Template:Icon: Difference between revisions

From Melvor Idle
(Trying a formatting thing to prevent linebreaks)
(Adding more overriding to Spiders)
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|<nowiki>{{Icon|type=monster|Spider (lv. 51)}}</nowiki>||{{MonsterIcon|Spider (lv. 51)}}
|<nowiki>{{Icon|type=monster|Spider (lv. 51)}}</nowiki>||{{MonsterIcon|Spider (lv. 51)}}
|-
|-
|<nowiki>{{Icon|type=monster|Spider (lv. 52)}}</nowiki>||{{MonsterIcon|Spider (lv. 52)}}
|<nowiki>{{Icon|type=monster|Spider2}}</nowiki>||{{MonsterIcon|Spider2}}
|-
|-
|<nowiki>{{Icon|type=skill|Alt. Magic}}</nowiki>||{{Icon|type=skill|Alt. Magic}}
|<nowiki>{{Icon|type=skill|Alt. Magic}}</nowiki>||{{Icon|type=skill|Alt. Magic}}
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-->{{#ifeq:{{#var:link}}|Golbin|{{#ifeq:{{#var:type}}|monster|{{#vardefine:link|Golbin (monster)}}}}}}<!--
-->{{#ifeq:{{#var:link}}|Golbin|{{#ifeq:{{#var:type}}|monster|{{#vardefine:link|Golbin (monster)}}}}}}<!--
         Handling for Spiders (since they come in two flavors)
         Handling for Spiders (since they come in two flavors)
-->{{#ifeq:{{#var:link}}|Spider (lv. 51)|{{#vardefine:image|Spider}}}}{{#ifeq:{{#var:link}}|Spider (lv. 52)|{{#vardefine:image|Spider2}}}}<!--
-->{{#ifeq:{{#var:link}}|Spider (lv. 51)|{{#vardefine:image|Spider}}}}{{#ifeq:{{#var:link}}|Spider (lv. 52)|{{#vardefine:image|Spider2}}}}{{#ifeq:{{#var:link}}|Spider2|{{#vardefine:link|Spider (lv. 52)}}{{#ifeq:{{#var:image}}|{{#var:text}}|{{#vardefine:text|Spider (lv. 52)}}}}}}<!--
         Forcing the correct extension for Rhaelyx items
         Forcing the correct extension for Rhaelyx items
-->{{#switch:{{#var:image}}|Crown of Rhaelyx|Circlet of Rhaelyx|Jewel of Rhaelyx|Charge Stone of Rhaelyx|Mysterious Stone={{#vardefine:ext|png}}}}<!--
-->{{#switch:{{#var:image}}|Crown of Rhaelyx|Circlet of Rhaelyx|Jewel of Rhaelyx|Charge Stone of Rhaelyx|Mysterious Stone={{#vardefine:ext|png}}}}<!--

Revision as of 19:31, 24 September 2020

A generic version of the template used in things like Template:ItemIcon or Template:UpgradeIcon.

You probably want to use one of the following instead for most things:

Format is like so: {{Icon|type=combatArea|Castle of Kings|Knight Time}} becomes Castle of Kings (combatArea).svg Knight Time.

You can also just do {{Icon|Combat}} Combat.svg Combat if you need an icon for an image that doesn't belong to a given category.


Some special overrides exist:

Input Output
{{Icon|Melee}} Combat.svg Melee
{{Icon|Superheat}} Superheat IV (spell).svg Superheat
{{Icon|type=monster|Golbin}} Golbin (monster).svg Golbin
{{Icon|type=monster|Spider (lv. 51)}} Spider (monster).svg Spider (lv. 51)
{{Icon|type=monster|Spider2}} Spider2 (monster).svg Spider (lv. 52)
{{Icon|type=skill|Alt. Magic}} Magic (skill).svg Alt. Magic

Other options:

The 'notext' option sends only the image (with link), so {{Icon|Mastery|notext=true}} becomes Mastery.svg

The 'menu' option formats the icon in a handy table (useful for menuboxes) so {{Icon|Combat|menu=true}} becomes

Combat.svg Combat

The 'qty' option allows you to specify a number of items to go between the icon and the text, so {{Icon|type=item|Elder Dragonhide|qty=5000}} becomes Elder Dragonhide (item).svg 5,000 Elder Dragonhide