Smithing/Training: Difference between revisions

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== Training ==
== Training ==
=== Maximum XP ===
=== Maximum XP ===
Make items that use most bars, usually Platebodies if they are unlocked. Stop on {{ItemIcon|Rune Platebody}} and make it until {{SkillReq|Smithing|99}}.
Make items that use the most bars, usually Platebodies if they are unlocked. Stop on {{ItemIcon|Rune Platebody}} and make it until {{SkillReq|Smithing|99}}.


The table below shows how many bars you need to smelt and then use to create items with in order to reach the next threshold. {{ItemIcon|Steel Bar|Steel Bars}} are skipped because it triples {{Skill|Mining}} time, and you're likely to overmine something with such short timings. {{ItemIcon|Adamantite Bar|Adamantite Bars}} are skipped because you will miss {{Icon|Mastery}} bonuses for {{ItemIcon|Mithril Bar|Mithril}} and {{ItemIcon|Runite Bar|Runite}} otherwise. The numbers below are without XP bonuses, except for the {{ItemIcon|Smithing Gloves}}. With bonuses, the number of required bars is lower.
The table below shows how many bars you need to smelt and then use to create items with in order to reach the next threshold. {{ItemIcon|Steel Bar|Steel Bars}} are skipped because it triples {{Skill|Mining}} time, and you're likely to overmine something with such short timings. {{ItemIcon|Adamantite Bar|Adamantite Bars}} are skipped because you will miss {{Icon|Mastery}} bonuses for {{ItemIcon|Mithril Bar|Mithril}} and {{ItemIcon|Runite Bar|Runite}} otherwise. The numbers below are without XP bonuses, except for the {{ItemIcon|Smithing Gloves}}. With bonuses, the number of required bars is lower.


{{SpoilerBox|text=
{{SpoilerBox|text=
The number of bars was calculated by using the "Melvor Idle Rate & Resource Calculator" by Kidbiz20 from [[Spreadsheets_and_Theorycrafting]] and then adjusting the number from the column "Resources to Level X" by the fact that we account for the XP from the bars that are need for the items. For instance, to go from level 40 to 55, you need {{ItemIcon|Mithril Bar|qty=2589|Mithril Bars}} if you craft items. If you account for the XP from the required bars then it's<br>
The number of bars was calculated by using the "Melvor Idle Rate & Resource Calculator" by Kidbiz20 from [[Spreadsheets and Theorycrafting]] and then adjusting the number from the column "Resources to Level X" by the fact that we account for the XP from the bars that are need for the items. For instance, to go from level 40 to 55, you need {{ItemIcon|Mithril Bar|qty=2589|Mithril Bars}} if you craft items. If you account for the XP from the required bars then it's<br>
<math>x\times 50 + x\times35 = 2589\times 50</math>,<br>
<math>x\times 50 + x\times35 = 2589\times 50</math>,<br>
<math>x = 1523</math>.
<math>x = 1523</math>.
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|title=Details|color=default}}
|title=Details|color=default}}
{| class="wikitable"
{| class="wikitable"
! Level
|- class="headerRow-0"
! Item
! rowspan="2"| Level
! rowspan="2"| Item
! colspan="2"| Quantity Required
|- class="headerRow-1"
! Without {{ItemIcon|Smithing Gloves|Gloves}}
! Without {{ItemIcon|Smithing Gloves|Gloves}}
! With {{ItemIcon|Smithing Gloves|Gloves}}
! With {{ItemIcon|Smithing Gloves|Gloves}}
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The idea of this method is to create items that you will use to buy things or to level other skills. This is considerably slower for just {{Skill|Smithing}}, but should save time in the long run.
The idea of this method is to create items that you will use to buy things or to level other skills. This is considerably slower for just {{Skill|Smithing}}, but should save time in the long run.


The table below provides notable examples where the bars can be used.
The table below provides notable examples where the bars can be used. For {{Skill|Summoning}} in particular, various tablet recipes make use of {{ItemIcon|Dragonite Bar|Bars|nolink=true}}, {{ItemIcon|Dragon Dagger|Daggers|nolink=true}}, {{ItemIcon|Dragon Battleaxe|Battleaxes|nolink=true}}, and {{ItemIcon|Dragon Shield|Shields|nolink=true}}.


{| class="wikitable"
{| class="wikitable"
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! How many
! How many
|-
|-
|1-10 || {{ItemIcon|Bronze Bar}} || {{UpgradeIcon|Basic Furnace}},<br>{{UpgradeIcon|Basic Pot}} || 900
|1-10 || {{ItemIcon|Bronze Bar|Bronze}} || {{UpgradeIcon|Basic Furnace}}<br>{{UpgradeIcon|Basic Pot}} || 900
|-
|-
|10-30 || {{ItemIcon|Steel Bar}} || {{UpgradeIcon|Strong Furnace}},<br>{{UpgradeIcon|Strong Pot}} || 1800
|10-30 || {{ItemIcon|Steel Bar|Steel}} || {{UpgradeIcon|Strong Furnace}}<br>{{UpgradeIcon|Strong Pot}} || {{formatnum:1800}}
|-
|-
|30-40 || {{ItemIcon|Silver Bar}} || [[Upgrading Items|Upgrading]] || 7700+
|30-40 || {{ItemIcon|Silver Bar|Silver}} || [[Upgrading Items|Upgrading]] || {{formatnum:7700}}+
|-
|-
|40-55 || {{ItemIcon|Gold Bar}} || [[Upgrading Items|Upgrading]] || 7700+
|40-55 || {{ItemIcon|Gold Bar|Gold}} || [[Upgrading Items|Upgrading]] || {{formatnum:7700}}+
|-
|-
|40-99
|40-99
| {{ItemIcon|Mithril Bar|Mithril}},<br>{{ItemIcon|Adamantite Bar|Adamant}},<br>{{ItemIcon|Runite Bar|Rune}},<br>{{ItemIcon|Dragonite Bar|Dragon}}
| {{ItemIcon|Mithril Bar|Mithril}}<br>{{ItemIcon|Adamantite Bar|Adamant}}<br>{{ItemIcon|Runite Bar|Rune}}<br>{{ItemIcon|Dragonite Bar|Dragon}}
| {{Skill|Summoning}}  
| {{Skill|Summoning}}  
| Varies
| Varies
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==Boosters==
==Boosters==
===XP===
===XP===
{{ModifierTable|increasedGlobalSkillXP,increasedSkillXP|XP Boost|false|skill=Smithing}}
{{ModifierTable|increasedGlobalSkillXP,increasedSkillXP,increasedNonCombatSkillXP|XP Boost|false|skill=Smithing}}


===Action Time===
===Action Time===
{{ModifierTable|decreasedSkillIntervalPercent,decreasedSkillInterval|Action Interval|false|skill=Smithing}}
{{ModifierTable|decreasedSkillIntervalPercent,decreasedSkillInterval,decreasedGlobalSkillIntervalPercent|Action Interval|false|skill=Smithing}}


{{SkillGuideMenu}}
{{SkillGuideMenu}}

Revision as of 11:21, 13 November 2022

This article is about training the Smithing skill. For the skill itself, see Smithing.
This page was last updated for (v1.0.2).

Training

Maximum XP

Make items that use the most bars, usually Platebodies if they are unlocked. Stop on Rune Platebody and make it until Smithing Level 99.

The table below shows how many bars you need to smelt and then use to create items with in order to reach the next threshold. Steel Bars are skipped because it triples Mining time, and you're likely to overmine something with such short timings. Adamantite Bars are skipped because you will miss Mastery bonuses for Mithril and Runite otherwise. The numbers below are without XP bonuses, except for the Smithing Gloves. With bonuses, the number of required bars is lower.

Details
The number of bars was calculated by using the "Melvor Idle Rate & Resource Calculator" by Kidbiz20 from Spreadsheets and Theorycrafting and then adjusting the number from the column "Resources to Level X" by the fact that we account for the XP from the bars that are need for the items. For instance, to go from level 40 to 55, you need 2,589 Mithril Bars if you craft items. If you account for the XP from the required bars then it's

[math]\displaystyle{ x\times 50 + x\times35 = 2589\times 50 }[/math],
[math]\displaystyle{ x = 1523 }[/math].

Level Item Quantity Required
Without Gloves With Gloves
1-10 Bronze Bar 78 49
10-30 Iron Bar 437 274
30-40 Silver Bar 1,591 995
40-70 Mithril Bar 8,241 5,151
70-99 Runite Bar 98,375 61,485

Useful Items

The idea of this method is to create items that you will use to buy things or to level other skills. This is considerably slower for just Smithing, but should save time in the long run.

The table below provides notable examples where the bars can be used. For Summoning in particular, various tablet recipes make use of Bars, Daggers, Battleaxes, and Shields.

Level Bars Used where How many
1-10 Bronze Basic Furnace
Basic Pot
900
10-30 Steel Strong Furnace
Strong Pot
1,800
30-40 Silver Upgrading 7,700+
40-55 Gold Upgrading 7,700+
40-99 Mithril
Adamant
Rune
Dragon
Summoning Varies

Boosters

XP

Action Time


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