Template:PlayerSpecialAttackTable: Difference between revisions

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<noinclude>This template is powered by Lua from [[Module:Items]]
<noinclude>This template was autogenerated by MelvorWikiBot.
[[Category:Bot Templates]]
[[Category:Tables]]
[[Category:Tables]]
{{V}}<br/><br/><br/></noinclude>
[[Category:v0.18.0]]</noinclude>
{{#invoke:Items|getSpecialAttackTable}}
{| class="wikitable sortable stickyHeader"
|- class="headerRow-0"
!Weapon(s)
!Name
!Chance
!Effect
|-
| style ="text-align: right;" |[[File:Dragon Claw (item).svg|50px|middle|link=Dragon Claw]] [[Dragon Claw]]
| style ="text-align: right;" |Double Swipe
| style ="text-align: right;" |15%
| style ="text-align: right;" |Perform 2 consecutive attacks.
|-
| style ="text-align: right;" |[[File:Ancient Claw (item).svg|50px|middle|link=Ancient Claw]] [[Ancient Claw]]
| style ="text-align: right;" |Triple Swipe
| style ="text-align: right;" |15%
| style ="text-align: right;" |Perform 3 consecutive attacks.
|-
| style ="text-align: right;" |[[File:Magic Wand (Elite) (item).svg|50px|middle|link=Magic Wand (Elite)]] [[Magic Wand (Elite)]]<br />[[File:Ancient 2H Sword (item).svg|50px|middle|link=Ancient 2H Sword]] [[Ancient 2H Sword]]<br />[[File:Air Imbued Wand (item).svg|50px|middle|link=Air Imbued Wand]] [[Air Imbued Wand]]<br />[[File:Water Imbued Wand (item).svg|50px|middle|link=Water Imbued Wand]] [[Water Imbued Wand]]<br />[[File:Earth Imbued Wand (item).svg|50px|middle|link=Earth Imbued Wand]] [[Earth Imbued Wand]]<br />[[File:Fire Imbued Wand (item).svg|50px|middle|link=Fire Imbued Wand]] [[Fire Imbued Wand]]
| style ="text-align: right;" |Brute Force
| style ="text-align: right;" |20%
| style ="text-align: right;" |Perform an attack that does double damage
|-
| style ="text-align: right;" |[[File:Ancient Sword (item).svg|50px|middle|link=Ancient Sword]] [[Ancient Sword]]
| style ="text-align: right;" |Life Leech
| style ="text-align: right;" |25%
| style ="text-align: right;" |Your attack heals you for 25% of the damage dealt
|-
| style ="text-align: right;" |[[File:Ice Dagger (item).svg|50px|middle|link=Ice Dagger]] [[Ice Dagger]]<br />[[File:Ice Sword (item).svg|50px|middle|link=Ice Sword]] [[Ice Sword]]<br />[[File:Ice Battleaxe (item).svg|50px|middle|link=Ice Battleaxe]] [[Ice Battleaxe]]<br />[[File:Ice 2H Sword (item).svg|50px|middle|link=Ice 2H Sword]] [[Ice 2H Sword]]<br />[[File:Ice Shortbow (item).svg|50px|middle|link=Ice Shortbow]] [[Ice Shortbow]]<br />[[File:Ice Longbow (item).svg|50px|middle|link=Ice Longbow]] [[Ice Longbow]]
| style ="text-align: right;" |Frozen Wind
| style ="text-align: right;" |15%
| style ="text-align: right;" |Slows enemy attack speed by 30% for 3 attack turns.
|-
| style ="text-align: right;" |[[File:Sunset Rapier (item).svg|50px|middle|link=Sunset Rapier]] [[Sunset Rapier]]
| style ="text-align: right;" |Sunset Stab
| style ="text-align: right;" |15%
| style ="text-align: right;" |Enemy bleeds for 200% damage dealt for 10 seconds.
|-
| style ="text-align: right;" |[[File:Aeris Godsword (item).svg|50px|middle|link=Aeris Godsword]] [[Aeris Godsword]]
| style ="text-align: right;" |Flurry
| style ="text-align: right;" |10%
| style ="text-align: right;" |Attack 5 times for up to 50% of your max hit per attack. Attacks can miss.
|-
| style ="text-align: right;" |[[File:Glacia Godsword (item).svg|50px|middle|link=Glacia Godsword]] [[Glacia Godsword]]
| style ="text-align: right;" |Ice Prison
| style ="text-align: right;" |35%
| style ="text-align: right;" |Guaranteed hit that stuns enemy for 2 attack turns
|-
| style ="text-align: right;" |[[File:Ragnar Godsword (item).svg|50px|middle|link=Ragnar Godsword]] [[Ragnar Godsword]]
| style ="text-align: right;" |Infernum
| style ="text-align: right;" |15%
| style ="text-align: right;" |Perform 3 guaranteed hits.
|-
| style ="text-align: right;" |[[File:Terran Godsword (item).svg|50px|middle|link=Terran Godsword]] [[Terran Godsword]]
| style ="text-align: right;" |Crushing Blow
| style ="text-align: right;" |15%
| style ="text-align: right;" |Guaranteed to hit for your max hit
|-
| style ="text-align: right;" |[[File:Stormsnap (item).svg|50px|middle|link=Stormsnap]] [[Stormsnap]]
| style ="text-align: right;" |Stormsnap
| style ="text-align: right;" |15%
| style ="text-align: right;" |Deals a guaranteed hit of (6 + 6 * Your Magic Level) dmg.
|-
| style ="text-align: right;" |[[File:Twin Exiles (item).svg|50px|middle|link=Twin Exiles]] [[Twin Exiles]]
| style ="text-align: right;" |Dual Attack
| style ="text-align: right;" |100%
| style ="text-align: right;" |Always perform two consecutive attacks that deal 70% damage.
|-
| style ="text-align: right;" |[[File:Cloudburst Staff (item).svg|50px|middle|link=Cloudburst Staff]] [[Cloudburst Staff]]
| style ="text-align: right;" |Freeze Ray
| style ="text-align: right;" |100%
| style ="text-align: right;" |If hit, slows enemy attack speed by 15% for 1 turn
|-
| style ="text-align: right;" |[[File:Ancient Longbow (item).svg|50px|middle|link=Ancient Longbow]] [[Ancient Longbow]]
| style ="text-align: right;" |Piercing Arrow
| style ="text-align: right;" |5%
| style ="text-align: right;" |Guaranteed to hit for 200% of your max hit.
|-
| style ="text-align: right;" |[[File:Ancient Crossbow (item).svg|50px|middle|link=Ancient Crossbow]] [[Ancient Crossbow]]
| style ="text-align: right;" |Impairing Shot
| style ="text-align: right;" |15%
| style ="text-align: right;" |A normal hit that slows enemy attack speed by 20% for 3 turns. Reduce Enemy Ranged Evasion Rating by 30% for the rest of the fight.
|-
| style ="text-align: right;" |[[File:Miolite Sceptre (item).svg|50px|middle|link=Miolite Sceptre]] [[Miolite Sceptre]]
| style ="text-align: right;" |Dowsy Spores
| style ="text-align: right;" |20%
| style ="text-align: right;" |A normal attack that applies Sleep to the Enemy for 1 turn. If affected by Sleep, your attacks deal 20% extra dmg.
|-
| style ="text-align: right;" |[[File:Desert Sabre (item).svg|50px|middle|link=Desert Sabre]] [[Desert Sabre]]
| style ="text-align: right;" |Quicksand
| style ="text-align: right;" |30%
| style ="text-align: right;" |Trap enemy in sand, dealing up to 120% of your Max Hit as dmg and reduces Enemy Melee Evasion by 10% for the rest of the fight (Does not stack).
|-
| style ="text-align: right;" |[[File:Desert Shortbow (item).svg|50px|middle|link=Desert Shortbow]] [[Desert Shortbow]]
| style ="text-align: right;" |Sandblast
| style ="text-align: right;" |30%
| style ="text-align: right;" |Launch a sand attack, dealing up to 120% of your Max Hit as dmg and reduces Enemy Accuracy Rating by 10% for the rest of the fight (Does not stack).
|-
| style ="text-align: right;" |[[File:Sandstorm Ring (item).svg|50px|middle|link=Sandstorm Ring]] [[Sandstorm Ring]]
| style ="text-align: right;" |Sandstorm
| style ="text-align: right;" |20%
| style ="text-align: right;" |An unavoidable attack that deals 1-5% of the Player's current Hitpoints as dmg 10 times over 5 seconds.
|-
| style ="text-align: right;" |[[File:Darksteel Dagger (item).svg|50px|middle|link=Darksteel Dagger]] [[Darksteel Dagger]]
| style ="text-align: right;" |Deadly Cut
| style ="text-align: right;" |100%
| style ="text-align: right;" |Perform a normal attack. Enemy bleeds for 5% of their Max HP as dmg over 10 seconds.
|-
| style ="text-align: right;" |[[File:Sanguine Blade (item).svg|50px|middle|link=Sanguine Blade]] [[Sanguine Blade]]
| style ="text-align: right;" |Rend
| style ="text-align: right;" |15%
| style ="text-align: right;" |Perform a normal attack. Enemy Bleeds for up to 300% of the dmg dealt over 10 seconds.
|-
| style ="text-align: right;" |[[File:Infernal Claw (item).svg|50px|middle|link=Infernal Claw]] [[Infernal Claw]]
| style ="text-align: right;" |Quad Swipe
| style ="text-align: right;" |15%
| style ="text-align: right;" |Perform 4 consecutive attacks.
|-
| style ="text-align: right;" |[[File:Tidal Edge (item).svg|50px|middle|link=Tidal Edge]] [[Tidal Edge]]
| style ="text-align: right;" |Tidal Wave
| style ="text-align: right;" |25%
| style ="text-align: right;" |Launch a massive tidal wave, dealing 500 dmg 2 times which cannot miss. Reduces Enemy Attack Speed by 20% for 3 turns. Reduces Enemy Melee Evasion Rating by 30% for the rest of the fight.
|-
| style ="text-align: right;" |[[File:Ocean Song (item).svg|50px|middle|link=Ocean Song]] [[Ocean Song]]
| style ="text-align: right;" |Ocean Song
| style ="text-align: right;" |40%
| style ="text-align: right;" |Summon a Water Dragon that targets the Enemy, dealing 1500 dmg that cannot miss and reduces Enemy Attack Speed by 60% for 3 turns. Reduces Enemy Magic Evasion by 30% for the rest of the fight
|-
| style ="text-align: right;" |[[File:Shockwave (item).svg|50px|middle|link=Shockwave]] [[Shockwave]]
| style ="text-align: right;" |Shockwave
| style ="text-align: right;" |15%
| style ="text-align: right;" |Fire a charged shot that does dmg equal to 2.5x your Max Hit and cannot miss. Stuns the enemy for 1 turn. Reduces Enemy Ranged Evasion Rating by 30% for the rest of the fight.
|}

Revision as of 00:59, 16 December 2020

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