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m (added arguments to combat, nocombat and allsources) |
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<includeonly><onlyinclude>To regain {{Skill|Hitpoints}} in [[Hardcore]], our choices are very limited: | <includeonly><onlyinclude>To regain {{Skill|Hitpoints}} in [[Hardcore]], our choices are very limited: | ||
{{#switch: {{{1|}}} | AllSources | Combat = | {{#switch: {{{1|AllSources}}} | AllSources | Combat = | ||
* Consuming food, gained from monster loot: | * Consuming food, gained from monster loot: | ||
** {{ItemIcon|Potatoes}} from {{MonsterIcon|Plant}} | ** {{ItemIcon|Potatoes}} from {{MonsterIcon|Plant}} | ||
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* {{ItemIcon|Ancient Sword}} with its 25% chance for Life Leech (25% healing from damage dealt) | * {{ItemIcon|Ancient Sword}} with its 25% chance for Life Leech (25% healing from damage dealt) | ||
* {{ItemIcon|Warlock Amulet}} with its 20% healing from damage done from spells | * {{ItemIcon|Warlock Amulet}} with its 20% healing from damage done from spells | ||
* {{ItemIcon|Elder Crown}} with its 10% life steal and 100% bleed life steal | |||
* {{Icon|Fervor III|type=aurora|Fervor}} with its 5/10/15% life steal | |||
* {{Skill|Slayer|Slayer Shop}} | * {{Skill|Slayer|Slayer Shop}} | ||
** {{Icon|Basic Resupply}} | ** {{Icon|Basic Resupply}} | ||
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** {{Icon|Generous Resupply|}} | ** {{Icon|Generous Resupply|}} | ||
| }} | | }} | ||
{{#switch: {{{1|}}} | AllSources | NonCombat = | {{#switch: {{{1|AllSources}}} | AllSources | NonCombat = | ||
* {{Skill|Cooking}} | |||
* | |||
| }}</includeonly></onlyinclude> | | }}</includeonly></onlyinclude> | ||
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=== Example === | === Example === | ||
{{Template:HardcoreRegeneration | {{Template:HardcoreRegeneration}} |
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