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Throne of the Herald (Dungeon)/Guide: Difference between revisions

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→‎Phase 1: switched some stuff around to avoid minor chance of death
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==Dungeon Mechanics==
==Dungeon Mechanics==
Similar to {{ZoneIcon|Into the Mist}} and {{ZoneIcon|Impending Darkness Event}}, this Dungeon consists of 3 boss phases, each tailored to a specific Combat Style. There will be a paused screen as soon as you enter the dungeon, and before each phase of the boss, where the player can read the boss's abilities and damage values. Unlike those dungeons, there are significantly less mechanics that dynamically change the amount of damage the boss can do, outside of the returning [[Affliction]]. Due to this it is generally much easier to determine if the player can survive without manual eating; in fact, 2 of the 3 phases are completely idle-able. The third phase has a mechanic that instantly kills the player (by dealing about a million damage) if they fall below 90% {{Skill|Hitpoints|HP}}.  
Similar to {{ZoneIcon|Into the Mist}} and {{ZoneIcon|Impending Darkness Event}}, this Dungeon consists of 3 boss phases, each tailored to a specific Combat Style. There will be a paused screen as soon as you enter the dungeon, and before each phase of the boss, where the player can read the boss's abilities and damage values. Unlike those dungeons, there are significantly less mechanics that dynamically change the amount of damage the boss can do, outside of the returning [[Affliction]]. Due to this it is generally easier to determine the circumstances in which the player can survive without manually eating. The third phase has a mechanic that instantly kills the player (by dealing about a million damage) if they fall below 90% {{Skill|Hitpoints|HP}}.


===Intimidation===
===Intimidation===
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!colspan="1"| 8
!colspan="1"| 8
| {{Skill|Agility|Spike Jump}}
| {{Skill|Agility|Spike Jump}}
| More damage. {{Skill|Agility|Raft Building}} is not needed as there is already enough HP and DR to idle the first phases.
| More damage. {{Skill|Agility|Raft Building}} can be used for safety, but is not necessary.
|-
|-
!colspan="1"| 9
!colspan="1"| 9
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===Consumables===
===Consumables===
*Food
*[[Food]]
**Food choice does not matter for the first 2 enemies, as they can both be safely idled. However, since the {{MonsterIcon|The Herald|final phase}} has an attack which ''will'' one-shot the player if they are below 90% health, a food which can heal to full health in 1 click is highly recommended. {{ItemIcon|Mystic Shark}} or similar.
**Food which heals a large amount of {{Skill|Hitpoints|HP}} such as {{ItemIcon|Whale|Whales}} or better is recommended throughout. However, since the {{MonsterIcon|The Herald|final phase}} has an attack which ''will'' one-shot the player if they are below 90% health, a food which can heal to full health in 1 click is highly recommended. {{ItemIcon|Mystic Shark}} or similar.
*Consumable Slot
*[[Equipment#Consumables|Consumable Slot]]
**The only dps benefitting item which goes in here are {{ItemIcon|Whetstone}}. However, they only affect melee. {{ItemIcon|Blood Vial}} or {{ItemIcon|Portable Rations}} can be used outside of your melee set, but have very little effect.
**The only item which benefits DPS that fits into this slot is the {{ItemIcon|Whetstone}}. However, they only affect {{Icon|Melee}}. {{ItemIcon|Blood Vial}} or {{ItemIcon|Portable Rations}} can be used outside of your melee set, but have very little effect.


===== Prayer =====
===== Prayer =====
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===Potions===
===Potions===
For all combat styles, use {{ItemIcon|Damage Reduction Potion IV}}
For all combat styles, use {{ItemIcon|Damage Reduction Potion IV}}.


===Summoning===
===Summoning===
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==Phase 1==
==Phase 1==
Here, you will fight {{MonsterIcon|The Herald Phase 1}}. This phase uses {{Skill|Melee}}, so to make best use of the combat triangle, Magic will be the best bet as you can guarantee your safety (With enough food of course).
Here, you will fight {{MonsterIcon|The Herald Phase 1}}. This phase uses {{Skill|Melee}}, so to make best use of the [[Combat Triangle]], {{Skill|Magic}} will be the best bet.


* {{SpellIcon|Slicing Maelstrom}} and {{SpellIcon|Surge II}}
* {{SpellIcon|Slicing Maelstrom}} and {{SpellIcon|Surge II}}
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* {{ItemIcon|Damage Reduction Potion IV}}
* {{ItemIcon|Damage Reduction Potion IV}}


Using all of the best pieces of equipment, the player will be able to safely idle {{MonsterIcon|The Herald Phase 1}} at max stacks of Affliction and Growing Madness.
This build has 1,220 {{Skill|Hitpoints}} and 76% Damage Reduction. It also relies on {{ItemIcon|Leviathan Shield}} being fully stacked (for a total of 82% DR) - this is guaranteed to happen well before the player is in any danger due to the length of time it takes for Affliction to fully stack.
 
Switching the ring and passive slot for the more damage oriented options will likely kill the boss slightly faster, but this should not be necessary, and they will enable a very low chance that the player can die if they are hit with a Normal Attack when the boss is at full stacks of Growing Madness and the player is at full stacks of Affliction. If going this route, make sure to Manually Eat before a normal attack connects if its damage is higher than your auto-eat threshhold
 
The {{ItemIcon|Palladium Runestone Ring}} MUST be equipped in the passive slot and NOT the ring slot, as it has a "hidden" -1% Damage Reduction stat that only applies in the ring slot.


{| class="wikitable"  
{| class="wikitable"  
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|-
|-
! Ring
! Ring
|colspan="2"| {{ItemIcon|Blood Ring}}
|colspan="2"| {{ItemIcon|Wasteful Ring}}
|colspan="2"| {{ItemIcon|Ring of Power}}
|colspan="2"| {{ItemIcon|Ring of Power}}
|-
|-
! Passive
! Passive
|colspan="2"| {{ItemIcon|Wasteful Ring}}
|colspan="2"| {{ItemIcon|Palladium Runestone Ring}}
|colspan="2"| {{ItemIcon|Gauntlets of Rage}}
|colspan="2"| {{ItemIcon|Gauntlets of Rage}}
|-
|-
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==Phase 2==
==Phase 2==
 
Here, you will fight {{MonsterIcon|The Herald Phase 2}}. This phase uses {{Skill|Ranged}}, so to make best use of the combat triangle, {{Icon|Melee}} will be the best bet due to the [[Combat Triangle]] bonuses against Ranged.
Here, you will fight {{MonsterIcon|The Herald Phase 2}}. This phase uses {{Skill|Ranged}}, so to make best use of the combat triangle, Melee will be the best bet as you can guarantee your safety (With enough food of course).


* {{SpellIcon|Despair}} - Curse, must have {{ItemIcon|Voodoo Trinket}} equipped to activate.
* {{SpellIcon|Despair}} - Curse, must have {{ItemIcon|Voodoo Trinket}} equipped to activate.
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With the {{ItemIcon|Voodoo Trinket}} equipped, the player is able to use curses without a {{Skill|Magic}} weapon. This is essential, as using the {{SpellIcon|Despair}} curse is the primary way to deal damage to the boss. This boss becomes '''SIGNIFICANTLY MORE DIFFICULT''' if this trinket and curse are not used.
With the {{ItemIcon|Voodoo Trinket}} equipped, the player is able to use curses without a {{Skill|Magic}} weapon. This is essential, as using the {{SpellIcon|Despair}} curse is the primary way to deal damage to the boss. This boss becomes '''SIGNIFICANTLY MORE DIFFICULT''' if this trinket and curse are not used.


Using all of the best pieces of equipment, the player will be able to safely idle {{MonsterIcon|The Herald Phase 2}} at max stacks of Affliction and Moment in Time.
Using the suggested equipment, this phase is relatively low risk as the Herald's maximum hit will often be below the player's {{UpgradeIcon|Auto Eat}} threshold. However, manually eating is advised if the Herald performs a normal attack while the player is affected by [[Sleep]], as this can be lethal. For any special attacks, rely on [[Auto Eat]] instead.
 
While the Herald can apply Affliction in this phase, the stacks take a very long time to accumulate, therefore this is not usually a concern.


{| class="wikitable"  
{| class="wikitable"  
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|-
|-
|}
|}
==


{{Menu}}
{{Menu}}
[[Category:Guides]]
[[Category:Guides]]
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