Anonymous

Summoning: Difference between revisions

From Melvor Idle
→‎Skill Boosts: Removed Summoning Charge Preservation
(→‎Skill Boosts: Removed Summoning Charge Preservation)
(4 intermediate revisions by 4 users not shown)
Line 1: Line 1:
{{V|1.1.2}}
{{V|1.2.2}}
{{Otheruses|the {{PAGENAME}} skill|training the skill|{{PAGENAME}}/Training}}
{{Otheruses|the {{PAGENAME}} skill|training the skill|{{PAGENAME}}/Training}}
[[File:Summoning (skill).svg|thumb|right|Summoning]]
[[File:Summoning (skill).svg|thumb|right|Summoning]]
Line 53: Line 53:
{{ActionTimeOverrideTable}}
{{ActionTimeOverrideTable}}
'''Note:''' For {{Skill|Firemaking}} the highest chance is achieved when burning the log with the highest {{Icon|Mastery}} level, rather than simply choosing the log with the lowest burn time. See below for more information.
'''Note:''' For {{Skill|Firemaking}} the highest chance is achieved when burning the log with the highest {{Icon|Mastery}} level, rather than simply choosing the log with the lowest burn time. See below for more information.
To convert the probability into the number of required actions with a certain confidence, you can use the formula:
<math>\text{Number of actions with Confidence} = \left\lceil{\frac{\log\left({1-\text{Confidence Chance}}\right)}{\log\left({1-\text{Mark Chance}}\right)}}\right\rceil</math>
Where:
* '''Mark Chance''' is the Mark Chance from above
* '''Confidence Chance''' is the chance that you will have found one mark in the resulting number of actions. For example, if you want to be 50% sure you got one mark in this many actions, use .5 here. If you want to be 90% sure, use .9, etc.
Here is a table for the number of actions needed for a given confidence for marks with fixed interval lengths as an example (these intervals don't change, for the other marks, or other confidence amounts, you can use the formula):
{| class="wikitable" id="number_of_actions_table"
|-
!Skill
!Summon
!Tier
!50% Confidence
!75% Confidence
!90% Confidence
!95% Confidence
|-
| {{Skill|Smithing}} || {{ItemIcon|Salamander}} || 3 || 1305 || 2609 || 4334 || 5638
|-
| {{Skill|Fletching}} || {{ItemIcon|Beaver}} || 5 || 3839 || 7678 || 12752 || 16591
|-
| {{Skill|Crafting}} || {{ItemIcon|Monkey}} || 3 || 1344 || 2688 || 4465 || 5809
|-
| {{Skill|Runecrafting}} || {{ItemIcon|Crow}} || 2 || 734 || 1468 || 2437 || 3171
|-
| {{Skill|Herblore}} || {{ItemIcon|Bear}} || 3 || 1305 || 2609 || 4334 || 5638
|-
| {{Skill|Summoning}} || {{ItemIcon|Fox}} || 5 || 1029 || 2058 || 3418 || 4446
|}


===== Maximising Mark Discovery Chance =====
===== Maximising Mark Discovery Chance =====
Line 83: Line 116:
==== Using Familiars ====
==== Using Familiars ====


Summoning XP can be gained much more quickly by using the Summoning Tablets once created. XP is gained whenever a tablet charge is used. For non-combat tablets, this occurs whenever the player does an action in the relevant skill. For combat tablets, this occurs each time the familiar attack bar fills, which takes 3 seconds. Additionally, {{ItemIcon|Occultist}} and {{ItemIcon|Witch}} Summoning Tablets will only be consumed, and provide XP, through combat, not {{Skill|Alt. Magic}}.
Summoning XP can be gained much more quickly by using the Summoning Tablets once created. XP is gained whenever a tablet charge is used. For non-combat tablets, this occurs whenever the player does an action in the relevant skill. For combat tablets, this occurs each time the familiar attack bar fills, which has a base 3 second interval. Additionally, {{ItemIcon|Occultist}} and {{ItemIcon|Witch}} Summoning Tablets will only be consumed, and provide XP, through combat, not {{Skill|Alt. Magic}}.


XP gained follows a formula that is based on the level of the summon and the amount of time the action took (in seconds):
XP gained follows a formula that is based on the level of the summon and the amount of time the action took (in seconds):


<math>\text{XP Gained} = \frac{\text{Action Time} \times \text{Summoning Level Required} \times 10}{\text{Summoning Level Required} + 10}</math>
<math>\text{XP Gained} = \frac{\text{Action Time} \times \text{Summoning Level Required} \times 10}{\text{Summoning Level Required} + 10} \times\text{XP Boosts}</math>
 
When a tablet is consumed some skills use a fixed value for the time per action regardless of the player's bonuses, similarly to {{Icon|Mastery}} XP. Specifically this applies to skills which consume resources. These skills and their action times are listed [[#action_time_table|above]].


For example, when cooking with {{ItemIcon|Pig}} Summoning Tablets equipped ({{SkillReq|Summoning|25}} required) the XP earned will be <math>\frac{2.55 \times 25 \times 10}{25 + 10} = 18.21</math> xp even if the player's actual cooking action time is the default 3 seconds.
Where <math>\text{XP Boosts}</math> is the total amount of Global XP, Summoning Skill XP, Non-Combat Skill XP, and any additional XP modifiers that apply to Summoning.


When tablets are used as part of a synergy, XP will be gained for each tablet used. Both tablets will use the same action time, which is either a fixed value for skills listed within the [[#action_time_table|table above]], or the actual action time for all other skills.
For example, when cooking with {{ItemIcon|Pig}} Summoning Tablets equipped ({{SkillReq|Summoning|25}} required), an XP Boost of 25% and an action time of 2.55 seconds, the XP earned will be <math>\frac{2.55 \times 25 \times 10}{25 + 10} \times 1.25 = 22.7625</math> xp. When tablets are used as part of a synergy, XP will be gained for each tablet used. Both tablets will use the same action time.


=== Unlocking And Using Synergies ===
=== Unlocking And Using Synergies ===
Line 134: Line 165:
==Skill Boosts==
==Skill Boosts==
This table lists most sources of {{PAGENAME}}-specific modifier boosts. For a list of boosts that apply to all skills, see the [[Skill Boosts]] page. This list does not contain boosts provided from {{Icon|Mastery}} rewards.
This table lists most sources of {{PAGENAME}}-specific modifier boosts. For a list of boosts that apply to all skills, see the [[Skill Boosts]] page. This list does not contain boosts provided from {{Icon|Mastery}} rewards.
{{ModifierTable|increasedSkillXP,decreasedSkillIntervalPercent,increasedSkillPreservationChance,decreasedSkillInterval,increasedChanceToDoubleItemsSkill,increasedChanceAdditionalSkillResource,increasedMasteryXP,decreasedSummoningShardCost,increasedSummoningCreationCharges,increasedSummoningChargePreservation,increasedCyclopsCreationCharges,increasedLeprechaunCreationCharges,disableSalamanderItemReduction,decreasedNonShardCostForEquippedTablets,increasedSalamanderCreationCharges,increasedSummoningCreationChargesForEquippedTablets,decreasedSummoningIntervalForOctopus,decreasedSummoningIntervalPercentForEquippedTablets,increasedNonCombatSkillXP,decreasedGlobalSkillIntervalPercent,increasedMasteryPoolCap|{{PAGENAME}} Boosts|false|skill={{PAGENAME}}}}
{{ModifierTable|increasedSkillXP,decreasedSkillIntervalPercent,increasedSkillPreservationChance,decreasedSkillInterval,increasedChanceToDoubleItemsSkill,increasedChanceAdditionalSkillResource,increasedMasteryXP,decreasedSummoningShardCost,increasedSummoningCreationCharges,increasedCyclopsCreationCharges,increasedLeprechaunCreationCharges,disableSalamanderItemReduction,decreasedNonShardCostForEquippedTablets,increasedSalamanderCreationCharges,increasedSummoningCreationChargesForEquippedTablets,decreasedSummoningIntervalForOctopus,decreasedSummoningIntervalPercentForEquippedTablets,increasedNonCombatSkillXP,decreasedGlobalSkillIntervalPercent,increasedMasteryPoolCap|{{PAGENAME}} Boosts|false|skill={{PAGENAME}}}}
[[Category:Skills]]
[[Category:Skills]]
{{Menu}}
{{Menu}}
463

edits