Township: Difference between revisions

From Melvor Idle
(→‎Worship: Missed a bit.)
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<math>\textrm{DeathChance} = \frac{\textrm{sickness}}{381} \times (1 + \textrm{sickness})</math>
<math>\textrm{DeathChance} = \frac{\textrm{sickness}}{381} \times (1 + \textrm{sickness})</math>


<math>\textrm{DeathChance}</math> is increased by 0.05 if there is a food deficit.
<math>\textrm{DeathChance}</math> is increased by 0.05 if there is no food after resources for the tick are calculated.
Citizens will also die if there are more of them than the housing allows for.


The table below gives some examples.
The table below gives some examples.