Tavern

From Melvor Idle
Revision as of 23:41, 14 February 2023 by Auron956 (talk | contribs) (Update for v1.1.1)
This page was last updated for (v1.1.1).


Tavern
Tavern
Building ID: melvorF:Tavern
Requirements:
Township Level 15
Base Cost:
Grasslands 7,500 GP, 1,000 Food, 200 Wood, 150 Stone
Snowlands 10,500 GP, 100 Food, 200 Wood, 150 Stone, 400 Coal, 400 Clothing
Maximum Built:
100 per biome, 200 total
Provides:
Grasslands: Happiness +0.5
Snowlands: Happiness +1
Biomes:
Grasslands
Snowlands

The Tavern is a Township building that increases Happiness at the cost of Food.

Generally, the Tavern is preferred over the Gardens.



Township
Population

Basic Shelter Wooden Hut House Cottage Large Cottage Manor Estate

Storage

Storehouse Warehouse Repository Large Repository

Happiness

Tavern Gardens

Education

School Large School Academy Large Academy
Library

Worship

Chapel Statue of Worship

Trading

Trading Post Prats Hats Malcs Cats Cool Rocks

Food

Farmland Plantation Mill Farming Estate
Fishermans Dock Fishermans Pier Fishermans Port Fishermans Estate
Orchard Market

Wood

Woodcutter Camp Logging Camp Forestry Camp Forestry Estate

Planks

Carpenters Workshop Carpenters Factory Carpenters Foundry Carpenters Estate

Stone, Ore & Coal

Miners Pit Miners Field Miners Quarry Miners Estate

Bar

Blacksmiths Smithy Blacksmiths Workshop Blacksmiths Forge Blacksmiths Estate

Rune Essence

Magic Emporium

Herbs

Gatherers Hut Gatherers Lodge Gatherers Villa Gatherers Estate

Potions

Herbalist Infirmary Healing Centre Hospital

Leather

Hunters Cabin Hunters Lodge Hunters Villa Hunters Estate

Clothing

Tailor Clothier Outfitter Clothiers Estate

Other

Cemetery Town Hall Lemvor Lemon Stall