Thieving

From Melvor Idle
Revision as of 09:56, 2 April 2020 by Coolrox95 (talk | contribs) (Changed table to template)
The printable version is no longer supported and may have rendering errors. Please update your browser bookmarks and please use the default browser print function instead.

Template:V0.14

Thieving

Thieving lets you commit theft. In-game, of course. Each thieving attempt takes three seconds. On a success you are awarded gp up to the Max Coins of the target and have a 75% chance to receive an item from its loot table. On failure you are stunned for 3 seconds and take damage up to the Max Hit of the target; this damage is reduced by damage reduction provided by Equipment. In addition there is a 1 in 120 chance to receive a Bobbys Pocket per successful pickpocket;it can be sold for Coins.svg 4000. There is also a 1 in 10000 chance to receive a Chapeau Noir, which gives a 10% chance to double the quantity of items gained from thieving or combat. Gentle Hands Potions can be used to provide a 5-25% chance to double the quantity of items gained on a successful pickpocket. Raising thieving to level 99 will unlock the Thieving Skillcape for purchase from the Shop. Equipping the skillcape raises your thieving success rate to 100%.

Because of the possibility of taking damage, It's best to have some food equipped so you can eat without breaking from thieving.

Success Rate

There is a base success rate of 57.5% when pick-pocketing. This chance is increased by 0.7% for each level in thieving you have above the target's level requirement, and is further increased by mastery. This chance is capped to a maximum of 95%. When you wear Thieving Gloves with charges left the success rate is increased by 10%, and may exceed 95%. Success rates over 100% do not allow for multiple pickpockets per action. Equipping the Thieving Skillcape guarantees a 100% success rate.

Mastery Unlocks

Increasing your mastery level for a thieving target increases your chance to pickpocket by 0.25%.

Thieving Targets