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| [[File:Thieving (skill).svg|thumb|right|Thieving]] | | [[File:Thieving (skill).svg|thumb|right|Thieving]] |
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| Thieving lets you commit theft. In-game, of course. | | Thieving lets you commit theft. In-game, of course. Each thieving attempt takes three seconds. On a success you are awarded gp up to the Max Coins of the target and have a 75% chance to receive an item from its loot table. On failure you are stunned for 3 seconds and take damage up to the Max Hit of the target; this damage is reduced by damage reduction provided by [[Equipment]]. In addition there is a 1 in 120 chance to receive a [[Bobbys Pocket]] per successful pickpocket;it can be sold for [[File:Coins.svg|25px|middle]] 4000. There is also a 1 in 10000 chance to receive a [[Chapeau Noir]], which gives a 10% chance to double the quantity of items gained from thieving or combat. [[Herblore#Skill_Potions|Gentle Hands Potions]] can be used to provide a 5-25% chance to double the quantity of items gained on a successful pickpocket. |
| Thieving lets you steal gp from varies characters; from a minimum amount of 1, to the maximum amount of 100, per pickpocket. In addition there is a 1% chance to receive a [[Bobbys Pocket]] per successful pickpocket that can be sold for [[File:Coins.svg|25px|middle]] 4000.
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| Because of the possibility of taking damage, It's best to have some food equipped so you can eat without breaking from thieving. | | Because of the possibility of taking damage, It's best to have some food equipped so you can eat without breaking from thieving. |
| == Success Rate == | | == Success Rate == |
| There is a base success rate of 57.5% when pick-pocketing. This chance is increased by 0.7% for each level in thieving you have above the target's level requirement, and is further increased by mastery. This chance is capped to a maximum of 95%. When you wear [[Thieving Gloves]] with charges left the success rate is increased by 10%, and may exceed 95%. Success rates over 100% do not allow for multiple pickpockets per action. | | There is a base success rate of 57.5% when pick-pocketing. This chance is increased by 0.7% for each level in thieving you have above the target's level requirement, and is further increased by mastery. This chance is capped to a maximum of 95%. When you wear [[Thieving Gloves]] with charges left the success rate is increased by 10%, and may exceed 95%. Success rates over 100% do not allow for multiple pickpockets per action. Equipping the [[Thieving Skillcape]] guarantees a 100% success rate. |
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| == Mastery == | | == Mastery == |
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| [[Category:Skills]] | | [[Category:Skills]] |
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| {{Menu}} | | {{Menu}} |
Revision as of 21:18, 18 February 2020
Template:V0.12.2
Thieving lets you commit theft. In-game, of course. Each thieving attempt takes three seconds. On a success you are awarded gp up to the Max Coins of the target and have a 75% chance to receive an item from its loot table. On failure you are stunned for 3 seconds and take damage up to the Max Hit of the target; this damage is reduced by damage reduction provided by Equipment. In addition there is a 1 in 120 chance to receive a Bobbys Pocket per successful pickpocket;it can be sold for 4000. There is also a 1 in 10000 chance to receive a Chapeau Noir, which gives a 10% chance to double the quantity of items gained from thieving or combat. Gentle Hands Potions can be used to provide a 5-25% chance to double the quantity of items gained on a successful pickpocket.
Because of the possibility of taking damage, It's best to have some food equipped so you can eat without breaking from thieving.
Success Rate
There is a base success rate of 57.5% when pick-pocketing. This chance is increased by 0.7% for each level in thieving you have above the target's level requirement, and is further increased by mastery. This chance is capped to a maximum of 95%. When you wear Thieving Gloves with charges left the success rate is increased by 10%, and may exceed 95%. Success rates over 100% do not allow for multiple pickpockets per action. Equipping the Thieving Skillcape guarantees a 100% success rate.
Mastery
Increasing your mastery level for a thieving target increases your chance to pickpocket by 0.25%.
Thieving Targets