Strength: Difference between revisions

From Melvor Idle
(Updated for v0.12.2, No Changes to mechanics)
m (Clarified what Max Hit refers to.)
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[[File:Strength (skill).svg|thumb|right|Strength]]
[[File:Strength (skill).svg|thumb|right|Strength]]


The Strength skill increases your Max Hit with melee weapons. Strength experience can be earned by using the Slash attack style in the combat section. 0.4 XP is awarded per point of damage done to enemies. This can be increased by 10% by equipping the [[Gold Emerald Ring]].
The Strength skill increases your Max Hit with melee weapons. Max Hit determines the maximum potential damage which can be dealt on a successful attack, before damage reduction is accounted for. Strength experience can be earned by using the Slash attack style in the combat section. 0.4 XP is awarded per point of damage done to enemies. This can be increased by 10% by equipping the [[Gold Emerald Ring]].


[[Category:Skills]]
[[Category:Skills]]


{{Menu}}
{{Menu}}

Revision as of 07:10, 2 March 2020

Template:V0.12.2

Strength

The Strength skill increases your Max Hit with melee weapons. Max Hit determines the maximum potential damage which can be dealt on a successful attack, before damage reduction is accounted for. Strength experience can be earned by using the Slash attack style in the combat section. 0.4 XP is awarded per point of damage done to enemies. This can be increased by 10% by equipping the Gold Emerald Ring.