||
|- | |||
| Neck | |||
| | |||
|- | |||
| Finger | |||
| | |||
|- | |- | ||
| Weapon | | Weapon | ||
| Magic Wand | | [[Magic Wand (Powerful)]] | ||
|- | |- | ||
| Extra | |||
| | |||
|- | |||
| colspan="2" style="text-align: center; background-color: lightgray;"| '''Notes''' | |||
|- | |||
| colspan="2" | Magic doesn't do much better than Ranged in Volcano, There is a strong ranged monster than stops magic from really shining. On top of that DR% sources aren't as easy to come across so you'll have to make sure your gear is strong and your stats are high to safely idle volcano with magic. Ancient Robes and [[Skull Cape]] are great upgrades. | |||
|} | |} | ||
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{| | {| | ||
|style="padding: 10px" | [[File:Water_God_Dungeon_(dungeon).svg|50px|middle|link=Water God Dungeon]] | |style="padding: 10px" | [[File:Water_God_Dungeon_(dungeon).svg|50px|middle|link=Water God Dungeon]] | ||
|[[Water God Dungeon]] | |[[Water God Dungeon]] will be your next step through the God Dungeons. If you stuck with [[Air God Dungeon]] until you got a full set of Aeris God Armor you'll have an easy time gearing for Water God Dungeon. | ||
Ranged is going to be your best option against Water God, the dungeon is filled with strong magic monsters. Once again, the following armor sets are enough to survive Water God Dungeon if you are manually eating to keep yourself alive but you'll need some upgrades if you want to idle them safely. | |||
|} | |} | ||
Line 897: | Line 1,079: | ||
=== Stat and Equipment Recommendations === | === Stat and Equipment Recommendations === | ||
{| class="wikitable" style="display: inline-table; width: | {| class="wikitable" style="display: inline-table; width:300px; background-color: #fff5f5;" | ||
|- | |- | ||
! colspan="2" | Melee | ! colspan="2" | Melee | ||
|- | |- | ||
| Health | | Health | ||
| | | 900+ HP | ||
|- | |- | ||
| DR | | DR | ||
| | | 44%+ | ||
|- | |- | ||
| Attack | | Attack | ||
| | | 70 | ||
|- | |- | ||
| Defense | | Defense | ||
| | | 70 | ||
|- | |||
| Ranged | |||
| 70 | |||
|- style="border-top: solid 2px DarkGray;" | |- style="border-top: solid 2px DarkGray;" | ||
| Head | | Head | ||
| [[ | | [[(G) Ancient Helmet]] | ||
|- | |- | ||
| Body | | Body | ||
| [[ | | [[(G) Ancient Platebody]] | ||
|- | |- | ||
| Legs | | Legs | ||
| [[ | | [[(G) Ancient Platelegs]] | ||
|- | |- | ||
| Feet | | Feet | ||
| [[ | | [[(G) Dragon Boots]] | ||
|- | |- | ||
| Hands | | Hands | ||
| [[ | | [[(U) Black D-hide Vambraces]] | ||
|- | |- | ||
| Offhand | | Offhand | ||
| [[ | | [[(G) Ancient Shield]] | ||
|- | |- | ||
| Cape | | Cape | ||
Line 944: | Line 1,129: | ||
|- | |- | ||
| Extra | | Extra | ||
| | | | ||
|- | |- | ||
| colspan="2" style="text-align: center; background-color:lightgray;" | '''Notes''' | | colspan="2" style="text-align: center; background-color: lightgray;" | '''Notes''' | ||
|- | |- | ||
| colspan="2" | Melee is | | colspan="2" | Melee is a bad choice against Water God Dungeon, [[Glacia]] is able to hit you for 3/4 of your HP if you are wearing this armor set. Even with a God Armor set, [[Stone Skin]], and [[Damage Reduction Potion IV]], you will not be able to idle Water God. | ||
|} | |} | ||
{| class="wikitable" style="display: inline-table; width: | {| class="wikitable" style="display: inline-table; width:300px; background-color: #f5fff5;" | ||
|- | |- | ||
! colspan="2" | Ranged | ! colspan="2" | Ranged | ||
|- | |- | ||
| Health | | Health | ||
| | | 900+ HP | ||
|- | |- | ||
| DR | | DR | ||
| | | 43%+ | ||
|- | |- | ||
| Ranged | | Ranged | ||
| | | 80 | ||
|- | |- | ||
| Defense | | Defense | ||
| | | 70 | ||
|- style="border-top: solid 2px DarkGray;" | |- style="border-top: solid 2px DarkGray;" | ||
| Head | | Head | ||
| [[ | | [[(G) Ancient Helmet]] | ||
|- | |- | ||
| Body | | Body | ||
| [[ | | [[(U) Ancient D-hide Body]] | ||
|- | |- | ||
| Legs | | Legs | ||
| [[ | | [[(U) Ancient D-hide Chaps]] | ||
|- | |- | ||
| Feet | | Feet | ||
| [[ | | [[(G) Dragon Boots]] | ||
|- | |- | ||
| Hands | | Hands | ||
| [[ | | [[(U) Ancient D-hide Vambraces]] | ||
|- | |- | ||
| Offhand | | Offhand | ||
| [[ | | [[(G) Ancient Shield]] | ||
|- | |- | ||
| Cape | | Cape | ||
Line 998: | Line 1,183: | ||
|- | |- | ||
| Extra | | Extra | ||
| | | | ||
|- | |- | ||
| colspan="2" style="text-align: center; background-color:lightgray;"| '''Notes''' | | colspan="2" style="text-align: center; background-color:lightgray;"| '''Notes''' | ||
|- | |- | ||
| colspan="2" | | | colspan="2" | Ranged is your best choice for Water God Dungeon, taking advantage of the [[Combat Triangle]] means you do more damage and take less damage. With a couple pieces of Aeris God armor and using [[Stone Skin]] you can easily have the DR% needed to safely idle this dungeon. | ||
|} | |} | ||
{| class="wikitable" style="display: inline-table; width: | {| class="wikitable" style="display: inline-table; width:300px; background-color: #f5f5ff;" | ||
|- | |- | ||
! colspan="2" | Magic | ! colspan="2" | Magic | ||
|- | |- | ||
| Health | | Health | ||
| | | 900+ HP | ||
|- | |- | ||
| DR | | DR | ||
| | | 38%+ | ||
|- | |- | ||
| Magic | | Magic | ||
| | | 70 | ||
|- | |- | ||
| | | Defense | ||
| | | 70 | ||
|- | |||
| Ranged | |||
| 70 | |||
|- style="border-top: solid 2px DarkGray;" | |- style="border-top: solid 2px DarkGray;" | ||
| Head | | Head | ||
| [[ | | [[Air Expert Wizard Hat]] | ||
|- | |- | ||
| Body | | Body | ||
| [[ | | [[Air Expert Wizard Robes]] | ||
|- | |- | ||
| Legs | | Legs | ||
| [[ | | [[Air Expert Wizard Bottoms]] | ||
|- | |- | ||
| Feet | | Feet | ||
| [[ | | [[Air Expert Wizard Boots]] | ||
|- | |- | ||
| Hands | | Hands | ||
| [[ | | [[(U) Black D-hide Vambraces]] | ||
|- | |- | ||
| Offhand | | Offhand | ||
| [[ | | [[(G) Ancient Shield]] | ||
|- | |- | ||
| Cape | | Cape | ||
Line 1,052: | Line 1,240: | ||
|- | |- | ||
| Extra | | Extra | ||
| | | | ||
|- | |- | ||
| colspan="2" style="text-align: center; background-color:lightgray;"| '''Notes''' | | colspan="2" style="text-align: center; background-color:lightgray;"| '''Notes''' | ||
|- | |- | ||
| colspan="2" | magic | | colspan="2" | Magic is not your worst choice going into Water God Dungeon, there are a couple of melee monsters thrown into the mix and you are on equal footing with the magic monsters. It still takes quite a high DR% stat to be able to safely idle this dungeon but you are at least able to take full advantage of any God Armor drops you receive. If you can creep your Accuracy rating over 20k, [[Slicing Winds]] and [[Gust]] are game changers. | ||
|} | |} | ||
Line 1,062: | Line 1,250: | ||
{| | {| | ||
|style="padding: 10px" | [[File:Earth_God_Dungeon_(dungeon).svg|50px|middle|link=Earth God Dungeon]] | |style="padding: 10px" | [[File:Earth_God_Dungeon_(dungeon).svg|50px|middle|link=Earth God Dungeon]] | ||
|[[Earth God Dungeon]] | |[[Earth God Dungeon]] is often regarded as the easiest of the 4 God Dungeons. With how strong Magic is against it, You will surely see much faster clear times than you have experienced in the past 2 God Dungeons. | ||
If you got each armor piece from [[Water God Dungeon]] you will have no trouble with Earth God Dungeon at all. Other wise using the armor sets below will clear Earth God Dungeon while manually eating. | |||
|} | |} | ||
Line 1,070: | Line 1,259: | ||
=== Stat and Equipment Recommendations === | === Stat and Equipment Recommendations === | ||
{| class="wikitable" style="display: inline-table; width: | {| class="wikitable" style="display: inline-table; width:300px; background-color: #fff5f5;" | ||
|- | |- | ||
! colspan="2" | Melee | ! colspan="2" | Melee | ||
|- | |- | ||
| Health | | Health | ||
| | | 900+ HP | ||
|- | |- | ||
| DR | | DR | ||
| | | 44%+ | ||
|- | |- | ||
| Attack | | Attack | ||
| | | 70 | ||
|- | |- | ||
| Defense | | Defense | ||
| | | 70 | ||
|- | |||
| Ranged | |||
| 70 | |||
|- style="border-top: solid 2px DarkGray;" | |- style="border-top: solid 2px DarkGray;" | ||
| Head | | Head | ||
| [[ | | [[(G) Ancient Helmet]] | ||
|- | |- | ||
| Body | | Body | ||
| [[ | | [[(G) Ancient Platebody]] | ||
|- | |- | ||
| Legs | | Legs | ||
| [[ | | [[(G) Ancient Platelegs]] | ||
|- | |- | ||
| Feet | | Feet | ||
| [[ | | [[(G) Dragon Boots]] | ||
|- | |- | ||
| Hands | | Hands | ||
| [[ | | [[(U) Black D-hide Vambraces]] | ||
|- | |- | ||
| Offhand | | Offhand | ||
| [[ | | [[(G) Ancient Shield]] | ||
|- | |- | ||
| Cape | | Cape | ||
Line 1,117: | Line 1,309: | ||
|- | |- | ||
| Extra | | Extra | ||
| | | | ||
|- | |- | ||
| colspan="2" style="text-align: center; background-color:lightgray;" | '''Notes''' | | colspan="2" style="text-align: center; background-color: lightgray;" | '''Notes''' | ||
|- | |- | ||
| colspan="2" | Melee is | | colspan="2" | Melee is on equal footing going into Earth God Dungeon, there is a single nasty Magic user thrown into the mix you need to watch out for but other than that there are no other surprises. While it is Technically possible to raise your DR% high enough to idle Earth God Dungeon, it is still risky and ill advised. | ||
|} | |} | ||
{| class="wikitable" style="display: inline-table; width: | {| class="wikitable" style="display: inline-table; width:300px; background-color: #f5fff5;" | ||
|- | |- | ||
! colspan="2" | Ranged | ! colspan="2" | Ranged | ||
|- | |- | ||
| Health | | Health | ||
| | | 900+ HP | ||
|- | |- | ||
| DR | | DR | ||
| | | 43%+ | ||
|- | |- | ||
| Ranged | | Ranged | ||
| | | 80 | ||
|- | |- | ||
| Defense | | Defense | ||
| | | 70 | ||
|- style="border-top: solid 2px DarkGray;" | |- style="border-top: solid 2px DarkGray;" | ||
| Head | | Head | ||
| [[ | | [[(G) Ancient Helmet]] | ||
|- | |- | ||
| Body | | Body | ||
| [[ | | [[(U) Ancient D-hide Body]] | ||
|- | |- | ||
| Legs | | Legs | ||
| [[ | | [[(U) Ancient D-hide Chaps]] | ||
|- | |- | ||
| Feet | | Feet | ||
| [[ | | [[(G) Dragon Boots]] | ||
|- | |- | ||
| Hands | | Hands | ||
| [[ | | [[(U) Ancient D-hide Vambraces]] | ||
|- | |- | ||
| Offhand | | Offhand | ||
| [[ | | [[(G) Ancient Shield]] | ||
|- | |- | ||
| Cape | | Cape | ||
Line 1,171: | Line 1,363: | ||
|- | |- | ||
| Extra | | Extra | ||
| | | | ||
|- | |- | ||
| colspan="2" style="text-align: center; background-color:lightgray;"| '''Notes''' | | colspan="2" style="text-align: center; background-color:lightgray;"| '''Notes''' | ||
|- | |- | ||
| colspan="2" | | | colspan="2" | Ranged is at a disadvantage coming up against Earth God Dungeon, expect slow clear times and to take a lot of hits. With that in mind, it is possible to safely idle Earth God using Ranged. Using a full set of Aeris God armor, [[Stone Skin]], and [[Damage Reduction Potion III]]. | ||
|} | |} | ||
{| class="wikitable" style="display: inline-table; width: | {| class="wikitable" style="display: inline-table; width:300px; background-color: #f5f5ff;" | ||
|- | |- | ||
! colspan="2" | Magic | ! colspan="2" | Magic | ||
|- | |- | ||
| Health | | Health | ||
| | | 900+ HP | ||
|- | |- | ||
| DR | | DR | ||
| | | 38%+ | ||
|- | |- | ||
| Magic | | Magic | ||
| | | 70 | ||
|- | |- | ||
| | | Defense | ||
| | | 70 | ||
|- | |||
| Ranged | |||
| 70 | |||
|- style="border-top: solid 2px DarkGray;" | |- style="border-top: solid 2px DarkGray;" | ||
| Head | | Head | ||
| [[ | | [[Air Expert Wizard Hat]] | ||
|- | |- | ||
| Body | | Body | ||
| [[ | | [[Air Expert Wizard Robes]] | ||
|- | |- | ||
| Legs | | Legs | ||
| [[ | | [[Air Expert Wizard Bottoms]] | ||
|- | |- | ||
| Feet | | Feet | ||
| [[ | | [[Air Expert Wizard Boots]] | ||
|- | |- | ||
| Hands | | Hands | ||
| [[ | | [[(U) Black D-hide Vambraces]] | ||
|- | |- | ||
| Offhand | | Offhand | ||
| [[ | | [[(G) Ancient Shield]] | ||
|- | |- | ||
| Cape | | Cape | ||
Line 1,225: | Line 1,420: | ||
|- | |- | ||
| Extra | | Extra | ||
| | | | ||
|- | |- | ||
| colspan="2" style="text-align: center; background-color:lightgray;"| '''Notes''' | | colspan="2" style="text-align: center; background-color: lightgray;"| '''Notes''' | ||
|- | |- | ||
| colspan="2" | | | colspan="2" | Magic an easy choice going up against Earth God Dungeon. Fast clear times using Ancient magics means you should be in and out of here faster than any other God Dungeon. With a few upgrades on the above Armor set you can be idling this dungeon safely. | ||
|} | |} | ||
Line 1,235: | Line 1,430: | ||
{| | {| | ||
|style="padding: 10px" | [[File:Fire_God_Dungeon_(dungeon).svg|50px|middle|link=Fire God Dungeon]] | |style="padding: 10px" | [[File:Fire_God_Dungeon_(dungeon).svg|50px|middle|link=Fire God Dungeon]] | ||
|[[Fire God Dungeon]] | |[[Fire God Dungeon]] is the last God Dungeon and currently the most difficult dungeon to complete in Melvor Idle. Combat style choice is more important here than any previous God Dungeon, make sure you have done your homework before attempting to slay Ragnar. | ||
|} | |} | ||
Line 1,243: | Line 1,438: | ||
=== Stat and Equipment Recommendations === | === Stat and Equipment Recommendations === | ||
{| class="wikitable" style="display: inline-table; width: | {| class="wikitable" style="display: inline-table; width:300px; background-color: #fff5f5;" | ||
|- | |- | ||
! colspan="2" | Melee | ! colspan="2" | Melee | ||
Line 1,251: | Line 1,446: | ||
|- | |- | ||
| DR | | DR | ||
| | | 51%+ | ||
|- | |- | ||
| Attack | | Attack | ||
| | | 70 | ||
|- | |- | ||
| Defense | | Defense | ||
| | | 70 | ||
|- | |||
| Ranged | |||
| 70 | |||
|- style="border-top: solid 2px DarkGray;" | |- style="border-top: solid 2px DarkGray;" | ||
| Head | | Head | ||
| [[ | | [[(G) Ancient Helmet]] | ||
|- | |- | ||
| Body | | Body | ||
| [[ | | [[(G) Ancient Platebody]] | ||
|- | |- | ||
| Legs | | Legs | ||
| [[ | | [[(G) Ancient Platelegs]] | ||
|- | |- | ||
| Feet | | Feet | ||
| [[ | | [[(G) Dragon Boots]] | ||
|- | |- | ||
| Hands | | Hands | ||
| [[ | | [[(U) Black D-hide Vambraces]] | ||
|- | |- | ||
| Offhand | | Offhand | ||
| [[ | | [[(G) Ancient Shield]] | ||
|- | |- | ||
| Cape | | Cape | ||
Line 1,290: | Line 1,488: | ||
|- | |- | ||
| Extra | | Extra | ||
| Stone Skin | | [[Stone Skin]] | ||
|- | |- | ||
| colspan="2" style="text-align: center; background-color:lightgray;" | '''Notes''' | | colspan="2" style="text-align: center; background-color: lightgray;" | '''Notes''' | ||
|- | |- | ||
| colspan="2" | | | colspan="2" | Using this set is a bad idea. Even with [[Stone Skin]] Ragnar will hit you for almost your entire health pool, and without Stone Skin he can take you out with a single hit. Please don't use Melee against Fire God Dungeon. | ||
|} | |} | ||
{| class="wikitable" style="display: inline-table; width: | {| class="wikitable" style="display: inline-table; width:300px; background-color: #f5fff5;" | ||
|- | |- | ||
! colspan="2" | Ranged | ! colspan="2" | Ranged | ||
|- | |- | ||
| Health | | Health | ||
| | | 900+ HP | ||
|- | |- | ||
| DR | | DR | ||
| | | 43%+ | ||
|- | |- | ||
| Ranged | | Ranged | ||
| | | 80 | ||
|- | |- | ||
| Defense | | Defense | ||
| | | 70 | ||
|- style="border-top: solid 2px DarkGray;" | |- style="border-top: solid 2px DarkGray;" | ||
| Head | | Head | ||
| [[ | | [[(G) Ancient Helmet]] | ||
|- | |- | ||
| Body | | Body | ||
| [[ | | [[(U) Ancient D-hide Body]] | ||
|- | |- | ||
| Legs | | Legs | ||
| [[ | | [[(U) Ancient D-hide Chaps]] | ||
|- | |- | ||
| Feet | | Feet | ||
| [[ | | [[(G) Dragon Boots]] | ||
|- | |- | ||
| Hands | | Hands | ||
| [[ | | [[(U) Ancient D-hide Vambraces]] | ||
|- | |- | ||
| Offhand | | Offhand | ||
| [[ | | [[(G) Ancient Shield]] | ||
|- | |- | ||
| Cape | | Cape | ||
Line 1,344: | Line 1,542: | ||
|- | |- | ||
| Extra | | Extra | ||
| | | | ||
|- | |- | ||
| colspan="2" style="text-align: center; background-color:lightgray;"| '''Notes''' | | colspan="2" style="text-align: center; background-color:lightgray;"| '''Notes''' | ||
|- | |- | ||
| colspan="2" | | | colspan="2" | Ranged is your go to choice against Fire God Dungeon, he will still hit you for over half your health pool if you only use the above armor set but you'll make it through eventually. Using this set plus [[Stone Skin]], [[Damage Reduction Potion IV]], and the defense pet [[Leonardo]] is costly but will let you safely idle this dungeon. | ||
|} | |} | ||
{| class="wikitable" style="display: inline-table; width: | {| class="wikitable" style="display: inline-table; width:300px; background-color: #f5f5ff;" | ||
|- | |- | ||
! colspan="2" | Magic | ! colspan="2" | Magic | ||
Line 1,359: | Line 1,557: | ||
|- | |- | ||
| DR | | DR | ||
| | | 38%+ | ||
|- | |- | ||
| Magic | | Magic | ||
| | | 70 | ||
|- | |||
| Defense | |||
| 70 | |||
|- | |- | ||
| | | Ranged | ||
| | | 70 | ||
|- style="border-top: solid 2px DarkGray;" | |- style="border-top: solid 2px DarkGray;" | ||
| Head | | Head | ||
| [[ | | [[Air Expert Wizard Hat]] | ||
|- | |- | ||
| Body | | Body | ||
| [[ | | [[Air Expert Wizard Robes]] | ||
|- | |- | ||
| Legs | | Legs | ||
| [[ | | [[Air Expert Wizard Bottoms]] | ||
|- | |- | ||
| Feet | | Feet | ||
| [[ | | [[Air Expert Wizard Boots]] | ||
|- | |- | ||
| Hands | | Hands | ||
| [[ | | [[(U) Black D-hide Vambraces]] | ||
|- | |- | ||
| Offhand | | Offhand | ||
| [[ | | [[(G) Ancient Shield]] | ||
|- | |- | ||
| Cape | | Cape | ||
Line 1,398: | Line 1,599: | ||
|- | |- | ||
| Extra | | Extra | ||
| | | | ||
|- | |- | ||
| colspan="2" style="text-align: center; background-color:lightgray;"| '''Notes''' | | colspan="2" style="text-align: center; background-color: lightgray;"| '''Notes''' | ||
|- | |- | ||
| colspan="2" | | | colspan="2" | Magic is in a similar boat to Melee coming up against Fire God Dungeon, it has a little easier time being on mostly equal footing but you will still be spending a lot of time eating and not a lot of time doing damage. Using the best in slot equipment plus prayer and potions will let you idle Fire God but at a high cost | ||
|} | |} | ||