Turkul Archers

From Melvor Idle
The printable version is no longer supported and may have rendering errors. Please update your browser bookmarks and please use the default browser print function instead.
This page is up to date (v1.2.2).
Turkul Archers
Turkul Archers
Monster ID: melvorF:TurkulArchers
Zones:

Arid Plains - -30% Auto Eat Efficiency.

Monster Types: Slayer Area
Slayer Tier: Normal

Combat

Combat Stats
Combat Level: 80
Hitpoints: 700
Attack Speed: 2.4s
Max Hit: Ranged 112
Accuracy Rating: 10,098
Damage Reduction: 0%
Evasion Ratings: Defence (skill).svg Ranged (skill).svg Magic (skill).svg
6,636 10,416 7,328
Skill Levels: Attack (skill).svg Strength (skill).svg Defence (skill).svg Ranged (skill).svg Magic (skill).svg
1 1 75 90 1

Attacks

  • 70% Ranged Normal Attack
    • 1 - 112 Ranged Damage
  • 30% Ranged Lesser Sandstorm
    • An unavoidable attack that deals up to 100% of the enemy's normal damage and 1%-5% of the enemy's current hitpoints.


Drops

Always Drops:

Item Qty
Bones 1

Loot:

In addition to loot, the monster will also drop 40 - 160 GP.

Item Qty Price Chance
Mithril Gloves 1 120 GP 67/140 47.86%
Adamant Gloves 1 156 GP 9/35 25.71%
Rune Gloves 1 221 GP 9/70 12.86%
Wildflower 1 - 7 45 - 315 GP 9/70 12.86%
Desert Wrappings 1 13,000 GP 1/140 0.71%
Total: 100.00%

The loot dropped by the average kill is worth 241.96 GP if sold.
Including GP and bones, the average kill is worth 346.96 GP.


Tasks

Task Requirements Rewards
Normal 50 Turkul Riders
50 Turkul Archers
50 Turkul Throwers
50 Turkul Giant
25,000 GP
10,000 SC
1,000 Wildflower