Township: Difference between revisions

→‎Happiness: minor wording adjustment, and add Solar Eclipse
(→‎Happiness: add seasons influence)
(→‎Happiness: minor wording adjustment, and add Solar Eclipse)
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{{Icon|Happiness|type=township}} is a modifier affecting the amount of [[#Population|Population]] a town has, and therefore also affects the amount of skill experience earned per tick. {{Icon|Happiness|type=township}} provides a flat increase to the amount of experience you earn, where 1% Happiness increases experience by 1%. Happiness has no limit, and can exceed 100%.
{{Icon|Happiness|type=township}} is a modifier affecting the amount of [[#Population|Population]] a town has, and therefore also affects the amount of skill experience earned per tick. {{Icon|Happiness|type=township}} provides a flat increase to the amount of experience you earn, where 1% Happiness increases experience by 1%. Happiness has no limit, and can exceed 100%.


[[#Seasons|Seasons]] can also influence the happiness of your town, for example {{Icon|Winter|type=township|nolink=true}} and {{Icon|Nightfall|type=township|nolink=true}} reduces happiness, but {{Icon|Summer|type=township|nolink=true}} increases happiness.
[[#Seasons|Seasons]] can also influence the happiness of your town, for example {{Icon|Winter|type=township|nolink=true}} and {{Icon|Nightfall|type=township|nolink=true}} reduces happiness, while {{Icon|Summer|type=township|nolink=true}} and {{Icon|Solar Eclipse|type=township|nolink=true}} increases happiness.


Happiness can be increased by building additional {{BuildingIcon|Gardens}} and {{BuildingIcon|Tavern|Taverns}}, and with the following bonuses:
Happiness can be increased by building additional {{BuildingIcon|Gardens}} and {{BuildingIcon|Tavern|Taverns}}, and with the following bonuses:
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