Spreadsheets and Theorycrafting: Difference between revisions

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<!--No version number since version is per tool/script
-->{{Otheruses|listing spreadsheets and spreadsheet based calculators|scripts, extensions, and other tools|Scripting and Extensions}}
Many people have created spreadsheets to optimize advancement in the game. There is an active community of people trying to Theorycraft certain aspects of the game, creating new spreadsheets in the process, on the [https://discord.gg/KNakXTh Melvor Idle Discord].
Many people have created spreadsheets to optimize advancement in the game. There is an active community of people trying to Theorycraft certain aspects of the game, creating new spreadsheets in the process, on the [https://discord.gg/KNakXTh Melvor Idle Discord].


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! Author
! Author
! Version
! Version
|-
| [https://docs.google.com/spreadsheets/d/1-AJnjTeWfqMS2jBu5h5Xvk-ASCdDoCDd9EEyXvk0wUI Township Spreadsheet]
| Contains a number of town templates for achieving optimal XP & GP rates, plus blank templates for designing your own town. Also has a few Township focused reference tables, calculators, and links to other guides.
| [https://discordapp.com/users/262460368645914625 Spitzer#3603]
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|-
| [https://docs.google.com/spreadsheets/d/1ajdmQFfRKVBbxaR8Q0AjvfuN5juK4U75550JzNCeyVs/edit?usp=sharing Experience Table]
| Experience/Level table and lookup up to level 1999.
| [https://discordapp.com/users/483005368587386905 Foxy#5937]
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|-
| [https://docs.google.com/spreadsheets/d/1iOafXHZponuxGm-p95sHLGQpanVtetCnL8h9kjFFX18 Melvor Idle Rate & Resource Calculator]
| Comprehensive sheet that helps calculate time, gain and resource usage till some level.
| [https://discordapp.com/users/564658310272516098 Kidbiz20#2026]
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|-
|-
| [https://docs.google.com/spreadsheets/d/1TJ4HnTk3n9HbS8MZkTrdyMdNwbIZEpEStwOsf1DOPDE/edit?usp=sharing Cooking HP/s]
| [https://docs.google.com/spreadsheets/d/1TJ4HnTk3n9HbS8MZkTrdyMdNwbIZEpEStwOsf1DOPDE/edit?usp=sharing Cooking HP/s]
| Healing values from cooking, fishing, and farming. Accounts for all modifiers.
| Healing values from cooking, fishing, and farming. Accounts for all modifiers.
| [https://discordapp.com/users/483005368587386905 Foxy#5937]
| [https://discordapp.com/users/483005368587386905 Foxy#5937]
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|-
|-
| [https://docs.google.com/spreadsheets/d/1gqvUroU6IDaUJMHzeuJvtMoRImCNFyYnWR5IhzT-C1A/edit?usp=sharing Signet A Drop Chance]
| [https://docs.google.com/spreadsheets/d/1gqvUroU6IDaUJMHzeuJvtMoRImCNFyYnWR5IhzT-C1A/edit?usp=sharing Signet A Drop Chance]
| Shows [[Signet Ring Half (a)]] drop chance for every skilling action.
| Shows [[Signet Ring Half (a)]] drop chance for every skilling action.
| [https://discordapp.com/users/483005368587386905 Foxy#5937] </br> [https://discordapp.com/users/156771111239942144 mazunki [they/them]#3247]
| [https://discordapp.com/users/483005368587386905 Foxy#5937]<br/>[https://discordapp.com/users/156771111239942144 <nowiki>mazunki [they/them]#3247</nowiki>]
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|-
|-
| [https://docs.google.com/spreadsheets/d/1iOafXHZponuxGm-p95sHLGQpanVtetCnL8h9kjFFX18 Melvor Idle Rate & Resource Calculator]
| [https://docs.google.com/spreadsheets/d/1UDIWcqGmBduOdaBW874ggYzNTm0NYm75IVsYRuUWP9s/edit?usp=sharing Hidden Levels vs % Global/Style Accuracy]
| Comprehensive sheet that helps calculate time, gain and resource usage till some level.
| Raw comparison of additional Hidden Levels against Global Accuracy.
| [https://discordapp.com/users/564658310272516098 Kidbiz20#2026]
| [https://discordapp.com/users/483005368587386905 Foxy#5937]
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|-
|-
| [https://docs.google.com/spreadsheets/d/1oaAEh2S_lsXCcd9X035NVvSAr4w_KkT2qHaf4EP0rs4 Dungeon Damage Reduction Tables]
| [https://docs.google.com/spreadsheets/d/1oaAEh2S_lsXCcd9X035NVvSAr4w_KkT2qHaf4EP0rs4 Dungeon Damage Reduction Tables]
| Table listing required Damage Reduction & HP values required to safely idle dungeons.<br/>Inspired by [https://imgur.com/a/8JEtE6g HP Required Dungeon Charts] by [https://discordapp.com/users/185851310308982804 Aurora Aquir#4272].
| Table listing required Damage Reduction & HP values required to safely idle dungeons.<br/>Inspired by [https://imgur.com/a/8JEtE6g HP Required Dungeon Charts] by [https://discordapp.com/users/185851310308982804 Aurora Aquir#4272].
| [https://discordapp.com/users/91970544789897216 Nomeru#4261]
| [https://discordapp.com/users/91970544789897216 Nomeru#4261]
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|-
|-
| [https://docs.google.com/spreadsheets/d/1iRPDZznC5HizeWyyADt7bymFMWxN_jzFP1dGl8Xa4P4 Thieving GP Calculator]
| [https://docs.google.com/spreadsheets/d/1iRPDZznC5HizeWyyADt7bymFMWxN_jzFP1dGl8Xa4P4 Thieving GP Calculator]
| Calculates GP per hour rates for Thieving.
| Calculates GP per hour rates for Thieving.
| [https://discordapp.com/users/91970544789897216 Nomeru#4261]
| [https://discordapp.com/users/91970544789897216 Nomeru#4261]
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|-
| [https://docs.google.com/spreadsheets/d/1fvrCzdQZYAn9-Y6A6RGfLpJzcv9dmxxoe0SG-DMBULA/edit?usp=sharing Combat Level calculator]
| Enter your skill levels, get your Combat level.
| Dreaddead#1115
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|-
|-
| [https://docs.google.com/spreadsheets/d/1DHmHL7Gd2GW_N4nGW31pzuGHDdVuOq4rMU6594H36sY/ Dragon Javelin Calc]
| [https://docs.google.com/spreadsheets/d/1DHmHL7Gd2GW_N4nGW31pzuGHDdVuOq4rMU6594H36sY/ Dragon Javelin Calc]

Revision as of 15:38, 27 October 2022

This article is about listing spreadsheets and spreadsheet based calculators. For scripts, extensions, and other tools, see Scripting and Extensions.

Many people have created spreadsheets to optimize advancement in the game. There is an active community of people trying to Theorycraft certain aspects of the game, creating new spreadsheets in the process, on the Melvor Idle Discord.

Disclaimer: There is no guarantee of the accuracy that a spreadsheet provides, calculations may be flawed. The version number is the game version for which the spreadsheet was last updated for, this does not necessarily mean that the spreadsheet will not work.

List of Spreadsheets

How to Use?

Usually to use the spreadsheet it has to be copied into your own account (On Google Sheets via File->Make a copy). Then fill in the parts of the spreadsheet that is meant to be filled in (Should be differentiated from the rest).