Strength: Difference between revisions

From Melvor Idle
m (Clarified what Max Hit refers to.)
m (Skillcape.)
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[[File:Strength (skill).svg|thumb|right|Strength]]
[[File:Strength (skill).svg|thumb|right|Strength]]


The Strength skill increases your Max Hit with melee weapons. Max Hit determines the maximum potential damage which can be dealt on a successful attack, before damage reduction is accounted for. Strength experience can be earned by using the Slash attack style in the combat section. 0.4 XP is awarded per point of damage done to enemies. This can be increased by 10% by equipping the [[Gold Emerald Ring]].
The Strength skill increases your Max Hit with melee weapons. Max Hit determines the maximum potential damage which can be dealt on a successful attack, before damage reduction is accounted for. Strength experience can be earned by using the Slash attack style in the combat section. 0.4 XP is awarded per point of damage done to enemies. This can be increased by 10% by equipping the [[Gold Emerald Ring]]. Raising strength to level 99 will unlock the [[Strength Skillcape]] for purchase from the [[Shop]]. Equipping the skillcape will provide a +10 melee strength bonus.


[[Category:Skills]]
[[Category:Skills]]


{{Menu}}
{{Menu}}

Revision as of 16:10, 3 March 2020

Template:V0.12.2

Strength

The Strength skill increases your Max Hit with melee weapons. Max Hit determines the maximum potential damage which can be dealt on a successful attack, before damage reduction is accounted for. Strength experience can be earned by using the Slash attack style in the combat section. 0.4 XP is awarded per point of damage done to enemies. This can be increased by 10% by equipping the Gold Emerald Ring. Raising strength to level 99 will unlock the Strength Skillcape for purchase from the Shop. Equipping the skillcape will provide a +10 melee strength bonus.