BasChana

Joined 8 April 2022
added more information about Slayer
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[https://silberdrachi.github.io/CanIIdle/ Can I Idle] is a site built by Silber. You enter some of the stats found on the combat page and see which enemies you can or can't idle. It's a very useful tool throughout the game. As of v1.1 the site is no longer being updated for anything beyond the base game, however it will still be entirely accurate for players who have not purchased any expansions. It will only be inaccurate for Elite/Master {{Skill|Slayer}} tasks for players who have completed {{ZoneIcon|Impending Darkness Event}} and have purchased the {{TotH|Throne of the Herald Expansion}}.
[https://silberdrachi.github.io/CanIIdle/ Can I Idle] is a site built by Silber. You enter some of the stats found on the combat page and see which enemies you can or can't idle. It's a very useful tool throughout the game. As of v1.1 the site is no longer being updated for anything beyond the base game, however it will still be entirely accurate for players who have not purchased any expansions. It will only be inaccurate for Elite/Master {{Skill|Slayer}} tasks for players who have completed {{ZoneIcon|Impending Darkness Event}} and have purchased the {{TotH|Throne of the Herald Expansion}}.


==Slayer==
If you play actively, you can start with {{Skill|Slayer}} early. If you want to progress in it, unlocking {{UpgradeIcon|Auto Slayer}} should be your first goal. You will also level your combat skills along the way.
If you idle, it is okay to leave {{Skill|Slayer}} until you need the bonuses from its gear or drops from its monsters. {{Skill|Slayer}} picks up closer to the time of {{ZoneIcon|Volcanic Cave}}, and you will be able to catch up quickly with all the gear that you have at that point.
It takes 15 Normal Slayer tasks to buy the {{ItemIcon|Slayer Helmet (Basic)|Basic Slayer gear}}. The {{ItemIcon|Slayer Gear Upgrade Kit (Strong)}} / {{ItemIcon|Slayer Gear Upgrade Kit (Elite)}} / {{ItemIcon|Slayer Gear Upgrade Kit (Master)}} take 25 Hard Tasks / 30 Elite Tasks / 40 Master Tasks respectively.
Slayer Areas sometimes require items that must be purchased using [[Slayer Coins]] from the [[Shop]]. The monsters locked in slayer areas will not be rolled in slayer tasks until the item has been purchased from the shop. Also, if you are using {{UpgradeIcon|Auto Slayer}}, monsters locked behind an item will never appear if the item is not equipped; you can leverage this to control the task rolls.


=Base Game Combat=
=Base Game Combat=


==The Early-Early Game: Levels 1-40==
==The Early-Early Game: Levels 1-40==
Early on, the game is primarily about leveling up your core combat stats, getting a feel for the combat systems, and acquiring basic combat equipment.
Early on, the game is primarily about leveling up your core combat stats, getting a feel for the combat systems, and acquiring basic combat equipment.


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* {{MonsterIcon|Bandit}},  {{MonsterIcon|Master Wizard}}, {{MonsterIcon|Fierce Devil}}
* {{MonsterIcon|Bandit}},  {{MonsterIcon|Master Wizard}}, {{MonsterIcon|Fierce Devil}}
** These monsters drop useful items and are good targets for gaining experience with {{Skill|Attack|Melee}}, {{Skill|Ranged}}, and {{Skill|Magic}}, as long as you are following the combat triangle, and are the end-point of this section
** These monsters drop useful items and are good targets for gaining experience with {{Skill|Attack|Melee}}, {{Skill|Ranged}}, and {{Skill|Magic}}, as long as you are following the combat triangle, and are the end-point of this section
===Slayer===
{{Skill|Slayer}} is a skill that mostly revolves around fighting monsters in special areas called Slayer Areas, these areas function similarly to normal Combat Areas like the {{ZoneIcon|Farmlands}}; however, each {{Skill|Slayer}} Area also has a negative passive modifier that applies to any monster fought in it. In the early game, theres not much that can be done about Slayer Area Effects, so they can be ignored.
The other aspect of {{Skill|Slayer}} is [[Slayer#Slayer_Tasks|Slayer Tasks]]: a "bounty" rewarded for killing a number of enemies:
* Selecting the "New Task" button and choosing a difficulty is required to obtain the first task.
* Any other time the "New Task" button is pressed, the window will open again, and the player must pay a fee of {{SC|Slayer Coins}} to either choose a new task of the same difficulty or a new task of a new difficulty.
** the Easy difficulty has a reroll cost of {{SC|0}} and can be rerolled infinitely in order to choose a specific monster, if desired.
* The player will be given a quota of a random enemy available in that difficulty level
* Any time the player kills one of these monsters, they will be awarded {{SC|SC}}.
* Any task that is completed will automatically end and be replaced with a different task, combat will continue with the current monster, and the player will stop earning {{SC|SC}}.
* {{Skill|Slayer}} XP is earned by completing Slayer Tasks or by killing enemies in Slayer areas, these amounts stack, so a greater amount of XP is earned by doing Slayer Tasks in Slayer Areas.
It is recommended to start with {{Skill|Slayer}} Tasks as early as possible, working towards unlocking {{UpgradeIcon|Auto Slayer}} as the primary goal. Be aware that this can take some time as the enemies the player is able to kill at this stage will not drop very many {{SC|SC}}.
* Even just
* Using Slayer Tasks as often as possible can be a great way to level multiple skills at once.
* Slayer Tasks can also encourage the player to fight targets they normally wouldn't simply for the rewards.
* '''In the early-early game, stick with Easy difficulty tasks due to their free rerolls'''
* The least amount of effort that can be put into Slayer is rerolling as many times as it takes until the monster the player is fighting becomes the task.
** This is especially useful against {{MonsterIcon|Plant}}, {{MonsterIcon|Cow}}, and {{MonsterIcon|Chicken}} and other very low level monsters.
It is okay to leave {{Skill|Slayer}} until you need the bonuses from its gear or drops from its monsters. {{Skill|Slayer}} picks up closer to the time of {{ZoneIcon|Volcanic Cave}}, and catching up should be relatively simple with better gear.


===Leveling Guidelines===
===Leveling Guidelines===
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Hitting the same enemy for 2 weeks because they are the "best" is a really boring way to play the game.
Hitting the same enemy for 2 weeks because they are the "best" is a really boring way to play the game.


And finally, using [[Combat Simulator]] and [[https://silberdrachi.github.io/CanIIdle/|Can I Idle]] should be your guide over anything printed here. This guide accepts no responsibility for untimely deaths.
And finally, using [[Combat Simulator]] and [https://silberdrachi.github.io/CanIIdle/| Can I Idle] should be your guide over anything printed here. This guide accepts no responsibility for untimely deaths.


===Melee===
===Melee===
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** {{ItemIcon|Amulet of Magic}} - Drops from {{MonsterIcon|Master Wizard}}.
** {{ItemIcon|Amulet of Magic}} - Drops from {{MonsterIcon|Master Wizard}}.
** {{ItemIcon|Amulet of Looting}} - Drops from {{ZoneIcon|Spider Forest}}.
** {{ItemIcon|Amulet of Looting}} - Drops from {{ZoneIcon|Spider Forest}}.


==The Early Game: Levels 41-75==
==The Early Game: Levels 41-75==
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===Major Goals===
===Major Goals===
The primary goal of this section is to replace all equipment and weapons obtained from non-combat skills with upgrades obtained from combat
The primary goal of this section is to replace all equipment and weapons obtained from non-combat skills with upgrades obtained from combat. Do note that all {{ItemIcon|Ancient D-hide Body|notext=true}} {{ItemIcon|Ancient Wizard Robes|notext=true}}{{ItemIcon|Ancient Platebody|Ancient Armor}} is technically skippable, it will be replaced quite quickly with the armor from the God Dungeons, especially if these are done as early as possible. They are left in the guide as it is very common for players to get them anyways, and they can make progression a lot smoother.
* [[Auto Slayer]]
* [[Auto Slayer]]
* {{MonsterIcon|Paladin}}, {{MonsterIcon|Thief}}, and {{MonsterIcon|Sand Beast}}
* {{MonsterIcon|Paladin}} and {{MonsterIcon|Sand Beast}} - {{ItemIcon|Paladin Gloves}} and {{ItemIcon|Sandstorm Ring}}, fantastic upgrades for {{Skill|Melee}}.
* {{MonsterIcon|Seething Horned Elite}}
* {{MonsterIcon|Thief}} - Drops the {{ItemIcon|Gloves of Silence}}, BIS gloves for {{Skill|Thieving}} and useful for turning combat into a decent amount of {{GP}}.
* {{MonsterIcon|Seething Horned Elite}} - Fantastic {{Skill|Ranged}} experience farm, and {{ItemIcon|Amulet of Fury}}.
* {{ItemIcon|Ancient Platebody}} from the {{ZoneIcon|Volcanic Cave}}.
* {{ItemIcon|Ancient Platebody}} from the {{ZoneIcon|Volcanic Cave}}.
* {{ItemIcon|Ancient D-hide Body}} from the {{ZoneIcon|Dragons Den}}.
* {{ItemIcon|Ancient Wizard Robes}} from the {{ZoneIcon|Hall of Wizards}}.
* {{ItemIcon|Ancient Wizard Robes}} from the {{ZoneIcon|Hall of Wizards}}.
* {{ItemIcon|Ancient D-hide Body}} from the {{ZoneIcon|Dragons Den}}.
====Equipment Options====
====Equipment Options====
* {{ItemIcon|Sand Treaders}} - Drops from {{Icon|Turkul Riders|type=monster}}
* {{ItemIcon|Sand Treaders}} - Drops from {{Icon|Turkul Riders|type=monster}}
* {{ItemIcon|Elite Amulet of Defence}} - Drops from combining 100 {{ItemIcon|Amulet of Defence}} or from {{ZoneIcon|Undead Graveyard}}.  
* {{ItemIcon|Elite Amulet of Defence}} - Drops from combining 100 {{ItemIcon|Amulet of Defence}} or from {{ZoneIcon|Undead Graveyard}}.  
* {{ItemIcon|Amulet of Torture}} or {{ItemIcon|Elite Amulet of Glory}} - Drops from {{Icon|Fierce Devil|type=monster}} or from combining 100 {{ItemIcon|Amulet of Glory}} - Offensive version of Elite Defence for Melee
* {{ItemIcon|Amulet of Torture}} or {{ItemIcon|Elite Amulet of Glory}} - Drops from {{Icon|Fierce Devil|type=monster}} or from combining 100 {{ItemIcon|Amulet of Glory}} - Offensive version of Elite Defence for Melee.
* {{ItemIcon|Gloves of Silence}} - Drops from {{Icon|Thief|type=monster}} - can be decent for earning some extra GP from kills
* {{ItemIcon|Gloves of Silence}} - Drops from {{Icon|Thief|type=monster}} - can be decent for earning some extra GP from kills.
* {{ItemIcon|Paladin Gloves}} - Drops from {{Icon|Paladin|type=monster}} - big block of DR from a relatively easy monster
* {{ItemIcon|Paladin Gloves}} - Drops from {{Icon|Paladin|type=monster}} - big block of DR from a relatively easy monster.
* {{ItemIcon|Desert Wrappings}} - Drops from {{Icon|Turkul Archers|type=monster}} - less DR, but more well rounded stats
* {{ItemIcon|Desert Wrappings}} - Drops from {{Icon|Turkul Archers|type=monster}} - less DR than the {{ItemIcon|Paladin Gloves}}, but more well rounded stats.
* {{ItemIcon|Priest Hat}} - Drops from {{Icon|Priest|type=monster}}
* {{ItemIcon|Priest Hat}} - Drops from {{Icon|Priest|type=monster}}.
 
===Slayer===
Many of the important items for this stage of the game are found from monsters in {{Skill|Slayer}} Areas, so it is helpful to have decently high level Slayer before going too far.
 
At this stage the player should be geared enough to be comfortably dealing with Normal difficulty tasks, and moving in to Hard difficulty tasks by the end of this step.
* {{ItemIcon|Slayer Helmet (Basic)}} - unlocked in the Shop by completing 15 Normal Slayer Tasks
* {{ItemIcon|Slayer Gear Upgrade Kit (Strong)}} - unlocked in the Shop by completing 25 Hard Slayer Tasks
 
Slayer Areas sometimes require items that must be purchased using {{SC|SC}} from the [[Shop]] such as the {{ItemIcon|Mirror Shield}} and {{ItemIcon|Desert Hat}}. The monsters locked in slayer areas will not be rolled in slayer tasks until the item has been purchased from the shop. Also, if you are using {{UpgradeIcon|Auto Slayer}}, monsters locked behind an item will never appear if the item is not equipped; you can leverage this to control the task rolls.


===Melee===
===Melee===
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Due to the nature of the game, it is entirely possible to skip Ancient armor completely, and go straight to the next section. This does however require a bit more knowledge of how the game works, and is not necessarily recommended. The {{ItemIcon|Dragonfire Shield}} and the {{ItemIcon|Scaled Shield}} are two important items that should NOT be skipped.
Due to the nature of the game, it is entirely possible to skip Ancient armor completely, and go straight to the next section. This does however require a bit more knowledge of how the game works, and is not necessarily recommended. The {{ItemIcon|Dragonfire Shield}} and the {{ItemIcon|Scaled Shield}} are two important items that should NOT be skipped.


==The Mid Game: Levels 76-95==
==The Mid Game: Levels 76-95==
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===External Buffs===
===External Buffs===
====Prayer====
====Prayer====
{{Skill|Prayer}}, while always useful, can be difficult to level up in the early game, and many players ignore it due to the upkeep required. Now is a great time to remedy that!
{{Skill|Prayer}}, while always useful, can be difficult to level up in the early game, and many players ignore it due to the upkeep required. Now is a great time to remedy that!
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* Burying {{ItemIcon|Bones|notext=true}}{{ItemIcon|Big Bones|notext=true}}{{ItemIcon|Dragon Bones|notext=true}}{{ItemIcon|Magic Bones|all Bones}} and {{ItemIcon|Holy Dust}}, this is generally not recommended unless you have a consistent, non-combat source of these as bones are relatively slow to gather and often used for non-combat skills.
* Burying {{ItemIcon|Bones|notext=true}}{{ItemIcon|Big Bones|notext=true}}{{ItemIcon|Dragon Bones|notext=true}}{{ItemIcon|Magic Bones|all Bones}} and {{ItemIcon|Holy Dust}}, this is generally not recommended unless you have a consistent, non-combat source of these as bones are relatively slow to gather and often used for non-combat skills.
** {{ItemIcon|Bones}} and {{ItemIcon|Holy Dust}} can be made with {{Skill|Magic|Alt-Magic}} Spells.
** {{ItemIcon|Bones}} and {{ItemIcon|Holy Dust}} can be made with {{Skill|Magic|Alt-Magic}} Spells.
** {{ItemIcon|Magic Bones}} can be purchased from the Shop for {{SC}}
** {{ItemIcon|Magic Bones}} can be purchased from the Shop for {{SC|SC}}
* {{ItemIcon|Ash}} is obtained from {{Skill|Firemaking}} which can be buried by itself or turned into {{ItemIcon|Small Urn}} or {{ItemIcon|Medium Urn}} in {{Skill|Crafting}} and then turned into {{ItemIcon|Small Urn (Enchanted)}} and {{ItemIcon|Medium Urn (Enchanted)}} in {{Skill|Magic|Alt-Magic}}.
* {{ItemIcon|Ash}} is obtained from {{Skill|Firemaking}} which can be buried by itself or turned into {{ItemIcon|Small Urn}} or {{ItemIcon|Medium Urn}} in {{Skill|Crafting}} and then turned into {{ItemIcon|Small Urn (Enchanted)}} and {{ItemIcon|Medium Urn (Enchanted)}} in {{Skill|Magic|Alt-Magic}}.
* {{ItemIcon|Raw Skeleton Fish}} can be caught in {{Skill|Fishing}} if the player has found the {{ItemIcon|Message in a Bottle}}
* {{ItemIcon|Raw Skeleton Fish}} can be caught in {{Skill|Fishing}} if the player has found the {{ItemIcon|Message in a Bottle}}
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| Does everything you want it to.
| Does everything you want it to.
|}
|}


====Herblore====
====Herblore====
Preferably {{ItemIcon|Diamond Luck Potion IV}} or {{ItemIcon|Damage Reduction Potion IV}}. Alternatively:
Preferably {{ItemIcon|Diamond Luck Potion IV}} or {{ItemIcon|Damage Reduction Potion IV}}. Alternatively:
* {{ItemIcon|Melee Strength Potion IV}}, {{ItemIcon|Ranged Strength Potion IV}}, or {{ItemIcon|Magic Damage Potion IV}}
* {{ItemIcon|Melee Strength Potion IV}}, {{ItemIcon|Ranged Strength Potion IV}}, or {{ItemIcon|Magic Damage Potion IV}}
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====Summoning====
====Summoning====
 
For dungeons, preferably {{ItemIcon|Dragon}} and the best combat style Tablet available, {{ItemIcon|Minotaur}}, {{ItemIcon|Centaur}}, or {{ItemIcon|Witch}}. For Slayer {{ItemIcon|Cyclops}} paired with the same combat style tablets a safe bet. The best two alternatives are:
For dungeons, preferably {{ItemIcon|Dragon}} and the best combat style Tablet available, {{ItemIcon|Minotaur}}, {{ItemIcon|Centaur}}, or {{ItemIcon|Witch}}. For Slayer {{ItemIcon|Cyclops}} paired with the same combat style tablets a safe bet:
* {{ItemIcon|Yak}}
* {{ItemIcon|Yak}}
* {{ItemIcon|Occultist}}
* {{ItemIcon|Occultist}}


===Slayer===
===Slayer===
 
{{Skill|Slayer}} is crucial to continuing to upgrade your equipment at this point; if it has been neglected, now is nearly the last time to catch up without falling behind. Elite and Master difficulty Tasks can be quite difficult, especially if using {{UpgradeIcon|Auto Slayer}}, it may be more efficient to only do tasks when possible, and fight each enemy normally when the player can't be around.
slayer drops good items, do it ''WIP''
 
* {{ItemIcon|Skull Cape}} - Obtained from the Shop for {{SC|400}}k.
* {{ItemIcon|Skull Cape}} - Obtained from the Shop for {{SC|400}}k.
* {{ItemIcon|Ancient Claw}} - Drops from {{MonsterIcon|Pegasus}}.
* {{ItemIcon|Ancient Claw}} - Drops from {{MonsterIcon|Pegasus}}.
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* {{ItemIcon|Magic Wand (Elite)}} - Drops from {{MonsterIcon|Cursed Maiden}}.
* {{ItemIcon|Magic Wand (Elite)}} - Drops from {{MonsterIcon|Cursed Maiden}}.
* {{ItemIcon|Elder Crown}} - Drops from the {{MonsterIcon|Elder Vampire}}.
* {{ItemIcon|Elder Crown}} - Drops from the {{MonsterIcon|Elder Vampire}}.
* {{ItemIcon|Magic Wand (Elite)}} - Drops from {{MonsterIcon|Cursed Maiden}}, used for creating {{ItemIcon|Air Imbued Wand|Imbued Wands}}.
* {{ItemIcon|Magic Wand (Elite)}} - Drops from {{MonsterIcon|Cursed Maiden}}, used for creating {{ItemIcon|Air Imbued Wand|notext=true}}{{ItemIcon|Water Imbued Wand|notext=true}}{{ItemIcon|Earth Imbued Wand|notext=true}}{{ItemIcon|Fire Imbued Wand|Imbued Wands}}.
* {{ItemIcon|Slayer Helmet (Elite)|Elite Slayer Armor}} - Purchased in the Shop.
* {{ItemIcon|Slayer Helmet (Elite)|Elite Slayer Armor}} - Can be purchased in the Shop after completing 30 Elite difficulty Slayer Tasks.


===Fury of the Elemental Zodiacs (FEZ)===
===Fury of the Elemental Zodiacs (FEZ)===
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