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From Melvor Idle
  • Regeneration Potion (category Potion)
    Regeneration Potion is a potion that can be made with Herblore. It increases the rate at which the player regenerates Hitpoints. Regeneration Potions can be
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  • The Hitpoints skill determines the maximum amount of Hitpoints the player can have and their passive regeneration rate. For each Hitpoints level the player
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  • Herblore (redirect from Potions) (section Potion Tiers)
    charges are depleted. Potions must first be equipped for use, with each skill having its own potion slot, accessible by selecting the potion icon at the top
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  • max hitpoints as damage over 10s and has a 10% chance to apply sleep for 2 turns. Avoidable. Decay: -10% Global Evasion and +2% of Maximum Hitpoints taken
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  • Agility (section Potion)
    obstacle. The Performance Enhancing Potion can be used to decrease the interval of Agility obstacles. The Traps Potion increases the rewards for traversing
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  • Nest Potion I melvorF:Bird_Nest_Potion_I Herblore Potion Yes  1 Level 1 Woodcutting Upgrading Items Bird Nest Potion II melvorF:Bird_Nest_Potion_II Herblore
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  • Astrology (section Potions)
    the maximum possible. The Secret Stardust Potion reduces the interval for Study actions. The Star Seeker Potion increases the chance of finding Golden Stardust
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  • Coins and Slayer experience points equal to 10% of the slain monster's hitpoints. Tasks are available in five different tiers of increasing difficulty:
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  • Adaptive Accuracy Potion (category Potion)
    the player's Hitpoints are. The tier of potion created depends on the player's Mastery. See the Herblore page for more details on how potion tiers work.
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  • Adaptive Defence Potion (category Potion)
    the player's Hitpoints are. The tier of potion created depends on the player's Mastery. See the Herblore page for more details on how potion tiers work.
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  • Item Qty Price Chance Lucky Herb Potion II 1  69 200/451 44.35% Lucky Herb Potion III 1  69 150/451 33.26% Lucky Herb Potion IV 1  69 100/451 22.17% Darksteel
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  • Summoning (section Potion)
    maximum mark level of 4 in each of the Summoning marks. The Necromancer Potion can be used to increase the number of Summoning Tablets created per action
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  • on your Hitpoints level. In addition to passive regeneration, your hitpoints can be replenished by consuming any food you have equipped. Hitpoints experience
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  • Famished Potion (category Potion)
    The Famished Potion is a potion that can be made with Herblore. While active, any food consumed by Auto Eat will heal +5-25% more Hitpoints than the base
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  • Magic Potion I Item -5% Magic Interval Alt Magic Potion II Item -10% Magic Interval Alt Magic Potion III Item -15% Magic Interval Alt Magic Potion IV Item
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  • Divine Potion (category Potion)
    The Divine Potion is a potion that can be made with Herblore. It provides a chance to not use prayer points. A charge is consumed whenever an active prayer
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  • Crafting (section Potion)
    Level 99. The pet can be unlocked by doing any Crafting action. The Crafting Potion increase the chance of receiving double items while crafting. This table
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  • 10% of the monster's hitpoints. Killing a monster in a Slayer area will generate experience equal to 5% of the monster's hitpoints. If the player's Slayer
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  • Mining (section Potion)
    to function. The Perfect Swing Potion provides a chance to mine from a rock without lowering the rock's HP. This potion has no effect while mining from
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  • Requirements Rewards Hard 1,000 Damage Reduction Potion IV 2,000 Dark Horned Elite  500,000 5,000 Damage Reduction Potion IV
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  • Coins Golbins have 0.75x Hitpoints Medium Uses the Standard Mode Combat Triangle Earn 1.0x Raid Coins Golbins have 1.00x Hitpoints You gain 1 positive modifier
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  • Item Qty Price Chance Adaptive Defence Potion III 1 - 5  1,517 - 7,585 9/32 28.12% Penetration Potion II 1 - 5  1,402 - 7,010 147/1,600 9.19% Leviathan
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  • Item Qty Price Chance Area Control Potion III 1 - 5  759 - 3,795 2/3 66.67% Critical Strike Potion II 1 - 5  8,745 - 43,725 49/150 32.67% Bleed
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  • Requirements XP Ingredients Alt Magic Potion I Herblore Level 118 477 XP 1 Wurmtayle Herb 5 Soul Rune Alt Magic Potion II Herblore Level 118 Level 20 477
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  • Cooking (section Potion)
    are cooked using a Pot. The Generous Cook Potion has a chance to double food created. The Multicooker Potion reduces the interval for passive cooking.
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  • Combat Stats Combat Level: 917 Hitpoints: 12,000 Attack Speed: 3.6 s Max Hit: 1,286 Accuracy Rating: 59,556 Damage
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  • Combat Stats Combat Level: 999 Hitpoints: 16,000 Attack Speed: 2.4 s Max Hit: 1,319 Accuracy Rating: 58,138 Damage
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  • grant the player Slayer experience equal to 5% of the slain monster's hitpoints. In addition, many of the monsters found within Slayer areas drop unique
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  • Requirements XP Ingredients Elemental Potion I Herblore Level 63 63 XP 1 Poraxx Herb 2 Body Rune Elemental Potion II Herblore Level 63 Level 20 63 XP 1
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  • Strength Level Leonardo Defence +1% Damage Reduction Finn, the Cat Hitpoints +10 Maximum Hitpoints Golden Golbin Golbin kills +1% Chance To Double Loot in Combat
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  • Adaptive Accuracy Potion IV (category Potion)
    Adaptive Accuracy Potion IV Accuracy Ratings are multiplied by 1.5 times current Hitpoints percent Item ID: melvorTotH:Adaptive_Accuracy_Potion_IV Category:
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  • Magicks is not increased by any bonuses provided by Equipment, Prayer, or Potions, although accuracy rating is. Curses and Special Attacks cannot be used
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  • Adaptive Accuracy Potion II (category Potion)
    Adaptive Accuracy Potion II Accuracy Ratings are multiplied by 1.5 times current Hitpoints percent Item ID: melvorTotH:Adaptive_Accuracy_Potion_II Category:
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  • Adaptive Accuracy Potion III (category Potion)
    Adaptive Accuracy Potion III Accuracy Ratings are multiplied by 1.5 times current Hitpoints percent Item ID: melvorTotH:Adaptive_Accuracy_Potion_III Category:
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  •  100,000 Level 60 Complete 94 Township Tasks Potion Makers Hat Item +2% Herblore Skill XP With all four Potion Makers Outfit equipped: +8% Herblore Mastery
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  • that deals 10% of the enemy's max hitpoints as damage over 10s. On use, gives Regen that heals 30% of your current hitpoints over 5s. Avoidable. 16 , 5 , 5
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  • Adaptive Accuracy Potion I (category Potion)
    Adaptive Accuracy Potion I Accuracy Ratings are multiplied by 1.5 times current Hitpoints percent Item ID: melvorTotH:Adaptive_Accuracy_Potion_I Category: Herblore
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  • Adaptive Defence Potion III (category Potion)
    Adaptive Defence Potion III No Description Item ID: melvorTotH:Adaptive_Defence_Potion_III Category: Herblore Type: Potion Sells For: 1,517 Charges:
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  • V1.0 (section New Potion)
    brand new Combat Potions that you can create in Herblore. Hinder Potion: Slow down the enemy when you hit them with an attack. Famished Potion: Increase your
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  • Adaptive Defence Potion IV (category Potion)
    Adaptive Defence Potion IV No Description Item ID: melvorTotH:Adaptive_Defence_Potion_IV Category: Herblore Type: Potion Sells For: 1,669 Charges:
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  • Sleep +20% Maximum Hit and -10% Maximum Hitpoints +20% Maximum Hit and +20% Accuracy Rating +2000 Maximum Hitpoints and -10% Maximum Hit +50% chance to apply
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  • Adaptive Defence Potion II (category Potion)
    Adaptive Defence Potion II No Description Item ID: melvorTotH:Adaptive_Defence_Potion_II Category: Herblore Type: Potion Sells For: 1,379 Charges:
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  • Modifiers Divine Potion I Item +10% Chance To Preserve Prayer Points Divine Potion II Item +15% Chance To Preserve Prayer Points Divine Potion III Item +20%
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  • Adaptive Defence Potion I (category Potion)
    Adaptive Defence Potion I No Description Item ID: melvorTotH:Adaptive_Defence_Potion_I Category: Herblore Type: Potion Sells For: 1,254 Charges:
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  • known as Potion Making. A skill dedicated to the creating of various potions that provides unique advantages throughout the game. Every single potion requires
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  • player has, whether from equipment or something else like a Damage Reduction Potion or Leonardo. Many monsters have Damage Reduction modifiers that affect their
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  • freeze for 1 turn; inflicts Burn that deals 15% of the enemy's current hitpoints as damage over 2.5s; gives the enemy Frostburn for 2 of the enemy's turns;
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  • Regeneration Potion IV (category Potion)
    - Main article: Regeneration Potion
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  • training. Performance Enhancing Potion - [2, 4, 6, 8]% Decreased Agility Interval. [10, 20, 30, 50] Charges. And yes, a new Potion means new Masteries for Herblore ;)
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  • Increased Maximum Hitpoints. As the name suggests, your Maximum HP increases when the items are equipped. This also means that your Hitpoints can be higher
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  • Regeneration Potion II (category Potion)
    - Main article: Regeneration Potion
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  • Regeneration Potion III (category Potion)
    - Main article: Regeneration Potion
    150 bytes (4 words) - 21:54, 22 November 2022
  • Regeneration Potion I (category Potion)
    - Main article: Regeneration Potion
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  • deleted upon Death and also have several penalties that apply while playing: Hitpoints do not passively regenerate The Bank is limited to a maximum of 100 slots
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  • as none of them run out. Level 80 Level 90 with Level 50 Damage Reduction Potion Level 65 with Witch level 4 and Yak level 3. Prayer Scrolls or Alchemist's
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  • trimmed to provide 30% DR. Below is the melee build that requires 820 Hitpoints to idle the dungeon on any game mode. However, pay attention that even
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  • Alchemist's Bag +10% Chance To Preserve Potion Charge and +5 Charges per Potion. One item is consumed when a Potion charge is used. Explorers Map +20% Flat
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  • & Strength XP. The Fishermans Potion has a new effect - (x)% less chance to catch Junk, where (x) changes based on Potion Level. This table outlines the
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  • simulations are run on a character with lvl 80 in all combat skills except Hitpoints. Due to the wide range of cases, it is recommended to use the Combat Simulator
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  • freeze for 1 turn; inflicts Burn that deals 15% of the enemy's current hitpoints as damage over 2.5s; gives the enemy Frostburn for 2 of the enemy's turns;
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  • V0.22 (section New Potion UI)
    Preservation Chance. The Potion UI has got a massive facelift, bringing a brand new design and functionality to help guide you through your Potion hoarding issues
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  • freeze for 1 turn; inflicts Burn that deals 15% of the enemy's current hitpoints as damage over 2.5s; gives the enemy Frostburn for 2 of the enemy's turns;
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  • Affliction is a stacking debuff that reduces your Maximum Hitpoints by 1% per stack and has a maximum stack size of 50. Bleed is a Damage Over Time effect
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  • Synergy no longer uses charges when the potion is inactive. Octopus + Bear Synergy no longer uses charges when the potion is inactive Online. Octopus + Bear
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  • 10% of the enemy's max hitpoints as damage over 10s and gives the enemy -5% Attack Interval, -5% Max Hit, and -5% Maximum Hitpoints for 3 of the enemy's
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  • freeze for 1 turn; inflicts Burn that deals 15% of the enemy's current hitpoints as damage over 2.5s; gives the enemy Frostburn for 2 of the enemy's turns;
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  • FAQ (section Hitpoints)
    by 250%. Q: I made a potion, how do I use it? A: To use a potion, go to the skill that the potion is for. If it is a combat potion, go to the Combat page
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  • is in use but Diamond Luck Potions are not yet available. In the late-game this ring is superseded by Diamond Luck potions, as the ring's special attack
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  • Fishing Chance) +5% chance to Preserve Food when eaten +5% Chance To Preserve Potion Charge +5% Chance To Preserve Prayer Points +8% Damage To Slayer Tasks +40%
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  • seeds to use with Farming, especially Strawberry Seeds for the Gentle Hands Potion. If the player's Prayer is high enough, Protect Item and Safeguard / Stone
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  • Fishing Chance) +5% chance to Preserve Food when eaten +5% Chance To Preserve Potion Charge +5% Chance To Preserve Prayer Points +8% Damage To Slayer Tasks +40%
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  • freeze for 1 turn; inflicts Burn that deals 15% of the enemy's current hitpoints as damage over 2.5s; gives the enemy Frostburn for 2 of the enemy's turns;
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  • Level 4 Dragon Mark Level 4 Yak Unicorn +200% Hitpoints Regeneration if you have less than 75% Current Hitpoints. Level 80 Yak Mark Level 4 Unicorn Mark Level
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  • - Slayer Coins RC - Runecrafting FM - Firemaking WC - Woodcutting HP - Hitpoints 12B - 12 Bank Slots, a community-created Game Mode where the player sticks
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  • Fishing Chance) +5% chance to Preserve Food when eaten +5% Chance To Preserve Potion Charge +5% Chance To Preserve Prayer Points +8% Damage To Slayer Tasks +40%
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  • Sim for yourself, and should never be done unless the potion is specifically Ranged Strength Potion IV, and not any lower mastery. For Melee, use Dragon
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  • Agility Obstacles to also assist with Summoning Yet another new Herblore Potion for (you guessed it) Summoning And of course, we also have the Summoning
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  • Skillcape: Now also grants Ashes when burning any log. Generous Harvest Potion: All charges now set to 10. Buffed chance to double Farming yield to 10%
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  • Enemy, you gain a stack of Affliction. Each stack reduces your Maximuim Hitpoints by 1% of your original Max HP. This resets after defeating the Enemy (Multi-hit
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  • Divine Potions no longer use charges on player attack Melee Evasion & Damage Reduction Potions now only use charges on enemy attack Divine Potions now only
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  • of Damage Reduction Potion IV, and will consume significantly more food, runes, and potions Cloudburst Staff: Damage Reduction Potion IV Battleheart and
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  • when creating items within a skill, it does not affect the consumption of potion doses, Summoning tablets, or prayer points. Rune Preservation and Ammo Preservation
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  • Fletching  10,000,000 Superior Herblore Skillcape +5% Chance To Preserve Potion Charge +100% Chance to gain +1 additional resource in Herblore. Cannot be
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  • {{UpgradeIcon|Golbin Crate|nolink=true}} Golbin Crate {{ItemIcon|Lucky Herb Potion}} Lucky Herb Potion Combat icon {{Icon|Melee|notext=true}} Combat icon {{GP|1000.25}}
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  • run): +20% Maximum Hit and -10% Maximum Hitpoints +20% Maximum Hit and +20% Accuracy Rating +2000 Maximum Hitpoints and -10% Maximum Hit +50% chance to apply
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  • assumes 120 and Finn, the Cat. It may be possible to supplement lower Hitpoints levels with Holy Aegis, Stone Skin, Guardian Amulet or a Wasteful Ring
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  • the same Agility bonuses used in Impending Darkness Event Recommended Hitpoints would be 105 or higher You'll be using this build for only 2 monsters Kongamato
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  • other skills more efficient. Combat potions provide a boost, but Diamond Luck Potion IV and Damage Reduction Potion IV are desired for late game combat
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  • Skillcape: Now also grants Ashes when burning any log. Generous Harvest Potion: All charges now set to 10. Buffed chance to double Farming yield to 10%
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  • brand new Combat Potions that you can create in Herblore. Hinder Potion: Slow down the enemy when you hit them with an attack. Famished Potion: Increase your
    832 bytes (29,570 words) - 21:31, 8 November 2022