Tailor

From Melvor Idle
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This page was last updated for (v1.1).


Tailor
Tailor
Building ID: melvorF:Tailor
Requirements:
Township Level 15
Base Cost:
Grasslands 2,050 GP, 150 Wood, 113 Stone, 150 Leather
Snowlands 2,650 GP, 150 Wood, 113 Stone, 150 Leather, 25 Coal, 100 Clothing
Upgrades To:
Clothier
Grasslands 10,000 GP, 450 Planks, 450 Stone, 1,200 Leather
Snowlands 14,000 GP, 450 Planks, 450 Stone, 1,200 Leather, 150 Coal, 600 Clothing
Maximum Built:
20 per biome, 40 total
Provides:
Grasslands: Clothing +15
Snowlands: Clothing +30
Biomes:
Grasslands
Snowlands

The Tailor is a Township building that produces Clothing. While the Clothing production may be affected by positive and negative boosts, the Leather consumption is unaffected by boosts.


Upgrade Chart

Name Tailor Clothier Outfitter Clothiers Estate
Requirements Township Level 15 Township Level 35
Population 2,500
Township Level 80
Population 40,000
Township Level 110
Population 175,000
Cost Grasslands 2,050 GP, 150 Wood, 113 Stone, 150 Leather 10,000 GP, 450 Planks, 450 Stone, 1,200 Leather 44,000 GP, 5,000 Planks, 16,000 Stone, 1,500 Bar, 15,000 Leather 127,000 GP, 15,000 Planks, 38,000 Stone, 8,000 Bar, 15,000 Rune Essence, 30,000 Leather
Snowlands 2,650 GP, 150 Wood, 113 Stone, 150 Leather, 25 Coal, 100 Clothing 14,000 GP, 450 Planks, 450 Stone, 1,200 Leather, 150 Coal, 600 Clothing 54,000 GP, 5,000 Planks, 16,000 Stone, 1,500 Bar, 15,000 Leather, 3,200 Coal, 3,200 Clothing 158,000 GP, 15,000 Planks, 50,000 Stone, 8,000 Bar, 15,000 Rune Essence, 30,000 Leather, 40,000 Coal, 20,000 Clothing
Benefits Grasslands Clothing +15 Clothing +60 Clothing +100 Clothing +180
Snowlands Clothing +30 Clothing +120 Clothing +200 Clothing +360
Township
Population

Basic Shelter Wooden Hut House Cottage Large Cottage Manor Estate

Storage

Storehouse Warehouse Repository Large Repository

Happiness

Tavern Gardens

Education

School Large School Academy Large Academy
Library

Worship

Chapel Statue of Worship

Trading

Trading Post Prats Hats Malcs Cats Cool Rocks

Food

Farmland Plantation Mill Farming Estate
Fishermans Dock Fishermans Pier Fishermans Port Fishermans Estate
Orchard Market

Wood

Woodcutter Camp Logging Camp Forestry Camp Forestry Estate

Planks

Carpenters Workshop Carpenters Factory Carpenters Foundry Carpenters Estate

Stone, Ore & Coal

Miners Pit Miners Field Miners Quarry Miners Estate

Bar

Blacksmiths Smithy Blacksmiths Workshop Blacksmiths Forge Blacksmiths Estate

Rune Essence

Magic Emporium

Herbs

Gatherers Hut Gatherers Lodge Gatherers Villa Gatherers Estate

Potions

Herbalist Infirmary Healing Centre Hospital

Leather

Hunters Cabin Hunters Lodge Hunters Villa Hunters Estate

Clothing

Tailor Clothier Outfitter Clothiers Estate

Other

Cemetery Town Hall Lemvor Lemon Stall