Template:AutoWeaponStats: Difference between revisions

From Melvor Idle
(Fixed strength bonus not pulling properly)
(Change to single Lua invocation)
Tag: Replaced
(One intermediate revision by one other user not shown)
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Automatic version of [[Template:WeaponStats]] that pulls data via Lua.
Automatic version of [[Template:WeaponStats]] that pulls data via Lua.
{{T|{{PAGENAME}}|Sunset Rapier}} becomes {{{{PAGENAME}}|Sunset Rapier}}
{{T|{{PAGENAME}}|Sunset Rapier}} becomes {{{{PAGENAME}}|Sunset Rapier}}
<includeonly><onlyinclude>{{#vardefine:item|{{{1|{{PAGENAME}}}}}}}{| class="wikitable"
<includeonly><onlyinclude>{{#invoke:Items|getWeaponStatsBox|{{{1|{{PAGENAME}}}}}}}</onlyinclude></includeonly>
|-
! colspan="4" style = "border-bottom: solid medium black;"| Weapon Stats
|-
! colspan="2" style = "border-bottom: solid thin black;"| Offensive Stats
! colspan="2" style = "border-bottom: solid thin black;"| Defensive Stats
|-
! style ="text-align: right;"| Attack Speed
| style ="text-align: right;"| {{#invoke:Items|getItemStat|{{#var:item}}|ForceZero=true|attackSpeed}}
! style ="text-align: right;"| [[File:Defence (skill).svg|25px|middle|link=Defence]] Defence Bonus
| style ="text-align: right;"| {{#invoke:Items|getItemStat|{{#var:item}}|ForceZero=true|defenceBonus}}
|-
! style ="text-align: right;"| Attack Type
| style ="text-align: right;"| {{#invoke:Items|getWeaponAttackType|{{#var:item}}}}
! style ="text-align: right;"| [[File:Defence (skill).svg|25px|middle|link=Defence]] Damage Reduction
| style ="text-align: right;"| {{#invoke:Items|getItemStat|{{#var:item}}|ForceZero=true|damageReduction}}%
|-
! style ="text-align: right;"| [[File:Strength (skill).svg|25px|middle|link=Strength]] Strength Bonus
| style ="text-align: right;"| {{#invoke:Items|getItemStat|{{#var:item}}|ForceZero=true|meleeStrengthBonus}}
! style ="text-align: right;"| [[File:Ranged (skill).svg|25px|middle|link=Ranged]] Defence Bonus
| style ="text-align: right;"| {{#invoke:Items|getItemStat|{{#var:item}}|ForceZero=true|rangedDefenceBonus}}
|-
! style ="text-align: right;"| [[File:Combat.svg|25px|middle|link=Attack]] Stab Bonus
| style ="text-align: right;"| {{#invoke:Items|getItemStat|{{#var:item}}|ForceZero=true|stabAttackBonus}}
! style ="text-align: right;border-bottom: solid thin black;"| [[File:Magic (skill).svg|25px|middle|link=Magic]] Defence Bonus
| style ="text-align: right;border-bottom: solid thin black;"| {{#invoke:Items|getItemStat|{{#var:item}}|ForceZero=true|magicDefenceBonus}}
|-
! style ="text-align: right;"| [[File:Combat.svg|25px|middle|link=Strength]] Slash Bonus
| style ="text-align: right;"| {{#invoke:Items|getItemStat|{{#var:item}}|ForceZero=true|slashAttackBonus}}
! colspan="2" style = "border-bottom: solid thin black;"| Other
|-
! style ="text-align: right;"| [[File:Combat.svg|25px|middle|link=Defence]] Block Bonus
| style ="text-align: right;"| {{#invoke:Items|getItemStat|{{#var:item}}|ForceZero=true|blockAttackBonus}}
! style ="text-align: right;"| [[File:Slayer (skill).svg|25px|middle|link=Slayer]] Bonus Slayer XP
| style ="text-align: right;"| {{#invoke:Items|getItemStat|{{#var:item}}|ForceZero=true|slayerBonusXP}}%
|-
! style ="text-align: right;"| [[File:Ranged (skill).svg|25px|middle|link=Ranged]] Attack Bonus
| style ="text-align: right;"| {{#invoke:Items|getItemStat|{{#var:item}}|ForceZero=true|rangedAttackBonus}}
! style ="text-align: right;"| [[File:Attack (skill).svg|25px|middle|link=Attack]] Level Required
| style ="text-align: right;"| {{#invoke:Items|getItemStat|{{#var:item}}|ForceZero=true|attackLevelRequired}}
|-
! style ="text-align: right;"| [[File:Ranged (skill).svg|25px|middle|link=Ranged]] Strength Bonus
| style ="text-align: right;"| {{#invoke:Items|getItemStat|{{#var:item}}|ForceZero=true|rangedStrengthBonus}}
! style ="text-align: right;"| [[File:Ranged (skill).svg|25px|middle|link=Ranged]] Level Required
| style ="text-align: right;"| {{#invoke:Items|getItemStat|{{#var:item}}|ForceZero=true|rangedLevelRequired}}
|-
! style ="text-align: right;"| [[File:Magic (skill).svg|25px|middle|link=Magic]] Attack Bonus
| style ="text-align: right;"| {{#invoke:Items|getItemStat|{{#var:item}}|ForceZero=true|magicAttackBonus}}
! style ="text-align: right;"| [[File:Magic (skill).svg|25px|middle|link=Magic]] Level Required
| style ="text-align: right;"| {{#invoke:Items|getItemStat|{{#var:item}}|ForceZero=true|magicLevelRequired}}
|-
! style ="text-align: right;"| [[File:Magic (skill).svg|25px|middle|link=Magic]] % Damage Bonus
| style ="text-align: right;"| {{#invoke:Items|getItemStat|{{#var:item}}|ForceZero=true|magicDamageBonus}}%
! style ="text-align: right;"| Two Handed?
| style ="text-align: right;"| {{#invoke:Items|getItemStat|{{#var:item}}|isTwoHanded}}
|}</onlyinclude></includeonly>

Revision as of 00:35, 19 November 2021

Automatic version of Template:WeaponStats that pulls data via Lua. {{AutoWeaponStats|Sunset Rapier}} becomes

Weapon Stats
Offensive Stats Defensive Stats
Attack Speed 2.2s Defence Defence Bonus 0
Attack Type Melee Defence Damage Reduction 0%
Strength Strength Bonus 63 Ranged Defence Bonus 0
Combat Stab Bonus 72 Magic Defence Bonus 0
Combat Slash Bonus 55 Equip Requirements
Combat Block Bonus 65 Attack Level Required 70
Ranged Attack Bonus 0
Ranged Strength Bonus 0
Magic Attack Bonus 0
Magic % Damage Bonus 0%
Two Handed? No