Turkul Archers: Difference between revisions

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{{MonsterStats}}
{{MonsterStats}}
==Drops==
==Drops==
{{MonsterDrops}}[[Category:Monsters]]{{CombatNav}}{{Menu}}
{{MonsterDrops}}
{{TownshipMonsterTasks}}[[Category:Monsters]]{{CombatNav}}{{Menu}}

Latest revision as of 19:32, 22 November 2022

This page is up to date (v1.2.2).
Turkul Archers
Turkul Archers
Monster ID: melvorF:TurkulArchers
Zones:

Arid Plains - -30% Auto Eat Efficiency.

Monster Types: Slayer Area
Slayer Tier: Normal

Combat

Combat Stats
Combat Level: 80
Hitpoints: 700
Attack Speed: 2.4s
Max Hit: Ranged 112
Accuracy Rating: 10,098
Damage Reduction: 0%
Evasion Ratings: Defence (skill).svg Ranged (skill).svg Magic (skill).svg
6,636 10,416 7,328
Skill Levels: Attack (skill).svg Strength (skill).svg Defence (skill).svg Ranged (skill).svg Magic (skill).svg
1 1 75 90 1

Attacks

  • 70% Ranged Normal Attack
    • 1 - 112 Ranged Damage
  • 30% Ranged Lesser Sandstorm
    • An unavoidable attack that deals up to 100% of the enemy's normal damage and 1%-5% of the enemy's current hitpoints.


Drops

Always Drops:

Item Qty
Bones 1

Loot:

In addition to loot, the monster will also drop GP 40 - 160.

Item Qty Price Chance
Mithril Gloves 1 GP 120 67/140 47.86%
Adamant Gloves 1 GP 156 9/35 25.71%
Rune Gloves 1 GP 221 9/70 12.86%
Wildflower 1 - 7 GP 45 - 315 9/70 12.86%
Desert Wrappings 1 GP 13,000 1/140 0.71%
Total: 100.00%

The loot dropped by the average kill is worth GP 241.96 if sold.
Including GP and bones, the average kill is worth GP 346.96.


Tasks

Task Requirements Rewards
Normal 50 Turkul Riders
50 Turkul Archers
50 Turkul Throwers
50 Turkul Giant
GP 25,000
SC 10,000
1,000 Wildflower