Template:HardcoreRegeneration: Difference between revisions
From Melvor Idle
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{{#switch: {{{1|AllSources}}} | AllSources | NonCombat = | {{#switch: {{{1|AllSources}}} | AllSources | NonCombat = | ||
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Revision as of 02:09, 27 November 2021
Usage
Use this template with one of three arguments: Combat, NoCombat, or AllSources.
Example
To regain Hitpoints in Hardcore, our choices are very limited:
- Consuming food, gained from monster loot:
- Potatoes from Plant
- Salmon, Lobster, and Shark from Sweaty Monster, Wet Monster, and Moist Monster
- Trout from Raging Horned Elite
- Ancient Sword with its 25% chance for Life Leech (25% healing from damage dealt)
- Warlock Amulet with its 20% healing from damage done from spells
- Slayer Shop
- Cooking