The Herald Phase 1

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The Herald Phase 1
The Herald Phase 1
Monster ID: melvorTotH:TheHeraldPhase1
Zones:

Throne of the Herald

Monster Types: Boss, Dungeon
Slayer Tier: N/A

Combat

Combat Stats
Combat Level: 3,945
Hitpoints: 100,000
Attack Speed: 2.8s
Max Hit: Melee 1,500
Accuracy Rating: 175,381
Damage Reduction: 95%
Evasion Ratings: Defence (skill).svg Ranged (skill).svg Magic (skill).svg
167,336 175,381 86,886
Skill Levels: Attack (skill).svg Strength (skill).svg Defence (skill).svg Ranged (skill).svg Magic (skill).svg
1,600 1,616 1,600 1,600 1,600

Attacks

  • Melee Normal Attack
    • 1 - 1,000 Melee Damage (Instead of repeating Chrono Curse or Deja-Vu while the effect is already active)
  • 20% Melee Chrono Curse
    • On use, gives you +30% Attack Interval for 3 of your turns. Deals no damage. Unavoidable. If you are already Slowed, the Herald performs a Normal Attack instead.
  • 20% Melee Alacrity
    • The Herald casts a spell dealing 1000 damage 3 times over 0.4s. On a hit, gives the enemy -30% Attack Interval for 2 of the enemy's turns. Avoidable.
  • 30% Melee Deja-Vu
    • On use, gives the Herald Immunity to all attack types other than their own for 4 of their turns. Deals no damage. If the buff is already active, the Herald performs a Normal Attack instead.
  • 30% Melee Touch of Affliction
    • The Herald charges their hands with shadowy magic, and darts towards you with terrifying speed. Before you can react, they touch you dealing 1000 damage 2 times over 0.2s. On a hit, gives you 3 stacks of Affliction. Avoidable.

Passives

  • Intimidation
    • Reduce Player damage reduction by 44%
  • Afflicted Resilience
    • Immune to Stun and Freeze. +50% chance to avoid Burn, Bleed, Slow and Frostburn.
  • Growing Madness
    • For every Enemy Attack Turn, the Enemy gains -2% Attack Interval, +2% Maximum Hit (Stacks 25 times)
  • Heal
    • Heal 2% of max hitpoints every 2 turns

Drops

None