|This page is up to date (v1.1.1).|
|Requirements: Level 66|
|Max Hit: 169|
|Experience: 67 XP|
The Squire is one of the NPCS in the Thieving skill.
Successfully pickpocketing the Squire will always give 1 - 525
Possible Common Drops:
Up to one of these will be received on a successful pickpocket:
|Steel 2H Sword||1||25||23/572||4.02%|
The loot obtained from the average successful pickpocket is worth 10.44 if sold.
Including GP, the average successful pickpocket is worth 273.44.
Possible Rare Drops:
Any of these can be received after a successful pickpocket:
Possible Area Unique Drops
Any Area Unique Drop is equally likely to be obtained after a successful pickpocket. Each Area Unique Drop is rolled for separately, so it is possible to receive multiple Area Unique Drops from a single action. The chance of receiving an Area Unique drop is tripled if the 95% Thieving Mastery Pool checkpoint is active.
Possible NPC Unique Drop
The chance of receiving the unique drop for an NPC is based on a combination of several factors. The unique drop chance for an NPC is included in the tooltip for your Stealth against that NPC. The unique drop for the Squire is Training Shield.
Man • Woman • Golbin • Bandit Thug • Golbin Chief • Marauder • Assistant Cook • Merchant • Chef • Bob the Farmer • Dock Hand • Troll • Fisherman • Cyclops • Lumberjack • Squire • Miner • Acolyte • Court Jester • Wizard • Knight • Princess • King • Explorer • Necromancer • Pilgrim • Adventurer • Dark Knight • Treasure Hunter • Sage • Travelling Merchant • Vampire • Madremonte • Vampire Lord
|Melvor Idle version v1.1.1 (Released: 18th October 2022)|
|Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Chest Loot Tables, Monsters, Monster Loot Tables|