Difference between revisions of "Smithing/Training"

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m (Add Menu and move Category:Guides to bottom)
(Update Smithing/Training to 1.0.1. Introduce XP-only and Useful Items methods. Prune most of the rest.)
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{{Otheruses|training the Smithing skill|the skill itself|Smithing}}
 
{{Otheruses|training the Smithing skill|the skill itself|Smithing}}
{{V|0.18.2}}
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{{V|1.0.1}}
  
  
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!Description
 
!Description
 
|-
 
|-
| {{ItemIcon|Ancient Ring of Skills}} || The Ancient Ring of Skills is a rare drop that can be found while {{Skill|Fishing}}. It increases the XP gained from non-combat skills by 8%.
+
| {{ItemIcon|Ancient Ring of Skills}} || +8% XP in any non-combat skill.
 
|-
 
|-
| {{PetIcon|Firemaking}} || The Firemaking pet provides a +1% boost to XP gained in any skill.
+
| {{Icon|Iridan|type=constellation}} || Up to +15% Smithing XP and down to -15% Smithing action interval.
 
|-
 
|-
| {{ItemIcon|Firemaking Skillcape}} || The Firemaking Skillcape provides a +5% boost to XP gained in any skill when worn.
+
| {{ItemIcon|Clue Chasers Insignia}} || Higher chance to get mastery tokens.
 
|-
 
|-
| {{UpgradeIcon|Art of Control}} || After beating the {{ZoneIcon|Fire God Dungeon}} players can purchase Art of Control, which decreases the time per action for Cooking, Firemaking and Smithing by 20%
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| {{PetIcon|Firemaking}} || +1% XP in any skill.
 
|-
 
|-
| {{PetIcon|Smithing}} || Once acquired, the Smithing pet gives +10% chance to preserve resources when Smithing.
+
| {{ItemIcon|Firemaking Skillcape}} || +5% XP in any skill.
 
|-
 
|-
| {{ItemIcon|Smithing Skillcape}} || The Smithing Skillcape Halve [[Coal Ore]] Requirements when smelting bars using the smithing skill.
+
| {{UpgradeIcon|Art of Control}} || Shortens Smithing, Cooking, and Firemaking action intervals by 15%
(Does not affect {{Icon|type=spell|Superheat I|Superheat}} [[Alternative Magic|Alt Magic]] spells).
 
 
|-
 
|-
| {{#invoke:Icons|Icon|Seeing Gold Potion|img=Seeing Gold Potion I|type=item}}
+
| {{PetIcon|Smithing}} || +10% chance to preserve resources when Smithing.
| This Smithing Potion can be made at {{SkillReq|Herblore|36}} and gives 10% to 75% chance for Silver Ore to also produce a Gold Bar when smithed
 
 
|-
 
|-
| {{ItemIcon|Smithing Gloves}}
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| {{ItemIcon|Smithing Skillcape}} || Halves the {{ItemIcon|Coal Ore}} requirements when smelting bars with Smithing.
| +60% Smithing XP when worn, until depleted.
+
|-
 +
| {{ItemIcon|Seeing Gold Potion IV}} || Up to to +75% chance to receive a Gold Bar when Smithing Silver Bars
 +
|-
 +
| {{ItemIcon|Smithing Gloves}} || +60% Smithing XP when worn, until depleted.
 
|}
 
|}
  
==Acquiring Materials==
+
== Training ==
  
There are two types of {{Skill|Smithing}}. Either you smith bars, or you use the bars to smith gear.
+
It should be noted that the results of {{Skill|Smithing}} are used in other methods, so unless you need to unlock some item to craft it, there is no need to rush {{SkillReq|Smithing|99}}.
You mainly get ores from {{Skill|Mining}}, but some [[monsters]] also drop ores or bars.
 
Most of the gear created with Smithing can also be obtained from [[monster]] drops, mainly knights located within {{ZoneIcon|Castle of Kings}}. Dragon armor however is harder to obtain, and you can't get the {{ItemIcon|Dragon Boots}} from anywhere other than Smithing.
 
  
==Efficient Training==
+
=== XP-only method ===
  
===Summary===
+
If you have some other leftover ores, the general approach is to smelt bars and then use most of them per craft by smithing platebodies if they're unlocked. You can smith other items - it will just take longer because the XP per used bar is always the same.
  
# Mine {{ItemIcon|Mithril Ore|qty=60000}}.
+
The method below assumes that you have {{ItemIcon|Mining Skillcape}}. If you don't have it yet, please refer to [[Mining/Training]].<br>
# Get {{SkillReq|Mining|99}}.
+
The idea of the method is to make items that take most bars per craft.
# Mine {{ItemIcon|Rune Essence}} or {{ItemIcon|Coal Ore}} with {{ItemIcon|Mining Skillcape}} to get {{ItemIcon|Coal Ore|qty=240000}}.
 
# Make sure to always have {{ItemIcon|Smithing Gloves}} on at all times, if you are rich you can buy 211 gloves already.
 
# Smith all your Mithril into {{ItemIcon|Mithril Bar}}s. [NOTE: If you have limited funds, do not wear Smithing Gloves for this step]
 
# Smith all the Bars into {{ItemIcon|Mithril Platebody|Mithril Platebodies}} while wearing Smithing Gloves.
 
# Sell the Platebodies for a total loss of {{GP|10.7}}m.
 
  
After following these steps, you should have enough XP to reach {{SkillReq|Smithing|99}}.
+
# Mine ores
 +
# Smelt bars
 +
# Make items that eat most bars. The best one is the highest available Platebody. Stop on {{ItemIcon|Rune Platebody}} and do it until {{SkillReq|Smithing|99}}.<br>Use {{ItemIcon|Smithing Gloves}} if you can afford to maintain charges above zero.
 +
# If you have not enough coal and will need {{ItemIcon|Rune Essence}} in the future, mine it with {{ItemIcon|Mining Skillcape}}. Otherwise mine {{ItemIcon|Coal Ore}} with it.<br>Use {{ItemIcon|Mining Gloves}} if you can afford to maintain charges above zero.
 +
# Sell created platebodies.
  
===Detailed Guide===
+
The table below shows how many bars you need to smelt and then use to create items with in order to reach the next threshold. The {{ItemIcon|Steel Bar}} is skipped because it triples the mining time, and you're likely to overmine something with such short timings.
The most efficient training method depends on a lot of things.
 
  
What is your goal? Is it to get to 99 as fast as possible, or is it to prepare for the future? How are you going to get your materials? What {{Skill|Mining}} level are you?
+
{{SpoilerBox|text=
 +
The number of bars was calculated by using the "Melvor Idle Rate & Resource Calculator" by Kidbiz20 from [[Spreadsheets_and_Theorycrafting]] and then adjusting the number from the column "Resources to Level X" by the fact that we account for the XP from the bars that are need for the items. For instance, to go from level 40 to 55, you need {{ItemIcon|Mithril Bar|qty=2589|Mithril Bars}} if you craft items. If you account for the XP from the required bars then it's<br>
 +
<math>x\times 50 + x\times35 = 2589\times 50</math>,<br>
 +
<math>x = 1523</math>.
  
It is far faster to get your materials from mining rather killing monsters.
+
|title=Details|color=default}}
 
+
{| class="wikitable"
This guide assumes that you are smelting your bars using the Smithing skill rather than using the {{Icon|type=spell|Superheat IV}} {{Skill|Alt. Magic}} spell, which means your primary resource bottleneck will be {{ItemIcon|Coal Ore}}
+
! Level
 
+
! Item
==== Mining Strategy ====
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! Bars without {{ItemIcon|Smithing Gloves|Gloves}}
If you haven't started mining yet, this is the route I would advise you take:
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! Bars with {{ItemIcon|Smithing Gloves|Gloves}}
 
+
|-
Start mining and just mine the highest ore until you reach Mithril. If you are actively playing, switching from a depleted ore to the 2nd highest ore you can mine while your highest ore is depleted will speed up your Mining XP, although this requires substantially more focus.
+
|1-10  || {{ItemIcon|Bronze Bar}}     || 78<br>231 if just bars || 49<br>145 if just bars
 
+
|-
Once you unlock Mithril, you'll want to make sure you mine at least {{ItemIcon|Mithril Ore|qty=60000}}. After you do, push the rest of the way to level {{SkillReq|Mining|99}}.
+
|10-30 || {{ItemIcon|Iron Bar}}       || 437 || 274
 
+
|-
Once you reach level 99 Mining, buy the [[Mining Skillcape]]. While wearing the Mining Skillcape, an extra {{ItemIcon|Coal Ore}} will be received for each mining action in addition to the normal ore.
+
|30-40 || just {{ItemIcon|Silver Bar}} || 1591 || 995
 
+
|-
For each {{ItemIcon|Mithril Bar}}, you need {{ItemIcon|Mithril Ore|qty=1}} and {{ItemIcon|Coal Ore|qty=4}}.
+
|40-55 || {{ItemIcon|Mithril Bar}}     || 1523 || 952
 
+
|-
So for {{ItemIcon|Mithril Bar|qty=60000}}s, you need {{ItemIcon|Mithril Ore|qty=60000}} and {{ItemIcon|Coal Ore|qty=240000}}.
+
|55-70 || {{ItemIcon|Adamantite Bar}} || 5600 || 3500
 
+
|-
Now theres two options:
+
|70-99 || {{ItemIcon|Runite Bar}}     || 98375 || 61485
# Mine {{ItemIcon|Coal Ore}}, you are now efficiently getting {{ItemIcon|Coal Ore|qty=2}} every time you mine a {{ItemIcon|Coal Ore}}. This is the fastest way to get {{ItemIcon|Coal Ore|qty=240000}}.
+
|}
# Mine {{ItemIcon|Rune Essence}} with the {{ItemIcon|Mining Skillcape}} equipped. To reach {{SkillReq|Runecrafting|99}} you will need around {{ItemIcon|Rune Essence|qty=330000}}'''[1]''', therefore you may wish to mine this now in preparation for later {{Skill|Runecrafting}} training. When mining {{ItemIcon|Rune Essence}} with the {{ItemIcon|Mining Skillcape}} you will still get {{ItemIcon|Coal Ore}} for each Mining action.
 
  
'''Optional''' See [[Smithing/Training#Mining Rune Essence and Glove Use]] for a discussion on efficient glove use and essence mining methods.
+
=== Useful Items method ===
  
You get baseline {{ItemIcon|Rune Essence|qty=2}} per action, but due to the [[Mastery]] unlocks you sometimes get double that. <br>
+
The idea of this method is to create the items that you will use to buy things or level other skills.  
So {{ItemIcon|Coal Ore|qty=140000}} will also be obtained on the way to getting {{ItemIcon|Rune Essence|qty=160000}}. <br>
 
Afterwards, consder mining some {{ItemIcon|Gold Ore|Gold}} and {{ItemIcon|Silver Ore|Silver Ores}}, which can be turned into bars and used to upgrade various melee armour to their (s) and (g) variants:
 
* Full Mithril (g) is {{ItemIcon|Silver Bar|qty=700}} and {{ItemIcon|Gold Bar|qty=1000}}.
 
* Full Adamant (g) is {{ItemIcon|Silver Bar|qty=1000}} and {{ItemIcon|Gold Bar|qty=2000}}.
 
* Full Rune (g) is {{ItemIcon|Silver Bar|qty=1600}} and {{ItemIcon|Gold Bar|qty=3000}}.
 
* Full Dragon (g) is {{ItemIcon|Silver Bar|qty=3200}} and {{ItemIcon|Gold Bar|qty=6000}}.
 
* Full Ancient (g) is {{ItemIcon|Silver Bar|qty=6000}} and {{ItemIcon|Gold Bar|qty=10000}}
 
Using [[Seeing Gold Potion|Seeing Gold Potions]] will give {{ItemIcon|Silver Ore}} a chance to also produce a {{ItemIcon|Gold Bar}} when smelted. <br>
 
Or you can just mine {{ItemIcon|Coal Ore}} until you reach the goal.<br>
 
  
'''Now we get back to the smithing part.''' <br>
+
The table below provides notable examples where the bars can be used.
If you did the math, {{ItemIcon|Mithril Bar|qty=60000}} only gives 35 XP per bar, and when smithing Mithril gear you only get 50 XP per bar used? That only adds up to just above 5 million XP, and you need 13,034,431 XP to reach {{SkillReq|Smithing|99}}. <br>
 
With {{ItemIcon|Smithing Gloves}} the XP for each bar and gear is increased by 50%. <br>
 
This 50% increase brings us to 7.5 million XP, which is still quite short of the required 13 million. <br>
 
That's why we take a look at the [[Mastery]] unlocks.
 
 
 
[[Smithing]] has the most items of any skill, this also means the [[Mastery]] pool is very big compared to every other skill. <br>
 
This means that while it is harder to reach each mastery pool checkpoint, it is however easier to reach individual item checkpoints. <br>
 
One [[Mastery Token]] gives mastery pool XP equal to 0.1% of the [[Mastery#The Mastery Pool|Mastery pool]] capacity. {{Skill|Thieving}} has the smallest pool at only 4 million XP compared to {{Skill|Smithing}} at 57.5 million. This means {{ItemIcon|Mastery Token (Smithing)|qty=1}} gives more than 14 times as much [[Mastery]] XP than a single {{ItemIcon|Mastery Token (Thieving)}}. In addition, the  chance to get [[Mastery Tokens]] increases when more milestones are unlocked. This combined with Smithing having the most items to unlock, results in the skill having the highest and fastest growing chance of obtaining a [[Mastery Tokens|Mastery Token]] per action. <br>
 
So getting to 99 [[Mastery]] in {{ItemIcon|Mithril Bar|Mithril Bars}} will take you very little time.
 
 
 
'''Now what does this do?'''<br>
 
[[Mastery]] gives you a base chance to preserve resources, meaning when smelting a {{ItemIcon|Mithril Bar}} there is a chance that no {{ItemIcon|Mithril Ore}} or {{ItemIcon|Coal Ore}} will be consumed, essentially giving you a free bar. An additional benefit of Smithing mastery is that there is also a chance to double items gained, giving you 2 bars instead of 1. <br>
 
So without considering the 25% and 50% [[Mastery]] pool unlocks, when you smelt {{ItemIcon|Mithril Bar|Mithril Bars|qty=60000}} the chance to preserve resources and double items will instead result in the player obtaining approximately {{ItemIcon|Mithril Bar|Mithril Bars|qty=105300}}.
 
 
 
To achieve the fastest possible XP rate when using the bars the {{ItemIcon|Mithril Platebody}} should be crafted, as every item takes the same to craft, and gives the same XP per bar. Therefore, crafting an item that requires {{ItemIcon|Mithril Bar|Mithril Bars|qty=5}} is 5 times faster than if you were to make {{ItemIcon|Mithril Dagger|Mithril Daggers}} instead. In addition, since only a single item and bar type is being created the [[Mastery]] level of these items will quickly reach 99, allowing us to benefit from the perks of resource preservation and item doubling.
 
 
 
As when creating {{ItemIcon|Mithril Bar|Mithril Bars|qty=105300}} the chance to preserve resources and double items still applies with creating {{ItemIcon|Mithril Platebody|Mithril Platebodies}}, meaning the player can expect to receive an additional 6,318 platebodies for a total of {{ItemIcon|Mithril Platebody|Mithril Platebodies|qty=36960}} to sell.
 
 
 
While smelting bars and creating platbodies, {{ItemIcon|Smithing Gloves}} should be worn. Each glove costs {{GP|100000}} and gives 500 charges, so each charge costs {{GP|200}}. Around 105,378 Smithing actions will take place, meaning you spend a total of {{GP|21075600}} on gloves. This cost is partially offset by the sale value of the created {{ItemIcon|Mithril Platebody|Mithril Platebodies}}, at around {{GP|10348884}} this means you get about half of the money back. <br>
 
 
 
If you followed this guide, you are now the proud owner of 99 {{Skill|Mining}}, 99 {{Skill|Runecrafting}} banked, and 99 {{Skill|Smithing}}, at a cost of around {{GP|10.7}} million.
 
 
 
If you find any errors, or if you know of another maybe more efficient way feel free to hit me up on Discord: Martinmagi#7989
 
 
 
== Mining Rune Essence and Glove Use ==
 
This section and table was developed by soup#8068. <br>
 
Assumptions:
 
* The player is wearing the mining cape and has no double drops, no gem drops outside gem gloves.
 
* 1.3 sec/action.
 
* Avg. profit of 131 gp/charge of gem gloves.
 
  
 
{| class="wikitable"
 
{| class="wikitable"
 +
! Level
 +
! Bars
 +
! Used where
 +
! How many
 
|-
 
|-
! Mining Resource !! No gloves !! Mining Gloves (MG) !! MG Essence, Coal  !! MG Essence, Gem Gloves Coal
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|1-10 || {{ItemIcon|Bronze Bar}} || {{UpgradeIcon|Basic Furnace}},<br>{{UpgradeIcon|Basic Pot}} || 900
|-
 
| Essence (Mining Actions) || 165,000 || 82,500 ||  82,500 ||  82,500
 
|-
 
| Coal (Mining Actions) || 37,500 || 52,500 ||  78,750 ||  78,750
 
|-
 
|
 
|-
 
| Action Total || 202,500 || 135,000 || 161,250|| 161,250
 
|-
 
| Action Delta || 0 || 67,500 || 41,250 || 41,250
 
|-
 
|
 
|-
 
| Time Total (hrs) || 73.125 || 47.750 || 56.88 || 56.88
 
|-
 
| Time Delta (hrs) || 0|| 24.375 || 14.890 || 14.890
 
 
|-
 
|-
|  
+
|10-30 || {{ItemIcon|Steel Bar}} || {{UpgradeIcon|Strong Furnace}},<br>{{UpgradeIcon|Strong Pot}} || 1800
 
|-
 
|-
| Cost Total || 0 || 20,250,000 || 12,375,000 || 2,058,750
+
|30-40 || {{ItemIcon|Silver Bar}} || Trimming || 7700
 
|-
 
|-
| Approx Cost (Gp/hr) || 0 || 415,000 || 212,000 || 35,000
+
|40-55 || {{ItemIcon|Gold Bar}} || Trimming || 7700
 
|-
 
|-
 +
|40-99
 +
| what is made from<br>{{ItemIcon|Mithril Bar|Mithril}},<br>{{ItemIcon|Adamantite Bar|Adamant}},<br>{{ItemIcon|Runite Bar|Rune}},<br>{{ItemIcon|Dragonite Bar|Dragon}}
 +
| {{Skill|Summoning}}
 +
| varies
 
|}
 
|}
The player should use mining gloves to mine essence, and then gem gloves for coal. A total investment of ~ 2 MGp saves ~15 hrs of time.<br>
 
Furthermore, if the player has an excess of money, or access to money making methods to make in excess of 415k/hr (99 [[Fishing]], 99 [[Woodcutting]]), then using mining gloves for all mining actions is a more efficient use of time.
 
  
 
{{Menu}}
 
{{Menu}}
 
[[Category:Guides]]
 
[[Category:Guides]]
 
[[Category:Skill Training]]
 
[[Category:Skill Training]]

Revision as of 21:50, 5 January 2022

This article is about training the Smithing skill. For the skill itself, see Smithing.
This page is out of date (v1.0.1).


Boosts

There are several items you can use to increase the rate at which you train the Smithing (skill).svg Smithing skill:

Name Description
Ancient Ring of Skills (item).svg Ancient Ring of Skills +8% XP in any non-combat skill.
Iridan (constellation).svg Iridan Up to +15% Smithing XP and down to -15% Smithing action interval.
Clue Chasers Insignia (item).svg Clue Chasers Insignia Higher chance to get mastery tokens.
Pyro (pet).png Pyro +1% XP in any skill.
Firemaking Skillcape (item).svg Firemaking Skillcape +5% XP in any skill.
Art of Control (upgrade).svg Art of Control Shortens Smithing, Cooking, and Firemaking action intervals by 15%
Puff, the Baby Dragon (pet).svg Puff, the Baby Dragon +10% chance to preserve resources when Smithing.
Smithing Skillcape (item).svg Smithing Skillcape Halves the Coal Ore (item).svg Coal Ore requirements when smelting bars with Smithing.
Seeing Gold Potion IV (item).svg Seeing Gold Potion IV Up to to +75% chance to receive a Gold Bar when Smithing Silver Bars
Smithing Gloves (item).svg Smithing Gloves +60% Smithing XP when worn, until depleted.

Training

It should be noted that the results of Smithing (skill).svg Smithing are used in other methods, so unless you need to unlock some item to craft it, there is no need to rush Smithing Level 99.

XP-only method

If you have some other leftover ores, the general approach is to smelt bars and then use most of them per craft by smithing platebodies if they're unlocked. You can smith other items - it will just take longer because the XP per used bar is always the same.

The method below assumes that you have Mining Skillcape (item).svg Mining Skillcape. If you don't have it yet, please refer to Mining/Training.
The idea of the method is to make items that take most bars per craft.

  1. Mine ores
  2. Smelt bars
  3. Make items that eat most bars. The best one is the highest available Platebody. Stop on Rune Platebody (item).svg Rune Platebody and do it until Smithing Level 99.
    Use Smithing Gloves (item).svg Smithing Gloves if you can afford to maintain charges above zero.
  4. If you have not enough coal and will need Rune Essence (item).svg Rune Essence in the future, mine it with Mining Skillcape (item).svg Mining Skillcape. Otherwise mine Coal Ore (item).svg Coal Ore with it.
    Use Mining Gloves (item).svg Mining Gloves if you can afford to maintain charges above zero.
  5. Sell created platebodies.

The table below shows how many bars you need to smelt and then use to create items with in order to reach the next threshold. The Steel Bar (item).svg Steel Bar is skipped because it triples the mining time, and you're likely to overmine something with such short timings.

Details
The number of bars was calculated by using the "Melvor Idle Rate & Resource Calculator" by Kidbiz20 from Spreadsheets_and_Theorycrafting and then adjusting the number from the column "Resources to Level X" by the fact that we account for the XP from the bars that are need for the items. For instance, to go from level 40 to 55, you need 2,589 Mithril Bar (item).svg Mithril Bars if you craft items. If you account for the XP from the required bars then it's

[math]x\times 50 + x\times35 = 2589\times 50[/math],
[math]x = 1523[/math].

Level Item Bars without Smithing Gloves (item).svg Gloves Bars with Smithing Gloves (item).svg Gloves
1-10 Bronze Bar (item).svg Bronze Bar 78
231 if just bars
49
145 if just bars
10-30 Iron Bar (item).svg Iron Bar 437 274
30-40 just Silver Bar (item).svg Silver Bar 1591 995
40-55 Mithril Bar (item).svg Mithril Bar 1523 952
55-70 Adamantite Bar (item).svg Adamantite Bar 5600 3500
70-99 Runite Bar (item).svg Runite Bar 98375 61485

Useful Items method

The idea of this method is to create the items that you will use to buy things or level other skills.

The table below provides notable examples where the bars can be used.

Level Bars Used where How many
1-10 Bronze Bar (item).svg Bronze Bar Basic Furnace (upgrade).svg Basic Furnace,
Basic Pot (upgrade).svg Basic Pot
900
10-30 Steel Bar (item).svg Steel Bar Strong Furnace (upgrade).svg Strong Furnace,
Strong Pot (upgrade).svg Strong Pot
1800
30-40 Silver Bar (item).svg Silver Bar Trimming 7700
40-55 Gold Bar (item).svg Gold Bar Trimming 7700
40-99 what is made from
Mithril Bar (item).svg Mithril,
Adamantite Bar (item).svg Adamant,
Runite Bar (item).svg Rune,
Dragonite Bar (item).svg Dragon
Summoning (skill).svg Summoning varies