Smithing
This page is out of date (v1.1). |
Smithing is used to turn ore into bars, weapons, armour, and arrowtips. Smithing an item takes two seconds. Utilizing Seeing Gold Potions gives a 10-75% chance to produce a Gold Bar when smelting
Silver Bars. Purchasing and equipping
Smithing Gloves from the Shop causes a +60% bonus to Smithing XP while the gloves have charges remaining. Raising Smithing to
Level 99 will unlock the
Smithing Skillcape for purchase from the Shop. Equipping the Smithing Skillcape halves the
Coal Ore requirement when smelting bars.
Smithing or Smelting an item normally takes 2 seconds. Purchasing the Art of Control god upgrade reduces this time by 15% to 1.7 seconds.
Mastery Unlocks
Item Mastery Unlocks
Level | Unlock |
---|---|
10 | 5% base chance to obtain 2 items |
20 | 5% base chance to preserve resources |
30 | 10% base chance to obtain 2 items |
40 | 10% base chance to preserve resources |
50 | 15% base chance to obtain 2 items |
60 | 15% base chance to preserve resources |
70 | 20% base chance to obtain 2 items |
80 | 20% base chance to preserve resources |
90 | 25% base chance to obtain 2 items |
99 | 30% base chance to preserve resources. +35% chance to obtain 2 items. |
Mastery Pool Checkpoints
Pool % | Pool XP | Bonus |
---|---|---|
10% | 8,600,000 xp | +5% increased Smithing Mastery XP |
25% | 21,500,000 xp | +5% resource preservation chance for Smithing |
50% | 43,000,000 xp | +5% resource preservation chance for Smithing |
95% | 81,700,000 xp | +10% chance to double items in Smithing. |
Total Mastery Pool XP | 86,000,000 |
Skillcape
The skillcape can be purchased from the store for 1,000,000 after the player reaches
Level 99.
Skillcape | Name | Requirements | Effect |
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Smithing Skillcape | -50% Coal Costs for Smithing | |
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-75% Coal Costs for Smithing +50% Chance to gain +1 additional bar in Smithing (Cannot be doubled) |
Pet
The pet can be unlocked by doing any Smithing action.
Pet | Name | Effect |
---|---|---|
Puff, the Baby Dragon | +10% Chance to Preserve Resources in Smithing |
Bars
Item | Name | XP | Value | Ingredients | |
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Bronze Bar | 5 | 1 ![]() ![]() | ||
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Iron Bar | 8 | 1 ![]() | ||
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Steel Bar | 12 | 1 ![]() ![]() | ||
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Silver Bar | 15 | 1 ![]() | ||
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Gold Bar | 20 | 1 ![]() | ||
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Mithril Bar | 35 | 1 ![]() ![]() | ||
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Adamantite Bar | 42 | 1 ![]() ![]() | ||
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Runite Bar | 50 | 1 ![]() ![]() | ||
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Dragonite Bar | 60 | 1 ![]() ![]() ![]() | ||
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119 | 1 ![]() ![]() | |||
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85 | 1 ![]() | |||
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110 | 1 ![]() | |||
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161 | 1 ![]() ![]() | |||
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178 | 2 ![]() | |||
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212 | 1 ![]() ![]() |
Bronze Gear
Item | Name | XP | Value | Ingredients | Value/Bar | |
---|---|---|---|---|---|---|
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15x Bronze Arrowtips | 10 | 1 ![]() |
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Bronze Dagger | 10 | 1 ![]() |
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4x Bronze Throwing Knife | 10 | 1 ![]() |
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Bronze Sword | 10 | 1 ![]() |
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Bronze Gloves | 20 | 2 ![]() |
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Bronze Scimitar | 20 | 2 ![]() |
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Bronze Helmet | 20 | 2 ![]() |
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Bronze Battleaxe | 30 | 3 ![]() |
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5x Bronze Javelin Heads | 20 | 2 ![]() |
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Bronze Boots | 20 | 2 ![]() |
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Bronze Shield | 30 | 3 ![]() |
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Bronze 2H Sword | 30 | 3 ![]() |
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Bronze Crossbow Head | 30 | 3 ![]() |
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Bronze Platelegs | 30 | 3 ![]() |
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Bronze Platebody | 50 | 5 ![]() |
Iron Gear
Item | Name | XP | Value | Ingredients | Value/Bar | |
---|---|---|---|---|---|---|
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5x Headless Bolts | 15 | 1 ![]() |
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Iron Dagger | 20 | 1 ![]() |
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4x Iron Throwing Knife | 20 | 1 ![]() |
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Iron Sword | 20 | 1 ![]() |
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15x Iron Arrowtips | 20 | 1 ![]() |
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Iron Gloves | 40 | 2 ![]() |
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Iron Scimitar | 40 | 2 ![]() |
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Iron Helmet | 40 | 2 ![]() |
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Iron Battleaxe | 60 | 3 ![]() |
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5x Iron Javelin Heads | 40 | 2 ![]() |
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Iron Boots | 40 | 2 ![]() |
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Iron Shield | 60 | 3 ![]() |
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Iron 2H Sword | 60 | 3 ![]() |
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Iron Crossbow Head | 60 | 3 ![]() |
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Iron Platelegs | 60 | 3 ![]() |
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Iron Platebody | 100 | 5 ![]() |
Steel Gear
Item | Name | XP | Value | Ingredients | Value/Bar | |
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Steel Dagger | 30 | 1 ![]() |
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4x Steel Throwing Knife | 30 | 1 ![]() |
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Steel Sword | 30 | 1 ![]() |
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15x Steel Arrowtips | 30 | 1 ![]() |
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Steel Gloves | 60 | 2 ![]() |
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Steel Scimitar | 60 | 2 ![]() |
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Steel Helmet | 60 | 2 ![]() |
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Steel Battleaxe | 90 | 3 ![]() |
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5x Steel Javelin Heads | 60 | 2 ![]() |
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Steel Boots | 60 | 2 ![]() |
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Steel Shield | 90 | 3 ![]() |
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Steel 2H Sword | 90 | 3 ![]() |
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Steel Crossbow Head | 90 | 3 ![]() |
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Steel Platelegs | 90 | 3 ![]() |
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Steel Platebody | 150 | 5 ![]() |
Mithril Gear
Item | Name | XP | Value | Ingredients | Value/Bar | |
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Mithril Dagger | 50 | 1 ![]() |
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4x Mithril Throwing Knife | 50 | 1 ![]() |
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Mithril Sword | 50 | 1 ![]() |
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15x Mithril Arrowtips | 50 | 1 ![]() |
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Mithril Gloves | 100 | 2 ![]() |
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Mithril Scimitar | 100 | 2 ![]() |
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Mithril Helmet | 100 | 2 ![]() |
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Mithril Battleaxe | 150 | 3 ![]() |
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5x Mithril Javelin Heads | 100 | 2 ![]() |
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Mithril Boots | 100 | 2 ![]() |
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Mithril Shield | 150 | 3 ![]() |
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Mithril 2H Sword | 150 | 3 ![]() |
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Mithril Crossbow Head | 150 | 3 ![]() |
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Mithril Platelegs | 150 | 3 ![]() |
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Mithril Platebody | 250 | 5 ![]() |
Adamant Gear
Item | Name | XP | Value | Ingredients | Value/Bar | |
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Adamant Dagger | 60 | 1 ![]() |
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4x Adamant Throwing Knife | 60 | 1 ![]() |
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Adamant Sword | 60 | 1 ![]() |
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15x Adamant Arrowtips | 60 | 1 ![]() |
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Adamant Gloves | 120 | 2 ![]() |
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Adamant Scimitar | 120 | 2 ![]() |
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Adamant Helmet | 120 | 2 ![]() |
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Adamant Battleaxe | 180 | 3 ![]() |
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5x Adamant Javelin Heads | 120 | 2 ![]() |
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Adamant Boots | 120 | 2 ![]() |
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Adamant Shield | 180 | 3 ![]() |
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Adamant 2H Sword | 180 | 3 ![]() |
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Adamant Crossbow Head | 180 | 3 ![]() |
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Adamant Platelegs | 180 | 3 ![]() |
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Adamant Platebody | 300 | 5 ![]() |
Rune Gear
Item | Name | XP | Value | Ingredients | Value/Bar | |
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Rune Dagger | 75 | 1 ![]() |
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4x Rune Throwing Knife | 75 | 1 ![]() |
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Rune Sword | 75 | 1 ![]() |
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15x Rune Arrowtips | 75 | 1 ![]() |
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Rune Gloves | 150 | 2 ![]() |
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Rune Scimitar | 150 | 2 ![]() |
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Rune Helmet | 150 | 2 ![]() |
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Rune Battleaxe | 225 | 3 ![]() |
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5x Rune Javelin Heads | 150 | 2 ![]() |
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Rune Boots | 150 | 2 ![]() |
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Rune Shield | 225 | 3 ![]() |
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Rune 2H Sword | 225 | 3 ![]() |
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Rune Crossbow Head | 225 | 3 ![]() |
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Rune Platelegs | 225 | 3 ![]() |
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Rune Platebody | 375 | 5 ![]() |
Dragon Gear
Item | Name | XP | Value | Ingredients | Value/Bar | |
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Dragon Dagger | 100 | 1 ![]() |
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4x Dragon Throwing Knife | 100 | 1 ![]() |
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Dragon Sword | 100 | 1 ![]() |
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15x Dragon Arrowtips | 100 | 1 ![]() |
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Dragon Gloves | 200 | 2 ![]() |
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Dragon Scimitar | 200 | 2 ![]() |
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Dragon Helmet | 200 | 2 ![]() |
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Dragon Battleaxe | 300 | 3 ![]() |
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5x Dragon Javelin Heads | 200 | 2 ![]() |
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Dragon Boots | 200 | 2 ![]() |
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Dragon Shield | 300 | 3 ![]() |
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Dragon 2H Sword | 300 | 3 ![]() |
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Dragon Crossbow Head | 300 | 3 ![]() |
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Dragon Platebody | 500 | 5 ![]() |
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Dragon Platelegs | 300 | 3 ![]() |
Corundum Gear
Item | Name | XP | Value | Ingredients | Value/Bar | |
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115 | 1 ![]() |
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115 | 1 ![]() |
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115 | 1 ![]() |
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115 | 1 ![]() |
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230 | 2 ![]() |
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230 | 2 ![]() |
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230 | 2 ![]() |
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345 | 3 ![]() |
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230 | 2 ![]() |
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230 | 2 ![]() |
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345 | 3 ![]() |
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345 | 3 ![]() |
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345 | 3 ![]() |
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575 | 5 ![]() |
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345 | 3 ![]() |
Augite Gear
Item | Name | XP | Value | Ingredients | Value/Bar | |
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135 | 1 ![]() |
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135 | 1 ![]() |
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135 | 1 ![]() |
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135 | 1 ![]() |
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270 | 2 ![]() |
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270 | 2 ![]() |
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270 | 2 ![]() |
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405 | 3 ![]() |
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270 | 2 ![]() |
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270 | 2 ![]() |
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405 | 3 ![]() |
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405 | 3 ![]() |
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405 | 3 ![]() |
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675 | 5 ![]() |
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405 | 3 ![]() |
Meteorite Gear
Item | Name | XP | Value | Ingredients | Value/Bar | |
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465 | 3 ![]() |
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465 | 3 ![]() |
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310 | 2 ![]() |
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310 | 2 ![]() |
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775 | 5 ![]() |
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465 | 3 ![]() |
Divine Gear
Item | Name | XP | Value | Ingredients | Value/Bar | |
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175 | 1 ![]() |
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175 | 1 ![]() |
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350 | 2 ![]() |
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175 | 1 ![]() |
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175 | 1 ![]() |
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525 | 3 ![]() |
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350 | 2 ![]() |
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350 | 2 ![]() |
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350 | 2 ![]() |
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525 | 3 ![]() |
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350 | 2 ![]() |
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525 | 3 ![]() |
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525 | 3 ![]() |
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875 | 5 ![]() |
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525 | 3 ![]() |
Potion
The Seeing Gold Potion has a chance to provide an additional Gold Bar when smelting
Silver Ore.
Seeing Gold Potion | |||
---|---|---|---|
Potion | Tier | Charges | Effect |
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I | 20 | +10% chance for Silver Ore to also produce a Gold Bar when smithed |
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II | 30 | +20% chance for Silver Ore to also produce a Gold Bar when smithed |
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III | 50 | +40% chance for Silver Ore to also produce a Gold Bar when smithed |
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IV | 80 | +75% chance for Silver Ore to also produce a Gold Bar when smithed |
The Blacksmith Potion increases the chance to receive double items while Smithing.
Blacksmith Potion | |||
---|---|---|---|
Potion | Tier | Charges | Effect |
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15 | +5% Chance to Double Items in Smithing | |
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25 | +10% Chance to Double Items in Smithing | |
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35 | +15% Chance to Double Items in Smithing | |
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50 | +20% Chance to Double Items in Smithing |
Summoning Boosts
This table shows all the Summoning Familiars and Synergies that provide a bonus to Smithing.
Familiar 1 | Familiar 2 | Effect | ||
---|---|---|---|---|
Salamander | +5% Chance to Preserve Resources in Smithing | |||
Ent | Salamander | +20% chance to gain +1 Base Logs from Woodcutting, or produced Items from Smithing. | ||
Octopus | Salamander | +15% chance to preserve resources in Smithing when making Dragon Gear | ||
Pig | Salamander | -0.3s Cooking Interval -0.3s Smithing Interval | ||
Crow | Salamander | +10% Smithing & Runecrafting Preservation Chance. | ||
Salamander | Bear | x2 Silver and Gold bars recieved from Smithing when using Seeing Gold Potions | ||
Salamander | Devil | -3 Coal required for Smithing Item production. | ||
Salamander | ![]() |
-20% Smithing Interval | ||
Salamander | ![]() |
+1.5% Smithing Mastery XP per maxed Star in Iridan constellation in Astrology |
Skill Boosts
This table lists most sources of Smithing-specific modifier boosts. For a list of boosts that apply to all skills, see the Skill Boosts page. This list does not contain boosts provided from Mastery rewards.
Source | Type | Smithing Boosts | Other Modifiers |
---|---|---|---|
Agility Obstacle 2 | +3% Smithing Mastery XP | ||
-0.2s Smithing Interval +30% Chance to gain +1 additional resource in Smithing. Cannot be doubled |
-20% Chance to Preserve Resources in Skills -0.2s Fletching Interval -0.2s Crafting Interval +30% Chance to gain +1 additional resource in Fletching. Cannot be doubled +30% Chance to gain +1 additional resource in Crafting. Cannot be doubled +3% chance to receive a Quality Superior Gem while Mining Gem Veins or Meteorite Ore | ||
-3% Interval for all Non-Combat Skills | +8% Chance to Double Items Globally +40% GP from all sources (Except Item Selling) +8% Global Mastery XP | ||
Constellation | -5% Smithing Interval +8% Chance to Double Items in Smithing +8% Smithing Mastery XP +8% Smithing Skill XP |
+8% Global Accuracy +5 Hidden Attack Level +5% of Maximum Hit added to Minimum Hit +8% Attack Skill XP | |
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+5% Chance to Double Items in Smithing | ||
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+10% Chance to Double Items in Smithing | ||
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+15% Chance to Double Items in Smithing | ||
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+20% Chance to Double Items in Smithing | ||
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Item | +10% chance for Silver Ore to also produce a Gold Bar when smithed | |
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Item | +20% chance for Silver Ore to also produce a Gold Bar when smithed | |
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Item | +40% chance for Silver Ore to also produce a Gold Bar when smithed | |
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Item | +75% chance for Silver Ore to also produce a Gold Bar when smithed | |
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Item (Boots) | +2% Smithing Skill XP | |
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Item (Boots) | +2% Non-Combat Skill XP | |
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Item (Cape) | -50% Coal Costs for Smithing +25% Mastery Pool XP Cap |
Bypass Slayer Area item requirements -20% Agility Obstacle Build Costs -50% Prayer Point Cost for Prayers -0.5s Thieving Interval -0.5s Crafting Interval -15% Woodcutting Interval -15% Cooking Interval -15% Township Building Cost x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore +5 Additional Runes of the same type in Runecrafting +50% Ammo Preservation +1 to base drop quantity of Stardust and Golden Stardust from Astrology +1 Coal Ore per Ore Mined. (Item doubling does not apply) +100% chance to receive Ash per burn in Firemaking +2% Global Perfect Cook chance. +100% chance to successfully Cook an item. +15% Chance to Double Items in Runecrafting +5% Damage To Slayer Tasks +25% Farming Yield +100% chance to receive coal when burning logs in Firemaking +10% GP From Agility +100% GP From Thieving +5% Global Skill XP +10 Flat HP Regen Rune providing items provide 2x as many runes +20% Chance to Preserve Resources in Summoning +25% Flat Slayer Area Effect Negation +10% Chance to preserve Summoning Charges +10 Base Quantity for Summoning Tablet Creation +150 Stealth while Thieving |
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Item (Cape) | -50% Coal Costs for Smithing | Bypass Slayer Area item requirements -20% Agility Obstacle Build Costs -50% Prayer Point Cost for Prayers -0.5s Thieving Interval -0.5s Crafting Interval -15% Woodcutting Interval -15% Cooking Interval x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore +5 Additional Runes of the same type in Runecrafting +50% Ammo Preservation +1 to base drop quantity of Stardust and Golden Stardust from Astrology +1 Coal Ore per Ore Mined. (Item doubling does not apply) +100% chance to receive Ash per burn in Firemaking +2% Global Perfect Cook chance. +100% chance to successfully Cook an item. +15% Chance to Double Items in Runecrafting +5% Damage To Slayer Tasks +25% Farming Yield +100% chance to receive coal when burning logs in Firemaking +10% GP From Agility +100% GP From Thieving +5% Global Skill XP +10 Flat HP Regen Rune providing items provide 2x as many runes +20% Chance to Preserve Resources in Summoning +25% Flat Slayer Area Effect Negation +10% Chance to preserve Summoning Charges +10 Base Quantity for Summoning Tablet Creation +150 Stealth while Thieving |
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Item (Cape) | -50% Coal Costs for Smithing | |
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-75% Coal Costs for Smithing +50% Chance to gain +1 additional bar in Smithing (Cannot be doubled) |
Bypass All Slayer Area item requirements -30% Agility Obstacle Build Costs -20% Agility Pillar build costs -75% Prayer Point Cost for Prayers -0.8s Thieving Interval -0.8s Crafting Interval -20% Woodcutting Interval -25% Cooking Interval -10% Summoning Interval -10% Astrology Interval -20% Township Building Cost x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore +8 Additional Runes of the same type in Runecrafting +75% Ammo Preservation +2 to base drop quantity of Stardust and Golden Stardust from Astrology +1 Bolts produced per action in Fletching +2 Coal Ore per Ore Mined. (Item doubling does not apply) +100% Chance to gain +1 additional resource in Fishing. Cannot be doubled +100% Chance to gain +1 additional resource in Fletching. Cannot be doubled +15% Chance to gain +1 additional resource in Crafting. Cannot be doubled +100% Chance to gain +1 additional resource in Herblore. Cannot be doubled +20% chance for double harvest +100% chance to receive Ash per burn in Firemaking +100% chance to receive Charcoal per burn in Firemaking +4% Global Perfect Cook chance. +100% chance to successfully Cook an item. +20% chance to avoid the stun interval and stun damage in Thieving when pickpocket attempt fails +25% Chance to Double Items in Runecrafting +1% chance to find a Lost Chest while Fishing (This is separate to the Special Fishing Chance) +5% chance to Preserve Food when eaten +5% Chance To Preserve Potion Charge +5% Chance To Preserve Prayer Points +8% Damage To Slayer Tasks +40% Farming Yield +100% chance to receive coal when burning logs in Firemaking +20% GP From Agility +150% GP From Thieving +5% Chance to find gem veins when Mining +8% Global Skill XP +15 Flat HP Regen +5% Lifesteal +5% Magic Damage Bonus from Equipment +5% Melee Strength Bonus from Equipment +1 minimum Bird Nest's recieved from Woodcutting +5% of Maximum Hit added to Minimum Hit +5% Ranged Strength Bonus from Equipment +5% Reflect Damage +10% Rune Preservation Rune providing items provide 4x as many runes +25% Chance to Preserve Resources in Summoning +35% Flat Slayer Area Effect Negation +10% Slayer Coins +15% Chance to preserve Summoning Charges +10 Base Quantity for Summoning Tablet Creation +10% Summoning Max Hit +270 Stealth while Thieving | |
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-75% Coal Costs for Smithing +50% Chance to gain +1 additional bar in Smithing (Cannot be doubled) |
Bypass All Slayer Area item requirements -30% Agility Obstacle Build Costs -20% Agility Pillar build costs -75% Prayer Point Cost for Prayers -0.8s Thieving Interval -0.8s Crafting Interval -20% Woodcutting Interval -25% Cooking Interval -10% Summoning Interval -10% Astrology Interval -20% Township Building Cost x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore +8 Additional Runes of the same type in Runecrafting +75% Ammo Preservation +2 to base drop quantity of Stardust and Golden Stardust from Astrology +1 Bolts produced per action in Fletching +2 Coal Ore per Ore Mined. (Item doubling does not apply) +100% Chance to gain +1 additional resource in Fishing. Cannot be doubled +100% Chance to gain +1 additional resource in Fletching. Cannot be doubled +15% Chance to gain +1 additional resource in Crafting. Cannot be doubled +100% Chance to gain +1 additional resource in Herblore. Cannot be doubled +20% chance for double harvest +100% chance to receive Ash per burn in Firemaking +100% chance to receive Charcoal per burn in Firemaking +4% Global Perfect Cook chance. +100% chance to successfully Cook an item. +20% chance to avoid the stun interval and stun damage in Thieving when pickpocket attempt fails +25% Chance to Double Items in Runecrafting +1% chance to find a Lost Chest while Fishing (This is separate to the Special Fishing Chance) +5% chance to Preserve Food when eaten +5% Chance To Preserve Potion Charge +5% Chance To Preserve Prayer Points +8% Damage To Slayer Tasks +40% Farming Yield +100% chance to receive coal when burning logs in Firemaking +20% GP From Agility +150% GP From Thieving +5% Chance to find gem veins when Mining +8% Global Skill XP +15 Flat HP Regen +5% Lifesteal +5% Magic Damage Bonus from Equipment +5% Melee Strength Bonus from Equipment +1 minimum Bird Nest's recieved from Woodcutting +5% of Maximum Hit added to Minimum Hit +5% Ranged Strength Bonus from Equipment +5% Reflect Damage +10% Rune Preservation Rune providing items provide 4x as many runes +25% Chance to Preserve Resources in Summoning +35% Flat Slayer Area Effect Negation +10% Slayer Coins +15% Chance to preserve Summoning Charges +10 Base Quantity for Summoning Tablet Creation +10% Summoning Max Hit +270 Stealth while Thieving | |
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-75% Coal Costs for Smithing +50% Chance to gain +1 additional bar in Smithing (Cannot be doubled) |
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-0.1s Smithing Interval +3% Smithing Mastery XP +75% Smithing Skill XP |
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Item (Helmet) | +2% Smithing Skill XP | |
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Item (Helmet) | +2% Non-Combat Skill XP | |
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Item (Platebody) | +2% Smithing Skill XP | |
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Item (Platebody) | +2% Non-Combat Skill XP | |
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Item (Platelegs) | +2% Smithing Skill XP | |
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Item (Platelegs) | +2% Non-Combat Skill XP | |
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Item (Ring) | +8% Non-Combat Skill XP | |
Item (Summon1, Summon2) | +5% Chance to Preserve Resources in Smithing | ||
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+2% Chance to Double Items in Smithing | +2% Chance to Double Items in Mining | |
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-2% Interval for all Non-Combat Skills +50% Mastery Pool XP Cap |
-0.1s Attack Interval -0.2s Monster Respawn Timer +3% Ammo Preservation +2% Chance to Double Items Globally +3% Chance To Preserve Potion Charge +5% GP from all sources (Except Item Selling) +5% Global Accuracy +5% Global Evasion +5% Global Mastery XP +2% of Maximum Hit added to Minimum Hit +3% Rune Preservation +5% Slayer Coins +3% Chance to preserve Summoning Charges | |
Pet | +10% Chance to Preserve Resources in Smithing | ||
Upgrade | -15% Smithing Interval | -15% Cooking Interval -15% Firemaking Interval |
Melvor Idle version v1.1.1 (Released: 18th October 2022) | |||||||||||||||||
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Skills:
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Other:
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Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Chest Loot Tables, Monsters, Monster Loot Tables |