Template:HelmetUpgradeTable
From Melvor Idle
Revision as of 22:23, 22 March 2021 by Falterfire (talk | contribs) (Swapped to Lua-powered version)
This template is now Lua-powered by getItemUpgradeTable in Module:Items/ComparisonTables
Upgraded Item | Ingredients | Stat Change | |
---|---|---|---|
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(S) Bronze Helmet | 1 ![]() 10 ![]() |
+1 |
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(S) Iron Helmet | 1 ![]() 20 ![]() |
+1 +1 |
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(S) Steel Helmet | 1 ![]() 50 ![]() |
+2 +1 |
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(S) Mithril Helmet | 1 ![]() 175 ![]() |
+4 +2 |
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(S) Adamant Helmet | 1 ![]() 250 ![]() |
+5 +2 |
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(S) Rune Helmet | 1 ![]() 400 ![]() |
+6 +7 |
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(S) Dragon Helmet | 1 ![]() 800 ![]() |
+7 +5 |
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(S) Black Helmet | 1 ![]() 100 ![]() |
+3 +2 |
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(G) Bronze Helmet | 1 ![]() 20 ![]() |
+1 -1 |
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(G) Iron Helmet | 1 ![]() 40 ![]() |
+1 -1 |
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(G) Steel Helmet | 1 ![]() 75 ![]() |
+1 +1 +1% Damage Reduction |
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(G) Black Helmet | 1 ![]() 150 ![]() |
+1 +2 +2% Damage Reduction |
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(G) Mithril Helmet | 1 ![]() 250 ![]() |
+1 +2 +3% Damage Reduction |
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(G) Adamant Helmet | 1 ![]() 500 ![]() |
+1 +2 +4% Damage Reduction |
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(G) Rune Helmet | 1 ![]() 750 ![]() |
+1 +7 +5% Damage Reduction |
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(G) Dragon Helmet | 1 ![]() 1,500 ![]() |
+1 +6 +6% Damage Reduction |
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(S) Ancient Helmet | 1 ![]() 1,500 ![]() |
+2 +2 +2 |
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(G) Ancient Helmet | 1 ![]() 2,500 ![]() |
+3 +6 +7% Damage Reduction |
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Crown of Rhaelyx | 1 ![]() 1 ![]() |
|
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Slayer Helmet (Strong) | 1 ![]() 1 ![]() |
+2 +2 +2 +3 +4 +4 +1% Damage Reduction +30 |
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Slayer Helmet (Elite) | 1 ![]() 1 ![]() |
+2 +2 +2 +9 +17 +17 +2% Damage Reduction +30 |
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Slayer Helmet (Master) | 1 ![]() 1 ![]() |
+3 +6 +6 +2% Damage Reduction +20 |
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Slayer Wizard Hat (Strong) | 1 ![]() 1 ![]() |
+1 +30 |
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Slayer Wizard Hat (Elite) | 1 ![]() 1 ![]() |
+1 +2% Damage Reduction +30 |
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Slayer Wizard Hat (Master) | 1 ![]() 1 ![]() |
+2 +2% Damage Reduction +20 |
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Slayer Cowl (Strong) | 1 ![]() 1 ![]() |
+2 +2 +1% Damage Reduction +30 |
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Slayer Cowl (Elite) | 1 ![]() 1 ![]() |
+12 +1 +2 +2% Damage Reduction +30 |
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Slayer Cowl (Master) | 1 ![]() 1 ![]() |
+4 +1 +2 +2% Damage Reduction +20 |
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Skillers Hat | 1 ![]() 1 ![]() 1 ![]() 1 ![]() 1 ![]() 1 ![]() 1 ![]() 1 ![]() 1 ![]() 1 ![]() 1 ![]() 1 ![]() |
|
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1 ![]() 1 ![]() |
+1 +1 +1 +2 +4 +4 +4% Damage Reduction +20 | |
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1 ![]() 1 ![]() |
+3 +2 +2 +4% Damage Reduction +20 | |
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1 ![]() 1 ![]() |
+2 +4% Damage Reduction +20 | |
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1 ![]() 5,000 ![]() |
+4% Damage Reduction | |
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1 ![]() 7,500 ![]() |
+5 +5 +5% Damage Reduction | |
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1 ![]() 10,000 ![]() |
+6 +6 +6% Damage Reduction | |
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1 ![]() 5,000 ![]() |
+4 +4 +5% Damage Reduction | |
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1 ![]() 7,500 ![]() |
+5 +5 +5% Damage Reduction | |
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1 ![]() 10,000 ![]() |
+7 +8 +6% Damage Reduction | |
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1 ![]() 1 ![]() |
+2 +2 +2 +4 +8 +8 +2% Damage Reduction +10 | |
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1 ![]() 1 ![]() |
+4 +4 +5 +2% Damage Reduction +10 | |
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1 ![]() 1 ![]() |
+4 +2% Damage Reduction +10 |